mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
dd917fe756
--HG-- extra : source : c1ae176debd74464094cbb6db1254c7fbd55a271
253 lines
7.7 KiB
C++
253 lines
7.7 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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* Copyright (C) 2013 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "GonkConsumerBase"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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//#define LOG_NDEBUG 0
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#define EGL_EGLEXT_PROTOTYPES
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#include <hardware/hardware.h>
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#include <gui/IGraphicBufferAlloc.h>
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#include <utils/Log.h>
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#include <utils/String8.h>
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#include "GonkConsumerBaseKK.h"
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namespace android {
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// Get an ID that's unique within this process.
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static int32_t createProcessUniqueId() {
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static volatile int32_t globalCounter = 0;
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return android_atomic_inc(&globalCounter);
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}
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GonkConsumerBase::GonkConsumerBase(const sp<GonkBufferQueue>& bufferQueue, bool controlledByApp) :
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mAbandoned(false),
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mConsumer(bufferQueue) {
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// Choose a name using the PID and a process-unique ID.
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mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
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// Note that we can't create an sp<...>(this) in a ctor that will not keep a
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// reference once the ctor ends, as that would cause the refcount of 'this'
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// dropping to 0 at the end of the ctor. Since all we need is a wp<...>
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// that's what we create.
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wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this);
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sp<IConsumerListener> proxy = new GonkBufferQueue::ProxyConsumerListener(listener);
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status_t err = mConsumer->consumerConnect(proxy, controlledByApp);
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if (err != NO_ERROR) {
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ALOGE("GonkConsumerBase: error connecting to GonkBufferQueue: %s (%d)",
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strerror(-err), err);
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} else {
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mConsumer->setConsumerName(mName);
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}
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}
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GonkConsumerBase::~GonkConsumerBase() {
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ALOGV("~GonkConsumerBase");
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Mutex::Autolock lock(mMutex);
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// Verify that abandon() has been called before we get here. This should
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// be done by GonkConsumerBase::onLastStrongRef(), but it's possible for a
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// derived class to override that method and not call
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// GonkConsumerBase::onLastStrongRef().
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LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~GonkConsumerBase was called, but the "
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"consumer is not abandoned!", mName.string());
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}
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void GonkConsumerBase::onLastStrongRef(const void* id) {
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abandon();
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}
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void GonkConsumerBase::freeBufferLocked(int slotIndex) {
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ALOGV("freeBufferLocked: slotIndex=%d", slotIndex);
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mSlots[slotIndex].mGraphicBuffer = 0;
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mSlots[slotIndex].mFence = Fence::NO_FENCE;
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mSlots[slotIndex].mFrameNumber = 0;
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}
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// Used for refactoring, should not be in final interface
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sp<GonkBufferQueue> GonkConsumerBase::getBufferQueue() const {
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Mutex::Autolock lock(mMutex);
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return mConsumer;
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}
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void GonkConsumerBase::onFrameAvailable() {
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ALOGV("onFrameAvailable");
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sp<FrameAvailableListener> listener;
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{ // scope for the lock
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Mutex::Autolock lock(mMutex);
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listener = mFrameAvailableListener.promote();
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}
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if (listener != NULL) {
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ALOGV("actually calling onFrameAvailable");
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listener->onFrameAvailable();
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}
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}
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void GonkConsumerBase::onBuffersReleased() {
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Mutex::Autolock lock(mMutex);
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ALOGV("onBuffersReleased");
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if (mAbandoned) {
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// Nothing to do if we're already abandoned.
