mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
0fd9123eac
This patch was generated by a script. Here's the source of the script for future reference: function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "obj-ff-dbg*" \ ! -name nsXPCOMCID.h \ ! -name prtypes.h \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert PRInt8 int8_t convert PRUint8 uint8_t convert PRInt16 int16_t convert PRUint16 uint16_t convert PRInt32 int32_t convert PRUint32 uint32_t convert PRInt64 int64_t convert PRUint64 uint64_t convert PRIntn int convert PRUintn unsigned convert PRSize size_t convert PROffset32 int32_t convert PROffset64 int64_t convert PRPtrdiff ptrdiff_t convert PRFloat64 double
538 lines
16 KiB
C++
538 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 ci et: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/AvailableMemoryTracker.h"
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#include "nsThread.h"
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#include "nsIObserverService.h"
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#include "mozilla/Services.h"
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#include "mozilla/Preferences.h"
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#include "nsWindowsDllInterceptor.h"
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#include "prinrval.h"
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#include "pratom.h"
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#include "prenv.h"
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#include "nsIMemoryReporter.h"
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#include "nsPrintfCString.h"
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#include <windows.h>
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using namespace mozilla;
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namespace {
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// We don't want our diagnostic functions to call malloc, because that could
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// call VirtualAlloc, and we'd end up back in here! So here are a few simple
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// debugging macros (modeled on jemalloc's), which hopefully won't allocate.
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// #define LOGGING_ENABLED
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#ifdef LOGGING_ENABLED
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#define LOG(msg) \
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do { \
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safe_write(msg); \
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safe_write("\n"); \
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} while(0)
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#define LOG2(m1, m2) \
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do { \
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safe_write(m1); \
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safe_write(m2); \
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safe_write("\n"); \
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} while(0)
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#define LOG3(m1, m2, m3) \
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do { \
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safe_write(m1); \
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safe_write(m2); \
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safe_write(m3); \
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safe_write("\n"); \
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} while(0)
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#define LOG4(m1, m2, m3, m4) \
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do { \
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safe_write(m1); \
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safe_write(m2); \
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safe_write(m3); \
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safe_write(m4); \
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safe_write("\n"); \
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} while(0)
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#else
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#define LOG(msg)
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#define LOG2(m1, m2)
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#define LOG3(m1, m2, m3)
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#define LOG4(m1, m2, m3, m4)
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#endif
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void safe_write(const char *a)
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{
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// Well, puts isn't exactly "safe", but at least it doesn't call malloc...
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fputs(a, stdout);
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}
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void safe_write(uint64_t x)
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{
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// 2^64 is 20 decimal digits.
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const int max_len = 21;
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char buf[max_len];
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buf[max_len - 1] = '\0';
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uint32_t i;
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for (i = max_len - 2; i >= 0 && x > 0; i--)
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{
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buf[i] = "0123456789"[x % 10];
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x /= 10;
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}
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safe_write(&buf[i + 1]);
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}
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#ifdef DEBUG
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#define DEBUG_WARN_IF_FALSE(cond, msg) \
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do { \
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if (!(cond)) { \
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safe_write(__FILE__); \
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safe_write(":"); \
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safe_write(__LINE__); \
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safe_write(" "); \
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safe_write(msg); \
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safe_write("\n"); \
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} \
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} while(0)
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#else
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#define DEBUG_WARN_IF_FALSE(cond, msg)
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#endif
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uint32_t sLowVirtualMemoryThreshold = 0;
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uint32_t sLowCommitSpaceThreshold = 0;
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uint32_t sLowPhysicalMemoryThreshold = 0;
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uint32_t sLowMemoryNotificationIntervalMS = 0;
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uint32_t sNumLowVirtualMemEvents = 0;
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uint32_t sNumLowCommitSpaceEvents = 0;
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uint32_t sNumLowPhysicalMemEvents = 0;
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WindowsDllInterceptor sKernel32Intercept;
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WindowsDllInterceptor sGdi32Intercept;
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// Has Init() been called?
