gecko/content/media/webm/WebMReader.h

251 lines
7.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(WebMReader_h_)
#define WebMReader_h_
#include <stdint.h>
#include "nsDeque.h"
#include "MediaDecoderReader.h"
#include "nsAutoRef.h"
#include "nestegg/nestegg.h"
#define VPX_DONT_DEFINE_STDINT_TYPES
#include "vpx/vpx_codec.h"
#ifdef MOZ_TREMOR
#include "tremor/ivorbiscodec.h"
#else
#include "vorbis/codec.h"
#endif
#ifdef MOZ_OPUS
#include "OpusParser.h"
#endif
namespace mozilla {
class WebMBufferedState;
// Holds a nestegg_packet, and its file offset. This is needed so we
// know the offset in the file we've played up to, in order to calculate
// whether it's likely we can play through to the end without needing
// to stop to buffer, given the current download rate.
class NesteggPacketHolder {
public:
NesteggPacketHolder(nestegg_packet* aPacket, int64_t aOffset)
: mPacket(aPacket), mOffset(aOffset)
{
MOZ_COUNT_CTOR(NesteggPacketHolder);
}
~NesteggPacketHolder() {
MOZ_COUNT_DTOR(NesteggPacketHolder);
nestegg_free_packet(mPacket);
}
nestegg_packet* mPacket;
// Offset in bytes. This is the offset of the end of the Block
// which contains the packet.
int64_t mOffset;
private:
// Copy constructor and assignment operator not implemented. Don't use them!
NesteggPacketHolder(const NesteggPacketHolder &aOther);
NesteggPacketHolder& operator= (NesteggPacketHolder const& aOther);
};
// Thread and type safe wrapper around nsDeque.
class PacketQueueDeallocator : public nsDequeFunctor {
virtual void* operator() (void* anObject) {
delete static_cast<NesteggPacketHolder*>(anObject);
return nullptr;
}
};
// Typesafe queue for holding nestegg packets. It has
// ownership of the items in the queue and will free them
// when destroyed.
class WebMPacketQueue : private nsDeque {
public:
WebMPacketQueue()
: nsDeque(new PacketQueueDeallocator())
{}
~WebMPacketQueue() {
Reset();
}
inline int32_t GetSize() {
return nsDeque::GetSize();
}
inline void Push(NesteggPacketHolder* aItem) {
NS_ASSERTION(aItem, "NULL pushed to WebMPacketQueue");
nsDeque::Push(aItem);
}
inline void PushFront(NesteggPacketHolder* aItem) {
NS_ASSERTION(aItem, "NULL pushed to WebMPacketQueue");
nsDeque::PushFront(aItem);
}
inline NesteggPacketHolder* PopFront() {
return static_cast<NesteggPacketHolder*>(nsDeque::PopFront());
}
void Reset() {
while (GetSize() > 0) {
delete PopFront();
}
}
};
class WebMReader : public MediaDecoderReader
{
public:
WebMReader(AbstractMediaDecoder* aDecoder);
protected:
~WebMReader();
public:
virtual nsresult Init(MediaDecoderReader* aCloneDonor);
virtual nsresult ResetDecode();
virtual bool DecodeAudioData();
// If the Theora granulepos has not been captured, it may read several packets
// until one with a granulepos has been captured, to ensure that all packets
// read have valid time info.
virtual bool DecodeVideoFrame(bool &aKeyframeSkip,
int64_t aTimeThreshold);
virtual bool HasAudio()
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
return mHasAudio;
}
virtual bool HasVideo()
{
NS_ASSERTION(mDecoder->OnDecodeThread(), "Should be on decode thread.");
return mHasVideo;
}
virtual nsresult ReadMetadata(MediaInfo* aInfo,
MetadataTags** aTags);
virtual nsresult Seek(int64_t aTime, int64_t aStartTime, int64_t aEndTime, int64_t aCurrentTime);
virtual nsresult GetBuffered(dom::TimeRanges* aBuffered, int64_t aStartTime);
virtual void NotifyDataArrived(const char* aBuffer, uint32_t aLength, int64_t aOffset);
virtual int64_t GetEvictionOffset(double aTime);
virtual bool IsMediaSeekable() MOZ_OVERRIDE;
protected:
// Value passed to NextPacket to determine if we are reading a video or an
// audio packet.
enum TrackType {
VIDEO = 0,
AUDIO = 1
};
// Read a packet from the nestegg file. Returns nullptr if all packets for
// the particular track have been read. Pass VIDEO or AUDIO to indicate the
// type of the packet we want to read.
nsReturnRef<NesteggPacketHolder> NextPacket(TrackType aTrackType);
// Pushes a packet to the front of the video packet queue.
virtual void PushVideoPacket(NesteggPacketHolder* aItem);
// Returns an initialized ogg packet with data obtained from the WebM container.
ogg_packet InitOggPacket(unsigned char* aData,
size_t aLength,
bool aBOS,
bool aEOS,
int64_t aGranulepos);
#ifdef MOZ_OPUS
// Setup opus decoder
bool InitOpusDecoder();
#endif
// Decode a nestegg packet of audio data. Push the audio data on the
// audio queue. Returns true when there's more audio to decode,
// false if the audio is finished, end of file has been reached,
// or an un-recoverable read error has occured. The reader's monitor
// must be held during this call. The caller is responsible for freeing
// aPacket.
bool DecodeAudioPacket(nestegg_packet* aPacket, int64_t aOffset);
// Release context and set to null. Called when an error occurs during
// reading metadata or destruction of the reader itself.
void Cleanup();
private:
// libnestegg context for webm container. Access on state machine thread
// or decoder thread only.
nestegg* mContext;
// VP8 decoder state
vpx_codec_ctx_t mVPX;
// Vorbis decoder state
vorbis_info mVorbisInfo;
vorbis_comment mVorbisComment;
vorbis_dsp_state mVorbisDsp;
vorbis_block mVorbisBlock;
uint32_t mPacketCount;
uint32_t mChannels;
#ifdef MOZ_OPUS
// Opus decoder state
nsAutoPtr<OpusParser> mOpusParser;
OpusMSDecoder *mOpusDecoder;
int mSkip; // Number of samples left to trim before playback.
uint64_t mSeekPreroll; // Number of nanoseconds that must be discarded after seeking.
#endif
// Queue of video and audio packets that have been read but not decoded. These
// must only be accessed from the state machine thread.
WebMPacketQueue mVideoPackets;
WebMPacketQueue mAudioPackets;
// Index of video and audio track to play
uint32_t mVideoTrack;
uint32_t mAudioTrack;
// Time in microseconds of the start of the first audio frame we've decoded.
int64_t mAudioStartUsec;
// Number of audio frames we've decoded since decoding began at mAudioStartMs.
uint64_t mAudioFrames;
// Number of microseconds that must be discarded from the start of the Stream.
uint64_t mCodecDelay;
// Parser state and computed offset-time mappings. Shared by multiple
// readers when decoder has been cloned. Main thread only.
nsRefPtr<WebMBufferedState> mBufferedState;
// Size of the frame initially present in the stream. The picture region
// is defined as a ratio relative to this.
nsIntSize mInitialFrame;
// Picture region, as relative to the initial frame size.
nsIntRect mPicture;
// Codec ID of audio track
int mAudioCodec;
// Codec ID of video track
int mVideoCodec;
// Booleans to indicate if we have audio and/or video data
bool mHasVideo;
bool mHasAudio;
};
} // namespace mozilla
#endif