mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
61 lines
1.8 KiB
HTML
61 lines
1.8 KiB
HTML
<!--
|
|
Copyright (c) 2009 The Chromium Authors. All rights reserved.
|
|
Use of this source code is governed by a BSD-style license that can be
|
|
found in the LICENSE file.
|
|
-->
|
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"
|
|
"http://www.w3.org/TR/html4/loose.dtd">
|
|
<html>
|
|
<head>
|
|
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
|
|
<title>WebGL uniformMatrix Conformance Tests</title>
|
|
<link rel="stylesheet" href="../resources/js-test-style.css"/>
|
|
<script src="../resources/desktop-gl-constants.js" type="text/javascript"></script>
|
|
<script src="../resources/js-test-pre.js"></script>
|
|
<script src="resources/webgl-test.js"></script>
|
|
</head>
|
|
<body>
|
|
<div id="description"></div>
|
|
<div id="console"></div>
|
|
<canvas id="example" width="2" height="2"> </canvas>
|
|
<script id="vshader" type="x-shader/x-vertex">
|
|
attribute vec4 vPosition;
|
|
void main()
|
|
{
|
|
gl_Position = vPosition;
|
|
}
|
|
</script>
|
|
|
|
<script id="fshader" type="x-shader/x-fragment">
|
|
uniform bool color;
|
|
void main()
|
|
{
|
|
gl_FragColor = vec4(float(color),0.0,0.0,1.0);
|
|
}
|
|
</script>
|
|
<script>
|
|
description("This test ensures WebGL implementations handle bool uniforms in a OpenGL ES 2.0 spec compliant way");
|
|
|
|
debug("");
|
|
debug("NOTE: Some OpenGL drivers do not handle this correctly");
|
|
debug("");
|
|
debug("Checking gl.uniform1f with bool.");
|
|
|
|
gl = initWebGL("example", "vshader", "fshader", [ "vPosition"], [ 0, 0, 0, 1 ], 1);
|
|
var loc = gl.getUniformLocation(gl.program, "color");
|
|
gl.uniform1f(loc, 1);
|
|
glErrorShouldBe(gl, gl.NO_ERROR,
|
|
"should be able to set bool with gl.uniform1f");
|
|
|
|
debug("");
|
|
successfullyParsed = true;
|
|
|
|
</script>
|
|
<script src="../resources/js-test-post.js"></script>
|
|
|
|
<script>
|
|
</script>
|
|
|
|
</body>
|
|
</html>
|