mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1481 lines
45 KiB
JavaScript
1481 lines
45 KiB
JavaScript
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is RIL JS Worker.
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*
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* The Initial Developer of the Original Code is
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* the Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2011
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Kyle Machulis <kyle@nonpolynomial.com>
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* Philipp von Weitershausen <philipp@weitershausen.de>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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/**
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* This file implements the RIL worker thread. It communicates with
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* the main thread to provide a high-level API to the phone's RIL
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* stack, and with the RIL IPC thread to communicate with the RIL
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* device itself. These communication channels use message events as
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* known from Web Workers:
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*
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* - postMessage()/"message" events for main thread communication
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*
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* - postRILMessage()/"RILMessageEvent" events for RIL IPC thread
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* communication.
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*
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* The three objects in this file represent individual parts of this
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* communication chain:
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*
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* - RILMessageEvent -> Buf -> RIL -> Phone -> postMessage()
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* - "message" event -> Phone -> RIL -> Buf -> postRILMessage()
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*
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* Note: The code below is purposely lean on abstractions to be as lean in
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* terms of object allocations. As a result, it may look more like C than
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* JavaScript, and that's intended.
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*/
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"use strict";
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importScripts("ril_consts.js");
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const DEBUG = true;
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const INT32_MAX = 2147483647;
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const UINT8_SIZE = 1;
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const UINT16_SIZE = 2;
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const UINT32_SIZE = 4;
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const PARCEL_SIZE_SIZE = UINT32_SIZE;
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/**
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* This object contains helpers buffering incoming data & deconstructing it
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* into parcels as well as buffering outgoing data & constructing parcels.
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* For that it maintains two buffers and corresponding uint8 views, indexes.
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*
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* The incoming buffer is a circular buffer where we store incoming data.
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* As soon as a complete parcel is received, it is processed right away, so
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* the buffer only needs to be large enough to hold one parcel.
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*
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* The outgoing buffer is to prepare outgoing parcels. The index is reset
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* every time a parcel is sent.
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*/
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let Buf = {
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INCOMING_BUFFER_LENGTH: 1024,
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OUTGOING_BUFFER_LENGTH: 1024,
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init: function init() {
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this.incomingBuffer = new ArrayBuffer(this.INCOMING_BUFFER_LENGTH);
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this.outgoingBuffer = new ArrayBuffer(this.OUTGOING_BUFFER_LENGTH);
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this.incomingBytes = new Uint8Array(this.incomingBuffer);
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this.outgoingBytes = new Uint8Array(this.outgoingBuffer);
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// Track where incoming data is read from and written to.
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this.incomingWriteIndex = 0;
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this.incomingReadIndex = 0;
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// Leave room for the parcel size for outgoing parcels.
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this.outgoingIndex = PARCEL_SIZE_SIZE;
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// How many bytes we've read for this parcel so far.
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this.readIncoming = 0;
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// Size of the incoming parcel. If this is zero, we're expecting a new
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// parcel.
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this.currentParcelSize = 0;
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// This gets incremented each time we send out a parcel.
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this.token = 1;
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// Maps tokens we send out with requests to the request type, so that
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// when we get a response parcel back, we know what request it was for.
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this.tokenRequestMap = {};
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},
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/**
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* Grow the incoming buffer.
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*
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* @param min_size
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* Minimum new size. The actual new size will be the the smallest
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* power of 2 that's larger than this number.
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*/
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growIncomingBuffer: function growIncomingBuffer(min_size) {
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if (DEBUG) {
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debug("Current buffer of " + this.INCOMING_BUFFER_LENGTH +
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" can't handle incoming " + min_size + " bytes.");
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}
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let oldBytes = this.incomingBytes;
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this.INCOMING_BUFFER_LENGTH =
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2 << Math.floor(Math.log(min_size)/Math.log(2));
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if (DEBUG) debug("New incoming buffer size: " + this.INCOMING_BUFFER_LENGTH);
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this.incomingBuffer = new ArrayBuffer(this.INCOMING_BUFFER_LENGTH);
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this.incomingBytes = new Uint8Array(this.incomingBuffer);
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if (this.incomingReadIndex <= this.incomingWriteIndex) {
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// Read and write index are in natural order, so we can just copy
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// the old buffer over to the bigger one without having to worry
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// about the indexes.
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this.incomingBytes.set(oldBytes, 0);
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} else {
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// The write index has wrapped around but the read index hasn't yet.
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// Write whatever the read index has left to read until it would
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// circle around to the beginning of the new buffer, and the rest
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// behind that.
