gecko/image/src/Image.h

197 lines
6.7 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_IMAGELIB_IMAGE_H_
#define MOZILLA_IMAGELIB_IMAGE_H_
#include "imgIContainer.h"
#include "imgStatusTracker.h"
#include "nsIURI.h"
#include "nsIRequest.h"
#include "nsIInputStream.h"
namespace mozilla {
namespace image {
class Image : public imgIContainer
{
public:
// Mimetype translation
enum eDecoderType {
eDecoderType_png = 0,
eDecoderType_gif = 1,
eDecoderType_jpeg = 2,
eDecoderType_bmp = 3,
eDecoderType_ico = 4,
eDecoderType_icon = 5,
eDecoderType_unknown = 6
};
static eDecoderType GetDecoderType(const char *aMimeType);
/**
* Flags for Image initialization.
*
* Meanings:
*
* INIT_FLAG_NONE: Lack of flags
*
* INIT_FLAG_DISCARDABLE: The container should be discardable
*
* INIT_FLAG_DECODE_ON_DRAW: The container should decode on draw rather than
* decoding on load.
*
* INIT_FLAG_MULTIPART: The container will be used to display a stream of
* images in a multipart channel. If this flag is set, INIT_FLAG_DISCARDABLE
* and INIT_FLAG_DECODE_ON_DRAW must not be set.
*/
static const uint32_t INIT_FLAG_NONE = 0x0;
static const uint32_t INIT_FLAG_DISCARDABLE = 0x1;
static const uint32_t INIT_FLAG_DECODE_ON_DRAW = 0x2;
static const uint32_t INIT_FLAG_MULTIPART = 0x4;
/**
* Creates a new image container.
*
* @param aMimeType The mimetype of the image.
* @param aFlags Initialization flags of the INIT_FLAG_* variety.
*/
virtual nsresult Init(const char* aMimeType,
uint32_t aFlags) = 0;
virtual imgStatusTracker& GetStatusTracker() = 0;
/**
* The rectangle defining the location and size of the given frame.
*/
virtual nsIntRect FrameRect(uint32_t aWhichFrame) = 0;
/**
* The size, in bytes, occupied by the significant data portions of the image.
* This includes both compressed source data and decoded frames.
*/
virtual uint32_t SizeOfData() = 0;
/**
* The components that make up SizeOfData().
*/
virtual size_t HeapSizeOfSourceWithComputedFallback(nsMallocSizeOfFun aMallocSizeOf) const = 0;
virtual size_t HeapSizeOfDecodedWithComputedFallback(nsMallocSizeOfFun aMallocSizeOf) const = 0;
virtual size_t NonHeapSizeOfDecoded() const = 0;
virtual size_t OutOfProcessSizeOfDecoded() const = 0;
virtual void IncrementAnimationConsumers() = 0;
virtual void DecrementAnimationConsumers() = 0;
#ifdef DEBUG
virtual uint32_t GetAnimationConsumers() = 0;
#endif
/**
* Called from OnDataAvailable when the stream associated with the image has
* received new image data. The arguments are the same as OnDataAvailable's,
* but by separating this functionality into a different method we don't
* interfere with subclasses which wish to implement nsIStreamListener.
*
* Images should not do anything that could send out notifications until they
* have received their first OnImageDataAvailable notification; in
* particular, this means that instantiating decoders should be deferred
* until OnImageDataAvailable is called.
*/
virtual nsresult OnImageDataAvailable(nsIRequest* aRequest,
nsISupports* aContext,
nsIInputStream* aInStr,
uint64_t aSourceOffset,
uint32_t aCount) = 0;
/**
* Called from OnStopRequest when the image's underlying request completes.
* The arguments are the same as OnStopRequest's, but by separating this
* functionality into a different method we don't interfere with subclasses
* which wish to implement nsIStreamListener.
*/
virtual nsresult OnImageDataComplete(nsIRequest* aRequest,
nsISupports* aContext,
nsresult status) = 0;
/**
* Called for multipart images to allow for any necessary reinitialization
* when there's a new part to add.
*/
virtual nsresult OnNewSourceData() = 0;
virtual void SetInnerWindowID(uint64_t aInnerWindowId) = 0;
virtual uint64_t InnerWindowID() const = 0;
virtual bool HasError() = 0;
virtual void SetHasError() = 0;
virtual nsIURI* GetURI() = 0;
};
class ImageResource : public Image
{
public:
virtual imgStatusTracker& GetStatusTracker() MOZ_OVERRIDE { return *mStatusTracker; }
virtual uint32_t SizeOfData() MOZ_OVERRIDE;
virtual void IncrementAnimationConsumers() MOZ_OVERRIDE;
virtual void DecrementAnimationConsumers() MOZ_OVERRIDE;
#ifdef DEBUG
virtual uint32_t GetAnimationConsumers() MOZ_OVERRIDE { return mAnimationConsumers; }
#endif
virtual void SetInnerWindowID(uint64_t aInnerWindowId) MOZ_OVERRIDE {
mInnerWindowId = aInnerWindowId;
}
virtual uint64_t InnerWindowID() const MOZ_OVERRIDE { return mInnerWindowId; }
virtual bool HasError() MOZ_OVERRIDE { return mError; }
virtual void SetHasError() MOZ_OVERRIDE { mError = true; }
/*
* Returns a non-AddRefed pointer to the URI associated with this image.
*/
virtual nsIURI* GetURI() MOZ_OVERRIDE { return mURI; }
protected:
ImageResource(imgStatusTracker* aStatusTracker, nsIURI* aURI);
// Shared functionality for implementors of imgIContainer. Every
// implementation of attribute animationMode should forward here.
nsresult GetAnimationModeInternal(uint16_t *aAnimationMode);
nsresult SetAnimationModeInternal(uint16_t aAnimationMode);
/**
* Decides whether animation should or should not be happening,
* and makes sure the right thing is being done.
*/
virtual void EvaluateAnimation();
/**
* Extended by child classes, if they have additional
* conditions for being able to animate.
*/
virtual bool ShouldAnimate() {
return mAnimationConsumers > 0 && mAnimationMode != kDontAnimMode;
}
virtual nsresult StartAnimation() = 0;
virtual nsresult StopAnimation() = 0;
// Member data shared by all implementations of this abstract class
nsRefPtr<imgStatusTracker> mStatusTracker;
nsCOMPtr<nsIURI> mURI;
uint64_t mInnerWindowId;
uint32_t mAnimationConsumers;
uint16_t mAnimationMode; // Enum values in imgIContainer
bool mInitialized:1; // Have we been initalized?
bool mAnimating:1; // Are we currently animating?
bool mError:1; // Error handling
};
} // namespace image
} // namespace mozilla
#endif // MOZILLA_IMAGELIB_IMAGE_H_