mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
659 lines
19 KiB
JavaScript
659 lines
19 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const {Cc, Ci, Cu} = require("chrome");
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var promise = require("sdk/core/promise");
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var EventEmitter = require("devtools/toolkit/event-emitter");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "DebuggerServer",
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"resource://gre/modules/devtools/dbg-server.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "DebuggerClient",
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"resource://gre/modules/devtools/dbg-client.jsm");
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const targets = new WeakMap();
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const promiseTargets = new WeakMap();
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/**
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* Functions for creating Targets
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*/
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exports.TargetFactory = {
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/**
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* Construct a Target
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* @param {XULTab} tab
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* The tab to use in creating a new target.
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*
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* @return A target object
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*/
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forTab: function TF_forTab(tab) {
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let target = targets.get(tab);
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if (target == null) {
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target = new TabTarget(tab);
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targets.set(tab, target);
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}
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return target;
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},
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/**
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* Return a promise of a Target for a remote tab.
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* @param {Object} options
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* The options object has the following properties:
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* {
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* form: the remote protocol form of a tab,
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* client: a DebuggerClient instance
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* (caller owns this and is responsible for closing),
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* chrome: true if the remote target is the whole process
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* }
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*
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* @return A promise of a target object
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*/
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forRemoteTab: function TF_forRemoteTab(options) {
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let targetPromise = promiseTargets.get(options);
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if (targetPromise == null) {
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let target = new TabTarget(options);
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targetPromise = target.makeRemote().then(() => target);
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promiseTargets.set(options, targetPromise);
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}
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return targetPromise;
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},
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/**
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* Creating a target for a tab that is being closed is a problem because it
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* allows a leak as a result of coming after the close event which normally
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* clears things up. This function allows us to ask if there is a known
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* target for a tab without creating a target
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* @return true/false
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*/
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isKnownTab: function TF_isKnownTab(tab) {
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return targets.has(tab);
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},
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/**
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* Construct a Target
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* @param {nsIDOMWindow} window
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* The chromeWindow to use in creating a new target
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* @return A target object
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*/
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forWindow: function TF_forWindow(window) {
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let target = targets.get(window);
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if (target == null) {
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target = new WindowTarget(window);
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targets.set(window, target);
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}
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return target;
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},
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/**
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* Get all of the targets known to the local browser instance
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* @return An array of target objects
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*/
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allTargets: function TF_allTargets() {
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let windows = [];
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let wm = Cc["@mozilla.org/appshell/window-mediator;1"]
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.getService(Ci.nsIWindowMediator);
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let en = wm.getXULWindowEnumerator(null);
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while (en.hasMoreElements()) {
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windows.push(en.getNext());
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}
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return windows.map(function(window) {
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return TargetFactory.forWindow(window);
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});
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},
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};
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/**
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* The 'version' property allows the developer tools equivalent of browser
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* detection. Browser detection is evil, however while we don't know what we
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* will need to detect in the future, it is an easy way to postpone work.
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* We should be looking to use 'supports()' in place of version where
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* possible.
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*/
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function getVersion() {
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// FIXME: return something better
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return 20;
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}
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/**
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* A better way to support feature detection, but we're not yet at a place
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* where we have the features well enough defined for this to make lots of
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* sense.
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*/
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function supports(feature) {
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// FIXME: return something better
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return false;
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};
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/**
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* A Target represents something that we can debug. Targets are generally
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* read-only. Any changes that you wish to make to a target should be done via
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* a Tool that attaches to the target. i.e. a Target is just a pointer saying
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* "the thing to debug is over there".
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*
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* Providing a generalized abstraction of a web-page or web-browser (available
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* either locally or remotely) is beyond the scope of this class (and maybe
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* also beyond the scope of this universe) However Target does attempt to
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* abstract some common events and read-only properties common to many Tools.
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*
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* Supported read-only properties:
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* - name, isRemote, url
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*
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* Target extends EventEmitter and provides support for the following events:
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* - close: The target window has been closed. All tools attached to this
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* target should close. This event is not currently cancelable.
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* - navigate: The target window has navigated to a different URL
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*
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* Optional events:
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* - will-navigate: The target window will navigate to a different URL
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* - hidden: The target is not visible anymore (for TargetTab, another tab is selected)
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* - visible: The target is visible (for TargetTab, tab is selected)
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*
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* Target also supports 2 functions to help allow 2 different versions of
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* Firefox debug each other. The 'version' property is the equivalent of
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* browser detection - simple and easy to implement but gets fragile when things
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* are not quite what they seem. The 'supports' property is the equivalent of
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* feature detection - harder to setup, but more robust long-term.
