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62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
/* Copyright 2013 Mozilla Foundation and Mozilla contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef GONKDISPLAYICS_H
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#define GONKDISPLAYICS_H
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#include <string.h>
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#include "GonkDisplay.h"
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#include "ui/FramebufferNativeWindow.h"
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#include "hardware/hwcomposer.h"
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#include "utils/RefBase.h"
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namespace mozilla {
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class GonkDisplayICS : public GonkDisplay {
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public:
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GonkDisplayICS();
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~GonkDisplayICS();
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virtual ANativeWindow* GetNativeWindow();
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virtual void SetEnabled(bool enabled);
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virtual void OnEnabled(OnEnabledCallbackType callback);
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virtual void* GetHWCDevice();
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virtual void* GetFBSurface();
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virtual bool SwapBuffers(EGLDisplay dpy, EGLSurface sur);
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virtual ANativeWindowBuffer* DequeueBuffer();
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virtual bool QueueBuffer(ANativeWindowBuffer* handle);
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virtual void UpdateFBSurface(EGLDisplay dpy, EGLSurface sur);
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virtual void SetFBReleaseFd(int fd);
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private:
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hw_module_t const* mModule;
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hwc_composer_device_t* mHwc;
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android::sp<android::FramebufferNativeWindow> mFBSurface;
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};
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}
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#endif /* GONKDISPLAYICS_H */
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