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let head = oldBytes.subarray(this.incomingReadIndex);
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let tail = oldBytes.subarray(0, this.incomingReadIndex);
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this.incomingBytes.set(head, 0);
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this.incomingBytes.set(tail, head.length);
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this.incomingReadIndex = 0;
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this.incomingWriteIndex += head.length;
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}
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if (DEBUG) {
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debug("New incoming buffer size is " + this.INCOMING_BUFFER_LENGTH);
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}
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},
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/**
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* Grow the outgoing buffer.
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*
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* @param min_size
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* Minimum new size. The actual new size will be the the smallest
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* power of 2 that's larger than this number.
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*/
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growOutgoingBuffer: function growOutgoingBuffer(min_size) {
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if (DEBUG) {
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debug("Current buffer of " + this.OUTGOING_BUFFER_LENGTH +
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" is too small.");
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}
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let oldBytes = this.outgoingBytes;
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this.OUTGOING_BUFFER_LENGTH =
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2 << Math.floor(Math.log(min_size)/Math.log(2));
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this.outgoingBuffer = new ArrayBuffer(this.OUTGOING_BUFFER_LENGTH);
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this.outgoingBytes = new Uint8Array(this.outgoingBuffer);
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this.outgoingBytes.set(oldBytes, 0);
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if (DEBUG) {
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debug("New outgoing buffer size is " + this.OUTGOING_BUFFER_LENGTH);
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}
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},
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/**
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* Functions for reading data from the incoming buffer.
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*
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* These are all little endian, apart from readParcelSize();
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*/
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readUint8: function readUint8() {
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let value = this.incomingBytes[this.incomingReadIndex];
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this.incomingReadIndex = (this.incomingReadIndex + 1) %
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this.INCOMING_BUFFER_LENGTH;
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return value;
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},
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readUint16: function readUint16() {
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return this.readUint8() | this.readUint8() << 8;
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},
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readUint32: function readUint32() {
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return this.readUint8() | this.readUint8() << 8 |
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this.readUint8() << 16 | this.readUint8() << 24;
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},
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readUint32List: function readUint32List() {
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let length = this.readUint32();
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let ints = [];
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for (let i = 0; i < length; i++) {
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ints.push(this.readUint32());
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}
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return ints;
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},
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readString: function readString() {
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let string_len = this.readUint32();
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if (string_len < 0 || string_len >= INT32_MAX) {
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return null;
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}
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let s = "";
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for (let i = 0; i < string_len; i++) {
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s += String.fromCharCode(this.readUint16());
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}
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// Strings are \0\0 delimited, but that isn't part of the length. And
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// if the string length is even, the delimiter is two characters wide.
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// It's insane, I know.
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let delimiter = this.readUint16();
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if (!(string_len & 1)) {
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delimiter |= this.readUint16();
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}
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if (DEBUG) {
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if (delimiter != 0) {
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debug("Something's wrong, found string delimiter: " + delimiter);
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}
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}
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return s;
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},
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readStringList: function readStringList() {
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let num_strings = this.readUint32();
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let strings = [];
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for (let i = 0; i < num_strings; i++) {
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strings.push(this.readString());
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}
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return strings;
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},
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readParcelSize: function readParcelSize() {
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return this.readUint8() << 24 | this.readUint8() << 16 |
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this.readUint8() << 8 | this.readUint8();
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},
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/**
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* Functions for writing data to the outgoing buffer.
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*/
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writeUint8: function writeUint8(value) {
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if (this.outgoingIndex >= this.OUTGOING_BUFFER_LENGTH) {
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this.growOutgoingBuffer(this.outgoingIndex + 1);
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}
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this.outgoingBytes[this.outgoingIndex] = value;
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this.outgoingIndex++;
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},
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writeUint16: function writeUint16(value) {
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this.writeUint8(value & 0xff);
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this.writeUint8((value >> 8) & 0xff);
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},
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writeUint32: function writeUint32(value) {
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this.writeUint8(value & 0xff);
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this.writeUint8((value >> 8) & 0xff);
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this.writeUint8((value >> 16) & 0xff);
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this.writeUint8((value >> 24) & 0xff);
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},
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writeString: function writeString(value) {
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if (value == null) {
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this.writeUint32(-1);
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return;
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}
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this.writeUint32(value.length);
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for (let i = 0; i < value.length; i++) {
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this.writeUint16(value.charCodeAt(i));
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}
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// Strings are \0\0 delimited, but that isn't part of the length. And
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// if the string length is even, the delimiter is two characters wide.
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// It's insane, I know.