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bool sInitialized = false;
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// Has Activate() been called? The hooks don't do anything until this happens.
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bool sHooksActive = false;
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// Alas, we'd like to use mozilla::TimeStamp, but we can't, because it acquires
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// a lock!
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volatile bool sHasScheduledOneLowMemoryNotification = false;
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volatile PRIntervalTime sLastLowMemoryNotificationTime;
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// These are function pointers to the functions we wrap in Init().
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void* (WINAPI *sVirtualAllocOrig)
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(LPVOID aAddress, SIZE_T aSize, DWORD aAllocationType, DWORD aProtect);
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void* (WINAPI *sMapViewOfFileOrig)
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(HANDLE aFileMappingObject, DWORD aDesiredAccess,
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DWORD aFileOffsetHigh, DWORD aFileOffsetLow,
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SIZE_T aNumBytesToMap);
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HBITMAP (WINAPI *sCreateDIBSectionOrig)
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(HDC aDC, const BITMAPINFO *aBitmapInfo,
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UINT aUsage, VOID **aBits,
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HANDLE aSection, DWORD aOffset);
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/**
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* Fire a memory pressure event if it's been long enough since the last one we
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* fired.
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*/
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bool MaybeScheduleMemoryPressureEvent()
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{
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// If this interval rolls over, we may fire an extra memory pressure
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// event, but that's not a big deal.
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PRIntervalTime interval = PR_IntervalNow() - sLastLowMemoryNotificationTime;
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if (sHasScheduledOneLowMemoryNotification &&
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PR_IntervalToMilliseconds(interval) < sLowMemoryNotificationIntervalMS) {
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LOG("Not scheduling low physical memory notification, "
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"because not enough time has elapsed since last one.");
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return false;
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}
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// There's a bit of a race condition here, since an interval may be a
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// 64-bit number, and 64-bit writes aren't atomic on x86-32. But let's
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// not worry about it -- the races only happen when we're already
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// experiencing memory pressure and firing notifications, so the worst
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// thing that can happen is that we fire two notifications when we
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// should have fired only one.
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sHasScheduledOneLowMemoryNotification = true;
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sLastLowMemoryNotificationTime = PR_IntervalNow();
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LOG("Scheduling memory pressure notification.");
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ScheduleMemoryPressureEvent();
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return true;
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}
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void CheckMemAvailable()
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{
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if (!sHooksActive) {
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return;
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}
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MEMORYSTATUSEX stat;
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stat.dwLength = sizeof(stat);
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bool success = GlobalMemoryStatusEx(&stat);
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DEBUG_WARN_IF_FALSE(success, "GlobalMemoryStatusEx failed.");
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if (success)
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{
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// sLowVirtualMemoryThreshold is in MB, but ullAvailVirtual is in bytes.
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if (stat.ullAvailVirtual < sLowVirtualMemoryThreshold * 1024 * 1024) {
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// If we're running low on virtual memory, unconditionally schedule the
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// notification. We'll probably crash if we run out of virtual memory,
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// so don't worry about firing this notification too often.
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LOG("Detected low virtual memory.");
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PR_ATOMIC_INCREMENT(&sNumLowVirtualMemEvents);
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ScheduleMemoryPressureEvent();
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}
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else if (stat.ullAvailPageFile < sLowCommitSpaceThreshold * 1024 * 1024) {
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LOG("Detected low available page file space.");
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if (MaybeScheduleMemoryPressureEvent()) {
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PR_ATOMIC_INCREMENT(&sNumLowCommitSpaceEvents);
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}
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}
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else if (stat.ullAvailPhys < sLowPhysicalMemoryThreshold * 1024 * 1024) {
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LOG("Detected low physical memory.");
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if (MaybeScheduleMemoryPressureEvent()) {
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PR_ATOMIC_INCREMENT(&sNumLowPhysicalMemEvents);
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}
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}
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}
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}
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LPVOID WINAPI
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VirtualAllocHook(LPVOID aAddress, SIZE_T aSize,
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DWORD aAllocationType,
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DWORD aProtect)
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{
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// It's tempting to see whether we have enough free virtual address space for
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// this allocation and, if we don't, synchronously fire a low-memory
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// notification to free some before we allocate.
