gecko/layout/style/AnimationCommon.h
Brian Birtles 6f723f8f19 Bug 1046055 part 3 - Add AnimationPlayerCollection::HasCurrentAnimationsForProperty; r=dbaron
This patch adds another method to AnimationPlayerCollection alongside
HasCurrentAnimations that returns true if there is a player in the collection
with current source content that targets the specified property.

At the same time it also makes the original HasCurrentAnimations a const method.
2014-10-02 15:14:13 +09:00

329 lines
11 KiB
C++

/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_css_AnimationCommon_h
#define mozilla_css_AnimationCommon_h
#include "nsIStyleRuleProcessor.h"
#include "nsIStyleRule.h"
#include "nsRefreshDriver.h"
#include "prclist.h"
#include "nsCSSProperty.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/StyleAnimationValue.h"
#include "mozilla/dom/AnimationPlayer.h"
#include "mozilla/dom/Element.h"
#include "mozilla/dom/Nullable.h"
#include "nsStyleStruct.h"
#include "mozilla/Attributes.h"
#include "mozilla/FloatingPoint.h"
#include "nsCSSPseudoElements.h"
#include "nsCycleCollectionParticipant.h"
class nsIFrame;
class nsPresContext;
class nsStyleChangeList;
namespace mozilla {
class RestyleTracker;
struct AnimationPlayerCollection;
namespace css {
bool IsGeometricProperty(nsCSSProperty aProperty);
class CommonAnimationManager : public nsIStyleRuleProcessor,
public nsARefreshObserver {
public:
explicit CommonAnimationManager(nsPresContext *aPresContext);
// nsISupports
NS_DECL_ISUPPORTS
// nsIStyleRuleProcessor (parts)
virtual nsRestyleHint HasStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE;
virtual nsRestyleHint HasStateDependentStyle(PseudoElementStateRuleProcessorData* aData) MOZ_OVERRIDE;
virtual bool HasDocumentStateDependentStyle(StateRuleProcessorData* aData) MOZ_OVERRIDE;
virtual nsRestyleHint
HasAttributeDependentStyle(AttributeRuleProcessorData* aData) MOZ_OVERRIDE;
virtual bool MediumFeaturesChanged(nsPresContext* aPresContext) MOZ_OVERRIDE;
virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE MOZ_OVERRIDE;
virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf)
const MOZ_MUST_OVERRIDE MOZ_OVERRIDE;
/**
* Notify the manager that the pres context is going away.
*/
void Disconnect();
// Tell the restyle tracker about all the styles that we're currently
// animating, so that it can update the animation rule for these
// elements.
void AddStyleUpdatesTo(mozilla::RestyleTracker& aTracker);
enum FlushFlags {
Can_Throttle,
Cannot_Throttle
};
static bool ExtractComputedValueForTransition(
nsCSSProperty aProperty,
nsStyleContext* aStyleContext,
mozilla::StyleAnimationValue& aComputedValue);
protected:
virtual ~CommonAnimationManager();
// For ElementCollectionRemoved
friend struct mozilla::AnimationPlayerCollection;
virtual void
AddElementCollection(AnimationPlayerCollection* aCollection) = 0;
virtual void ElementCollectionRemoved() = 0;
void RemoveAllElementCollections();
// When this returns a value other than nullptr, it also,
// as a side-effect, notifies the ActiveLayerTracker.
static AnimationPlayerCollection*
GetAnimationsForCompositor(nsIContent* aContent,
nsIAtom* aElementProperty,
nsCSSProperty aProperty);
PRCList mElementCollections;
nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect)
};
/**
* A style rule that maps property-StyleAnimationValue pairs.
*/
class AnimValuesStyleRule MOZ_FINAL : public nsIStyleRule
{
public:
// nsISupports implementation
NS_DECL_ISUPPORTS
// nsIStyleRule implementation
virtual void MapRuleInfoInto(nsRuleData* aRuleData) MOZ_OVERRIDE;
#ifdef DEBUG
virtual void List(FILE* out = stdout, int32_t aIndent = 0) const MOZ_OVERRIDE;
#endif
void AddValue(nsCSSProperty aProperty,
mozilla::StyleAnimationValue &aStartValue)
{
PropertyValuePair v = { aProperty, aStartValue };
mPropertyValuePairs.AppendElement(v);
}
// Caller must fill in returned value.
mozilla::StyleAnimationValue* AddEmptyValue(nsCSSProperty aProperty)
{
PropertyValuePair *p = mPropertyValuePairs.AppendElement();
p->mProperty = aProperty;
return &p->mValue;
}
struct PropertyValuePair {
nsCSSProperty mProperty;
mozilla::StyleAnimationValue mValue;
};
private:
~AnimValuesStyleRule() {}
InfallibleTArray<PropertyValuePair> mPropertyValuePairs;
};
} /* end css sub-namespace */
typedef InfallibleTArray<nsRefPtr<dom::AnimationPlayer> >
AnimationPlayerPtrArray;
enum EnsureStyleRuleFlags {
EnsureStyleRule_IsThrottled,
EnsureStyleRule_IsNotThrottled
};
struct AnimationPlayerCollection : public PRCList
{
AnimationPlayerCollection(dom::Element *aElement, nsIAtom *aElementProperty,
mozilla::css::CommonAnimationManager *aManager,
TimeStamp aNow)
: mElement(aElement)
, mElementProperty(aElementProperty)
, mManager(aManager)
, mAnimationGeneration(0)
, mNeedsRefreshes(true)
#ifdef DEBUG
, mCalledPropertyDtor(false)
#endif
{
MOZ_COUNT_CTOR(AnimationPlayerCollection);
PR_INIT_CLIST(this);
}
~AnimationPlayerCollection()
{
NS_ABORT_IF_FALSE(mCalledPropertyDtor,
"must call destructor through element property dtor");
MOZ_COUNT_DTOR(AnimationPlayerCollection);
PR_REMOVE_LINK(this);
mManager->ElementCollectionRemoved();
}
void Destroy()
{
// This will call our destructor.
mElement->DeleteProperty(mElementProperty);
