gecko/gfx/thebes/src/gfxContext.cpp

899 lines
22 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Oracle Corporation code.
*
* The Initial Developer of the Original Code is Oracle Corporation.
* Portions created by the Initial Developer are Copyright (C) 2005
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Stuart Parmenter <pavlov@pavlov.net>
* Vladimir Vukicevic <vladimir@pobox.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifdef _MSC_VER
#define _USE_MATH_DEFINES
#endif
#include <math.h>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
#include "cairo.h"
#include "lcms.h"
#include "gfxContext.h"
#include "gfxColor.h"
#include "gfxMatrix.h"
#include "gfxASurface.h"
#include "gfxPattern.h"
#include "gfxPlatform.h"
gfxContext::gfxContext(gfxASurface *surface) :
mSurface(surface)
{
mCairo = cairo_create(surface->CairoSurface());
mFlags = surface->GetDefaultContextFlags();
}
gfxContext::~gfxContext()
{
cairo_destroy(mCairo);
}
gfxASurface *
gfxContext::OriginalSurface()
{
return mSurface;
}
already_AddRefed<gfxASurface>
gfxContext::CurrentSurface(gfxFloat *dx, gfxFloat *dy)
{
cairo_surface_t *s = cairo_get_group_target(mCairo);
if (s == mSurface->CairoSurface()) {
if (dx && dy)
cairo_surface_get_device_offset(s, dx, dy);
gfxASurface *ret = mSurface;
NS_ADDREF(ret);
return ret;
}
if (dx && dy)
cairo_surface_get_device_offset(s, dx, dy);
return gfxASurface::Wrap(s);
}
void
gfxContext::Save()
{
cairo_save(mCairo);
}
void
gfxContext::Restore()
{
cairo_restore(mCairo);
}
// drawing
void
gfxContext::NewPath()
{
cairo_new_path(mCairo);
}
void
gfxContext::ClosePath()
{
cairo_close_path(mCairo);
}
already_AddRefed<gfxPath> gfxContext::CopyPath() const
{
nsRefPtr<gfxPath> path = new gfxPath(cairo_copy_path(mCairo));
return path.forget();
}
void gfxContext::AppendPath(gfxPath* path)
{
if (path->mPath->status == CAIRO_STATUS_SUCCESS && path->mPath->num_data != 0)
cairo_append_path(mCairo, path->mPath);
}
gfxPoint
gfxContext::CurrentPoint() const
{
double x, y;
cairo_get_current_point(mCairo, &x, &y);
return gfxPoint(x, y);
}
void
gfxContext::Stroke()
{
cairo_stroke_preserve(mCairo);
}
void
gfxContext::Fill()
{
cairo_fill_preserve(mCairo);
}
void
gfxContext::MoveTo(const gfxPoint& pt)
{
cairo_move_to(mCairo, pt.x, pt.y);
}
void
gfxContext::NewSubPath()
{
cairo_new_sub_path(mCairo);
}
void
gfxContext::LineTo(const gfxPoint& pt)
{
cairo_line_to(mCairo, pt.x, pt.y);
}
void
gfxContext::CurveTo(const gfxPoint& pt1, const gfxPoint& pt2, const gfxPoint& pt3)
{
cairo_curve_to(mCairo, pt1.x, pt1.y, pt2.x, pt2.y, pt3.x, pt3.y);
}
void
gfxContext::QuadraticCurveTo(const gfxPoint& pt1, const gfxPoint& pt2)
{
double cx, cy;
cairo_get_current_point(mCairo, &cx, &cy);
cairo_curve_to(mCairo,
(cx + pt1.x * 2.0) / 3.0,
(cy + pt1.y * 2.0) / 3.0,
(pt1.x * 2.0 + pt2.x) / 3.0,
(pt1.y * 2.0 + pt2.y) / 3.0,
pt2.x,
pt2.y);
}
void
gfxContext::Arc(const gfxPoint& center, gfxFloat radius,
gfxFloat angle1, gfxFloat angle2)
{
cairo_arc(mCairo, center.x, center.y, radius, angle1, angle2);
}
void
gfxContext::NegativeArc(const gfxPoint& center, gfxFloat radius,
gfxFloat angle1, gfxFloat angle2)
{
cairo_arc_negative(mCairo, center.x, center.y, radius, angle1, angle2);
}
void
gfxContext::Line(const gfxPoint& start, const gfxPoint& end)
{
MoveTo(start);
LineTo(end);
}
// XXX snapToPixels is only valid when snapping for filled
// rectangles and for even-width stroked rectangles.