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*
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* Comparing Targets: 2 instances of a Target object can point at the same
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* thing, so t1 !== t2 and t1 != t2 even when they represent the same object.
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* To compare to targets use 't1.equals(t2)'.
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*/
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function Target() {
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throw new Error("Use TargetFactory.newXXX or Target.getXXX to create a Target in place of 'new Target()'");
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}
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Object.defineProperty(Target.prototype, "version", {
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get: getVersion,
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enumerable: true
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});
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/**
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* A TabTarget represents a page living in a browser tab. Generally these will
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* be web pages served over http(s), but they don't have to be.
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*/
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function TabTarget(tab) {
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EventEmitter.decorate(this);
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this.destroy = this.destroy.bind(this);
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this._handleThreadState = this._handleThreadState.bind(this);
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this.on("thread-resumed", this._handleThreadState);
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this.on("thread-paused", this._handleThreadState);
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// Only real tabs need initialization here. Placeholder objects for remote
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// targets will be initialized after a makeRemote method call.
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if (tab && !["client", "form", "chrome"].every(tab.hasOwnProperty, tab)) {
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this._tab = tab;
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this._setupListeners();
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} else {
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this._form = tab.form;
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this._client = tab.client;
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this._chrome = tab.chrome;
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}
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}
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TabTarget.prototype = {
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_webProgressListener: null,
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supports: supports,
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get version() { return getVersion(); },
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get tab() {
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return this._tab;
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},
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get form() {
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return this._form;
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},
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get root() {
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return this._root;
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},
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get client() {
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return this._client;
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},
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get chrome() {
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return this._chrome;
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},
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get window() {
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// Be extra careful here, since this may be called by HS_getHudByWindow
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// during shutdown.
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if (this._tab && this._tab.linkedBrowser) {
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return this._tab.linkedBrowser.contentWindow;
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}
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return null;
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},
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get name() {
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return this._tab ? this._tab.linkedBrowser.contentDocument.title :
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this._form.title;
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},
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get url() {
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return this._tab ? this._tab.linkedBrowser.contentDocument.location.href :
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this._form.url;
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},
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get isRemote() {
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return !this.isLocalTab;
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},
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get isLocalTab() {
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return !!this._tab;
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},
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get isThreadPaused() {
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return !!this._isThreadPaused;
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},
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/**
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* Adds remote protocol capabilities to the target, so that it can be used
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* for tools that support the Remote Debugging Protocol even for local
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* connections.
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*/
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makeRemote: function TabTarget_makeRemote() {
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if (this._remote) {
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return this._remote.promise;
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}
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this._remote = promise.defer();
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if (this.isLocalTab) {
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// Since a remote protocol connection will be made, let's start the
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// DebuggerServer here, once and for all tools.
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if (!DebuggerServer.initialized) {
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DebuggerServer.init();
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DebuggerServer.addBrowserActors();
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}
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this._client = new DebuggerClient(DebuggerServer.connectPipe());
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// A local TabTarget will never perform chrome debugging.
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this._chrome = false;
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}
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this._setupRemoteListeners();
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let attachTab = () => {
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this._client.attachTab(this._form.actor, (aResponse, aTabClient) => {
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if (!aTabClient) {
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this._remote.reject("Unable to attach to the tab");
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return;
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}
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this.activeTab = aTabClient;
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this.threadActor = aResponse.threadActor;
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this._remote.resolve(null);
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});
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};
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if (this.isLocalTab) {
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this._client.connect((aType, aTraits) => {
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this._client.listTabs(aResponse => {
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this._root = aResponse;
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let windowUtils = this.window
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.QueryInterface(Ci.nsIInterfaceRequestor)
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.getInterface(Ci.nsIDOMWindowUtils);
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let outerWindow = windowUtils.outerWindowID;
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aResponse.tabs.some((tab) => {
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if (tab.outerWindowID === outerWindow) {
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this._form = tab;
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return true;
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}
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return false;
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});
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if (!this._form) {
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this._form = aResponse.tabs[aResponse.selected];
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}
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attachTab();
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});
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});
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} else if (!this.chrome) {
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// In the remote debugging case, the protocol connection will have been
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// already initialized in the connection screen code.
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attachTab();
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} else {
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// Remote chrome debugging doesn't need anything at this point.
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this._remote.resolve(null);
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}
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return this._remote.promise;
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},
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/**
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* Listen to the different events.
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*/
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_setupListeners: function TabTarget__setupListeners() {
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this._webProgressListener = new TabWebProgressListener(this);
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this.tab.linkedBrowser.addProgressListener(this._webProgressListener);
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this.tab.addEventListener("TabClose", this);
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this.tab.parentNode.addEventListener("TabSelect", this);
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this.tab.ownerDocument.defaultView.addEventListener("unload", this);
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},
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/**
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* Teardown event listeners.
