gecko/netwerk/base/nsSocketTransport2.h
Patrick McManus 06f9dafff9 bug 1153212 - 2/2 Necko explicitly track origin vs routed host and give psm only origin r=dkeeler r=hurley IGNORE IDL
Allow necko to simultaneously track the dual concept of routed host
and origin (authenticated host). The origin is given to the socket
provider and the routed host is inserted at DNS lookup time as if it
were a SRV or CNAME.
2015-04-09 11:31:59 -04:00

438 lines
14 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsSocketTransport2_h__
#define nsSocketTransport2_h__
#ifdef DEBUG_darinf
#define ENABLE_SOCKET_TRACING
#endif
#include "mozilla/Mutex.h"
#include "nsSocketTransportService2.h"
#include "nsString.h"
#include "nsCOMPtr.h"
#include "nsIInterfaceRequestor.h"
#include "nsISocketTransport.h"
#include "nsIAsyncInputStream.h"
#include "nsIAsyncOutputStream.h"
#include "nsIDNSListener.h"
#include "nsIClassInfo.h"
#include "mozilla/net/DNS.h"
#include "nsASocketHandler.h"
#include "prerror.h"
#include "nsAutoPtr.h"
class nsSocketTransport;
class nsICancelable;
class nsIDNSRecord;
class nsIInterfaceRequestor;
nsresult
ErrorAccordingToNSPR(PRErrorCode errorCode);
//-----------------------------------------------------------------------------
// after this short interval, we will return to PR_Poll
#define NS_SOCKET_CONNECT_TIMEOUT PR_MillisecondsToInterval(20)
//-----------------------------------------------------------------------------
class nsSocketInputStream : public nsIAsyncInputStream
{
public:
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_NSIINPUTSTREAM
NS_DECL_NSIASYNCINPUTSTREAM
explicit nsSocketInputStream(nsSocketTransport *);
virtual ~nsSocketInputStream();
bool IsReferenced() { return mReaderRefCnt > 0; }
nsresult Condition() { return mCondition; }
uint64_t ByteCount() { return mByteCount; }
// called by the socket transport on the socket thread...
void OnSocketReady(nsresult condition);
private:
nsSocketTransport *mTransport;
mozilla::ThreadSafeAutoRefCnt mReaderRefCnt;
// access to these is protected by mTransport->mLock
nsresult mCondition;
nsCOMPtr<nsIInputStreamCallback> mCallback;
uint32_t mCallbackFlags;
uint64_t mByteCount;
};
//-----------------------------------------------------------------------------
class nsSocketOutputStream : public nsIAsyncOutputStream
{
public:
NS_DECL_ISUPPORTS_INHERITED
NS_DECL_NSIOUTPUTSTREAM
NS_DECL_NSIASYNCOUTPUTSTREAM
explicit nsSocketOutputStream(nsSocketTransport *);
virtual ~nsSocketOutputStream();
bool IsReferenced() { return mWriterRefCnt > 0; }
nsresult Condition() { return mCondition; }
uint64_t ByteCount() { return mByteCount; }
// called by the socket transport on the socket thread...
void OnSocketReady(nsresult condition);
private:
static NS_METHOD WriteFromSegments(nsIInputStream *, void *,
const char *, uint32_t offset,
uint32_t count, uint32_t *countRead);
nsSocketTransport *mTransport;
mozilla::ThreadSafeAutoRefCnt mWriterRefCnt;
// access to these is protected by mTransport->mLock
nsresult mCondition;
nsCOMPtr<nsIOutputStreamCallback> mCallback;
uint32_t mCallbackFlags;
uint64_t mByteCount;
};
//-----------------------------------------------------------------------------
class nsSocketTransport final : public nsASocketHandler
, public nsISocketTransport
, public nsIDNSListener
, public nsIClassInfo
, public nsIInterfaceRequestor
{
typedef mozilla::Mutex Mutex;
public:
NS_DECL_THREADSAFE_ISUPPORTS
NS_DECL_NSITRANSPORT
NS_DECL_NSISOCKETTRANSPORT
NS_DECL_NSIDNSLISTENER
NS_DECL_NSICLASSINFO
NS_DECL_NSIINTERFACEREQUESTOR
nsSocketTransport();
// this method instructs the socket transport to open a socket of the
// given type(s) to the given host or proxy.
nsresult Init(const char **socketTypes, uint32_t typeCount,
const nsACString &host, uint16_t port,
const nsACString &hostRoute, uint16_t portRoute,
nsIProxyInfo *proxyInfo);
// this method instructs the socket transport to use an already connected
// socket with the given address.
nsresult InitWithConnectedSocket(PRFileDesc *socketFD,
const mozilla::net::NetAddr *addr);
// this method instructs the socket transport to use an already connected
// socket with the given address, and additionally supplies security info.