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this.writeUint16(0);
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if (!(value.length & 1)) {
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this.writeUint16(0);
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}
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},
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writeStringList: function writeStringList(strings) {
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this.writeUint32(strings.length);
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for (let i = 0; i < strings.length; i++) {
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this.writeString(strings[i]);
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}
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},
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writeParcelSize: function writeParcelSize(value) {
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/**
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* Parcel size will always be the first thing in the parcel byte
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* array, but the last thing written. Store the current index off
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* to a temporary to be reset after we write the size.
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*/
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let currentIndex = this.outgoingIndex;
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this.outgoingIndex = 0;
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this.writeUint8((value >> 24) & 0xff);
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this.writeUint8((value >> 16) & 0xff);
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this.writeUint8((value >> 8) & 0xff);
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this.writeUint8(value & 0xff);
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this.outgoingIndex = currentIndex;
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},
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/**
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* Parcel management
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*/
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/**
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* Write incoming data to the circular buffer.
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*
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* @param incoming
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* Uint8Array containing the incoming data.
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*/
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writeToIncoming: function writeToIncoming(incoming) {
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// We don't have to worry about the head catching the tail since
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// we process any backlog in parcels immediately, before writing
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// new data to the buffer. So the only edge case we need to handle
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// is when the incoming data is larger than the buffer size.
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if (incoming.length > this.INCOMING_BUFFER_LENGTH) {
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this.growIncomingBuffer(incoming.length);
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}
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// We can let the typed arrays do the copying if the incoming data won't
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// wrap around the edges of the circular buffer.
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let remaining = this.INCOMING_BUFFER_LENGTH - this.incomingWriteIndex;
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if (remaining >= incoming.length) {
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this.incomingBytes.set(incoming, this.incomingWriteIndex);
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} else {
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// The incoming data would wrap around it.
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let head = incoming.subarray(0, remaining);
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let tail = incoming.subarray(remaining);
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this.incomingBytes.set(head, this.incomingWriteIndex);
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this.incomingBytes.set(tail, 0);
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}
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this.incomingWriteIndex = (this.incomingWriteIndex + incoming.length) %
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this.INCOMING_BUFFER_LENGTH;
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},
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/**
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* Process incoming data.
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*
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* @param incoming
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* Uint8Array containing the incoming data.
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*/
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processIncoming: function processIncoming(incoming) {
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if (DEBUG) {
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debug("Received " + incoming.length + " bytes.");
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debug("Already read " + this.readIncoming);
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}
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this.writeToIncoming(incoming);
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this.readIncoming += incoming.length;
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while (true) {
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if (!this.currentParcelSize) {
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// We're expecting a new parcel.
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if (this.readIncoming < PARCEL_SIZE_SIZE) {
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// We don't know how big the next parcel is going to be, need more
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// data.
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if (DEBUG) debug("Next parcel size unknown, going to sleep.");
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return;
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}
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this.currentParcelSize = this.readParcelSize();
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if (DEBUG) debug("New incoming parcel of size " +
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this.currentParcelSize);
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// The size itself is not included in the size.
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this.readIncoming -= PARCEL_SIZE_SIZE;
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}
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if (this.readIncoming < this.currentParcelSize) {
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// We haven't read enough yet in order to be able to process a parcel.
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if (DEBUG) debug("Read " + this.readIncoming + ", but parcel size is "
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+ this.currentParcelSize + ". Going to sleep.");
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return;
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}
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// Alright, we have enough data to process at least one whole parcel.
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// Let's do that.
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let expectedAfterIndex = (this.incomingReadIndex + this.currentParcelSize)
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% this.INCOMING_BUFFER_LENGTH;
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if (DEBUG) {
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let parcel;
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if (expectedAfterIndex < this.incomingReadIndex) {
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let head = this.incomingBytes.subarray(this.incomingReadIndex);
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let tail = this.incomingBytes.subarray(0, expectedAfterIndex);
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parcel = Array.slice(head).concat(Array.slice(tail));
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} else {
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parcel = Array.slice(this.incomingBytes.subarray(
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this.incomingReadIndex, expectedAfterIndex));
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}
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debug("Parcel (size " + this.currentParcelSize + "): " + parcel);
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}
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if (DEBUG) debug("We have at least one complete parcel.");
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try {
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this.processParcel();
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} catch (ex) {
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if (DEBUG) debug("Parcel handling threw " + ex);
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}
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// Ensure that the whole parcel was consumed.
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if (this.incomingReadIndex != expectedAfterIndex) {
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if (DEBUG) {
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debug("Parcel handler didn't consume whole parcel, " +
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Math.abs(expectedAfterIndex - this.incomingReadIndex) +
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" bytes left over");
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}
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this.incomingReadIndex = expectedAfterIndex;
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}
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this.readIncoming -= this.currentParcelSize;
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this.currentParcelSize = 0;
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}
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},
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/**
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* Process one parcel.
