mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
145 lines
4.0 KiB
JavaScript
145 lines
4.0 KiB
JavaScript
/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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'use strict';
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/**
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* B2G-specific actors that extend BrowserRootActor and BrowserTabActor,
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* overriding some of their methods.
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*/
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/**
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* The function that creates the root actor. DebuggerServer expects to find this
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* function in the loaded actors in order to initialize properly.
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*/
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function createRootActor(connection) {
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return new DeviceRootActor(connection);
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}
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/**
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* Creates the root actor that client-server communications always start with.
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* The root actor is responsible for the initial 'hello' packet and for
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* responding to a 'listTabs' request that produces the list of currently open
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* tabs.
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*
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* @param connection DebuggerServerConnection
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* The conection to the client.
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*/
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function DeviceRootActor(connection) {
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BrowserRootActor.call(this, connection);
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this.browser = Services.wm.getMostRecentWindow('navigator:browser');
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}
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DeviceRootActor.prototype = new BrowserRootActor();
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/**
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* Disconnects the actor from the browser window.
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*/
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DeviceRootActor.prototype.disconnect = function DRA_disconnect() {
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this._extraActors = null;
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let actor = this._tabActors.get(this.browser);
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if (actor) {
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actor.exit();
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}
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};
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/**
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* Handles the listTabs request. Builds a list of actors for the single
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* tab (window) running in the process. The actors will survive
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* until at least the next listTabs request.
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*/
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DeviceRootActor.prototype.onListTabs = function DRA_onListTabs() {
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let actorPool = new ActorPool(this.conn);
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#ifndef MOZ_WIDGET_GONK
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// Get the chrome debugger actor.
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let actor = this._chromeDebugger;
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if (!actor) {
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actor = new ChromeDebuggerActor(this);
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actor.parentID = this.actorID;
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this._chromeDebugger = actor;
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actorPool.addActor(actor);
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}
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actor = this._tabActors.get(this.browser);
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if (!actor) {
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actor = new DeviceTabActor(this.conn, this.browser);
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// this.actorID is set by ActorPool when an actor is put into one.
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actor.parentID = this.actorID;
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this._tabActors.set(this.browser, actor);
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}
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actorPool.addActor(actor);
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#endif
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this._createExtraActors(DebuggerServer.globalActorFactories, actorPool);
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// Now drop the old actorID -> actor map. Actors that still mattered were
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// added to the new map, others will go away.
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if (this._tabActorPool) {
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this.conn.removeActorPool(this._tabActorPool);
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}
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this._tabActorPool = actorPool;
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this.conn.addActorPool(this._tabActorPool);
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let response = {
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'from': 'root',
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'selected': 0,
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#ifndef MOZ_WIDGET_GONK
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'tabs': [actor.grip()],
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"chromeDebugger": this._chromeDebugger.actorID
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#else
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'tabs': []
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#endif
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};
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this._appendExtraActors(response);
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return response;
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};
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/**
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* The request types this actor can handle.
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*/
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DeviceRootActor.prototype.requestTypes = {
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'listTabs': DeviceRootActor.prototype.onListTabs
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};
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/**
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* Creates a tab actor for handling requests to the single tab, like attaching
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* and detaching.
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*
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* @param connection DebuggerServerConnection
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* The connection to the client.
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* @param browser browser
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* The browser instance that contains this tab.
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*/
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function DeviceTabActor(connection, browser) {
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BrowserTabActor.call(this, connection, browser);
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}
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DeviceTabActor.prototype = new BrowserTabActor();
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Object.defineProperty(DeviceTabActor.prototype, "title", {
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get: function() {
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return this.browser.title;
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},
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enumerable: true,
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configurable: false
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});
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Object.defineProperty(DeviceTabActor.prototype, "url", {
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get: function() {
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return this.browser.document.documentURI;
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},
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enumerable: true,
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configurable: false
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});
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Object.defineProperty(DeviceTabActor.prototype, "contentWindow", {
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get: function() {
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return this.browser;
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},
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enumerable: true,
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configurable: false
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});
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