nsresult InitWithConnectedSocket(PRFileDesc* aSocketFD,
const mozilla::net::NetAddr* aAddr,
nsISupports* aSecInfo);
// This method instructs the socket transport to open a socket
// connected to the given Unix domain address. We can only create
// unlayered, simple, stream sockets.
nsresult InitWithFilename(const char *filename);
// nsASocketHandler methods:
void OnSocketReady(PRFileDesc *, int16_t outFlags) override;
void OnSocketDetached(PRFileDesc *) override;
void IsLocal(bool *aIsLocal) override;
void OnKeepaliveEnabledPrefChange(bool aEnabled) override final;
// called when a socket event is handled
void OnSocketEvent(uint32_t type, nsresult status, nsISupports *param);
uint64_t ByteCountReceived() override { return mInput.ByteCount(); }
uint64_t ByteCountSent() override { return mOutput.ByteCount(); }
protected:
virtual ~nsSocketTransport();
void CleanupTypes();
private:
// event types
enum {
MSG_ENSURE_CONNECT,
MSG_DNS_LOOKUP_COMPLETE,
MSG_RETRY_INIT_SOCKET,
MSG_TIMEOUT_CHANGED,
MSG_INPUT_CLOSED,
MSG_INPUT_PENDING,
MSG_OUTPUT_CLOSED,
MSG_OUTPUT_PENDING
};
nsresult PostEvent(uint32_t type, nsresult status = NS_OK, nsISupports *param = nullptr);
enum {
STATE_CLOSED,
STATE_IDLE,
STATE_RESOLVING,
STATE_CONNECTING,
STATE_TRANSFERRING
};
// Safer way to get and automatically release PRFileDesc objects.
class MOZ_STACK_CLASS PRFileDescAutoLock
{
public:
typedef mozilla::MutexAutoLock MutexAutoLock;
explicit PRFileDescAutoLock(nsSocketTransport *aSocketTransport,
nsresult *aConditionWhileLocked = nullptr)
: mSocketTransport(aSocketTransport)
, mFd(nullptr)
{
MOZ_ASSERT(aSocketTransport);
MutexAutoLock lock(mSocketTransport->mLock);
if (aConditionWhileLocked) {
*aConditionWhileLocked = mSocketTransport->mCondition;
if (NS_FAILED(mSocketTransport->mCondition)) {
return;
}
}
mFd = mSocketTransport->GetFD_Locked();
}
~PRFileDescAutoLock() {
MutexAutoLock lock(mSocketTransport->mLock);
if (mFd) {
mSocketTransport->ReleaseFD_Locked(mFd);
}
}
bool IsInitialized() {
return mFd;
}
operator PRFileDesc*() {
return mFd;
}
nsresult SetKeepaliveEnabled(bool aEnable);
nsresult SetKeepaliveVals(bool aEnabled, int aIdleTime,
int aRetryInterval, int aProbeCount);
private:
operator PRFileDescAutoLock*() { return nullptr; }
// Weak ptr to nsSocketTransport since this is a stack class only.
nsSocketTransport *mSocketTransport;
PRFileDesc *mFd;
};
friend class PRFileDescAutoLock;
class LockedPRFileDesc
{
public:
explicit LockedPRFileDesc(nsSocketTransport *aSocketTransport)
: mSocketTransport(aSocketTransport)
, mFd(nullptr)
{
MOZ_ASSERT(aSocketTransport);
}
~LockedPRFileDesc() {}
bool IsInitialized() {
return mFd;
}
LockedPRFileDesc& operator=(PRFileDesc *aFd) {
mSocketTransport->mLock.AssertCurrentThreadOwns();
mFd = aFd;
return *this;
}
operator PRFileDesc*() {
if (mSocketTransport->mAttached) {
mSocketTransport->mLock.AssertCurrentThreadOwns();
}
return mFd;
}
bool operator==(PRFileDesc *aFd) {
mSocketTransport->mLock.AssertCurrentThreadOwns();
return mFd == aFd;
}
private:
operator LockedPRFileDesc*() { return nullptr; }
// Weak ptr to nsSocketTransport since it owns this class.
nsSocketTransport *mSocketTransport;
PRFileDesc *mFd;
};
friend class LockedPRFileDesc;
//-------------------------------------------------------------------------
// these members are "set" at initialization time and are never modified
// afterwards. this allows them to be safely accessed from any thread.