}
static void PropertyDtor(void *aObject, nsIAtom *aPropertyName,
void *aPropertyValue, void *aData);
void Tick();
// This updates mNeedsRefreshes so the caller may need to check
// for changes to values (for example, nsAnimationManager provides
// CheckNeedsRefresh to register or unregister from observing the refresh
// driver when this value changes).
void EnsureStyleRuleFor(TimeStamp aRefreshTime, EnsureStyleRuleFlags aFlags);
bool CanThrottleTransformChanges(mozilla::TimeStamp aTime);
bool CanThrottleAnimation(mozilla::TimeStamp aTime);
enum CanAnimateFlags {
// Testing for width, height, top, right, bottom, or left.
CanAnimate_HasGeometricProperty = 1,
// Allow the case where OMTA is allowed in general, but not for the
// specified property.
CanAnimate_AllowPartial = 2
};
static bool
CanAnimatePropertyOnCompositor(const dom::Element *aElement,
nsCSSProperty aProperty,
CanAnimateFlags aFlags);
static bool IsCompositorAnimationDisabledForFrame(nsIFrame* aFrame);
// True if this animation can be performed on the compositor thread.
//
// If aFlags contains CanAnimate_AllowPartial, returns whether the
// state of this element's animations at the current refresh driver
// time contains animation data that can be done on the compositor
// thread. (This is useful for determining whether a layer should be
// active, or whether to send data to the layer.)
//
// If aFlags does not contain CanAnimate_AllowPartial, returns whether
// the state of this element's animations at the current refresh driver
// time can be fully represented by data sent to the compositor.
// (This is useful for determining whether throttle the animation
// (suppress main-thread style updates).)
bool CanPerformOnCompositorThread(CanAnimateFlags aFlags) const;
bool HasAnimationOfProperty(nsCSSProperty aProperty) const;
bool IsForElement() const { // rather than for a pseudo-element
return mElementProperty == nsGkAtoms::animationsProperty ||
mElementProperty == nsGkAtoms::transitionsProperty;
}
bool IsForBeforePseudo() const {
return mElementProperty == nsGkAtoms::animationsOfBeforeProperty ||
mElementProperty == nsGkAtoms::transitionsOfBeforeProperty;
}
bool IsForAfterPseudo() const {
return mElementProperty == nsGkAtoms::animationsOfAfterProperty ||
mElementProperty == nsGkAtoms::transitionsOfAfterProperty;
}
bool IsForTransitions() const {
return mElementProperty == nsGkAtoms::transitionsProperty ||
mElementProperty == nsGkAtoms::transitionsOfBeforeProperty ||
mElementProperty == nsGkAtoms::transitionsOfAfterProperty;
}
bool IsForAnimations() const {
return mElementProperty == nsGkAtoms::animationsProperty ||
mElementProperty == nsGkAtoms::animationsOfBeforeProperty ||
mElementProperty == nsGkAtoms::animationsOfAfterProperty;
}
nsString PseudoElement()
{
if (IsForElement()) {
return EmptyString();
} else if (IsForBeforePseudo()) {
return NS_LITERAL_STRING("::before");
} else {
return NS_LITERAL_STRING("::after");
}
}
mozilla::dom::Element* GetElementToRestyle() const;
void PostRestyleForAnimation(nsPresContext *aPresContext) {
mozilla::dom::Element* element = GetElementToRestyle();
if (element) {
aPresContext->PresShell()->RestyleForAnimation(element, eRestyle_Self);
}
}
static void LogAsyncAnimationFailure(nsCString& aMessage,
const nsIContent* aContent = nullptr);
dom::Element *mElement;
// the atom we use in mElement's prop table (must be a static atom,
// i.e., in an atom list)
nsIAtom *mElementProperty;
mozilla::css::CommonAnimationManager *mManager;
mozilla::AnimationPlayerPtrArray mPlayers;
// This style rule contains the style data for currently animating
// values. It only matches when styling with animation. When we
// style without animation, we need to not use it so that we can
// detect any new changes; if necessary we restyle immediately
// afterwards with animation.
// NOTE: If we don't need to apply any styles, mStyleRule will be
// null, but mStyleRuleRefreshTime will still be valid.
nsRefPtr<mozilla::css::AnimValuesStyleRule> mStyleRule;
// RestyleManager keeps track of the number of animation
// 'mini-flushes' (see nsTransitionManager::UpdateAllThrottledStyles()).
// mAnimationGeneration is the sequence number of the last flush where a
// transition/animation changed. We keep a similar count on the
// corresponding layer so we can check that the layer is up to date with
// the animation manager.
uint64_t mAnimationGeneration;
// Update mAnimationGeneration to nsCSSFrameConstructor's count
void UpdateAnimationGeneration(nsPresContext* aPresContext);
// Returns true if there is an animation that has yet to finish.
bool HasCurrentAnimations() const;
// Returns true if there is an animation of the specified property that
// has yet to finish.
bool HasCurrentAnimationsForProperty(nsCSSProperty aProperty) const;
// The refresh time associated with mStyleRule.
TimeStamp mStyleRuleRefreshTime;
// False when we know that our current style rule is valid
// indefinitely into the future (because all of our animations are
// either completed or paused). May be invalidated by a style change.
bool mNeedsRefreshes;
#ifdef DEBUG
bool mCalledPropertyDtor;
#endif
};
}
#endif /* !defined(mozilla_css_AnimationCommon_h) */