gecko/content/media/AudioSegment.h
Karl Tomlinson 0935b39ced b=857610 handle DelayNode channel count changes and separate buffer read and write r=padenot
The basic idea is to write out the signal that came in with the same number of
channels as it had when it came in.  Things get a bit more complicated when
one output block may be derived from more than one input block, each having
different numbers of channels.  When this happens, the input blocks with fewer
channels are upmixed, so as not to lose (or distort) any signal in the block
with more channels.

HRTFPanner no longer uses exponential decay (with time constant 20ms) for
delay changes, but a smoother linear transition during cross-fade time (~45ms).

--HG--
rename : content/media/webaudio/DelayProcessor.cpp => content/media/webaudio/DelayBuffer.cpp
rename : content/media/webaudio/DelayProcessor.h => content/media/webaudio/DelayBuffer.h
extra : rebase_source : 18453d631779cd7d0672b5325e110b107ab4237d
2014-03-05 10:06:57 +13:00

177 lines
6.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_AUDIOSEGMENT_H_
#define MOZILLA_AUDIOSEGMENT_H_
#include "MediaSegment.h"
#include "AudioSampleFormat.h"
#include "SharedBuffer.h"
#ifdef MOZILLA_INTERNAL_API
#include "mozilla/TimeStamp.h"
#endif
namespace mozilla {
class AudioStream;
/**
* For auto-arrays etc, guess this as the common number of channels.
*/
const int GUESS_AUDIO_CHANNELS = 2;
// We ensure that the graph advances in steps that are multiples of the Web
// Audio block size
const uint32_t WEBAUDIO_BLOCK_SIZE_BITS = 7;
const uint32_t WEBAUDIO_BLOCK_SIZE = 1 << WEBAUDIO_BLOCK_SIZE_BITS;
void InterleaveAndConvertBuffer(const void** aSourceChannels,
AudioSampleFormat aSourceFormat,
int32_t aLength, float aVolume,
int32_t aChannels,
AudioDataValue* aOutput);
/**
* Given an array of input channels (aChannelData), downmix to aOutputChannels,
* interleave the channel data. A total of aOutputChannels*aDuration
* interleaved samples will be copied to a channel buffer in aOutput.
*/
void DownmixAndInterleave(const nsTArray<const void*>& aChannelData,
AudioSampleFormat aSourceFormat, int32_t aDuration,
float aVolume, uint32_t aOutputChannels,
AudioDataValue* aOutput);
/**
* An AudioChunk represents a multi-channel buffer of audio samples.
* It references an underlying ThreadSharedObject which manages the lifetime
* of the buffer. An AudioChunk maintains its own duration and channel data
* pointers so it can represent a subinterval of a buffer without copying.
* An AudioChunk can store its individual channels anywhere; it maintains
* separate pointers to each channel's buffer.
*/
struct AudioChunk {
typedef mozilla::AudioSampleFormat SampleFormat;
// Generic methods
void SliceTo(TrackTicks aStart, TrackTicks aEnd)
{
NS_ASSERTION(aStart >= 0 && aStart < aEnd && aEnd <= mDuration,
"Slice out of bounds");
if (mBuffer) {
MOZ_ASSERT(aStart < INT32_MAX, "Can't slice beyond 32-bit sample lengths");
for (uint32_t channel = 0; channel < mChannelData.Length(); ++channel) {
mChannelData[channel] = AddAudioSampleOffset(mChannelData[channel],
mBufferFormat, int32_t(aStart));
}
}
mDuration = aEnd - aStart;
}
TrackTicks GetDuration() const { return mDuration; }
bool CanCombineWithFollowing(const AudioChunk& aOther) const
