mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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e987efa9d9
--HG-- extra : rebase_source : b363f3ab257e3aac3801c09e26ca2d9bf6cc3353
448 lines
12 KiB
C++
448 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: sw=4 ts=4 et :
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Plugin App.
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*
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* The Initial Developer of the Original Code is
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* Chris Jones <jones.chris.g@gmail.com>
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* Portions created by the Initial Developer are Copyright (C) 2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "mozilla/ipc/AsyncChannel.h"
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#include "mozilla/ipc/GeckoThread.h"
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#include "mozilla/ipc/ProtocolUtils.h"
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#include "nsDebug.h"
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#include "nsTraceRefcnt.h"
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#include "nsXULAppAPI.h"
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using mozilla::MutexAutoLock;
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template<>
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struct RunnableMethodTraits<mozilla::ipc::AsyncChannel>
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{
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static void RetainCallee(mozilla::ipc::AsyncChannel* obj) { }
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static void ReleaseCallee(mozilla::ipc::AsyncChannel* obj) { }
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};
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namespace mozilla {
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namespace ipc {
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AsyncChannel::AsyncChannel(AsyncListener* aListener)
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: mTransport(0),
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mListener(aListener),
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mChannelState(ChannelClosed),
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mMutex("mozilla.ipc.AsyncChannel.mMutex"),
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mCvar(mMutex, "mozilla.ipc.AsyncChannel.mCvar"),
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mIOLoop(),
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mWorkerLoop(),
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mChannelErrorTask(NULL)
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{
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MOZ_COUNT_CTOR(AsyncChannel);
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}
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AsyncChannel::~AsyncChannel()
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{
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MOZ_COUNT_DTOR(AsyncChannel);
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Clear();
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}
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bool
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AsyncChannel::Open(Transport* aTransport, MessageLoop* aIOLoop)
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{
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NS_PRECONDITION(!mTransport, "Open() called > once");
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NS_PRECONDITION(aTransport, "need transport layer");
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// FIXME need to check for valid channel
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mTransport = aTransport;
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mTransport->set_listener(this);
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// FIXME figure out whether we're in parent or child, grab IO loop
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// appropriately
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bool needOpen = true;
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if(!aIOLoop) {
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// parent
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needOpen = false;
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aIOLoop = BrowserProcessSubThread
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::GetMessageLoop(BrowserProcessSubThread::IO);
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// FIXME assuming that the parent waits for the OnConnected event.
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// FIXME see GeckoChildProcessHost.cpp. bad assumption!
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mChannelState = ChannelConnected;
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}
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mChild = needOpen;
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mIOLoop = aIOLoop;
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mWorkerLoop = MessageLoop::current();
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NS_ASSERTION(mIOLoop, "need an IO loop");
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NS_ASSERTION(mWorkerLoop, "need a worker loop");
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if (needOpen) { // child process
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MutexAutoLock lock(mMutex);
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mIOLoop->PostTask(FROM_HERE,
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NewRunnableMethod(this,
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&AsyncChannel::OnChannelOpened));
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// FIXME/cjones: handle errors
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while (mChannelState != ChannelConnected) {
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mCvar.Wait();
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}
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}
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return true;
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}
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void
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AsyncChannel::Close()
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{
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{
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MutexAutoLock lock(mMutex);
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if (ChannelError == mChannelState) {
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// See bug 538586: if the listener gets deleted while the
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// IO thread's NotifyChannelError event is still enqueued
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// and subsequently deletes us, then the error event will
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// also be deleted and the listener will never be notified
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// of the channel error.