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*/
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processParcel: function processParcel() {
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let response_type = this.readUint32();
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let length = this.readIncoming - UINT32_SIZE;
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let request_type;
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if (response_type == RESPONSE_TYPE_SOLICITED) {
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let token = this.readUint32();
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let error = this.readUint32();
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length -= 2 * UINT32_SIZE;
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request_type = this.tokenRequestMap[token];
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if (error) {
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//TODO
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debug("Received error " + error + " for solicited parcel type " +
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request_type);
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return;
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}
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debug("Solicited response for request type " + request_type +
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", token " + token);
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delete this.tokenRequestMap[token];
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} else if (response_type == RESPONSE_TYPE_UNSOLICITED) {
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request_type = this.readUint32();
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length -= UINT32_SIZE;
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debug("Unsolicited response for request type " + request_type);
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} else {
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debug("Unknown response type: " + response_type);
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return;
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}
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RIL.handleParcel(request_type, length);
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},
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/**
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* Start a new outgoing parcel.
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*
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* @param type
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* Integer specifying the request type.
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*/
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newParcel: function newParcel(type) {
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// We're going to leave room for the parcel size at the beginning.
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this.outgoingIndex = PARCEL_SIZE_SIZE;
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this.writeUint32(type);
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let token = this.token;
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this.writeUint32(token);
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this.tokenRequestMap[token] = type;
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this.token++;
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return token;
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},
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/**
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* Communication with the RIL IPC thread.
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*/
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sendParcel: function sendParcel() {
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// Compute the size of the parcel and write it to the front of the parcel
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// where we left room for it. Note that he parcel size does not include
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// the size itself.
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let parcelSize = this.outgoingIndex - PARCEL_SIZE_SIZE;
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this.writeParcelSize(parcelSize);
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// This assumes that postRILMessage will make a copy of the ArrayBufferView
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// right away!
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let parcel = this.outgoingBytes.subarray(0, this.outgoingIndex);
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debug("Outgoing parcel: " + Array.slice(parcel));
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postRILMessage(parcel);
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this.outgoingIndex = PARCEL_SIZE_SIZE;
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},
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simpleRequest: function simpleRequest(type) {
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this.newParcel(type);
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this.sendParcel();
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}
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};
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/**
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* Provide a high-level API representing the RIL's capabilities. This is
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* where parcels are sent and received from and translated into API calls.
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* For the most part, this object is pretty boring as it simply translates
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* between method calls and RIL parcels. Somebody's gotta do the job...
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*/
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let RIL = {
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/**
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* Retrieve the ICC card's status.
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*
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* Response will call Phone.onICCStatus().
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*/
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|
getICCStatus: function getICCStatus() {
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Buf.simpleRequest(REQUEST_GET_SIM_STATUS);
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},
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/**
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* Enter a PIN to unlock the ICC.
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*
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* @param pin
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* String containing the PIN.
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*
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* Response will call Phone.onEnterSIMPIN().
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*/
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enterICCPIN: function enterICCPIN(pin) {
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Buf.newParcel(REQUEST_ENTER_SIM_PIN);
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Buf.writeUint32(1);
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Buf.writeString(pin);
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Buf.sendParcel();
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},
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/**
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* Request the phone's radio power to be switched on or off.
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*
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* @param on
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* Boolean indicating the desired power state.
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*/
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setRadioPower: function setRadioPower(on) {
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Buf.newParcel(REQUEST_RADIO_POWER);
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Buf.writeUint32(1);
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Buf.writeUint32(on ? 1 : 0);
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Buf.sendParcel();
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},
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/**
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* Set screen state.
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*
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* @param on
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* Boolean indicating whether the screen should be on or off.
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*/
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setScreenState: function setScreenState(on) {
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Buf.newParcel(REQUEST_SCREEN_STATE);
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Buf.writeUint32(1);
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Buf.writeUint32(on ? 1 : 0);
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Buf.sendParcel();
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},
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getRegistrationState: function getRegistrationState() {
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Buf.simpleRequest(REQUEST_REGISTRATION_STATE);
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},
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getGPRSRegistrationState: function getGPRSRegistrationState() {
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Buf.simpleRequest(REQUEST_GPRS_REGISTRATION_STATE);
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},
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getOperator: function getOperator() {
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Buf.simpleRequest(REQUEST_OPERATOR);
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},
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getNetworkSelectionMode: function getNetworkSelectionMode() {
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Buf.simpleRequest(REQUEST_QUERY_NETWORK_SELECTION_MODE);
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},
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/**
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* Get current calls.