// For odd-width stroked rectangles, we need to offset x/y by
// 0.5...
void
gfxContext::Rectangle(const gfxRect& rect, PRBool snapToPixels)
{
if (snapToPixels) {
gfxRect snappedRect(rect);
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
if (UserToDevicePixelSnapped(snappedRect, PR_TRUE))
#else
if (UserToDevicePixelSnapped(snappedRect))
#endif
{
cairo_matrix_t mat;
cairo_get_matrix(mCairo, &mat);
cairo_identity_matrix(mCairo);
Rectangle(snappedRect);
cairo_set_matrix(mCairo, &mat);
return;
}
}
cairo_rectangle(mCairo, rect.pos.x, rect.pos.y, rect.size.width, rect.size.height);
}
void
gfxContext::Ellipse(const gfxPoint& center, const gfxSize& dimensions)
{
gfxSize halfDim = dimensions / 2.0;
gfxRect r(center - halfDim, dimensions);
gfxCornerSizes c(halfDim, halfDim, halfDim, halfDim);
RoundedRectangle (r, c);
}
void
gfxContext::Polygon(const gfxPoint *points, PRUint32 numPoints)
{
if (numPoints == 0)
return;
cairo_move_to(mCairo, points[0].x, points[0].y);
for (PRUint32 i = 1; i < numPoints; ++i) {
cairo_line_to(mCairo, points[i].x, points[i].y);
}
}
void
gfxContext::DrawSurface(gfxASurface *surface, const gfxSize& size)
{
cairo_save(mCairo);
cairo_set_source_surface(mCairo, surface->CairoSurface(), 0, 0);
cairo_new_path(mCairo);
// pixel-snap this
Rectangle(gfxRect(gfxPoint(0.0, 0.0), size), PR_TRUE);
cairo_fill(mCairo);
cairo_restore(mCairo);
}
// transform stuff
void
gfxContext::Translate(const gfxPoint& pt)
{
cairo_translate(mCairo, pt.x, pt.y);
}
void
gfxContext::Scale(gfxFloat x, gfxFloat y)
{
cairo_scale(mCairo, x, y);
}
void
gfxContext::Rotate(gfxFloat angle)
{
cairo_rotate(mCairo, angle);
}
void
gfxContext::Multiply(const gfxMatrix& matrix)
{
const cairo_matrix_t& mat = reinterpret_cast<const cairo_matrix_t&>(matrix);
cairo_transform(mCairo, &mat);
}
void
gfxContext::SetMatrix(const gfxMatrix& matrix)
{
const cairo_matrix_t& mat = reinterpret_cast<const cairo_matrix_t&>(matrix);
cairo_set_matrix(mCairo, &mat);
}
void
gfxContext::IdentityMatrix()
{
cairo_identity_matrix(mCairo);
}
gfxMatrix
gfxContext::CurrentMatrix() const
{
cairo_matrix_t mat;
cairo_get_matrix(mCairo, &mat);
return gfxMatrix(*reinterpret_cast<gfxMatrix*>(&mat));
}
gfxPoint
gfxContext::DeviceToUser(const gfxPoint& point) const
{
gfxPoint ret = point;
cairo_device_to_user(mCairo, &ret.x, &ret.y);
return ret;
}
gfxSize
gfxContext::DeviceToUser(const gfxSize& size) const
{
gfxSize ret = size;
cairo_device_to_user_distance(mCairo, &ret.width, &ret.height);
return ret;
}
gfxRect
gfxContext::DeviceToUser(const gfxRect& rect) const
{
gfxRect ret = rect;
cairo_device_to_user(mCairo, &ret.pos.x, &ret.pos.y);
cairo_device_to_user_distance(mCairo, &ret.size.width, &ret.size.height);
return ret;
}
gfxPoint
gfxContext::UserToDevice(const gfxPoint& point) const
