gecko/gfx/layers/d3d9/TextureD3D9.cpp
Benoit Jacob e6d46b061f Bug 962784 - Convert ImageTypes.h to typed enums - r=jrmuizel
find content/media media/webrtc gfx/layers gfx/tests dom/camera dom/plugins image/src layout/base -type f | grep -v 'gfx/layers/ImageTypes.h' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(GRALLOC_PLANAR_YCBCR\|PLANAR_YCBCR\|SHARED_RGB\|CAIRO_SURFACE\|MAC_IOSURFACE\|REMOTE_IMAGE_BITMAP\|SHARED_TEXTURE\|REMOTE_IMAGE_DXGI_TEXTURE\|D3D9_RGB32_TEXTURE\)\($\|[^A-Za-z0-9_]\)/\1ImageFormat::\2\3/g'

find content/media media/webrtc gfx/layers gfx/tests dom/camera dom/plugins image/src layout/base -type f | grep -v 'gfx/layers/ImageTypes.h' | xargs sed -i 's|ImageFormat\:\:ImageFormat|ImageFormat|g'

find content/media media/webrtc gfx/layers gfx/tests dom/camera dom/plugins image/src layout/base -type f | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)STEREO_MODE_\(MONO\|LEFT_RIGHT\|RIGHT_LEFT\|BOTTOM_TOP\|TOP_BOTTOM\)\($\|[^A-Za-z0-9_]\)/\1StereoMode::\2\3/g'

find content/media media/webrtc gfx/layers gfx/tests dom/camera dom/plugins image/src layout/base -type f | grep -v 'gfx/layers/ImageTypes.h' | xargs sed -i 's|StereoMode\:\:StereoMode|StereoMode|g'
2014-01-30 17:58:49 -05:00

1719 lines
46 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "TextureD3D9.h"
#include "CompositorD3D9.h"
#include "gfxContext.h"
#include "gfxImageSurface.h"
#include "Effects.h"
#include "ipc/AutoOpenSurface.h"
#include "mozilla/layers/YCbCrImageDataSerializer.h"
#include "gfxWindowsPlatform.h"
#include "gfx2DGlue.h"
#include "gfxUtils.h"
#include "mozilla/gfx/2D.h"
using namespace mozilla::gfx;
namespace mozilla {
namespace layers {
TemporaryRef<DeprecatedTextureHost>
CreateDeprecatedTextureHostD3D9(SurfaceDescriptorType aDescriptorType,
uint32_t aDeprecatedTextureHostFlags,
uint32_t aTextureFlags)
{
RefPtr<DeprecatedTextureHost> result;
if (aDescriptorType == SurfaceDescriptor::TYCbCrImage) {
result = new DeprecatedTextureHostYCbCrD3D9();
} else if (aDescriptorType == SurfaceDescriptor::TSurfaceDescriptorD3D9) {
result = new DeprecatedTextureHostSystemMemD3D9();
} else if (aDescriptorType == SurfaceDescriptor::TSurfaceDescriptorDIB) {
result = new DeprecatedTextureHostDIB();
} else {
result = new DeprecatedTextureHostShmemD3D9();
}
result->SetFlags(aTextureFlags);
return result;
}
TextureSourceD3D9::~TextureSourceD3D9()
{
MOZ_ASSERT(!mCreatingDeviceManager ||
mCreatingDeviceManager->IsInTextureHostList(this),
"Inconsistency in list of texture hosts.");
// Remove ourselves from the list of d3d9 texture hosts.
if (mPreviousHost) {
MOZ_ASSERT(mPreviousHost->mNextHost == this);
mPreviousHost->mNextHost = mNextHost;
} else if (mCreatingDeviceManager) {
mCreatingDeviceManager->RemoveTextureListHead(this);
}
if (mNextHost) {
MOZ_ASSERT(mNextHost->mPreviousHost == this);
mNextHost->mPreviousHost = mPreviousHost;
}
}
TemporaryRef<TextureHost>
CreateTextureHostD3D9(const SurfaceDescriptor& aDesc,
ISurfaceAllocator* aDeallocator,
TextureFlags aFlags)
{
RefPtr<TextureHost> result;
switch (aDesc.type()) {
case SurfaceDescriptor::TSurfaceDescriptorShmem:
case SurfaceDescriptor::TSurfaceDescriptorMemory: {
result = CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags);
break;
}
case SurfaceDescriptor::TSurfaceDescriptorD3D9: {
result = new TextureHostD3D9(aFlags, aDesc);
}
case SurfaceDescriptor::TSurfaceDescriptorDIB: {
result = new DIBTextureHostD3D9(aFlags, aDesc);
}
default: {
NS_WARNING("Unsupported SurfaceDescriptor type");
}
}
return result.forget();
}
static SurfaceFormat
D3D9FormatToSurfaceFormat(_D3DFORMAT format)
{
switch (format) {
case D3DFMT_X8R8G8B8:
return SurfaceFormat::B8G8R8X8;
case D3DFMT_A8R8G8B8:
return SurfaceFormat::B8G8R8A8;
case D3DFMT_A8:
return SurfaceFormat::A8;
default:
NS_ERROR("Bad texture format");
}
return SurfaceFormat::UNKNOWN;
}
static _D3DFORMAT
SurfaceFormatToD3D9Format(SurfaceFormat format)
{
switch (format) {
case SurfaceFormat::B8G8R8X8:
return D3DFMT_X8R8G8B8;
case SurfaceFormat::B8G8R8A8:
return D3DFMT_A8R8G8B8;
case SurfaceFormat::A8:
return D3DFMT_A8;
default:
NS_ERROR("Bad texture format");
}
return D3DFMT_A8R8G8B8;
}
CompositingRenderTargetD3D9::CompositingRenderTargetD3D9(IDirect3DTexture9* aTexture,
SurfaceInitMode aInit,
const gfx::IntRect& aRect)
: CompositingRenderTarget(aRect.TopLeft())
, mInitMode(aInit)
, mInitialized(false)
{
MOZ_COUNT_CTOR(CompositingRenderTargetD3D9);
MOZ_ASSERT(aTexture);
mTexture = aTexture;
HRESULT hr = mTexture->GetSurfaceLevel(0, getter_AddRefs(mSurface));
NS_ASSERTION(mSurface, "Couldn't create surface for texture");
TextureSourceD3D9::SetSize(aRect.Size());
}
CompositingRenderTargetD3D9::CompositingRenderTargetD3D9(IDirect3DSurface9* aSurface,
SurfaceInitMode aInit,
const gfx::IntRect& aRect)
: CompositingRenderTarget(aRect.TopLeft())
, mSurface(aSurface)
, mInitMode(aInit)
, mInitialized(false)
{
MOZ_COUNT_CTOR(CompositingRenderTargetD3D9);
MOZ_ASSERT(mSurface);
TextureSourceD3D9::SetSize(aRect.Size());
}
CompositingRenderTargetD3D9::~CompositingRenderTargetD3D9()
{
MOZ_COUNT_DTOR(CompositingRenderTargetD3D9);
}
void
CompositingRenderTargetD3D9::BindRenderTarget(IDirect3DDevice9* aDevice)