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if (mListener) {
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NotifyMaybeChannelError();
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}
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return;
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}
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if (ChannelConnected != mChannelState)
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// XXX be strict about this until there's a compelling reason
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// to relax
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NS_RUNTIMEABORT("Close() called on closed channel!");
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AssertWorkerThread();
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// notify the other side that we're about to close our socket
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SendGoodbye();
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mChannelState = ChannelClosing;
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// and post the task will do the actual close
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mIOLoop->PostTask(
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FROM_HERE, NewRunnableMethod(this, &AsyncChannel::OnCloseChannel));
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while (ChannelClosing == mChannelState)
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mCvar.Wait();
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// TODO sort out Close() on this side racing with Close() on the
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// other side
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mChannelState = ChannelClosed;
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}
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return NotifyChannelClosed();
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}
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bool
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AsyncChannel::Send(Message* msg)
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{
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AssertWorkerThread();
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mMutex.AssertNotCurrentThreadOwns();
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NS_ABORT_IF_FALSE(MSG_ROUTING_NONE != msg->routing_id(), "need a route");
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{
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MutexAutoLock lock(mMutex);
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if (!Connected()) {
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ReportConnectionError("AsyncChannel");
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return false;
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}
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mIOLoop->PostTask(FROM_HERE,
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NewRunnableMethod(this, &AsyncChannel::OnSend, msg));
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}
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return true;
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}
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void
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AsyncChannel::OnDispatchMessage(const Message& msg)
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{
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AssertWorkerThread();
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NS_ASSERTION(!msg.is_reply(), "can't process replies here");
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NS_ASSERTION(!(msg.is_sync() || msg.is_rpc()), "async dispatch only");
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if (MaybeInterceptGoodbye(msg))
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// there's a NotifyMaybeChannelError event waiting for us, or
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// will be soon
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return;
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// it's OK to dispatch messages if the channel is closed/error'd,
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// since we don't have a reply to send back
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(void)MaybeHandleError(mListener->OnMessageReceived(msg), "AsyncChannel");
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}
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// This is an async message
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class GoodbyeMessage : public IPC::Message
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{
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public:
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enum { ID = GOODBYE_MESSAGE_TYPE };
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GoodbyeMessage() :
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IPC::Message(MSG_ROUTING_NONE, ID, PRIORITY_NORMAL)
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{
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}
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// XXX not much point in implementing this; maybe could help with
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// debugging?
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static bool Read(const Message* msg)
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{
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return true;
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}
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void Log(const std::string& aPrefix,
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FILE* aOutf) const
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{
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fputs("(special `Goodbye' message)", aOutf);
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}
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};
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void
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AsyncChannel::SendGoodbye()
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{
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AssertWorkerThread();
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mIOLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &AsyncChannel::OnSend, new GoodbyeMessage()));
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}
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bool
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AsyncChannel::MaybeInterceptGoodbye(const Message& msg)
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{
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// IPDL code isn't allowed to send MSG_ROUTING_NONE messages, so
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// there's no chance of confusion here
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if (MSG_ROUTING_NONE != msg.routing_id())
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return false;
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if (msg.is_sync() || msg.is_rpc() || GOODBYE_MESSAGE_TYPE != msg.type())
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NS_RUNTIMEABORT("received unknown MSG_ROUTING_NONE message when expecting `Goodbye'");
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MutexAutoLock lock(mMutex);
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// TODO sort out Close() on this side racing with Close() on the
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// other side
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mChannelState = ChannelClosing;
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printf("NOTE: %s process received `Goodbye', closing down\n",
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mChild ? "child" : "parent");
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return true;
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}
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void
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AsyncChannel::NotifyChannelClosed()
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{
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if (ChannelClosed != mChannelState)
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NS_RUNTIMEABORT("channel should have been closed!");
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// OK, the IO thread just closed the channel normally. Let the
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// listener know about it.
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mListener->OnChannelClose();
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Clear();
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}
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void
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AsyncChannel::NotifyMaybeChannelError()
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{
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// TODO sort out Close() on this side racing with Close() on the
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// other side
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if (ChannelClosing == mChannelState) {
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// the channel closed, but we received a "Goodbye" message
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// warning us about it. no worries
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mChannelState = ChannelClosed;
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return NotifyChannelClosed();
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}
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// Oops, error! Let the listener know about it.