{
gfxPoint ret = point;
cairo_user_to_device(mCairo, &ret.x, &ret.y);
return ret;
}
gfxSize
gfxContext::UserToDevice(const gfxSize& size) const
{
gfxSize ret = size;
cairo_user_to_device_distance(mCairo, &ret.width, &ret.height);
return ret;
}
gfxRect
gfxContext::UserToDevice(const gfxRect& rect) const
{
double xmin, ymin, xmax, ymax;
xmin = rect.pos.x;
ymin = rect.pos.y;
xmax = rect.pos.x + rect.size.width;
ymax = rect.pos.y + rect.size.height;
double x[3], y[3];
x[0] = xmin; y[0] = ymax;
x[1] = xmax; y[1] = ymax;
x[2] = xmax; y[2] = ymin;
cairo_user_to_device(mCairo, &xmin, &ymin);
xmax = xmin;
ymax = ymin;
for (int i = 0; i < 3; i++) {
cairo_user_to_device(mCairo, &x[i], &y[i]);
xmin = PR_MIN(xmin, x[i]);
xmax = PR_MAX(xmax, x[i]);
ymin = PR_MIN(ymin, y[i]);
ymax = PR_MAX(ymax, y[i]);
}
return gfxRect(xmin, ymin, xmax - xmin, ymax - ymin);
}
PRBool
gfxContext::UserToDevicePixelSnapped(gfxRect& rect, PRBool ignoreScale) const
{
if (GetFlags() & FLAG_DISABLE_SNAPPING)
return PR_FALSE;
// if we're not at 1.0 scale, don't snap, unless we're
// ignoring the scale. If we're not -just- a scale,
// never snap.
cairo_matrix_t mat;
cairo_get_matrix(mCairo, &mat);
if ((!ignoreScale && (mat.xx != 1.0 || mat.yy != 1.0)) ||
(mat.xy != 0.0 || mat.yx != 0.0))
return PR_FALSE;
gfxPoint p1 = UserToDevice(rect.pos);
gfxPoint p2 = UserToDevice(rect.pos + rect.size);
gfxPoint p3 = UserToDevice(rect.pos + gfxSize(rect.size.width, 0.0));
gfxPoint p4 = UserToDevice(rect.pos + gfxSize(0.0, rect.size.height));
// rectangle is no longer axis-aligned after transforming, so we can't snap
if (p1.x != p4.x ||
p2.x != p3.x ||
p1.y != p3.y ||
p2.y != p4.y)
return PR_FALSE;
p1.Round();
p2.Round();
gfxPoint pd = p2 - p1;
rect.pos = p1;
rect.size = gfxSize(pd.x, pd.y);
return PR_TRUE;
}
PRBool
gfxContext::UserToDevicePixelSnapped(gfxPoint& pt, PRBool ignoreScale) const
{
if (GetFlags() & FLAG_DISABLE_SNAPPING)
return PR_FALSE;
// if we're not at 1.0 scale, don't snap, unless we're
// ignoring the scale. If we're not -just- a scale,
// never snap.
cairo_matrix_t mat;
cairo_get_matrix(mCairo, &mat);
if ((!ignoreScale && (mat.xx != 1.0 || mat.yy != 1.0)) ||
(mat.xy != 0.0 || mat.yx != 0.0))
return PR_FALSE;
pt = UserToDevice(pt);
pt.Round();
return PR_TRUE;
}
void
gfxContext::PixelSnappedRectangleAndSetPattern(const gfxRect& rect,
gfxPattern *pattern)
{
gfxRect r(rect);
// Bob attempts to pixel-snap the rectangle, and returns true if
// the snapping succeeds. If it does, we need to set up an
// identity matrix, because the rectangle given back is in device
// coordinates.
//
// We then have to call a translate to dr.pos afterwards, to make
// sure the image lines up in the right place with our pixel
// snapped rectangle.