{
aDevice->SetRenderTarget(0, mSurface);
if (!mInitialized &&
mInitMode == INIT_MODE_CLEAR) {
mInitialized = true;
aDevice->Clear(0, 0, D3DCLEAR_TARGET, D3DCOLOR_RGBA(0, 0, 0, 0), 0, 0);
}
}
IntSize
CompositingRenderTargetD3D9::GetSize() const
{
return TextureSourceD3D9::GetSize();
}
DeprecatedTextureHostD3D9::DeprecatedTextureHostD3D9()
: mIsTiled(false)
, mCurrentTile(0)
, mIterating(false)
{
MOZ_COUNT_CTOR(DeprecatedTextureHostD3D9);
}
DeprecatedTextureHostD3D9::~DeprecatedTextureHostD3D9()
{
MOZ_COUNT_DTOR(DeprecatedTextureHostD3D9);
}
IntSize
DeprecatedTextureHostD3D9::GetSize() const
{
if (mIterating) {
IntRect rect = GetTileRect(mCurrentTile);
return rect.Size();
}
return TextureSourceD3D9::GetSize();
}
nsIntRect
DeprecatedTextureHostD3D9::GetTileRect()
{
IntRect rect = GetTileRect(mCurrentTile);
return nsIntRect(rect.x, rect.y, rect.width, rect.height);
}
static uint32_t GetRequiredTilesD3D9(uint32_t aSize, uint32_t aMaxSize)
{
uint32_t requiredTiles = aSize / aMaxSize;
if (aSize % aMaxSize) {
requiredTiles++;
}
return requiredTiles;
}
void
DeprecatedTextureHostD3D9::SetCompositor(Compositor* aCompositor)
{
mCompositor = static_cast<CompositorD3D9*>(aCompositor);
}
/**
* Helper method for DataToTexture and SurfaceToTexture.
* The last three params are out params.
* Returns the created texture, or null if we fail.
*/
TemporaryRef<IDirect3DTexture9>
TextureSourceD3D9::InitTextures(DeviceManagerD3D9* aDeviceManager,
const IntSize &aSize,
_D3DFORMAT aFormat,
RefPtr<IDirect3DSurface9>& aSurface,
D3DLOCKED_RECT& aLockedRect)
{
if (!aDeviceManager) {
return nullptr;
}
RefPtr<IDirect3DTexture9> result;
// D3D9Ex doesn't support managed textures and we don't want the hassle even
// if we don't have Ex. We could use dynamic textures
// here but since Images are immutable that probably isn't such a great
// idea.
result = aDeviceManager->CreateTexture(aSize, aFormat, D3DPOOL_DEFAULT, this);
if (!result) {
return nullptr;
}
RefPtr<IDirect3DTexture9> tmpTexture =
aDeviceManager->CreateTexture(aSize, aFormat, D3DPOOL_SYSTEMMEM, this);
if (!tmpTexture) {
return nullptr;
}
tmpTexture->GetSurfaceLevel(0, byRef(aSurface));
aSurface->LockRect(&aLockedRect, nullptr, 0);
if (!aLockedRect.pBits) {
NS_WARNING("Could not lock surface");
return nullptr;
}
return result;
}
/**
* Helper method for DataToTexture and SurfaceToTexture.
*/
static void
FinishTextures(DeviceManagerD3D9* aDeviceManager,
IDirect3DTexture9* aTexture,
IDirect3DSurface9* aSurface)
{
if (!aDeviceManager) {
return;
}
aSurface->UnlockRect();
nsRefPtr<IDirect3DSurface9> dstSurface;
aTexture->GetSurfaceLevel(0, getter_AddRefs(dstSurface));
aDeviceManager->device()->UpdateSurface(aSurface, nullptr, dstSurface,
nullptr);
}
TemporaryRef<IDirect3DTexture9>
TextureSourceD3D9::DataToTexture(DeviceManagerD3D9* aDeviceManager,
unsigned char *aData,
int aStride,
const IntSize &aSize,
_D3DFORMAT aFormat,
uint32_t aBPP)
{
RefPtr<IDirect3DSurface9> surface;
D3DLOCKED_RECT lockedRect;
RefPtr<IDirect3DTexture9> texture = InitTextures(aDeviceManager, aSize, aFormat,
surface, lockedRect);
if (!texture) {
return nullptr;
}
uint32_t width = aSize.width * aBPP;
for (int y = 0; y < aSize.height; y++) {
memcpy((char*)lockedRect.pBits + lockedRect.Pitch * y,
aData + aStride * y,
width);
}
FinishTextures(aDeviceManager, texture, surface);
return texture;
}
void
DeprecatedTextureHostD3D9::Reset()
{
mSize.width = 0;
mSize.height = 0;
mTexture = nullptr;
mIsTiled = false;
}
void
DeprecatedTextureHostShmemD3D9::UpdateImpl(const SurfaceDescriptor& aImage,
nsIntRegion *aRegion,
nsIntPoint *aOffset)
{
MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TShmem ||
aImage.type() == SurfaceDescriptor::TMemoryImage);
MOZ_ASSERT(mCompositor, "Must have compositor to update.");
if (!mCompositor->device()) {
return;
}
AutoOpenSurface openSurf(OPEN_READ_ONLY, aImage);
nsRefPtr<gfxImageSurface> surf = openSurf.GetAsImage();
mSize = ToIntSize(surf->GetSize());
uint32_t bpp = 0;
_D3DFORMAT format = D3DFMT_A8R8G8B8;
switch (surf->Format()) {
case gfxImageFormat::RGB24:
mFormat = SurfaceFormat::B8G8R8X8;
format = D3DFMT_X8R8G8B8;
bpp = 4;
break;
case gfxImageFormat::ARGB32:
mFormat = SurfaceFormat::B8G8R8A8;
format = D3DFMT_A8R8G8B8;
bpp = 4;
break;
case gfxImageFormat::A8:
mFormat = SurfaceFormat::A8;
format = D3DFMT_A8;
bpp = 1;
break;
default:
NS_ERROR("Bad image format");
}
int32_t maxSize = mCompositor->GetMaxTextureSize();
if (mSize.width <= maxSize && mSize.height <= maxSize) {
mTexture = DataToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(),
surf->Data(), surf->Stride(),
mSize, format, bpp);
if (!mTexture) {
NS_WARNING("Could not upload texture");
Reset();
return;
}
mIsTiled = false;
} else {
mIsTiled = true;
uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) *
GetRequiredTilesD3D9(mSize.height, maxSize);
mTileTextures.resize(tileCount);
for (uint32_t i = 0; i < tileCount; i++) {
IntRect tileRect = GetTileRect(i);
unsigned char* data = surf->Data() +
tileRect.y * surf->Stride() +
tileRect.x * bpp;
mTileTextures[i] = DataToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(),
data,
surf->Stride(),
tileRect.Size(),
format,
