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c900095227
1. Support GenEffectChain() for LayerComposite. Each layer can use this API to gen the EffectChain (only primary effect now) 2. Support GenEffect() for CompositableHost. 3. Move AutoLock to compositeHost.
102 lines
3.2 KiB
C++
102 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_IMAGEHOST_H
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#define MOZILLA_GFX_IMAGEHOST_H
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#include <stdio.h> // for FILE
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#include "CompositableHost.h" // for CompositableHost
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#include "mozilla/Attributes.h" // for MOZ_OVERRIDE
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#include "mozilla/RefPtr.h" // for RefPtr
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#include "mozilla/gfx/Point.h" // for Point
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#include "mozilla/gfx/Rect.h" // for Rect
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#include "mozilla/gfx/Types.h" // for Filter
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#include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc
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#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
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#include "mozilla/layers/LayersTypes.h" // for LayerRenderState, etc
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#include "mozilla/layers/TextureHost.h" // for TextureHost, etc
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#include "mozilla/mozalloc.h" // for operator delete
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsRect.h" // for nsIntRect
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#include "nscore.h" // for nsACString
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class nsIntRegion;
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namespace mozilla {
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namespace gfx {
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class Matrix4x4;
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}
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namespace layers {
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class Compositor;
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class ISurfaceAllocator;
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struct EffectChain;
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/**
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* ImageHost. Works with ImageClientSingle and ImageClientBuffered
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*/
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class ImageHost : public CompositableHost
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{
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public:
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ImageHost(const TextureInfo& aTextureInfo);
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~ImageHost();
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virtual CompositableType GetType() { return mTextureInfo.mCompositableType; }
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virtual void Composite(EffectChain& aEffectChain,
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float aOpacity,
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const gfx::Matrix4x4& aTransform,
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const gfx::Filter& aFilter,
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const gfx::Rect& aClipRect,
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const nsIntRegion* aVisibleRegion = nullptr,
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TiledLayerProperties* aLayerProperties = nullptr) MOZ_OVERRIDE;
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virtual void UseTextureHost(TextureHost* aTexture) MOZ_OVERRIDE;
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virtual void RemoveTextureHost(TextureHost* aTexture) MOZ_OVERRIDE;
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virtual TextureHost* GetAsTextureHost() MOZ_OVERRIDE;
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virtual void SetCompositor(Compositor* aCompositor) MOZ_OVERRIDE;
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virtual void SetPictureRect(const nsIntRect& aPictureRect) MOZ_OVERRIDE
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{
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mPictureRect = aPictureRect;
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mHasPictureRect = true;
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}
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virtual LayerRenderState GetRenderState() MOZ_OVERRIDE;
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virtual void PrintInfo(std::stringstream& aStream, const char* aPrefix);
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#ifdef MOZ_DUMP_PAINTING
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virtual void Dump(std::stringstream& aStream,
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const char* aPrefix = "",
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bool aDumpHtml = false) MOZ_OVERRIDE;
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virtual TemporaryRef<gfx::DataSourceSurface> GetAsSurface() MOZ_OVERRIDE;
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#endif
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virtual bool Lock() MOZ_OVERRIDE;
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virtual void Unlock() MOZ_OVERRIDE;
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virtual TemporaryRef<NewTextureSource> GetTextureSource();
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virtual TemporaryRef<TexturedEffect> GenEffect(const gfx::Filter& aFilter) MOZ_OVERRIDE;
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protected:
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RefPtr<TextureHost> mFrontBuffer;
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nsIntRect mPictureRect;
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bool mHasPictureRect;
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bool mLocked;
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};
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}
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}
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#endif
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