//
// If snapping wasn't successful, we just translate to where the
// pattern would normally start (in app coordinates) and do the
// same thing.
gfxMatrix mat = CurrentMatrix();
if (UserToDevicePixelSnapped(r)) {
IdentityMatrix();
}
Translate(r.pos);
r.pos.x = r.pos.y = 0;
Rectangle(r);
SetPattern(pattern);
SetMatrix(mat);
}
void
gfxContext::SetAntialiasMode(AntialiasMode mode)
{
if (mode == MODE_ALIASED) {
cairo_set_antialias(mCairo, CAIRO_ANTIALIAS_NONE);
} else if (mode == MODE_COVERAGE) {
cairo_set_antialias(mCairo, CAIRO_ANTIALIAS_DEFAULT);
}
}
gfxContext::AntialiasMode
gfxContext::CurrentAntialiasMode() const
{
cairo_antialias_t aa = cairo_get_antialias(mCairo);
if (aa == CAIRO_ANTIALIAS_NONE)
return MODE_ALIASED;
return MODE_COVERAGE;
}
void
gfxContext::SetDash(gfxLineType ltype)
{
static double dash[] = {5.0, 5.0};
static double dot[] = {1.0, 1.0};
switch (ltype) {
case gfxLineDashed:
SetDash(dash, 2, 0.0);
break;
case gfxLineDotted:
SetDash(dot, 2, 0.0);
break;
case gfxLineSolid:
default:
SetDash(nsnull, 0, 0.0);
break;
}
}
void
gfxContext::SetDash(gfxFloat *dashes, int ndash, gfxFloat offset)
{
cairo_set_dash(mCairo, dashes, ndash, offset);
}
//void getDash() const;
void
gfxContext::SetLineWidth(gfxFloat width)
{
cairo_set_line_width(mCairo, width);
}
gfxFloat
gfxContext::CurrentLineWidth() const
{
return cairo_get_line_width(mCairo);
}
void
gfxContext::SetOperator(GraphicsOperator op)
{
if (mFlags & FLAG_SIMPLIFY_OPERATORS) {
if (op != OPERATOR_SOURCE &&
op != OPERATOR_CLEAR &&
op != OPERATOR_OVER)
op = OPERATOR_OVER;
}
cairo_set_operator(mCairo, (cairo_operator_t)op);
}
gfxContext::GraphicsOperator
gfxContext::CurrentOperator() const
{
return (GraphicsOperator)cairo_get_operator(mCairo);
}
void
gfxContext::SetLineCap(GraphicsLineCap cap)
{
cairo_set_line_cap(mCairo, (cairo_line_cap_t)cap);
}
gfxContext::GraphicsLineCap
gfxContext::CurrentLineCap() const
{
return (GraphicsLineCap)cairo_get_line_cap(mCairo);
}
void
gfxContext::SetLineJoin(GraphicsLineJoin join)
{
cairo_set_line_join(mCairo, (cairo_line_join_t)join);
}
gfxContext::GraphicsLineJoin
gfxContext::CurrentLineJoin() const
{
return (GraphicsLineJoin)cairo_get_line_join(mCairo);
}
void
gfxContext::SetMiterLimit(gfxFloat limit)
{
cairo_set_miter_limit(mCairo, limit);
}
gfxFloat
gfxContext::CurrentMiterLimit() const
{
return cairo_get_miter_limit(mCairo);
}
void
gfxContext::SetFillRule(FillRule rule)
{
cairo_set_fill_rule(mCairo, (cairo_fill_rule_t)rule);
}
gfxContext::FillRule
gfxContext::CurrentFillRule() const
{
return (FillRule)cairo_get_fill_rule(mCairo);
}
// clipping
void
gfxContext::Clip(const gfxRect& rect)
{
cairo_new_path(mCairo);
cairo_rectangle(mCairo, rect.pos.x, rect.pos.y, rect.size.width, rect.size.height);
cairo_clip(mCairo);
}
void
gfxContext::Clip()
{
cairo_clip_preserve(mCairo);
}
void
gfxContext::ResetClip()
{
cairo_reset_clip(mCairo);
}
void
gfxContext::UpdateSurfaceClip()
{
NewPath();
Rectangle(gfxRect(0,0,0,0));
Fill();
}
gfxRect
gfxContext::GetClipExtents()
{
double xmin, ymin, xmax, ymax;
cairo_clip_extents(mCairo, &xmin, &ymin, &xmax, &ymax);
return gfxRect(xmin, ymin, xmax - xmin, ymax - ymin);
}
// rendering sources
void
gfxContext::SetColor(const gfxRGBA& c)
{
if (gfxPlatform::GetCMSMode() == eCMSMode_All) {