bpp);
if (!mTileTextures[i]) {
NS_WARNING("Could not upload texture");
Reset();
return;
}
}
}
}
IntRect
DeprecatedTextureHostD3D9::GetTileRect(uint32_t aID) const
{
uint32_t maxSize = mCompositor->GetMaxTextureSize();
uint32_t horizontalTiles = GetRequiredTilesD3D9(mSize.width, maxSize);
uint32_t verticalTiles = GetRequiredTilesD3D9(mSize.height, maxSize);
uint32_t verticalTile = aID / horizontalTiles;
uint32_t horizontalTile = aID % horizontalTiles;
return IntRect(horizontalTile * maxSize,
verticalTile * maxSize,
horizontalTile < (horizontalTiles - 1) ? maxSize : mSize.width % maxSize,
verticalTile < (verticalTiles - 1) ? maxSize : mSize.height % maxSize);
}
DeprecatedTextureHostYCbCrD3D9::DeprecatedTextureHostYCbCrD3D9()
: mCompositor(nullptr)
{
mFormat = SurfaceFormat::YUV;
MOZ_COUNT_CTOR(DeprecatedTextureHostYCbCrD3D9);
}
DeprecatedTextureHostYCbCrD3D9::~DeprecatedTextureHostYCbCrD3D9()
{
MOZ_COUNT_DTOR(DeprecatedTextureHostYCbCrD3D9);
}
void
DeprecatedTextureHostYCbCrD3D9::SetCompositor(Compositor* aCompositor)
{
mCompositor = static_cast<CompositorD3D9*>(aCompositor);
}
IntSize
DeprecatedTextureHostYCbCrD3D9::GetSize() const
{
return mSize;
}
void
DeprecatedTextureHostYCbCrD3D9::UpdateImpl(const SurfaceDescriptor& aImage,
nsIntRegion *aRegion,
nsIntPoint *aOffset)
{
MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TYCbCrImage);
if (!mCompositor->device()) {
return;
}
YCbCrImageDataDeserializer yuvDeserializer(aImage.get_YCbCrImage().data().get<uint8_t>());
mSize = yuvDeserializer.GetYSize();
IntSize cbCrSize = yuvDeserializer.GetCbCrSize();
mStereoMode = yuvDeserializer.GetStereoMode();
DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager();
RefPtr<DataTextureSource> srcY;
RefPtr<DataTextureSource> srcCb;
RefPtr<DataTextureSource> srcCr;
if (!mFirstSource) {
srcY = new DataTextureSourceD3D9(SurfaceFormat::A8, mCompositor,
TEXTURE_DISALLOW_BIGIMAGE, mStereoMode);
srcCb = new DataTextureSourceD3D9(SurfaceFormat::A8, mCompositor,
TEXTURE_DISALLOW_BIGIMAGE, mStereoMode);
srcCr = new DataTextureSourceD3D9(SurfaceFormat::A8, mCompositor,
TEXTURE_DISALLOW_BIGIMAGE, mStereoMode);
mFirstSource = srcY;
srcY->SetNextSibling(srcCb);
srcCb->SetNextSibling(srcCr);
} else {
MOZ_ASSERT(mFirstSource->GetNextSibling());
MOZ_ASSERT(mFirstSource->GetNextSibling()->GetNextSibling());
srcY = mFirstSource;
srcCb = mFirstSource->GetNextSibling()->AsDataTextureSource();
srcCr = mFirstSource->GetNextSibling()->GetNextSibling()->AsDataTextureSource();
}
RefPtr<DataSourceSurface> wrapperY =
Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetYData(),
yuvDeserializer.GetYStride(),
yuvDeserializer.GetYSize(),
SurfaceFormat::A8);
RefPtr<DataSourceSurface> wrapperCb =
Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetCbData(),
yuvDeserializer.GetCbCrStride(),
yuvDeserializer.GetCbCrSize(),
SurfaceFormat::A8);
RefPtr<DataSourceSurface> wrapperCr =
Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetCrData(),
yuvDeserializer.GetCbCrStride(),
yuvDeserializer.GetCbCrSize(),
SurfaceFormat::A8);
// We don't support partial updates for YCbCr textures
NS_ASSERTION(!aRegion, "Unsupported partial updates for YCbCr textures");
if (!srcY->Update(wrapperY) ||
!srcCb->Update(wrapperCb) ||
!srcCr->Update(wrapperCr)) {
NS_WARNING("failed to update the DataTextureSource");
mSize.width = 0;
mSize.height = 0;
mFirstSource = nullptr;
return;
}
}
TemporaryRef<IDirect3DTexture9>
TextureSourceD3D9::TextureToTexture(DeviceManagerD3D9* aDeviceManager,
IDirect3DTexture9* aTexture,
const IntSize& aSize,
_D3DFORMAT aFormat)
{
if (!aDeviceManager) {
return nullptr;
}
RefPtr<IDirect3DTexture9> texture =
aDeviceManager->CreateTexture(aSize, aFormat, D3DPOOL_DEFAULT, this);
if (!texture) {
return nullptr;
}
HRESULT hr = aDeviceManager->device()->UpdateTexture(aTexture, texture);
if (FAILED(hr)) {
return nullptr;
}
return texture;
}
void
DeprecatedTextureHostSystemMemD3D9::UpdateImpl(const SurfaceDescriptor& aImage,
nsIntRegion *aRegion,
nsIntPoint *aOffset)
{
MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TSurfaceDescriptorD3D9);
MOZ_ASSERT(mCompositor, "Must have compositor to update.");
if (!mCompositor->device()) {
return;
}
IDirect3DTexture9* texture =
reinterpret_cast<IDirect3DTexture9*>(aImage.get_SurfaceDescriptorD3D9().texture());
if (!texture) {
Reset();
return;
}
D3DSURFACE_DESC desc;
texture->GetLevelDesc(0, &desc);
HRESULT hr = texture->GetLevelDesc(0, &desc);
if (FAILED(hr)) {
Reset();
return;
}
mSize.width = desc.Width;
mSize.height = desc.Height;
_D3DFORMAT format = desc.Format;
uint32_t bpp = 0;
switch (format) {
case D3DFMT_X8R8G8B8:
mFormat = SurfaceFormat::B8G8R8X8;
bpp = 4;
break;
case D3DFMT_A8R8G8B8:
mFormat = SurfaceFormat::B8G8R8A8;
bpp = 4;
break;
case D3DFMT_A8:
mFormat = SurfaceFormat::A8;
bpp = 1;
break;
default:
NS_ERROR("Bad image format");
}
int32_t maxSize = mCompositor->GetMaxTextureSize();
if (mSize.width <= maxSize && mSize.height <= maxSize) {
mIsTiled = false;
mTexture = TextureToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(),
texture, mSize, format);
if (!mTexture) {
NS_WARNING("Could not upload texture");
Reset();
return;
}
} else {
mIsTiled = true;
uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) *
GetRequiredTilesD3D9(mSize.height, maxSize);
mTileTextures.resize(tileCount);
for (uint32_t i = 0; i < tileCount; i++) {
IntRect tileRect = GetTileRect(i);
RECT d3dTileRect;
d3dTileRect.left = tileRect.x;
d3dTileRect.top = tileRect.y;
d3dTileRect.right = tileRect.XMost();
d3dTileRect.bottom = tileRect.YMost();
D3DLOCKED_RECT lockedRect;
texture->LockRect(0, &lockedRect, &d3dTileRect, 0);
mTileTextures[i] = DataToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(),
reinterpret_cast<unsigned char*>(lockedRect.pBits),
lockedRect.Pitch,
tileRect.Size(),
format,
bpp);
texture->UnlockRect(0);
if (!mTileTextures[i]) {
NS_WARNING("Could not upload texture");
Reset();
return;
}
}
}
}
TemporaryRef<IDirect3DTexture9>
TextureSourceD3D9::SurfaceToTexture(DeviceManagerD3D9* aDeviceManager,
gfxWindowsSurface* aSurface,
const IntSize& aSize,
_D3DFORMAT aFormat)
{
RefPtr<IDirect3DSurface9> surface;
D3DLOCKED_RECT lockedRect;
RefPtr<IDirect3DTexture9> texture = InitTextures(aDeviceManager, aSize, aFormat,
surface, lockedRect);
if (!texture) {
return nullptr;
}
nsRefPtr<gfxImageSurface> imgSurface =
new gfxImageSurface(reinterpret_cast<unsigned char*>(lockedRect.pBits),
gfxIntSize(aSize.width, aSize.height),
lockedRect.Pitch,
gfxPlatform::GetPlatform()->OptimalFormatForContent(aSurface->GetContentType()));
nsRefPtr<gfxContext> context = new gfxContext(imgSurface);
context->SetSource(aSurface);
context->SetOperator(gfxContext::OPERATOR_SOURCE);
context->Paint();
FinishTextures(aDeviceManager, texture, surface);
return texture;
}
void
DeprecatedTextureHostDIB::UpdateImpl(const SurfaceDescriptor& aImage,
nsIntRegion *aRegion,
nsIntPoint *aOffset)
{
MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TSurfaceDescriptorDIB);
MOZ_ASSERT(mCompositor, "Must have compositor to update.");
if (!mCompositor->device()) {
return;
}
// We added an extra ref for transport, so we shouldn't AddRef now.
nsRefPtr<gfxWindowsSurface> surf =
dont_AddRef(reinterpret_cast<gfxWindowsSurface*>(aImage.get_SurfaceDescriptorDIB().surface()));
mSize = ToIntSize(surf->GetSize());
uint32_t bpp = 0;
_D3DFORMAT format = D3DFMT_A8R8G8B8;
switch (gfxPlatform::GetPlatform()->OptimalFormatForContent(surf->GetContentType())) {
case gfxImageFormat::RGB24:
mFormat = SurfaceFormat::B8G8R8X8;
format = D3DFMT_X8R8G8B8;
bpp = 4;
break;
case gfxImageFormat::ARGB32:
mFormat = SurfaceFormat::B8G8R8A8;
format = D3DFMT_A8R8G8B8;
bpp = 4;
break;
case gfxImageFormat::A8:
mFormat = SurfaceFormat::A8;
format = D3DFMT_A8;
bpp = 1;
break;
default:
NS_ERROR("Bad image format");
}
int32_t maxSize = mCompositor->GetMaxTextureSize();
if (mSize.width <= maxSize && mSize.height <= maxSize) {
mTexture = SurfaceToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(),
surf, mSize, format);
if (!mTexture) {
NS_WARNING("Could not upload texture");
Reset();
return;
}
mIsTiled = false;
} else {
mIsTiled = true;
uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) *
GetRequiredTilesD3D9(mSize.height, maxSize);
mTileTextures.resize(tileCount);
for (uint32_t i = 0; i < tileCount; i++) {
IntRect tileRect = GetTileRect(i);
nsRefPtr<gfxImageSurface> imgSurface = surf->GetAsImageSurface();
unsigned char* data = imgSurface->Data() +
tileRect.y * imgSurface->Stride() +
tileRect.x * bpp;
mTileTextures[i] = DataToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(),
data,
imgSurface->Stride(),
tileRect.Size(),
format,
bpp);
if (!mTileTextures[i]) {
NS_WARNING("Could not upload texture");
Reset();
return;
}
}
}
}
DeprecatedTextureClientD3D9::DeprecatedTextureClientD3D9(CompositableForwarder* aCompositableForwarder,
const TextureInfo& aTextureInfo)
: DeprecatedTextureClient(aCompositableForwarder, aTextureInfo)
{
MOZ_COUNT_CTOR(DeprecatedTextureClientD3D9);
}
DeprecatedTextureClientD3D9::~DeprecatedTextureClientD3D9()
{
MOZ_COUNT_DTOR(DeprecatedTextureClientD3D9);
Unlock();
mDescriptor = SurfaceDescriptor();
mDrawTarget = nullptr;
}
bool
DeprecatedTextureClientD3D9::EnsureAllocated(gfx::IntSize aSize,
gfxContentType aType)
{
if (mTexture) {
D3DSURFACE_DESC desc;
mTexture->GetLevelDesc(0, &desc);
if (desc.Width == aSize.width &&
desc.Height == aSize.height) {
return true;
}
Unlock();
mD3D9Surface = nullptr;
mTexture = nullptr;
}
mSize = aSize;
_D3DFORMAT format = D3DFMT_A8R8G8B8;
switch (aType) {
case gfxContentType::COLOR:
format = D3DFMT_X8R8G8B8;
break;
case gfxContentType::COLOR_ALPHA:
// fallback to DIB texture client
return false;
case gfxContentType::ALPHA:
format = D3DFMT_A8;
break;
default:
NS_ERROR("Bad image type");
}
DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager();
if (!deviceManager ||
!(mTexture = deviceManager->CreateTexture(aSize, format, D3DPOOL_SYSTEMMEM, nullptr))) {
NS_WARNING("Could not create texture");
return false;
}
MOZ_ASSERT(mTexture);
mDescriptor = SurfaceDescriptorD3D9(reinterpret_cast<uintptr_t>(mTexture.get()));
mContentType = aType;
return true;
}
gfxASurface*
DeprecatedTextureClientD3D9::LockSurface()
{
if (!gfxWindowsPlatform::GetPlatform()->GetD3D9Device()) {
// If the device has failed then we should not lock the surface,
// even if we could.