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*/
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getCurrentCalls: function getCurrentCalls() {
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Buf.simpleRequest(REQUEST_GET_CURRENT_CALLS);
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},
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/**
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* Get the signal strength.
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*/
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getSignalStrength: function getSignalStrength() {
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Buf.simpleRequest(REQUEST_SIGNAL_STRENGTH);
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},
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getIMEI: function getIMEI() {
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Buf.simpleRequest(REQUEST_GET_IMEI);
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},
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getIMEISV: function getIMEISV() {
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Buf.simpleRequest(REQUEST_GET_IMEISV);
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},
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getDeviceIdentity: function getDeviceIdentity() {
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Buf.simpleRequest(REQUEST_GET_DEVICE_IDENTITY);
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},
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/**
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* Dial the phone.
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*
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* @param address
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* String containing the address (number) to dial.
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* @param clirMode
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* Integer doing something XXX TODO
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* @param uusInfo
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* Integer doing something XXX TODO
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*/
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dial: function dial(address, clirMode, uusInfo) {
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let token = Buf.newParcel(REQUEST_DIAL);
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Buf.writeString(address);
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Buf.writeUint32(clirMode || 0);
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Buf.writeUint32(uusInfo || 0);
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// TODO Why do we need this extra 0? It was put it in to make this
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// match the format of the binary message.
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Buf.writeUint32(0);
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Buf.sendParcel();
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},
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|
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/**
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* Hang up the phone.
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*
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* @param index
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* Call index (1-based) as reported by REQUEST_GET_CURRENT_CALLS.
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*/
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hangUp: function hangUp(index) {
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Buf.newParcel(REQUEST_HANGUP);
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Buf.writeUint32(1);
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Buf.writeUint32(index);
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Buf.sendParcel();
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},
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|
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/**
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* Mute or unmute the radio.
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*
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* @param mute
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* Boolean to indicate whether to mute or unmute the radio.
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*/
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setMute: function setMute(mute) {
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Buf.newParcel(REQUEST_SET_MUTE);
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Buf.writeUint32(1);
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Buf.writeUint32(mute ? 1 : 0);
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Buf.sendParcel();
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},
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|
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/**
|
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* Answer an incoming call.
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*/
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answerCall: function answerCall() {
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Buf.simpleRequest(REQUEST_ANSWER);
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},
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/**
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* Reject an incoming call.
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*/
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rejectCall: function rejectCall() {
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Buf.simpleRequest(REQUEST_UDUB);
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},
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/**
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* Send an SMS.
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*
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* @param smscPDU
|
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* String containing the SMSC PDU in hex format.
|
|
* @param pdu
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* String containing the PDU in hex format.
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*/
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sendSMS: function sendSMS(smscPDU, pdu) {
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let token = Buf.newParcel(REQUEST_SEND_SMS);
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//TODO we want to map token to the input values so that on the
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// response from the RIL device we know which SMS request was successful
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// or not. Maybe we should build that functionality into newParcel() and
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// handle it within tokenRequestMap[].
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Buf.writeUint32(2);
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Buf.writeString(smscPDU);
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Buf.writeString(pdu);
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Buf.sendParcel();
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},
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|
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/**
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* Start a DTMF Tone.
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*
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* @param dtmfChar
|
|
* DTMF signal to send, 0-9, *, +
|
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*/
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startTone: function startTone(dtmfChar) {
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Buf.newParcel(REQUEST_DTMF_START);
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Buf.writeString(dtmfChar);
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Buf.sendParcel();
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},
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stopTone: function stopTone() {
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Buf.simpleRequest(REQUEST_DTMF_STOP);
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},
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sendTone: function sendTone(dtmfChar) {
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Buf.newParcel(REQUEST_DTMF);
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Buf.writeString(dtmfChar);
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Buf.sendParcel();
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},
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/**
|
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* Handle incoming requests from the RIL. We find the method that
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* corresponds to the request type. Incidentally, the request type
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* _is_ the method name, so that's easy.