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mChannelState = ChannelError;
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mListener->OnChannelError();
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Clear();
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}
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void
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AsyncChannel::Clear()
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{
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mListener = 0;
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mIOLoop = 0;
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mWorkerLoop = 0;
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if (mTransport) {
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mTransport->set_listener(0);
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// we only hold a weak ref to the transport, which is "owned"
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// by GeckoChildProcess/GeckoThread
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mTransport = 0;
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}
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if (mChannelErrorTask) {
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mChannelErrorTask->Cancel();
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mChannelErrorTask = NULL;
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}
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}
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bool
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AsyncChannel::MaybeHandleError(Result code, const char* channelName)
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{
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if (MsgProcessed == code)
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return true;
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const char* errorMsg;
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switch (code) {
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case MsgNotKnown:
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errorMsg = "Unknown message: not processed";
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break;
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case MsgNotAllowed:
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errorMsg = "Message not allowed: cannot be sent/recvd in this state";
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break;
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case MsgPayloadError:
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errorMsg = "Payload error: message could not be deserialized";
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break;
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case MsgRouteError:
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errorMsg = "Route error: message sent to unknown actor ID";
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break;
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case MsgValueError:
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errorMsg = "Value error: message was deserialized, but contained an illegal value";
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break;
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default:
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NS_RUNTIMEABORT("unknown Result code");
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return false;
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}
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PrintErrorMessage(channelName, errorMsg);
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return false;
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}
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void
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AsyncChannel::ReportConnectionError(const char* channelName)
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{
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const char* errorMsg;
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switch (mChannelState) {
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case ChannelClosed:
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errorMsg = "Closed channel: cannot send/recv";
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break;
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case ChannelOpening:
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errorMsg = "Opening channel: not yet ready for send/recv";
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break;
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case ChannelError:
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errorMsg = "Channel error: cannot send/recv";
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break;
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default:
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NOTREACHED();
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}
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PrintErrorMessage(channelName, errorMsg);
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}
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//
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// The methods below run in the context of the IO thread
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//
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void
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AsyncChannel::OnMessageReceived(const Message& msg)
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{
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AssertIOThread();
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NS_ASSERTION(mChannelState != ChannelError, "Shouldn't get here!");
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// wake up the worker, there's work to do
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mWorkerLoop->PostTask(
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FROM_HERE,
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NewRunnableMethod(this, &AsyncChannel::OnDispatchMessage, msg));
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}
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void
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AsyncChannel::OnChannelOpened()
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{
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AssertIOThread();
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mChannelState = ChannelOpening;
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/*assert*/mTransport->Connect();
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}
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void
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AsyncChannel::OnChannelConnected(int32 peer_pid)
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{
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AssertIOThread();
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MutexAutoLock lock(mMutex);
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mChannelState = ChannelConnected;
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mCvar.Notify();
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}
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void
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AsyncChannel::OnChannelError()
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{
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AssertIOThread();
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MutexAutoLock lock(mMutex);
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// NB: this can race with the `Goodbye' event being processed by
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// the worker thread
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if (ChannelClosing != mChannelState)
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mChannelState = ChannelError;
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NS_ASSERTION(!mChannelErrorTask, "OnChannelError called twice?");
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mChannelErrorTask =
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NewRunnableMethod(this, &AsyncChannel::NotifyMaybeChannelError);
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mWorkerLoop->PostTask(FROM_HERE, mChannelErrorTask);
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}
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void
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AsyncChannel::OnSend(Message* aMsg)
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{
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AssertIOThread();
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mTransport->Send(aMsg);
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// mTransport assumes ownership of aMsg
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}
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void
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AsyncChannel::OnCloseChannel()
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{
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AssertIOThread();
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mTransport->Close();
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MutexAutoLock lock(mMutex);
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mChannelState = ChannelClosed;
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mCvar.Notify();
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}
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} // namespace ipc
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} // namespace mozilla
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