Unlock();
mD3D9Surface = nullptr;
mTexture = nullptr;
return nullptr;
}
if (mSurface) {
return mSurface.get();
}
if (!mTexture) {
NS_WARNING("No texture to lock");
return nullptr;
}
if (!mD3D9Surface) {
HRESULT hr = mTexture->GetSurfaceLevel(0, getter_AddRefs(mD3D9Surface));
if (FAILED(hr)) {
NS_WARNING("Failed to get texture surface level.");
return nullptr;
}
}
mSurface = new gfxWindowsSurface(mD3D9Surface);
if (!mSurface || mSurface->CairoStatus()) {
NS_WARNING("Could not create surface for d3d9 surface");
mSurface = nullptr;
return nullptr;
}
return mSurface.get();
}
DrawTarget*
DeprecatedTextureClientD3D9::LockDrawTarget()
{
if (!mDrawTarget) {
if (gfxASurface* surface = LockSurface()) {
mDrawTarget =
gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(LockSurface(), mSize);
}
}
return mDrawTarget.get();
}
void
DeprecatedTextureClientD3D9::Unlock()
{
if (mDrawTarget) {
mDrawTarget->Flush();
mDrawTarget = nullptr;
}
if (mSurface) {
mSurface = nullptr;
}
}
void
DeprecatedTextureClientD3D9::SetDescriptor(const SurfaceDescriptor& aDescriptor)
{
if (aDescriptor.type() == SurfaceDescriptor::Tnull_t) {
EnsureAllocated(mSize, mContentType);
return;
}
mDescriptor = aDescriptor;
mSurface = nullptr;
mDrawTarget = nullptr;
if (aDescriptor.type() == SurfaceDescriptor::T__None) {
return;
}
MOZ_ASSERT(aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorD3D9);
Unlock();
mD3D9Surface = nullptr;
mTexture = reinterpret_cast<IDirect3DTexture9*>(
mDescriptor.get_SurfaceDescriptorD3D9().texture());
}
DeprecatedTextureClientDIB::DeprecatedTextureClientDIB(CompositableForwarder* aCompositableForwarder,
const TextureInfo& aTextureInfo)
: DeprecatedTextureClient(aCompositableForwarder, aTextureInfo)
{
MOZ_COUNT_CTOR(DeprecatedTextureClientDIB);
}
DeprecatedTextureClientDIB::~DeprecatedTextureClientDIB()
{
MOZ_COUNT_DTOR(DeprecatedTextureClientDIB);
Unlock();
// It is OK not to dealloc the surface descriptor because it is only a pointer
// to mSurface and we will release our strong reference to that automatically.
mDescriptor = SurfaceDescriptor();
mDrawTarget = nullptr;
}
bool
DeprecatedTextureClientDIB::EnsureAllocated(gfx::IntSize aSize,
gfxContentType aType)
{
if (mSurface) {
gfx::IntSize size = gfx::ToIntSize(mSurface->GetSize());
if (size.width == aSize.width &&
size.height == aSize.height) {
return true;
}
Unlock();
mSurface = nullptr;
}
mSurface = new gfxWindowsSurface(gfxIntSize(aSize.width, aSize.height),
gfxPlatform::GetPlatform()->OptimalFormatForContent(aType));
if (!mSurface || mSurface->CairoStatus())
{
NS_WARNING("Could not create surface");
mSurface = nullptr;
mDescriptor = SurfaceDescriptor();
return false;
}
mSize = aSize;
mContentType = aType;
mDescriptor = SurfaceDescriptorDIB(reinterpret_cast<uintptr_t>(mSurface.get()));
return true;
}
SurfaceDescriptor*
DeprecatedTextureClientDIB::LockSurfaceDescriptor()
{
// The host will release this ref when it receives the surface descriptor.
// We AddRef in case we die before the host receives the pointer.
NS_ASSERTION(mSurface == reinterpret_cast<gfxWindowsSurface*>(mDescriptor.get_SurfaceDescriptorDIB().surface()),
"SurfaceDescriptor is not up to date");
mSurface->AddRef();
return GetDescriptor();
}
gfxASurface*
DeprecatedTextureClientDIB::LockSurface()
{
if (mSurface) {
return mSurface.get();
}
return nullptr;
}
DrawTarget*
DeprecatedTextureClientDIB::LockDrawTarget()
{
if (!mDrawTarget) {
if (gfxASurface* surface = LockSurface()) {
mDrawTarget =
gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(LockSurface(), mSize);
}
}
return mDrawTarget.get();
}
void
DeprecatedTextureClientDIB::Unlock()
{
if (mDrawTarget) {
mDrawTarget->Flush();
mDrawTarget = nullptr;
}
}
void
DeprecatedTextureClientDIB::SetDescriptor(const SurfaceDescriptor& aDescriptor)
{
mDescriptor = aDescriptor;
mDrawTarget = nullptr;
if (aDescriptor.type() == SurfaceDescriptor::T__None) {
mSurface = nullptr;
return;
}
MOZ_ASSERT(aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorDIB);
Unlock();
mSurface = reinterpret_cast<gfxWindowsSurface*>(
mDescriptor.get_SurfaceDescriptorDIB().surface());
}
class D3D9TextureClientData : public TextureClientData
{
public:
D3D9TextureClientData(IDirect3DTexture9* aTexture)
: mTexture(aTexture)
{}
D3D9TextureClientData(gfxWindowsSurface* aWindowSurface)
: mWindowSurface(aWindowSurface)
{}
virtual void DeallocateSharedData(ISurfaceAllocator*) MOZ_OVERRIDE
{
mWindowSurface = nullptr;
mTexture = nullptr;
}
private:
RefPtr<IDirect3DTexture9> mTexture;
nsRefPtr<gfxWindowsSurface> mWindowSurface;
};
DataTextureSourceD3D9::DataTextureSourceD3D9(gfx::SurfaceFormat aFormat,
CompositorD3D9* aCompositor,
TextureFlags aFlags,
StereoMode aStereoMode)
: mFormat(aFormat)
, mCompositor(aCompositor)
, mCurrentTile(0)
, mFlags(aFlags)
, mIsTiled(false)
, mIterating(false)
{
mStereoMode = aStereoMode;
MOZ_COUNT_CTOR(DataTextureSourceD3D9);
}
DataTextureSourceD3D9::DataTextureSourceD3D9(gfx::SurfaceFormat aFormat,
gfx::IntSize aSize,
CompositorD3D9* aCompositor,
IDirect3DTexture9* aTexture,
TextureFlags aFlags)
: mFormat(aFormat)
, mCompositor(aCompositor)
, mCurrentTile(0)
, mFlags(aFlags)
, mIsTiled(false)
, mIterating(false)
{
mSize = aSize;
mTexture = aTexture;
mStereoMode = StereoMode::MONO;
MOZ_COUNT_CTOR(DataTextureSourceD3D9);
}
DataTextureSourceD3D9::~DataTextureSourceD3D9()
{
MOZ_COUNT_DTOR(DataTextureSourceD3D9);
}
IDirect3DTexture9*
DataTextureSourceD3D9::GetD3D9Texture()
{
return mIterating ? mTileTextures[mCurrentTile]
: mTexture;
}
bool
DataTextureSourceD3D9::Update(gfx::DataSourceSurface* aSurface,
nsIntRegion* aDestRegion,
gfx::IntPoint* aSrcOffset)
{
// Right now we only support null aDestRegion and aSrcOffset (which means
// full surface update). Incremental update is only used on Mac so it is
// not clear that we ever will need to support it for D3D.