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return;
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}
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uint32_t mask = 0;
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mConsumer->getReleasedBuffers(&mask);
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for (int i = 0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
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if (mask & (1 << i)) {
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freeBufferLocked(i);
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}
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}
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}
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void GonkConsumerBase::abandon() {
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ALOGV("abandon");
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Mutex::Autolock lock(mMutex);
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if (!mAbandoned) {
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abandonLocked();
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mAbandoned = true;
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}
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}
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void GonkConsumerBase::abandonLocked() {
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ALOGV("abandonLocked");
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for (int i =0; i < GonkBufferQueue::NUM_BUFFER_SLOTS; i++) {
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freeBufferLocked(i);
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}
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// disconnect from the BufferQueue
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mConsumer->consumerDisconnect();
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mConsumer.clear();
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}
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void GonkConsumerBase::setFrameAvailableListener(
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const wp<FrameAvailableListener>& listener) {
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ALOGV("setFrameAvailableListener");
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Mutex::Autolock lock(mMutex);
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mFrameAvailableListener = listener;
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}
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void GonkConsumerBase::dump(String8& result) const {
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dump(result, "");
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}
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void GonkConsumerBase::dump(String8& result, const char* prefix) const {
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Mutex::Autolock _l(mMutex);
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dumpLocked(result, prefix);
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}
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void GonkConsumerBase::dumpLocked(String8& result, const char* prefix) const {
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result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
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if (!mAbandoned) {
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mConsumer->dumpToString(result, prefix);
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}
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}
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status_t GonkConsumerBase::acquireBufferLocked(IGonkGraphicBufferConsumer::BufferItem *item,
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nsecs_t presentWhen) {
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status_t err = mConsumer->acquireBuffer(item, presentWhen);
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if (err != NO_ERROR) {
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return err;
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}
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if (item->mGraphicBuffer != NULL) {
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mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
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}
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mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
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mSlots[item->mBuf].mFence = item->mFence;
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ALOGV("acquireBufferLocked: -> slot=%d", item->mBuf);
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return OK;
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}
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status_t GonkConsumerBase::addReleaseFence(int slot,
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const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
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Mutex::Autolock lock(mMutex);
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return addReleaseFenceLocked(slot, graphicBuffer, fence);
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}
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status_t GonkConsumerBase::addReleaseFenceLocked(int slot,
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const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
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ALOGV("addReleaseFenceLocked: slot=%d", slot);
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// If consumer no longer tracks this graphicBuffer, we can safely
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// drop this fence, as it will never be received by the producer.
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if (!stillTracking(slot, graphicBuffer)) {
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return OK;
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}
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if (!mSlots[slot].mFence.get()) {
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mSlots[slot].mFence = fence;
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} else {
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sp<Fence> mergedFence = Fence::merge(
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String8::format("%.28s:%d", mName.string(), slot),
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mSlots[slot].mFence, fence);
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if (!mergedFence.get()) {
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ALOGE("failed to merge release fences");
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// synchronization is broken, the best we can do is hope fences
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// signal in order so the new fence will act like a union
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mSlots[slot].mFence = fence;
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return BAD_VALUE;
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}
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mSlots[slot].mFence = mergedFence;
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}
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return OK;
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}
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status_t GonkConsumerBase::releaseBufferLocked(int slot, const sp<GraphicBuffer> graphicBuffer) {
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// If consumer no longer tracks this graphicBuffer (we received a new
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// buffer on the same slot), the buffer producer is definitely no longer
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// tracking it.
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if (!stillTracking(slot, graphicBuffer)) {
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return OK;
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}
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ALOGV("releaseBufferLocked: slot=%d/%llu",
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slot, mSlots[slot].mFrameNumber);
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status_t err = mConsumer->releaseBuffer(slot, mSlots[slot].mFrameNumber, mSlots[slot].mFence);
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if (err == GonkBufferQueue::STALE_BUFFER_SLOT) {
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freeBufferLocked(slot);
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}
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mSlots[slot].mFence = Fence::NO_FENCE;
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return err;
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}
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bool GonkConsumerBase::stillTracking(int slot,
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const sp<GraphicBuffer> graphicBuffer) {
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if (slot < 0 || slot >= GonkBufferQueue::NUM_BUFFER_SLOTS) {
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return false;
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}
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return (mSlots[slot].mGraphicBuffer != NULL &&
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mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle);
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}
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} // namespace android
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