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72ee4fb670
Now KeyframeEffect.SetTiming() updates the owning animation timing and relavance, so we don't need to call each methods respectively for the animation any more. |
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base | ||
build | ||
doc | ||
forms | ||
generic | ||
inspector | ||
ipc | ||
mathml | ||
media | ||
printing | ||
reftests | ||
style | ||
svg | ||
tables | ||
tools | ||
xul | ||
moz.build |