MOZ_ASSERT(!aDestRegion && !aSrcOffset);
if (!mCompositor || !mCompositor->device()) {
NS_WARNING("No D3D device to update the texture.");
return false;
}
mSize = aSurface->GetSize();
uint32_t bpp = 0;
_D3DFORMAT format = D3DFMT_A8R8G8B8;
mFormat = aSurface->GetFormat();
switch (mFormat) {
case SurfaceFormat::B8G8R8X8:
format = D3DFMT_X8R8G8B8;
bpp = 4;
break;
case SurfaceFormat::B8G8R8A8:
format = D3DFMT_A8R8G8B8;
bpp = 4;
break;
case SurfaceFormat::A8:
format = D3DFMT_A8;
bpp = 1;
break;
default:
NS_WARNING("Bad image format");
return false;
}
int32_t maxSize = mCompositor->GetMaxTextureSize();
DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager();
if ((mSize.width <= maxSize && mSize.height <= maxSize) ||
(mFlags & TEXTURE_DISALLOW_BIGIMAGE)) {
mTexture = DataToTexture(deviceManager,
aSurface->GetData(), aSurface->Stride(),
IntSize(mSize), format, bpp);
if (!mTexture) {
NS_WARNING("Could not upload texture");
Reset();
return false;
}
mIsTiled = false;
} else {
mIsTiled = true;
uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) *
GetRequiredTilesD3D9(mSize.height, maxSize);
mTileTextures.resize(tileCount);
mTexture = nullptr;
for (uint32_t i = 0; i < tileCount; i++) {
IntRect tileRect = GetTileRect(i);
unsigned char* data = aSurface->GetData() +
tileRect.y * aSurface->Stride() +
tileRect.x * bpp;
mTileTextures[i] = DataToTexture(deviceManager,
data,
aSurface->Stride(),
IntSize(tileRect.width, tileRect.height),
format,
bpp);
if (!mTileTextures[i]) {
NS_WARNING("Could not upload texture");
Reset();
return false;
}
}
}
return true;
}
bool
DataTextureSourceD3D9::Update(gfxWindowsSurface* aSurface)
{
MOZ_ASSERT(aSurface);
if (!mCompositor || !mCompositor->device()) {
NS_WARNING("No D3D device to update the texture.");
return false;
}
mSize = ToIntSize(aSurface->GetSize());
uint32_t bpp = 0;
_D3DFORMAT format = D3DFMT_A8R8G8B8;
mFormat = ImageFormatToSurfaceFormat(
gfxPlatform::GetPlatform()->OptimalFormatForContent(aSurface->GetContentType()));
switch (mFormat) {
case SurfaceFormat::B8G8R8X8:
format = D3DFMT_X8R8G8B8;
bpp = 4;
break;
case SurfaceFormat::B8G8R8A8:
format = D3DFMT_A8R8G8B8;
bpp = 4;
break;
case SurfaceFormat::A8:
format = D3DFMT_A8;
bpp = 1;
break;
default:
NS_WARNING("Bad image format");
return false;
}
int32_t maxSize = mCompositor->GetMaxTextureSize();
DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager();
if ((mSize.width <= maxSize && mSize.height <= maxSize) ||
(mFlags & TEXTURE_DISALLOW_BIGIMAGE)) {
mTexture = SurfaceToTexture(deviceManager, aSurface, mSize, format);
if (!mTexture) {
NS_WARNING("Could not upload texture");
Reset();
return false;
}
mIsTiled = false;
} else {
mIsTiled = true;
uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) *
GetRequiredTilesD3D9(mSize.height, maxSize);
mTileTextures.resize(tileCount);
mTexture = nullptr;
nsRefPtr<gfxImageSurface> imgSurface = aSurface->GetAsImageSurface();
for (uint32_t i = 0; i < tileCount; i++) {
IntRect tileRect = GetTileRect(i);
unsigned char* data = imgSurface->Data() +
tileRect.y * imgSurface->Stride() +
tileRect.x * bpp;
mTileTextures[i] = DataToTexture(deviceManager,
data,
imgSurface->Stride(),
IntSize(tileRect.width, tileRect.height),
format,
bpp);
if (!mTileTextures[i]) {
NS_WARNING("Could not upload texture");
Reset();
return false;
}
}
}
return true;
}
void
DataTextureSourceD3D9::SetCompositor(Compositor* aCompositor)
{
CompositorD3D9* d3dCompositor = static_cast<CompositorD3D9*>(aCompositor);
if (d3dCompositor != mCompositor) {
Reset();
mCompositor = d3dCompositor;
}
}
void
DataTextureSourceD3D9::Reset()
{
mSize.width = 0;
mSize.height = 0;
mIsTiled = false;
mTexture = nullptr;
mTileTextures.clear();
}
IntRect
DataTextureSourceD3D9::GetTileRect(uint32_t aTileIndex) const
{
uint32_t maxSize = mCompositor->GetMaxTextureSize();
uint32_t horizontalTiles = GetRequiredTilesD3D9(mSize.width, maxSize);
uint32_t verticalTiles = GetRequiredTilesD3D9(mSize.height, maxSize);