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//
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// Unfortunately that doesn't work, principally because code doesn't expect a
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// call to malloc could trigger a GC (or call into the other routines which
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// are triggered by a low-memory notification).
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//
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// I think the best we can do here is try to allocate the memory and check
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// afterwards how much free virtual address space we have. If we're running
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// low, we schedule a low-memory notification to run as soon as possible.
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LPVOID result = sVirtualAllocOrig(aAddress, aSize, aAllocationType, aProtect);
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// Don't call CheckMemAvailable for MEM_RESERVE if we're not tracking low
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// virtual memory. Similarly, don't call CheckMemAvailable for MEM_COMMIT if
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// we're not tracking low physical memory.
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if ((sLowVirtualMemoryThreshold != 0 && aAllocationType & MEM_RESERVE) ||
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(sLowPhysicalMemoryThreshold != 0 && aAllocationType & MEM_COMMIT)) {
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LOG3("VirtualAllocHook(size=", aSize, ")");
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CheckMemAvailable();
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}
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return result;
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}
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LPVOID WINAPI
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MapViewOfFileHook(HANDLE aFileMappingObject,
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DWORD aDesiredAccess,
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DWORD aFileOffsetHigh,
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DWORD aFileOffsetLow,
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SIZE_T aNumBytesToMap)
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{
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LPVOID result = sMapViewOfFileOrig(aFileMappingObject, aDesiredAccess,
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aFileOffsetHigh, aFileOffsetLow,
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aNumBytesToMap);
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LOG("MapViewOfFileHook");
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CheckMemAvailable();
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return result;
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}
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HBITMAP WINAPI
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CreateDIBSectionHook(HDC aDC,
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const BITMAPINFO *aBitmapInfo,
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UINT aUsage,
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VOID **aBits,
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HANDLE aSection,
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DWORD aOffset)
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{
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// There are a lot of calls to CreateDIBSection, so we make some effort not
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// to CheckMemAvailable() for calls to CreateDIBSection which allocate only
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// a small amount of memory.
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// If aSection is non-null, CreateDIBSection won't allocate any new memory.
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bool doCheck = false;
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if (sHooksActive && !aSection && aBitmapInfo) {
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uint16_t bitCount = aBitmapInfo->bmiHeader.biBitCount;
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if (bitCount == 0) {
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// MSDN says bitCount == 0 means that it figures out how many bits each
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// pixel gets by examining the corresponding JPEG or PNG data. We'll just
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// assume the worst.
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bitCount = 32;
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}
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// |size| contains the expected allocation size in *bits*. Height may be
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// negative (indicating the direction the DIB is drawn in), so we take the
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// absolute value.
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int64_t size = bitCount * aBitmapInfo->bmiHeader.biWidth *
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aBitmapInfo->bmiHeader.biHeight;
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if (size < 0)
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size *= -1;
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// If we're allocating more than 1MB, check how much memory is left after
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// the allocation.
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if (size > 1024 * 1024 * 8) {
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LOG3("CreateDIBSectionHook: Large allocation (size=", size, ")");
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doCheck = true;
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}
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}
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HBITMAP result = sCreateDIBSectionOrig(aDC, aBitmapInfo, aUsage, aBits,
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aSection, aOffset);
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if (doCheck) {
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CheckMemAvailable();
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}
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return result;
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}
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class NumLowMemoryEventsReporter : public nsIMemoryReporter
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{
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NS_IMETHOD GetProcess(nsACString &aProcess)
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{
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aProcess.Truncate();
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return NS_OK;
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}
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NS_IMETHOD GetKind(int *aKind)
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{
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*aKind = KIND_OTHER;
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return NS_OK;
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}
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NS_IMETHOD GetUnits(int *aUnits)
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{
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*aUnits = UNITS_COUNT_CUMULATIVE;
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return NS_OK;
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}
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};
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class NumLowVirtualMemoryEventsMemoryReporter : public NumLowMemoryEventsReporter
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{
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public:
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NS_DECL_ISUPPORTS
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NS_IMETHOD GetPath(nsACString &aPath)
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{
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aPath.AssignLiteral("low-memory-events/virtual");
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return NS_OK;
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}
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NS_IMETHOD GetAmount(int64_t *aAmount)
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{
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// This memory reporter shouldn't be installed on 64-bit machines, since we
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// force-disable virtual-memory tracking there.