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*/
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|
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handleParcel: function handleParcel(request_type, length) {
|
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let method = this[request_type];
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if (typeof method == "function") {
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debug("Handling parcel as " + method.name);
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method.call(this, length);
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}
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}
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|
};
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RIL[REQUEST_GET_SIM_STATUS] = function REQUEST_GET_SIM_STATUS() {
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let iccStatus = {
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cardState: Buf.readUint32(), // CARDSTATE_*
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universalPINState: Buf.readUint32(), // PINSTATE_*
|
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gsmUmtsSubscriptionAppIndex: Buf.readUint32(),
|
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setCdmaSubscriptionAppIndex: Buf.readUint32(),
|
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apps: []
|
|
};
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|
|
|
let apps_length = Buf.readUint32();
|
|
if (apps_length > CARD_MAX_APPS) {
|
|
apps_length = CARD_MAX_APPS;
|
|
}
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|
|
|
for (let i = 0 ; i < apps_length ; i++) {
|
|
iccStatus.apps.push({
|
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app_type: Buf.readUint32(), // APPTYPE_*
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app_state: Buf.readUint32(), // APPSTATE_*
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perso_substate: Buf.readUint32(), // PERSOSUBSTATE_*
|
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aid: Buf.readString(),
|
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app_label: Buf.readString(),
|
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pin1_replaced: Buf.readUint32(),
|
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pin1: Buf.readUint32(),
|
|
pin2: Buf.readUint32()
|
|
});
|
|
}
|
|
Phone.onICCStatus(iccStatus);
|
|
};
|
|
RIL[REQUEST_ENTER_SIM_PIN] = function REQUEST_ENTER_SIM_PIN() {
|
|
let response = Buf.readUint32List();
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Phone.onEnterICCPIN(response);
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|
};
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RIL[REQUEST_ENTER_SIM_PUK] = null;
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RIL[REQUEST_ENTER_SIM_PIN2] = null;
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|
RIL[REQUEST_ENTER_SIM_PUK2] = null;
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|
RIL[REQUEST_CHANGE_SIM_PIN] = null;
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|
RIL[REQUEST_CHANGE_SIM_PIN2] = null;
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|
RIL[REQUEST_ENTER_NETWORK_DEPERSONALIZATION] = null;
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|
RIL[REQUEST_GET_CURRENT_CALLS] = function REQUEST_GET_CURRENT_CALLS(length) {
|
|
let calls_length = 0;
|
|
// The RIL won't even send us the length integer if there are no active calls.
|
|
// So only read this integer if the parcel actually has it.
|
|
if (length) {
|
|
calls_length = Buf.readUint32();
|
|
}
|
|
if (!calls_length) {
|
|
Phone.onCurrentCalls(null);
|
|
return;
|
|
}
|
|
|
|
let calls = {};
|
|
for (let i = 0; i < calls_length; i++) {
|
|
let call = {
|
|
state: Buf.readUint32(), // CALL_STATE_*
|
|
index: Buf.readUint32(), // GSM index (1-based)
|
|
toa: Buf.readUint32(),
|
|
isMpty: Boolean(Buf.readUint32()),
|
|
isMT: Boolean(Buf.readUint32()),
|
|
als: Buf.readUint32(),
|
|
isVoice: Boolean(Buf.readUint32()),
|
|
isVoicePrivacy: Boolean(Buf.readUint32()),
|
|
somethingOrOther: Buf.readUint32(), //XXX TODO whatziz? not in ril.h, but it's in the output...
|
|
number: Buf.readString(), //TODO munge with TOA
|
|
numberPresentation: Buf.readUint32(), // CALL_PRESENTATION_*
|
|
name: Buf.readString(),
|
|
namePresentation: Buf.readUint32(),
|
|
uusInfo: null
|
|
};
|
|
let uusInfoPresent = Buf.readUint32();
|
|
if (uusInfoPresent == 1) {
|
|
call.uusInfo = {
|
|
type: Buf.readUint32(),
|
|
dcs: Buf.readUint32(),
|
|
userData: null //XXX TODO byte array?!?
|
|
};
|
|
}
|
|
calls[call.index] = call;
|
|
}
|
|
Phone.onCurrentCalls(calls);
|
|
};
|
|
RIL[REQUEST_DIAL] = function REQUEST_DIAL(length) {
|
|
Phone.onDial();
|
|
};
|
|
RIL[REQUEST_GET_IMSI] = function REQUEST_GET_IMSI(length) {
|
|
let imsi = Buf.readString();
|
|
Phone.onIMSI(imsi);
|
|
};
|
|
RIL[REQUEST_HANGUP] = function REQUEST_HANGUP(length) {
|
|
Phone.onHangUp();
|
|
};
|
|
RIL[REQUEST_HANGUP_WAITING_OR_BACKGROUND] = null;
|
|
RIL[REQUEST_HANGUP_FOREGROUND_RESUME_BACKGROUND] = null;
|
|
RIL[REQUEST_SWITCH_WAITING_OR_HOLDING_AND_ACTIVE] = null;
|
|
RIL[REQUEST_SWITCH_HOLDING_AND_ACTIVE] = null;
|
|
RIL[REQUEST_CONFERENCE] = null;
|
|
RIL[REQUEST_UDUB] = function REQUEST_UDUB(length) {
|
|
Phone.onRejectCall();
|
|
};
|
|
RIL[REQUEST_LAST_CALL_FAIL_CAUSE] = null;
|
|
RIL[REQUEST_SIGNAL_STRENGTH] = function REQUEST_SIGNAL_STRENGTH() {
|
|
let strength = {
|
|
// Valid values are (0-31, 99) as defined in TS 27.007 8.5.