uint32_t verticalTile = aTileIndex / horizontalTiles;
uint32_t horizontalTile = aTileIndex % horizontalTiles;
return IntRect(horizontalTile * maxSize,
verticalTile * maxSize,
horizontalTile < (horizontalTiles - 1) ? maxSize : mSize.width % maxSize,
verticalTile < (verticalTiles - 1) ? maxSize : mSize.height % maxSize);
}
nsIntRect
DataTextureSourceD3D9::GetTileRect()
{
return ThebesIntRect(GetTileRect(mCurrentTile));
}
CairoTextureClientD3D9::CairoTextureClientD3D9(gfx::SurfaceFormat aFormat, TextureFlags aFlags)
: TextureClient(aFlags)
, mFormat(aFormat)
, mIsLocked(false)
{
MOZ_COUNT_CTOR(CairoTextureClientD3D9);
}
CairoTextureClientD3D9::~CairoTextureClientD3D9()
{
MOZ_COUNT_DTOR(CairoTextureClientD3D9);
}
bool
CairoTextureClientD3D9::Lock(OpenMode)
{
MOZ_ASSERT(!mIsLocked);
if (!IsValid() || !IsAllocated()) {
return false;
}
mIsLocked = true;
return true;
}
void
CairoTextureClientD3D9::Unlock()
{
MOZ_ASSERT(mIsLocked, "Unlocked called while the texture is not locked!");
if (mDrawTarget) {
mDrawTarget->Flush();
mDrawTarget = nullptr;
}
if (mSurface) {
mSurface = nullptr;
}
mIsLocked = false;
}
bool
CairoTextureClientD3D9::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(IsValid());
if (!IsAllocated()) {
return false;
}
aOutDescriptor = SurfaceDescriptorD3D9(reinterpret_cast<uintptr_t>(mTexture.get()));
return true;
}
TemporaryRef<gfx::DrawTarget>
CairoTextureClientD3D9::GetAsDrawTarget()
{
MOZ_ASSERT(mIsLocked && mTexture);
if (mDrawTarget) {
return mDrawTarget;
}
if (!gfxWindowsPlatform::GetPlatform()->GetD3D9Device()) {
// If the device has failed then we should not lock the surface,
// even if we could.
mD3D9Surface = nullptr;
mTexture = nullptr;
return nullptr;
}
if (!mD3D9Surface) {
HRESULT hr = mTexture->GetSurfaceLevel(0, getter_AddRefs(mD3D9Surface));
if (FAILED(hr)) {
NS_WARNING("Failed to get texture surface level.");
return nullptr;
}
}
mSurface = new gfxWindowsSurface(mD3D9Surface);
if (!mSurface || mSurface->CairoStatus()) {
NS_WARNING("Could not create surface for d3d9 surface");
mSurface = nullptr;
return nullptr;
}
mDrawTarget =
gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(mSurface, mSize);
return mDrawTarget;
}
bool
CairoTextureClientD3D9::AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags)
{
MOZ_ASSERT(!IsAllocated());
mSize = aSize;
_D3DFORMAT format = SurfaceFormatToD3D9Format(mFormat);
DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager();
if (!deviceManager ||
!(mTexture = deviceManager->CreateTexture(mSize, format, D3DPOOL_SYSTEMMEM, nullptr))) {
NS_WARNING("Could not create d3d9 texture");
return false;
}
if (aFlags & ALLOC_CLEAR_BUFFER) {
DebugOnly<bool> locked = Lock(OPEN_WRITE_ONLY);
MOZ_ASSERT(locked);
RefPtr<DrawTarget> dt = GetAsDrawTarget();
dt->ClearRect(Rect(0, 0, GetSize().width, GetSize().height));
Unlock();
}
MOZ_ASSERT(mTexture);
return true;
}
TextureClientData*
CairoTextureClientD3D9::DropTextureData()
{
TextureClientData* data = new D3D9TextureClientData(mTexture);
mTexture = nullptr;
MarkInvalid();
return data;
}
DIBTextureClientD3D9::DIBTextureClientD3D9(gfx::SurfaceFormat aFormat, TextureFlags aFlags)
: TextureClient(aFlags)
, mFormat(aFormat)
, mIsLocked(false)
{
MOZ_COUNT_CTOR(DIBTextureClientD3D9);
}
DIBTextureClientD3D9::~DIBTextureClientD3D9()
{
MOZ_COUNT_DTOR(DIBTextureClientD3D9);
}
bool
DIBTextureClientD3D9::Lock(OpenMode)
{
MOZ_ASSERT(!mIsLocked);
if (!IsValid()) {
return false;
}
mIsLocked = true;
return true;
}
void
DIBTextureClientD3D9::Unlock()
{
MOZ_ASSERT(mIsLocked, "Unlocked called while the texture is not locked!");
if (mDrawTarget) {
mDrawTarget->Flush();
mDrawTarget = nullptr;
}
mIsLocked = false;
}
bool
DIBTextureClientD3D9::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(IsValid());
if (!IsAllocated()) {
return false;
}
MOZ_ASSERT(mSurface);
// The host will release this ref when it receives the surface descriptor.
// We AddRef in case we die before the host receives the pointer.