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MOZ_ASSERT(sizeof(void*) == 4);
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*aAmount = sNumLowVirtualMemEvents;
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return NS_OK;
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}
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NS_IMETHOD GetDescription(nsACString &aDescription)
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{
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aDescription.AssignLiteral(
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"Number of low-virtual-memory events fired since startup. ");
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if (sLowVirtualMemoryThreshold == 0) {
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aDescription.AppendLiteral(
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"Tracking low-virtual-memory events is disabled, but you can enable it "
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"by giving the memory.low_virtual_mem_threshold_mb pref a non-zero "
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"value.");
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}
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else {
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aDescription.Append(nsPrintfCString(
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"We fire such an event if we notice there is less than %d MB of virtual "
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"address space available (controlled by the "
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"'memory.low_virtual_mem_threshold_mb' pref). We'll likely crash if "
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"we run out of virtual address space, so this event is somewhat dire.",
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sLowVirtualMemoryThreshold));
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}
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return NS_OK;
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}
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};
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NS_IMPL_ISUPPORTS1(NumLowVirtualMemoryEventsMemoryReporter, nsIMemoryReporter)
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class NumLowCommitSpaceEventsMemoryReporter : public NumLowMemoryEventsReporter
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{
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public:
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NS_DECL_ISUPPORTS
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NS_IMETHOD GetPath(nsACString &aPath)
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{
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aPath.AssignLiteral("low-commit-space-events");
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return NS_OK;
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}
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NS_IMETHOD GetAmount(int64_t *aAmount)
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{
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*aAmount = sNumLowCommitSpaceEvents;
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return NS_OK;
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}
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NS_IMETHOD GetDescription(nsACString &aDescription)
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{
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aDescription.AssignLiteral(
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"Number of low-commit-space events fired since startup. ");
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if (sLowCommitSpaceThreshold == 0) {
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aDescription.Append(
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"Tracking low-commit-space events is disabled, but you can enable it "
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"by giving the memory.low_commit_space_threshold_mb pref a non-zero "
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"value.");
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}
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else {
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aDescription.Append(nsPrintfCString(
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"We fire such an event if we notice there is less than %d MB of "
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"available commit space (controlled by the "
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"'memory.low_commit_space_threshold_mb' pref). Windows will likely "
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"kill us if we run out of commit space, so this event is somewhat dire.",
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sLowCommitSpaceThreshold));
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}
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return NS_OK;
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}
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};
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NS_IMPL_ISUPPORTS1(NumLowCommitSpaceEventsMemoryReporter, nsIMemoryReporter)
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class NumLowPhysicalMemoryEventsMemoryReporter : public NumLowMemoryEventsReporter
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{
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public:
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NS_DECL_ISUPPORTS
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NS_IMETHOD GetPath(nsACString &aPath)
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{
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aPath.AssignLiteral("low-memory-events/physical");
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return NS_OK;
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}
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NS_IMETHOD GetAmount(int64_t *aAmount)
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{
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*aAmount = sNumLowPhysicalMemEvents;
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return NS_OK;
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}
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NS_IMETHOD GetDescription(nsACString &aDescription)
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{
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aDescription.AssignLiteral(
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"Number of low-physical-memory events fired since startup. ");
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if (sLowPhysicalMemoryThreshold == 0) {
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aDescription.Append(
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"Tracking low-physical-memory events is disabled, but you can enable it "
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"by giving the memory.low_physical_memory_threshold_mb pref a non-zero "
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"value.");
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}
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else {
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aDescription.Append(nsPrintfCString(
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"We fire such an event if we notice there is less than %d MB of "
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"available physical memory (controlled by the "
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"'memory.low_physical_memory_threshold_mb' pref). The machine will start "
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"to page if it runs out of physical memory; this may cause it to run "
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"slowly, but it shouldn't cause us to crash.",
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sLowPhysicalMemoryThreshold));
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}
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return NS_OK;
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}
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};
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NS_IMPL_ISUPPORTS1(NumLowPhysicalMemoryEventsMemoryReporter, nsIMemoryReporter)
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} // anonymous namespace
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namespace mozilla {
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namespace AvailableMemoryTracker {
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void Activate()
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{
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#if defined(_M_IX86)
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MOZ_ASSERT(sInitialized);
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MOZ_ASSERT(!sHooksActive);
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// On 64-bit systems, hardcode sLowVirtualMemoryThreshold to 0 -- we assume
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// we're not going to run out of virtual memory!