gfxRGBA cms;
gfxPlatform::TransformPixel(c, cms, gfxPlatform::GetCMSRGBTransform());
// Use the original alpha to avoid unnecessary float->byte->float
// conversion errors
cairo_set_source_rgba(mCairo, cms.r, cms.g, cms.b, c.a);
}
else
cairo_set_source_rgba(mCairo, c.r, c.g, c.b, c.a);
}
void
gfxContext::SetDeviceColor(const gfxRGBA& c)
{
cairo_set_source_rgba(mCairo, c.r, c.g, c.b, c.a);
}
PRBool
gfxContext::GetDeviceColor(gfxRGBA& c)
{
return cairo_pattern_get_rgba(cairo_get_source(mCairo),
&c.r,
&c.g,
&c.b,
&c.a) == CAIRO_STATUS_SUCCESS;
}
void
gfxContext::SetSource(gfxASurface *surface, const gfxPoint& offset)
{
cairo_set_source_surface(mCairo, surface->CairoSurface(), offset.x, offset.y);
}
void
gfxContext::SetPattern(gfxPattern *pattern)
{
cairo_set_source(mCairo, pattern->CairoPattern());
}
already_AddRefed<gfxPattern>
gfxContext::GetPattern()
{
cairo_pattern_t *pat = cairo_get_source(mCairo);
NS_ASSERTION(pat, "I was told this couldn't be null");
gfxPattern *wrapper = nsnull;
if (pat)
wrapper = new gfxPattern(pat);
else
wrapper = new gfxPattern(gfxRGBA(0,0,0,0));
NS_IF_ADDREF(wrapper);
return wrapper;
}
// masking
void
gfxContext::Mask(gfxPattern *pattern)
{
cairo_mask(mCairo, pattern->CairoPattern());
}
void
gfxContext::Mask(gfxASurface *surface, const gfxPoint& offset)
{
cairo_mask_surface(mCairo, surface->CairoSurface(), offset.x, offset.y);
}
void
gfxContext::Paint(gfxFloat alpha)
{
cairo_paint_with_alpha(mCairo, alpha);
}
// groups
void
gfxContext::PushGroup(gfxASurface::gfxContentType content)
{
cairo_push_group_with_content(mCairo, (cairo_content_t) content);
}
already_AddRefed<gfxPattern>
gfxContext::PopGroup()
{
cairo_pattern_t *pat = cairo_pop_group(mCairo);
gfxPattern *wrapper = new gfxPattern(pat);
cairo_pattern_destroy(pat);
NS_IF_ADDREF(wrapper);
return wrapper;
}
void
gfxContext::PopGroupToSource()
{
cairo_pop_group_to_source(mCairo);
}
PRBool
gfxContext::PointInFill(const gfxPoint& pt)
{
return cairo_in_fill(mCairo, pt.x, pt.y);
}
PRBool
gfxContext::PointInStroke(const gfxPoint& pt)
{
return cairo_in_stroke(mCairo, pt.x, pt.y);
}
gfxRect
gfxContext::GetUserPathExtent()
{
double xmin, ymin, xmax, ymax;
cairo_path_extents(mCairo, &xmin, &ymin, &xmax, &ymax);
return gfxRect(xmin, ymin, xmax - xmin, ymax - ymin);
}
gfxRect
gfxContext::GetUserFillExtent()
{
double xmin, ymin, xmax, ymax;
cairo_fill_extents(mCairo, &xmin, &ymin, &xmax, &ymax);
return gfxRect(xmin, ymin, xmax - xmin, ymax - ymin);
}
gfxRect
gfxContext::GetUserStrokeExtent()
{
double xmin, ymin, xmax, ymax;
cairo_stroke_extents(mCairo, &xmin, &ymin, &xmax, &ymax);
return gfxRect(xmin, ymin, xmax - xmin, ymax - ymin);
}
already_AddRefed<gfxFlattenedPath>
gfxContext::GetFlattenedPath()
{
gfxFlattenedPath *path =
new gfxFlattenedPath(cairo_copy_path_flat(mCairo));
NS_IF_ADDREF(path);
return path;
}
PRBool
gfxContext::HasError()
{
return cairo_status(mCairo) != CAIRO_STATUS_SUCCESS;
}
void
gfxContext::RoundedRectangle(const gfxRect& rect,
const gfxCornerSizes& corners,
PRBool draw_clockwise)
{
//
// For CW drawing, this looks like:
//
// ...******0** 1 C
// ****
// *** 2
// **
// *
// *
// 3
// *
// *
//
// Where 0, 1, 2, 3 are the control points of the Bezier curve for the corner,
// and C is the actual corner point.