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*/
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_teardownListeners: function TabTarget__teardownListeners() {
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if (this._webProgressListener) {
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this._webProgressListener.destroy();
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}
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this._tab.ownerDocument.defaultView.removeEventListener("unload", this);
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this._tab.removeEventListener("TabClose", this);
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this._tab.parentNode.removeEventListener("TabSelect", this);
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},
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/**
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* Setup listeners for remote debugging, updating existing ones as necessary.
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*/
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_setupRemoteListeners: function TabTarget__setupRemoteListeners() {
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this.client.addListener("closed", this.destroy);
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this._onTabDetached = (aType, aPacket) => {
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// We have to filter message to ensure that this detach is for this tab
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if (aPacket.from == this._form.actor) {
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this.destroy();
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}
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};
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this.client.addListener("tabDetached", this._onTabDetached);
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this._onTabNavigated = function onRemoteTabNavigated(aType, aPacket) {
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let event = Object.create(null);
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event.url = aPacket.url;
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event.title = aPacket.title;
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event.nativeConsoleAPI = aPacket.nativeConsoleAPI;
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// Send any stored event payload (DOMWindow or nsIRequest) for backwards
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// compatibility with non-remotable tools.
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if (aPacket.state == "start") {
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event._navPayload = this._navRequest;
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this.emit("will-navigate", event);
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this._navRequest = null;
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} else {
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event._navPayload = this._navWindow;
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this.emit("navigate", event);
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this._navWindow = null;
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}
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}.bind(this);
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this.client.addListener("tabNavigated", this._onTabNavigated);
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},
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/**
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* Teardown listeners for remote debugging.
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*/
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_teardownRemoteListeners: function TabTarget__teardownRemoteListeners() {
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this.client.removeListener("closed", this.destroy);
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this.client.removeListener("tabNavigated", this._onTabNavigated);
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this.client.removeListener("tabDetached", this._onTabDetached);
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},
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/**
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* Handle tabs events.
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*/
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handleEvent: function (event) {
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switch (event.type) {
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case "TabClose":
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case "unload":
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this.destroy();
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break;
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case "TabSelect":
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if (this.tab.selected) {
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this.emit("visible", event);
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} else {
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this.emit("hidden", event);
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}
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break;
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}
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},
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/**
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* Handle script status.
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*/
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_handleThreadState: function(event) {
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switch (event) {
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case "thread-resumed":
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this._isThreadPaused = false;
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break;
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case "thread-paused":
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this._isThreadPaused = true;
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break;
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}
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},
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/**
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* Target is not alive anymore.
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*/
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destroy: function() {
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// If several things call destroy then we give them all the same
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// destruction promise so we're sure to destroy only once
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if (this._destroyer) {
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return this._destroyer.promise;
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}
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this._destroyer = promise.defer();
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// Before taking any action, notify listeners that destruction is imminent.
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this.emit("close");
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// First of all, do cleanup tasks that pertain to both remoted and
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// non-remoted targets.
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this.off("thread-resumed", this._handleThreadState);
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this.off("thread-paused", this._handleThreadState);
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if (this._tab) {
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this._teardownListeners();
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}
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let cleanupAndResolve = () => {
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this._cleanup();
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this._destroyer.resolve(null);
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};
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// If this target was not remoted, the promise will be resolved before the
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// function returns.
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if (this._tab && !this._client) {
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cleanupAndResolve();
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} else if (this._client) {
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// If, on the other hand, this target was remoted, the promise will be
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// resolved after the remote connection is closed.
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this._teardownRemoteListeners();
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if (this.isLocalTab) {
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// We started with a local tab and created the client ourselves, so we
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// should close it.
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this._client.close(cleanupAndResolve);
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} else {
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// The client was handed to us, so we are not responsible for closing
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// it. We just need to detach from the tab, if already attached.
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if (this.activeTab) {
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this.activeTab.detach(cleanupAndResolve);
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} else {
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cleanupAndResolve();
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}
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}
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}
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return this._destroyer.promise;
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},
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/**
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* Clean up references to what this target points to.
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*/
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_cleanup: function TabTarget__cleanup() {
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if (this._tab) {
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targets.delete(this._tab);
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} else {
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promiseTargets.delete(this._form);
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}
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this.activeTab = null;
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this._client = null;
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this._tab = null;
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this._form = null;
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this._remote = null;
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},
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toString: function() {
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return 'TabTarget:' + (this._tab ? this._tab : (this._form && this._form.actor));
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},
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};
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/**
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* WebProgressListener for TabTarget.
