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111 lines
3.9 KiB
Objective-C
111 lines
3.9 KiB
Objective-C
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Josh Aas <josh@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef nsMenuItemX_h_
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#define nsMenuItemX_h_
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#include "nsMenuBaseX.h"
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#include "nsMenuGroupOwnerX.h"
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#include "nsChangeObserver.h"
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#include "nsAutoPtr.h"
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#import <Cocoa/Cocoa.h>
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class nsString;
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class nsMenuItemIconX;
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class nsMenuX;
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enum {
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knsMenuItemNoModifier = 0,
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knsMenuItemShiftModifier = (1 << 0),
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knsMenuItemAltModifier = (1 << 1),
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knsMenuItemControlModifier = (1 << 2),
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knsMenuItemCommandModifier = (1 << 3)
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};
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enum EMenuItemType {
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eRegularMenuItemType = 0,
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eCheckboxMenuItemType,
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eRadioMenuItemType,
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eSeparatorMenuItemType
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};
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// Once instantiated, this object lives until its DOM node or its parent window is destroyed.
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// Do not hold references to this, they can become invalid any time the DOM node can be destroyed.
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class nsMenuItemX : public nsMenuObjectX,
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public nsChangeObserver
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{
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public:
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nsMenuItemX();
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virtual ~nsMenuItemX();
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NS_DECL_CHANGEOBSERVER
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// nsMenuObjectX
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void* NativeData() {return (void*)mNativeMenuItem;}
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nsMenuObjectTypeX MenuObjectType() {return eMenuItemObjectType;}
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// nsMenuItemX
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nsresult Create(nsMenuX* aParent, const nsString& aLabel, EMenuItemType aItemType,
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nsMenuGroupOwnerX* aMenuGroupOwner, nsIContent* aNode);
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nsresult SetChecked(bool aIsChecked);
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EMenuItemType GetMenuItemType();
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void DoCommand();
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nsresult DispatchDOMEvent(const nsString &eventName, bool* preventDefaultCalled);
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void SetupIcon();
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static PRUint32 ConvertGeckoToMacKeyCode(nsAString& aKeyCodeName);
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protected:
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void UncheckRadioSiblings(nsIContent* inCheckedElement);
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void SetKeyEquiv();
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EMenuItemType mType;
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// nsMenuItemX objects should always have a valid native menu item.
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NSMenuItem* mNativeMenuItem; // [strong]
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nsMenuX* mMenuParent; // [weak]
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nsMenuGroupOwnerX* mMenuGroupOwner; // [weak]
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nsCOMPtr<nsIContent> mCommandContent;
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// The icon object should never outlive its creating nsMenuItemX object.
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nsRefPtr<nsMenuItemIconX> mIcon;
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bool mIsChecked;
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};
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#endif // nsMenuItemX_h_
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