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if (sizeof(void*) > 4) {
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sLowVirtualMemoryThreshold = 0;
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}
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else {
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Preferences::AddUintVarCache(&sLowVirtualMemoryThreshold,
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"memory.low_virtual_mem_threshold_mb", 128);
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}
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Preferences::AddUintVarCache(&sLowPhysicalMemoryThreshold,
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"memory.low_physical_memory_threshold_mb", 0);
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Preferences::AddUintVarCache(&sLowCommitSpaceThreshold,
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"memory.low_commit_space_threshold_mb", 128);
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Preferences::AddUintVarCache(&sLowMemoryNotificationIntervalMS,
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"memory.low_memory_notification_interval_ms", 10000);
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NS_RegisterMemoryReporter(new NumLowCommitSpaceEventsMemoryReporter());
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NS_RegisterMemoryReporter(new NumLowPhysicalMemoryEventsMemoryReporter());
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if (sizeof(void*) == 4) {
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NS_RegisterMemoryReporter(new NumLowVirtualMemoryEventsMemoryReporter());
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}
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sHooksActive = true;
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#endif
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}
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void Init()
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{
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// Do nothing on x86-64, because nsWindowsDllInterceptor is not thread-safe
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// on 64-bit. (On 32-bit, it's probably thread-safe.) Even if we run Init()
|
|
// before any other of our threads are running, another process may have
|
|
// started a remote thread which could call VirtualAlloc!
|
|
//
|
|
// Moreover, the benefit of this code is less clear when we're a 64-bit
|
|
// process, because we aren't going to run out of virtual memory, and the
|
|
// system is likely to have a fair bit of physical memory.
|
|
|
|
#if defined(_M_IX86)
|
|
// Don't register the hooks if we're a build instrumented for PGO: If we're
|
|
// an instrumented build, the compiler adds function calls all over the place
|
|
// which may call VirtualAlloc; this makes it hard to prevent
|
|
// VirtualAllocHook from reentering itself.
|
|
if (!PR_GetEnv("MOZ_PGO_INSTRUMENTED")) {
|
|
sKernel32Intercept.Init("Kernel32.dll");
|
|
sKernel32Intercept.AddHook("VirtualAlloc",
|
|
reinterpret_cast<intptr_t>(VirtualAllocHook),
|
|
(void**) &sVirtualAllocOrig);
|
|
sKernel32Intercept.AddHook("MapViewOfFile",
|
|
reinterpret_cast<intptr_t>(MapViewOfFileHook),
|
|
(void**) &sMapViewOfFileOrig);
|
|
|
|
sGdi32Intercept.Init("Gdi32.dll");
|
|
sGdi32Intercept.AddHook("CreateDIBSection",
|
|
reinterpret_cast<intptr_t>(CreateDIBSectionHook),
|
|
(void**) &sCreateDIBSectionOrig);
|
|
}
|
|
|
|
sInitialized = true;
|
|
#endif
|
|
}
|
|
|
|
} // namespace AvailableMemoryTracker
|
|
} // namespace mozilla
|