mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
163 lines
4.7 KiB
C++
163 lines
4.7 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsQtNetworkManager.h"
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#include "nsCOMPtr.h"
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#include "nsThreadUtils.h"
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#include "nsINetworkLinkService.h"
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#include "nsIOService.h"
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#include "nsIObserverService.h"
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#include "nsIOService.h"
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#include <QHostInfo>
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#include <QHostAddress>
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#include <QTime>
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nsQtNetworkManager* nsQtNetworkManager::gQtNetworkManager = nullptr;
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void nsQtNetworkManager::create()
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{
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if (!gQtNetworkManager) {
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gQtNetworkManager = new nsQtNetworkManager();
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connect(gQtNetworkManager, SIGNAL(openConnectionSignal()),
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gQtNetworkManager, SLOT(openSession()),
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Qt::BlockingQueuedConnection);
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connect(&gQtNetworkManager->networkConfigurationManager,
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SIGNAL(onlineStateChanged(bool)), gQtNetworkManager,
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SLOT(onlineStateChanged(bool)));
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}
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}
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void nsQtNetworkManager::destroy()
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{
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delete gQtNetworkManager;
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gQtNetworkManager = nullptr;
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}
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nsQtNetworkManager::nsQtNetworkManager(QObject* parent)
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: QObject(parent), networkSession(0)
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{
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mOnline = networkConfigurationManager.isOnline();
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NS_ASSERTION(NS_IsMainThread(), "nsQtNetworkManager can only initiated in Main Thread");
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}
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nsQtNetworkManager::~nsQtNetworkManager()
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{
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closeSession();
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networkSession->deleteLater();
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}
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bool
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nsQtNetworkManager::isOnline()
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{
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static bool sForceOnlineUSB = getenv("MOZ_MEEGO_NET_ONLINE") != 0;
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return sForceOnlineUSB || mOnline;
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}
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void
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nsQtNetworkManager::onlineStateChanged(bool online)
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{
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mOnline = online;
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}
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/*
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This function is called from different threads, we need to make sure that
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the attempt to create a network connection is done in the mainthread
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In case this function is called by another thread than the mainthread
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we emit a signal which is connected through "BlockingQueue"-Connection Type.
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This cause that the current thread is blocked and waiting for the result.
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Of course, in case this gets called from the mainthread we must not emit the signal,
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but call the slot directly.
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*/
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bool
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nsQtNetworkManager::openConnection(const QString& host)
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{
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// we are already online -> return true.
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if (isOnline()) {
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return true;
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}
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if (NS_IsMainThread()) {
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openSession();
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} else {
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// jump to mainthread and do the work there
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emit openConnectionSignal();
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}
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// if its claiming its online -> send one resolve request ahead.
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// this is important because on mobile the first request can take up to 10 seconds
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// sending here one will help to avoid trouble and timeouts later
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if (isOnline()) {
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QHostInfo::fromName(host);
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}
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return isOnline();
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}
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void
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nsQtNetworkManager::openSession()
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{
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if (mBlockTimer.isActive()) {
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// if openSession is called within 200 ms again, we forget this attempt since
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// its mostlike an automatic connection attempt which was not successful or canceled 200ms ago.
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// we reset the timer and start it again.
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// As example: Go in firefox mobile into AwesomeView, see that the icons are not always cached and
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// get loaded on the fly. Not having the 200 ms rule here would mean that instantly
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// after the user dismissed the one connection dialog once another
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// would get opened. The user will never be able to close / leave the view until each such attempt is gone through.
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// Basically 200 ms are working fine, its huge enough for automatic attempts to get covered and small enough to
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// still be able to react on direct user request.
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mBlockTimer.stop();
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mBlockTimer.setSingleShot(true);
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mBlockTimer.start(200);
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return;
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}
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if (isOnline()) {
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return;
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}
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// this only means we did not shutdown before...
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// renew Session every time
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// fix/workaround for prestart bug
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if (networkSession) {
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networkSession->close();
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networkSession->deleteLater();
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}
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// renew always to react on changed Configurations
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networkConfigurationManager.updateConfigurations();
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// go always with default configuration
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networkConfiguration = networkConfigurationManager.defaultConfiguration();
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networkSession = new QNetworkSession(networkConfiguration);
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networkSession->open();
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QTime current;
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current.start();
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networkSession->waitForOpened(-1);
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if (current.elapsed() < 1000) {
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NS_WARNING("Connection Creation was to fast, something is not right.");
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}
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mBlockTimer.setSingleShot(true);
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mBlockTimer.start(200);
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}
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void
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nsQtNetworkManager::closeSession()
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{
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if (networkSession) {
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networkSession->close();
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}
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}
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