{
if (aOther.mBuffer != mBuffer) {
return false;
}
if (mBuffer) {
NS_ASSERTION(aOther.mBufferFormat == mBufferFormat,
"Wrong metadata about buffer");
NS_ASSERTION(aOther.mChannelData.Length() == mChannelData.Length(),
"Mismatched channel count");
if (mDuration > INT32_MAX) {
return false;
}
for (uint32_t channel = 0; channel < mChannelData.Length(); ++channel) {
if (aOther.mChannelData[channel] != AddAudioSampleOffset(mChannelData[channel],
mBufferFormat, int32_t(mDuration))) {
return false;
}
}
}
return true;
}
bool IsNull() const { return mBuffer == nullptr; }
void SetNull(TrackTicks aDuration)
{
mBuffer = nullptr;
mChannelData.Clear();
mDuration = aDuration;
mVolume = 1.0f;
}
int ChannelCount() const { return mChannelData.Length(); }
TrackTicks mDuration; // in frames within the buffer
nsRefPtr<ThreadSharedObject> mBuffer; // the buffer object whose lifetime is managed; null means data is all zeroes
nsTArray<const void*> mChannelData; // one pointer per channel; empty if and only if mBuffer is null
float mVolume; // volume multiplier to apply (1.0f if mBuffer is nonnull)
SampleFormat mBufferFormat; // format of frames in mBuffer (only meaningful if mBuffer is nonnull)
#ifdef MOZILLA_INTERNAL_API
mozilla::TimeStamp mTimeStamp; // time at which this has been fetched from the MediaEngine
#endif
};
/**
* A list of audio samples consisting of a sequence of slices of SharedBuffers.
* The audio rate is determined by the track, not stored in this class.
*/
class AudioSegment : public MediaSegmentBase<AudioSegment, AudioChunk> {
public:
typedef mozilla::AudioSampleFormat SampleFormat;
AudioSegment() : MediaSegmentBase<AudioSegment, AudioChunk>(AUDIO) {}
void AppendFrames(already_AddRefed<ThreadSharedObject> aBuffer,
const nsTArray<const float*>& aChannelData,
int32_t aDuration)
{
AudioChunk* chunk = AppendChunk(aDuration);
chunk->mBuffer = aBuffer;
for (uint32_t channel = 0; channel < aChannelData.Length(); ++channel) {
chunk->mChannelData.AppendElement(aChannelData[channel]);
}
chunk->mVolume = 1.0f;
chunk->mBufferFormat = AUDIO_FORMAT_FLOAT32;
#ifdef MOZILLA_INTERNAL_API
chunk->mTimeStamp = TimeStamp::Now();
#endif
}
void AppendFrames(already_AddRefed<ThreadSharedObject> aBuffer,
const nsTArray<const int16_t*>& aChannelData,
int32_t aDuration)
{
AudioChunk* chunk = AppendChunk(aDuration);
chunk->mBuffer = aBuffer;
for (uint32_t channel = 0; channel < aChannelData.Length(); ++channel) {
chunk->mChannelData.AppendElement(aChannelData[channel]);
}
chunk->mVolume = 1.0f;
chunk->mBufferFormat = AUDIO_FORMAT_S16;
#ifdef MOZILLA_INTERNAL_API
chunk->mTimeStamp = TimeStamp::Now();
#endif
}
// Consumes aChunk, and returns a pointer to the persistent copy of aChunk
// in the segment.
AudioChunk* AppendAndConsumeChunk(AudioChunk* aChunk)
{
AudioChunk* chunk = AppendChunk(aChunk->mDuration);
chunk->mBuffer = aChunk->mBuffer.forget();
chunk->mChannelData.SwapElements(aChunk->mChannelData);
chunk->mVolume = aChunk->mVolume;
chunk->mBufferFormat = aChunk->mBufferFormat;
#ifdef MOZILLA_INTERNAL_API
chunk->mTimeStamp = TimeStamp::Now();
#endif
return chunk;
}
void ApplyVolume(float aVolume);
void WriteTo(uint64_t aID, AudioStream* aOutput);
static Type StaticType() { return AUDIO; }
};
}
#endif /* MOZILLA_AUDIOSEGMENT_H_ */