mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
39cecb01b3
--HG-- extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0
143 lines
4.1 KiB
C++
143 lines
4.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "WebGL2Context.h"
|
|
|
|
#include "GLContext.h"
|
|
#include "WebGLBuffer.h"
|
|
|
|
using namespace mozilla;
|
|
using namespace mozilla::dom;
|
|
|
|
bool
|
|
WebGL2Context::ValidateBufferTarget(GLenum target, const char* info)
|
|
{
|
|
switch (target) {
|
|
case LOCAL_GL_ARRAY_BUFFER:
|
|
case LOCAL_GL_COPY_READ_BUFFER:
|
|
case LOCAL_GL_COPY_WRITE_BUFFER:
|
|
case LOCAL_GL_ELEMENT_ARRAY_BUFFER:
|
|
case LOCAL_GL_PIXEL_PACK_BUFFER:
|
|
case LOCAL_GL_PIXEL_UNPACK_BUFFER:
|
|
case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER:
|
|
case LOCAL_GL_UNIFORM_BUFFER:
|
|
return true;
|
|
|
|
default:
|
|
ErrorInvalidEnumInfo(info, target);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool
|
|
WebGL2Context::ValidateBufferIndexedTarget(GLenum target, const char* info)
|
|
{
|
|
switch (target) {
|
|
case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER:
|
|
case LOCAL_GL_UNIFORM_BUFFER:
|
|
return true;
|
|
|
|
default:
|
|
ErrorInvalidEnumInfo(info, target);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool
|
|
WebGL2Context::ValidateBufferForTarget(GLenum target, WebGLBuffer* buffer,
|
|
const char* info)
|
|
{
|
|
if (!buffer)
|
|
return true;
|
|
|
|
switch (target) {
|
|
case LOCAL_GL_COPY_READ_BUFFER:
|
|
case LOCAL_GL_COPY_WRITE_BUFFER:
|
|
return true;
|
|
|
|
case LOCAL_GL_ELEMENT_ARRAY_BUFFER:
|
|
return !buffer->HasEverBeenBound() ||
|
|
buffer->Target() == LOCAL_GL_ELEMENT_ARRAY_BUFFER;
|
|
|
|
case LOCAL_GL_ARRAY_BUFFER:
|
|
case LOCAL_GL_PIXEL_PACK_BUFFER:
|
|
case LOCAL_GL_PIXEL_UNPACK_BUFFER:
|
|
case LOCAL_GL_TRANSFORM_FEEDBACK_BUFFER:
|
|
case LOCAL_GL_UNIFORM_BUFFER:
|
|
return !buffer->HasEverBeenBound() ||
|
|
buffer->Target() != LOCAL_GL_ELEMENT_ARRAY_BUFFER;
|
|
}
|
|
|
|
ErrorInvalidOperation("%s: buffer already bound to a incompatible target %s",
|
|
info, EnumName(buffer->Target().get()));
|
|
return false;
|
|
}
|
|
|
|
// -------------------------------------------------------------------------
|
|
// Buffer objects
|
|
|
|
void
|
|
WebGL2Context::CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
|
|
GLintptr readOffset, GLintptr writeOffset,
|
|
GLsizeiptr size)
|
|
{
|
|
if (IsContextLost())
|
|
return;
|
|
|
|
if (!ValidateBufferTarget(readTarget, "copyBufferSubData") ||
|
|
!ValidateBufferTarget(writeTarget, "copyBufferSubData"))
|
|
{
|
|
return;
|
|
}
|
|
|
|
const WebGLRefPtr<WebGLBuffer>& readBufferSlot = GetBufferSlotByTarget(readTarget);
|
|
const WebGLRefPtr<WebGLBuffer>& writeBufferSlot = GetBufferSlotByTarget(writeTarget);
|
|
if (!readBufferSlot || !writeBufferSlot)
|
|
return;
|
|
|
|
const WebGLBuffer* readBuffer = readBufferSlot.get();
|
|
if (!readBuffer)
|
|
return ErrorInvalidOperation("copyBufferSubData: No buffer bound to readTarget");
|
|
|
|
const WebGLBuffer* writeBuffer = writeBufferSlot.get();
|
|
if (!writeBuffer)
|
|
return ErrorInvalidOperation("copyBufferSubData: No buffer bound to writeTarget");
|
|
|
|
if (!ValidateDataOffsetSize(readOffset, size, readBuffer->ByteLength(),
|
|
"copyBufferSubData"))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!ValidateDataOffsetSize(writeOffset, size, writeBuffer->ByteLength(),
|
|
"copyBufferSubData"))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (readTarget == writeTarget &&
|
|
!ValidateDataRanges(readOffset, writeOffset, size, "copyBufferSubData"))
|
|
{
|
|
return;
|
|
}
|
|
|
|
WebGLContextUnchecked::CopyBufferSubData(readTarget, writeTarget, readOffset,
|
|
writeOffset, size);
|
|
}
|
|
|
|
void
|
|
WebGL2Context::GetBufferSubData(GLenum target, GLintptr offset,
|
|
const dom::ArrayBuffer& returnedData)
|
|
{
|
|
MOZ_CRASH("Not Implemented.");
|
|
}
|
|
|
|
void
|
|
WebGL2Context::GetBufferSubData(GLenum target, GLintptr offset,
|
|
const dom::ArrayBufferView& returnedData)
|
|
{
|
|
MOZ_CRASH("Not Implemented.");
|
|
}
|