|
|
// For some reason we're getting int32s like [99, 4, 0, 0] and [99, 3, 0, 0]
|
|
// here, so let's strip of anything beyond the first byte.
|
|
gsmSignalStrength: Buf.readUint32() & 0xff,
|
|
// GSM bit error rate (0-7, 99) as defined in TS 27.007 8.5.
|
|
gsmBitErrorRate: Buf.readUint32(),
|
|
// The CDMA RSSI value.
|
|
cdmaDBM: Buf.readUint32(),
|
|
// The CDMA EC/IO.
|
|
cdmaECIO: Buf.readUint32(),
|
|
// The EVDO RSSI value.
|
|
evdoDBM: Buf.readUint32(),
|
|
// The EVDO EC/IO.
|
|
evdoECIO: Buf.readUint32(),
|
|
// Valid values are 0-8. 8 is the highest signal to noise ratio
|
|
evdoSNR: Buf.readUint32()
|
|
};
|
|
Phone.onSignalStrength(strength);
|
|
};
|
|
RIL[REQUEST_REGISTRATION_STATE] = function REQUEST_REGISTRATION_STATE(length) {
|
|
let state = Buf.readStringList();
|
|
Phone.onRegistrationState(state);
|
|
};
|
|
RIL[REQUEST_GPRS_REGISTRATION_STATE] = function REQUEST_GPRS_REGISTRATION_STATE(length) {
|
|
let state = Buf.readStringList();
|
|
Phone.onGPRSRegistrationState(state);
|
|
};
|
|
RIL[REQUEST_OPERATOR] = function REQUEST_OPERATOR(length) {
|
|
let operator = Buf.readStringList();
|
|
Phone.onOperator(operator);
|
|
};
|
|
RIL[REQUEST_RADIO_POWER] = null;
|
|
RIL[REQUEST_DTMF] = function REQUEST_DTMF() {
|
|
Phone.onSendTone();
|
|
};
|
|
RIL[REQUEST_SEND_SMS] = function REQUEST_SEND_SMS() {
|
|
let messageRef = Buf.readUint32();
|
|
let ackPDU = p.readString();
|
|
let errorCode = p.readUint32();
|
|
Phone.onSendSMS(messageRef, ackPDU, errorCode);
|
|
};
|
|
RIL[REQUEST_SEND_SMS_EXPECT_MORE] = null;
|
|
RIL[REQUEST_SETUP_DATA_CALL] = null;
|
|
RIL[REQUEST_SIM_IO] = null;
|
|
RIL[REQUEST_SEND_USSD] = null;
|
|
RIL[REQUEST_CANCEL_USSD] = null;
|
|
RIL[REQUEST_GET_CLIR] = null;
|
|
RIL[REQUEST_SET_CLIR] = null;
|
|
RIL[REQUEST_QUERY_CALL_FORWARD_STATUS] = null;
|
|
RIL[REQUEST_SET_CALL_FORWARD] = null;
|
|
RIL[REQUEST_QUERY_CALL_WAITING] = null;
|
|
RIL[REQUEST_SET_CALL_WAITING] = null;
|
|
RIL[REQUEST_SMS_ACKNOWLEDGE] = null;
|
|
RIL[REQUEST_GET_IMEI] = function REQUEST_GET_IMEI() {
|
|
let imei = Buf.readString();
|
|
Phone.onIMEI(imei);
|
|
};
|
|
RIL[REQUEST_GET_IMEISV] = function REQUEST_GET_IMEISV() {
|
|
let imeiSV = Buf.readString();
|
|
Phone.onIMEISV(imeiSV);
|
|
};
|
|
RIL[REQUEST_ANSWER] = function REQUEST_ANSWER(length) {
|
|
Phone.onAnswerCall();
|
|
};
|
|
RIL[REQUEST_DEACTIVATE_DATA_CALL] = null;
|
|
RIL[REQUEST_QUERY_FACILITY_LOCK] = null;
|
|
RIL[REQUEST_SET_FACILITY_LOCK] = null;
|
|
RIL[REQUEST_CHANGE_BARRING_PASSWORD] = null;
|
|
RIL[REQUEST_QUERY_NETWORK_SELECTION_MODE] = function REQUEST_QUERY_NETWORK_SELECTION_MODE() {