//
// For details about representing an elliptical arc as a cubic Bezier curve,
// see http://www.spaceroots.org/documents/ellipse/elliptical-arc.pdf
//
// At the start of the loop, the current point is assumed to be
// the point adjacent to the top left corner on the top
// horizontal. Note that corner indices start at the top left and
// continue clockwise, whereas in our loop i = 0 refers to the top
// right corner.
//
// When going CCW, the control points are swapped, and the first corner
// that's drawn is the top left (along with the top segment).
// This is (sqrt(7) - 1) / 3; this ends up falling out of the equations
// given in the above paper -- it's the value of alpha at the end of section
// 3.4.1 when n2 and n1 are 90 degrees apart. For the various corners, the
// axes the sign of this value changes, or it might be 0 -- it's multiplied by
// the appropriate multiplier from the list before using.
const gfxFloat alpha = 0.54858377035486361;
typedef struct { gfxFloat a, b; } twoFloats;
twoFloats cwCornerMults[4] = { { -1, 0 },
{ 0, -1 },
{ +1, 0 },
{ 0, +1 } };
twoFloats ccwCornerMults[4] = { { +1, 0 },
{ 0, -1 },
{ -1, 0 },
{ 0, +1 } };
twoFloats *cornerMults = draw_clockwise ? cwCornerMults : ccwCornerMults;
gfxPoint pc, p0, p1, p2, p3;
if (draw_clockwise)
cairo_move_to(mCairo, rect.pos.x + corners[gfxCorner::TOP_LEFT].width, rect.pos.y);
else
cairo_move_to(mCairo, rect.pos.x + rect.size.width - corners[gfxCorner::TOP_RIGHT].width, rect.pos.y);
for (int i = 0; i < gfxCorner::NUM_CORNERS; i++) {
// the corner index -- either 1 2 3 0 (cw) or 0 3 2 1 (ccw)
int c = draw_clockwise ? ((i+1) % 4) : ((4-i) % 4);
// i+2 and i+3 respectively. These are used to index into the corner
// multiplier table, and were deduced by calculating out the long form
// of each corner and finding a pattern in the signs and values.
int i2 = (i+2) % 4;
int i3 = (i+3) % 4;
pc = rect.Corner(c);
if (corners[c].width > 0.0 && corners[c].height > 0.0) {
p0.x = pc.x + cornerMults[i].a * corners[c].width;
p0.y = pc.y + cornerMults[i].b * corners[c].height;
p3.x = pc.x + cornerMults[i3].a * corners[c].width;
p3.y = pc.y + cornerMults[i3].b * corners[c].height;
p1.x = p0.x + alpha * cornerMults[i2].a * corners[c].width;
p1.y = p0.y + alpha * cornerMults[i2].b * corners[c].height;
p2.x = p3.x - alpha * cornerMults[i3].a * corners[c].width;
p2.y = p3.y - alpha * cornerMults[i3].b * corners[c].height;
cairo_line_to (mCairo, p0.x, p0.y);
cairo_curve_to (mCairo,
p1.x, p1.y,
p2.x, p2.y,
p3.x, p3.y);
} else {
cairo_line_to (mCairo, pc.x, pc.y);
}
}
cairo_close_path (mCairo);
}