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*
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* @param object aTarget
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* The TabTarget instance to work with.
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*/
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function TabWebProgressListener(aTarget) {
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this.target = aTarget;
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}
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TabWebProgressListener.prototype = {
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target: null,
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QueryInterface: XPCOMUtils.generateQI([Ci.nsIWebProgressListener, Ci.nsISupportsWeakReference]),
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onStateChange: function TWPL_onStateChange(progress, request, flag, status) {
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let isStart = flag & Ci.nsIWebProgressListener.STATE_START;
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let isDocument = flag & Ci.nsIWebProgressListener.STATE_IS_DOCUMENT;
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let isNetwork = flag & Ci.nsIWebProgressListener.STATE_IS_NETWORK;
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let isRequest = flag & Ci.nsIWebProgressListener.STATE_IS_REQUEST;
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// Skip non-interesting states.
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if (!isStart || !isDocument || !isRequest || !isNetwork) {
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return;
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}
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// emit event if the top frame is navigating
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if (this.target && this.target.window == progress.DOMWindow) {
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// Emit the event if the target is not remoted or store the payload for
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// later emission otherwise.
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if (this.target._client) {
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this.target._navRequest = request;
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} else {
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this.target.emit("will-navigate", request);
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}
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}
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},
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onProgressChange: function() {},
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onSecurityChange: function() {},
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onStatusChange: function() {},
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onLocationChange: function TWPL_onLocationChange(webProgress, request, URI, flags) {
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if (this.target &&
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!(flags & Ci.nsIWebProgressListener.LOCATION_CHANGE_SAME_DOCUMENT)) {
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let window = webProgress.DOMWindow;
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// Emit the event if the target is not remoted or store the payload for
|
|
// later emission otherwise.
|
|
if (this.target._client) {
|
|
this.target._navWindow = window;
|
|
} else {
|
|
this.target.emit("navigate", window);
|
|
}
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Destroy the progress listener instance.
|
|
*/
|
|
destroy: function TWPL_destroy() {
|
|
if (this.target.tab) {
|
|
try {
|
|
this.target.tab.linkedBrowser.removeProgressListener(this);
|
|
} catch (ex) {
|
|
// This can throw when a tab crashes in e10s.
|
|
}
|
|
}
|
|
this.target._webProgressListener = null;
|
|
this.target._navRequest = null;
|
|
this.target._navWindow = null;
|
|
this.target = null;
|
|
}
|
|
};
|
|
|
|
|
|
/**
|
|
* A WindowTarget represents a page living in a xul window or panel. Generally
|
|
* these will have a chrome: URL
|
|
*/
|
|
function WindowTarget(window) {
|
|
EventEmitter.decorate(this);
|
|
this._window = window;
|
|
this._setupListeners();
|
|
}
|
|
|
|
WindowTarget.prototype = {
|
|
supports: supports,
|
|
get version() { return getVersion(); },
|
|
|
|
get window() {
|
|
return this._window;
|
|
},
|
|
|
|
get name() {
|
|
return this._window.document.title;
|
|
},
|
|
|
|
get url() {
|
|
return this._window.document.location.href;
|
|
},
|
|
|
|
get isRemote() {
|
|
return false;
|
|
},
|
|
|
|
get isLocalTab() {
|
|
return false;
|
|
},
|
|
|
|
get isThreadPaused() {
|
|
return !!this._isThreadPaused;
|
|
},
|
|
|
|
/**
|
|
* Listen to the different events.
|
|
*/
|
|
_setupListeners: function() {
|
|
this._handleThreadState = this._handleThreadState.bind(this);
|
|
this.on("thread-paused", this._handleThreadState);
|
|
this.on("thread-resumed", this._handleThreadState);
|
|
},
|
|
|
|
_handleThreadState: function(event) {
|
|
switch (event) {
|
|
case "thread-resumed":
|
|
this._isThreadPaused = false;
|
|
break;
|
|
case "thread-paused":
|
|
this._isThreadPaused = true;
|
|
break;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Target is not alive anymore.
|
|
*/
|
|
destroy: function() {
|
|
if (!this._destroyed) {
|
|
this._destroyed = true;
|
|
|
|
this.off("thread-paused", this._handleThreadState);
|
|
this.off("thread-resumed", this._handleThreadState);
|
|
this.emit("close");
|
|
|
|
targets.delete(this._window);
|
|
this._window = null;
|
|
}
|
|
|
|
return promise.resolve(null);
|
|
},
|
|
|
|
toString: function() {
|
|
return 'WindowTarget:' + this.window;
|
|
},
|
|
};
|