gecko/gfx
2015-05-22 17:54:24 +02:00
..
2d Bug 1160485 - remove implicit conversion from RefPtr<T> to TemporaryRef<T>; r=ehsan 2015-05-01 09:14:16 -04:00
angle Bug 1147447 - Enable STL wrapping for libGLESv2 and libEGL. r=jmuizelaar r=glandium 2015-04-28 20:41:00 +02:00
cairo Bug 1159273 - Update Cairo/Pixman renaming to not leak the symbols we use and silence linker warnings. r=jrmuizel 2015-05-13 11:54:18 +09:00
doc Bug 1039866 - Rip out a bunch of metro-only code. r=jimm,gavin,rstrong 2015-04-23 15:10:30 -04:00
gl Bug 1116905 - part 3 - remove dependence on implicit conversion from T* to TemporaryRef<T>, gfx changes; r=jrmuizel 2015-04-30 15:20:30 -04:00
graphite2 Bug 1157835: Remove the MSVC_ENABLE_PGO flag from the build system. r=glandium 2015-04-27 19:59:27 -04:00
harfbuzz Bug 1157758 - Update harfbuzz to pick up fix for vertical-upright Arabic script (non-)shaping behavior; now at upstream commit f724cc351640ee075a9867ef42df32cf5e0ef3b7. r=jdaggett 2015-05-11 06:58:21 +01:00
ipc Bug 1158122 - Remove all occurences of nsIntRect in gfx/ipc/. r=nical 2015-05-07 11:07:23 +02:00
layers Bug 1158575: Support using GDI rendering for opaque surfaces when using cross-process layers. r=jrmuizel 2015-05-22 17:54:24 +02:00
ots Bug 1157835: Remove the MSVC_ENABLE_PGO flag from the build system. r=glandium 2015-04-27 19:59:27 -04:00
qcms Bug 1163740: Keep |result| in a register where we can see it in minidumps. r=seth 2015-05-20 20:48:57 -04:00
skia Bug 1157835: Remove the MSVC_ENABLE_PGO flag from the build system. r=glandium 2015-04-27 19:59:27 -04:00
src Bug 1160485 - remove implicit conversion from RefPtr<T> to TemporaryRef<T>; r=ehsan 2015-05-01 09:14:16 -04:00
tests Back out 2 csets for bug 1163832 for emulator crashtest failures. r=me 2015-05-22 07:51:55 -04:00
thebes Bug 1164970 - Implement failIfMajorPerformanceCaveat. r=jgilbert, r=ehsan 2015-05-21 11:51:49 -04:00
vr Bug 1157835: Remove the MSVC_ENABLE_PGO flag from the build system. r=glandium 2015-04-27 19:59:27 -04:00
ycbcr
moz.build Bug 1148009; [webvr] Move gfx vr code to gfx/vr; r=jrmuizel 2015-04-01 16:02:20 -04:00