aOutDescriptor = SurfaceDescriptorDIB(reinterpret_cast<uintptr_t>(mSurface.get()));
mSurface->AddRef();
return true;
}
TemporaryRef<gfx::DrawTarget>
DIBTextureClientD3D9::GetAsDrawTarget()
{
MOZ_ASSERT(mIsLocked && IsAllocated());
if (!mDrawTarget) {
mDrawTarget =
gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(mSurface, mSize);
}
return mDrawTarget;
}
bool
DIBTextureClientD3D9::AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags)
{
MOZ_ASSERT(!IsAllocated());
mSize = aSize;
mSurface = new gfxWindowsSurface(gfxIntSize(aSize.width, aSize.height),
SurfaceFormatToImageFormat(mFormat));
if (!mSurface || mSurface->CairoStatus())
{
NS_WARNING("Could not create surface");
mSurface = nullptr;
return false;
}
return true;
}
TextureClientData*
DIBTextureClientD3D9::DropTextureData()
{
TextureClientData* data = new D3D9TextureClientData(mSurface);
mSurface = nullptr;
MarkInvalid();
return data;
}
SharedTextureClientD3D9::SharedTextureClientD3D9(gfx::SurfaceFormat aFormat, TextureFlags aFlags)
: TextureClient(aFlags)
, mFormat(aFormat)
, mHandle(0)
, mIsLocked(false)
{
MOZ_COUNT_CTOR(SharedTextureClientD3D9);
}
SharedTextureClientD3D9::~SharedTextureClientD3D9()
{
MOZ_COUNT_DTOR(SharedTextureClientD3D9);
}
TextureClientData*
SharedTextureClientD3D9::DropTextureData()
{
TextureClientData* data = new D3D9TextureClientData(mTexture);
mTexture = nullptr;
MarkInvalid();
return data;
}
bool
SharedTextureClientD3D9::Lock(OpenMode)
{
MOZ_ASSERT(!mIsLocked);
if (!IsValid()) {
return false;
}
mIsLocked = true;
return true;
}
void
SharedTextureClientD3D9::Unlock()
{
MOZ_ASSERT(mIsLocked, "Unlock called while the texture is not locked!");
}
bool
SharedTextureClientD3D9::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor)
{
MOZ_ASSERT(IsValid());
if (!IsAllocated()) {
return false;
}
aOutDescriptor = SurfaceDescriptorD3D10((WindowsHandle)(mHandle), mFormat);
return true;
}
TextureHostD3D9::TextureHostD3D9(TextureFlags aFlags,
const SurfaceDescriptorD3D9& aDescriptor)
: TextureHost(aFlags)
, mFormat(SurfaceFormat::UNKNOWN)
, mIsLocked(false)
{
mTexture = reinterpret_cast<IDirect3DTexture9*>(aDescriptor.texture());
MOZ_ASSERT(mTexture);
D3DSURFACE_DESC desc;
HRESULT hr = mTexture->GetLevelDesc(0, &desc);
if (!FAILED(hr)) {
mFormat = D3D9FormatToSurfaceFormat(desc.Format);
mSize.width = desc.Width;
mSize.height = desc.Height;
}
}
bool
DataTextureSourceD3D9::UpdateFromTexture(IDirect3DTexture9* aTexture,
const nsIntRegion* aRegion)
{
MOZ_ASSERT(aTexture);
D3DSURFACE_DESC desc;
HRESULT hr = aTexture->GetLevelDesc(0, &desc);
if (!FAILED(hr)) {
MOZ_ASSERT(mFormat == D3D9FormatToSurfaceFormat(desc.Format));
MOZ_ASSERT(mSize.width == desc.Width);
MOZ_ASSERT(mSize.height == desc.Height);
}
DeviceManagerD3D9* dm = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager();
if (!mTexture) {
mTexture = dm->CreateTexture(mSize, SurfaceFormatToD3D9Format(mFormat),
D3DPOOL_DEFAULT, this);
if (!mTexture) {
NS_WARNING("Failed to create a texture");
return false;
}
}
RefPtr<IDirect3DSurface9> srcSurface;
RefPtr<IDirect3DSurface9> dstSurface;
hr = aTexture->GetSurfaceLevel(0, byRef(srcSurface));
if (FAILED(hr)) {
return false;
}
hr = mTexture->GetSurfaceLevel(0, byRef(dstSurface));
if (FAILED(hr)) {
return false;
}
if (aRegion) {
nsIntRegionRectIterator iter(*aRegion);
const nsIntRect *iterRect;
while ((iterRect = iter.Next())) {
RECT rect;
rect.left = iterRect->x;
rect.top = iterRect->y;
rect.right = iterRect->XMost();
rect.bottom = iterRect->YMost();
POINT point;
point.x = iterRect->x;
point.y = iterRect->y;
dm->device()->UpdateSurface(srcSurface, &rect, dstSurface, &point);
}
} else {
dm->device()->UpdateSurface(srcSurface, nullptr, dstSurface, nullptr);
}
mIsTiled = false;
return true;
}
void
TextureHostD3D9::Updated(const nsIntRegion* aRegion)
{
if (!mTexture) {
return;
}
if (!mTextureSource) {
mTextureSource = new DataTextureSourceD3D9(mFormat, mSize, mCompositor,
nullptr, mFlags);
}
mTextureSource->UpdateFromTexture(mTexture, aRegion);
}
IDirect3DDevice9*
TextureHostD3D9::GetDevice()
{
return mCompositor ? mCompositor->device() : nullptr;
}
void
TextureHostD3D9::SetCompositor(Compositor* aCompositor)
{
mCompositor = static_cast<CompositorD3D9*>(aCompositor);
if (mTextureSource) {
mTextureSource->SetCompositor(aCompositor);
}
}
NewTextureSource*
TextureHostD3D9::GetTextureSources()
{
MOZ_ASSERT(mIsLocked);
return mTextureSource;
}
bool
TextureHostD3D9::Lock()
{
MOZ_ASSERT(!mIsLocked);
mIsLocked = true;
return true;
}
void
TextureHostD3D9::Unlock()
{
MOZ_ASSERT(mIsLocked);
mIsLocked = false;
}
void
TextureHostD3D9::DeallocateDeviceData()
{
mTextureSource = nullptr;
}
DIBTextureHostD3D9::DIBTextureHostD3D9(TextureFlags aFlags,
const SurfaceDescriptorDIB& aDescriptor)
: TextureHost(aFlags)
, mIsLocked(false)
{
// We added an extra ref for transport, so we shouldn't AddRef now.
mSurface =
dont_AddRef(reinterpret_cast<gfxWindowsSurface*>(aDescriptor.surface()));
MOZ_ASSERT(mSurface);
mSize = ToIntSize(mSurface->GetSize());
mFormat = ImageFormatToSurfaceFormat(
gfxPlatform::GetPlatform()->OptimalFormatForContent(mSurface->GetContentType()));
}
NewTextureSource*
DIBTextureHostD3D9::GetTextureSources()
{
if (!mTextureSource) {
Updated();
}
return mTextureSource;
}
void
DIBTextureHostD3D9::Updated(const nsIntRegion*)
{
if (!mTextureSource) {
mTextureSource = new DataTextureSourceD3D9(mFormat, mCompositor, mFlags);
}
if (!mTextureSource->Update(mSurface)) {
mTextureSource = nullptr;
}
}
bool
DIBTextureHostD3D9::Lock()
{
MOZ_ASSERT(!mIsLocked);
mIsLocked = true;
return true;
}
void
DIBTextureHostD3D9::Unlock()
{
MOZ_ASSERT(mIsLocked);
mIsLocked = false;
}
void
DIBTextureHostD3D9::SetCompositor(Compositor* aCompositor)
{
mCompositor = static_cast<CompositorD3D9*>(aCompositor);
}
void
DIBTextureHostD3D9::DeallocateDeviceData()
{
mTextureSource = nullptr;
}
}
}