//-------------------------------------------------------------------------
// socket type info:
char **mTypes;
uint32_t mTypeCount;
nsCString mHost;
nsCString mProxyHost;
nsCString mOriginHost;
uint16_t mPort;
uint16_t mProxyPort;
uint16_t mOriginPort;
bool mProxyTransparent;
bool mProxyTransparentResolvesHost;
bool mHttpsProxy;
uint32_t mConnectionFlags;
uint16_t SocketPort() { return (!mProxyHost.IsEmpty() && !mProxyTransparent) ? mProxyPort : mPort; }
const nsCString &SocketHost() { return (!mProxyHost.IsEmpty() && !mProxyTransparent) ? mProxyHost : mHost; }
//-------------------------------------------------------------------------
// members accessible only on the socket transport thread:
// (the exception being initialization/shutdown time)
//-------------------------------------------------------------------------
// socket state vars:
uint32_t mState; // STATE_??? flags
bool mAttached;
bool mInputClosed;
bool mOutputClosed;
// The platform-specific network interface id that this socket
// associated with.
nsCString mNetworkInterfaceId;
// this flag is used to determine if the results of a host lookup arrive
// recursively or not. this flag is not protected by any lock.
bool mResolving;
nsCOMPtr<nsICancelable> mDNSRequest;
nsCOMPtr<nsIDNSRecord> mDNSRecord;
// mNetAddr is valid from GetPeerAddr() once we have
// reached STATE_TRANSFERRING. It must not change after that.
mozilla::net::NetAddr mNetAddr;
bool mNetAddrIsSet;
nsAutoPtr<mozilla::net::NetAddr> mBindAddr;
// socket methods (these can only be called on the socket thread):
void SendStatus(nsresult status);
nsresult ResolveHost();
nsresult BuildSocket(PRFileDesc *&, bool &, bool &);
nsresult InitiateSocket();
bool RecoverFromError();
void OnMsgInputPending()
{
if (mState == STATE_TRANSFERRING)
mPollFlags |= (PR_POLL_READ | PR_POLL_EXCEPT);
}
void OnMsgOutputPending()
{
if (mState == STATE_TRANSFERRING)
mPollFlags |= (PR_POLL_WRITE | PR_POLL_EXCEPT);
}
void OnMsgInputClosed(nsresult reason);
void OnMsgOutputClosed(nsresult reason);
// called when the socket is connected
void OnSocketConnected();
//-------------------------------------------------------------------------
// socket input/output objects. these may be accessed on any thread with
// the exception of some specific methods (XXX).
Mutex mLock; // protects members in this section.
LockedPRFileDesc mFD;
nsrefcnt mFDref; // mFD is closed when mFDref goes to zero.
bool mFDconnected; // mFD is available to consumer when TRUE.
// A delete protector reference to gSocketTransportService held for lifetime
// of 'this'. Sometimes used interchangably with gSocketTransportService due
// to scoping.
nsRefPtr<nsSocketTransportService> mSocketTransportService;
nsCOMPtr<nsIInterfaceRequestor> mCallbacks;
nsCOMPtr<nsITransportEventSink> mEventSink;
nsCOMPtr<nsISupports> mSecInfo;
nsSocketInputStream mInput;
nsSocketOutputStream mOutput;
friend class nsSocketInputStream;
friend class nsSocketOutputStream;
// socket timeouts are not protected by any lock.
uint16_t mTimeouts[2];
// QoS setting for socket
uint8_t mQoSBits;
//
// mFD access methods: called with mLock held.
//
PRFileDesc *GetFD_Locked();
void ReleaseFD_Locked(PRFileDesc *fd);
//
// stream state changes (called outside mLock):
//
void OnInputClosed(nsresult reason)
{
// no need to post an event if called on the socket thread
if (PR_GetCurrentThread() == gSocketThread)
OnMsgInputClosed(reason);
else
PostEvent(MSG_INPUT_CLOSED, reason);
}
void OnInputPending()
{
// no need to post an event if called on the socket thread
if (PR_GetCurrentThread() == gSocketThread)
OnMsgInputPending();
else
PostEvent(MSG_INPUT_PENDING);
}
void OnOutputClosed(nsresult reason)
{
// no need to post an event if called on the socket thread
if (PR_GetCurrentThread() == gSocketThread)
OnMsgOutputClosed(reason); // XXX need to not be inside lock!
else
PostEvent(MSG_OUTPUT_CLOSED, reason);
}
void OnOutputPending()
{
// no need to post an event if called on the socket thread
if (PR_GetCurrentThread() == gSocketThread)
OnMsgOutputPending();
else
PostEvent(MSG_OUTPUT_PENDING);
}
#ifdef ENABLE_SOCKET_TRACING
void TraceInBuf(const char *buf, int32_t n);
void TraceOutBuf(const char *buf, int32_t n);
#endif
// Reads prefs to get default keepalive config.
nsresult EnsureKeepaliveValsAreInitialized();
// Groups calls to fd.SetKeepaliveEnabled and fd.SetKeepaliveVals.
nsresult SetKeepaliveEnabledInternal(bool aEnable);
// True if keepalive has been enabled by the socket owner. Note: Keepalive
// must also be enabled globally for it to be enabled in TCP.
bool mKeepaliveEnabled;
// Keepalive config (support varies by platform).
int32_t mKeepaliveIdleTimeS;
int32_t mKeepaliveRetryIntervalS;
int32_t mKeepaliveProbeCount;
};
#endif // !nsSocketTransport_h__