gecko/widget/gonk/nsWindow.h

112 lines
3.4 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsWindow_h
#define nsWindow_h
#include "nsBaseWidget.h"
#include "nsIIdleServiceInternal.h"
extern nsIntRect gScreenBounds;
namespace mozilla {
namespace gl {
class GLContext;
}
namespace layers {
class LayersManager;
}
}
namespace android {
class FramebufferNativeWindow;
}
namespace widget {
struct InputContext;
struct InputContextAction;
}
class nsWindow : public nsBaseWidget
{
public:
nsWindow();
virtual ~nsWindow();
static void DoDraw(void);
static nsEventStatus DispatchInputEvent(nsGUIEvent &aEvent);
NS_IMETHOD Create(nsIWidget *aParent,
void *aNativeParent,
const nsIntRect &aRect,
EVENT_CALLBACK aHandleEventFunction,
nsDeviceContext *aContext,
nsWidgetInitData *aInitData);
NS_IMETHOD Destroy(void);
NS_IMETHOD Show(bool aState);
NS_IMETHOD IsVisible(bool & aState);
NS_IMETHOD ConstrainPosition(bool aAllowSlop,
PRInt32 *aX,
PRInt32 *aY);
NS_IMETHOD Move(PRInt32 aX,
PRInt32 aY);
NS_IMETHOD Resize(PRInt32 aWidth,
PRInt32 aHeight,
bool aRepaint);
NS_IMETHOD Resize(PRInt32 aX,
PRInt32 aY,
PRInt32 aWidth,
PRInt32 aHeight,
bool aRepaint);
NS_IMETHOD Enable(bool aState);
NS_IMETHOD IsEnabled(bool *aState);
NS_IMETHOD SetFocus(bool aRaise = false);
NS_IMETHOD ConfigureChildren(const nsTArray<nsIWidget::Configuration>&);
NS_IMETHOD Invalidate(const nsIntRect &aRect);
virtual void* GetNativeData(PRUint32 aDataType);
NS_IMETHOD SetTitle(const nsAString& aTitle)
{
return NS_OK;
}
virtual nsIntPoint WidgetToScreenOffset();
NS_IMETHOD DispatchEvent(nsGUIEvent *aEvent, nsEventStatus &aStatus);
NS_IMETHOD CaptureRollupEvents(nsIRollupListener *aListener,
bool aDoCapture,
bool aConsumeRollupEvent)
{
return NS_ERROR_NOT_IMPLEMENTED;
}
NS_IMETHOD ReparentNativeWidget(nsIWidget* aNewParent);
virtual float GetDPI();
virtual mozilla::layers::LayerManager*
GetLayerManager(PLayersChild* aShadowManager = nsnull,
LayersBackend aBackendHint = LayerManager::LAYERS_NONE,
LayerManagerPersistence aPersistence = LAYER_MANAGER_CURRENT,
bool* aAllowRetaining = nsnull);
gfxASurface* GetThebesSurface();
NS_IMETHOD_(void) SetInputContext(const InputContext& aContext,
const InputContextAction& aAction);
NS_IMETHOD_(InputContext) GetInputContext();
virtual PRUint32 GetGLFrameBufferFormat() MOZ_OVERRIDE;
protected:
nsWindow* mParent;
bool mVisible;
nsIntRegion mDirtyRegion;
InputContext mInputContext;
nsCOMPtr<nsIIdleServiceInternal> mIdleService;
void BringToTop();
// Call this function when the users activity is the direct cause of an
// event (like a keypress or mouse click).
void UserActivity();
};
#endif /* nsWindow_h */