|
|
let response = Buf.readUint32List();
|
|
Phone.onNetworkSelectionMode(response);
|
|
};
|
|
RIL[REQUEST_SET_NETWORK_SELECTION_AUTOMATIC] = null;
|
|
RIL[REQUEST_SET_NETWORK_SELECTION_MANUAL] = null;
|
|
RIL[REQUEST_QUERY_AVAILABLE_NETWORKS] = null;
|
|
RIL[REQUEST_DTMF_START] = function REQUEST_DTMF_START() {
|
|
Phone.onStartTone();
|
|
};
|
|
RIL[REQUEST_DTMF_STOP] = function REQUEST_DTMF_STOP() {
|
|
Phone.onStopTone();
|
|
};
|
|
RIL[REQUEST_BASEBAND_VERSION] = function REQUEST_BASEBAND_VERSION() {
|
|
let version = Buf.readString();
|
|
Phone.onBasebandVersion(version);
|
|
},
|
|
RIL[REQUEST_SEPARATE_CONNECTION] = null;
|
|
RIL[REQUEST_SET_MUTE] = function REQUEST_SET_MUTE(length) {
|
|
Phone.onSetMute();
|
|
};
|
|
RIL[REQUEST_GET_MUTE] = null;
|
|
RIL[REQUEST_QUERY_CLIP] = null;
|
|
RIL[REQUEST_LAST_DATA_CALL_FAIL_CAUSE] = null;
|
|
RIL[REQUEST_DATA_CALL_LIST] = null;
|
|
RIL[REQUEST_RESET_RADIO] = null;
|
|
RIL[REQUEST_OEM_HOOK_RAW] = null;
|
|
RIL[REQUEST_OEM_HOOK_STRINGS] = null;
|
|
RIL[REQUEST_SCREEN_STATE] = null;
|
|
RIL[REQUEST_SET_SUPP_SVC_NOTIFICATION] = null;
|
|
RIL[REQUEST_WRITE_SMS_TO_SIM] = null;
|
|
RIL[REQUEST_DELETE_SMS_ON_SIM] = null;
|
|
RIL[REQUEST_SET_BAND_MODE] = null;
|
|
RIL[REQUEST_QUERY_AVAILABLE_BAND_MODE] = null;
|
|
RIL[REQUEST_STK_GET_PROFILE] = null;
|
|
RIL[REQUEST_STK_SET_PROFILE] = null;
|
|
RIL[REQUEST_STK_SEND_ENVELOPE_COMMAND] = null;
|
|
RIL[REQUEST_STK_SEND_TERMINAL_RESPONSE] = null;
|
|
RIL[REQUEST_STK_HANDLE_CALL_SETUP_REQUESTED_FROM_SIM] = null;
|
|
RIL[REQUEST_EXPLICIT_CALL_TRANSFER] = null;
|
|
RIL[REQUEST_SET_PREFERRED_NETWORK_TYPE] = null;
|
|
RIL[REQUEST_GET_PREFERRED_NETWORK_TYPE] = null;
|
|
RIL[REQUEST_GET_NEIGHBORING_CELL_IDS] = null;
|
|
RIL[REQUEST_SET_LOCATION_UPDATES] = null;
|
|
RIL[REQUEST_CDMA_SET_SUBSCRIPTION] = null;
|
|
RIL[REQUEST_CDMA_SET_ROAMING_PREFERENCE] = null;
|
|
RIL[REQUEST_CDMA_QUERY_ROAMING_PREFERENCE] = null;
|
|
RIL[REQUEST_SET_TTY_MODE] = null;
|
|
RIL[REQUEST_QUERY_TTY_MODE] = null;
|
|
RIL[REQUEST_CDMA_SET_PREFERRED_VOICE_PRIVACY_MODE] = null;
|
|
RIL[REQUEST_CDMA_QUERY_PREFERRED_VOICE_PRIVACY_MODE] = null;
|
|
RIL[REQUEST_CDMA_FLASH] = null;
|
|
RIL[REQUEST_CDMA_BURST_DTMF] = null;
|
|
RIL[REQUEST_CDMA_VALIDATE_AND_WRITE_AKEY] = null;
|
|
RIL[REQUEST_CDMA_SEND_SMS] = null;
|
|
RIL[REQUEST_CDMA_SMS_ACKNOWLEDGE] = null;
|
|
RIL[REQUEST_GSM_GET_BROADCAST_SMS_CONFIG] = null;
|
|
RIL[REQUEST_GSM_SET_BROADCAST_SMS_CONFIG] = null;
|
|
RIL[REQUEST_GSM_SMS_BROADCAST_ACTIVATION] = null;
|
|
RIL[REQUEST_CDMA_GET_BROADCAST_SMS_CONFIG] = null;
|
|
RIL[REQUEST_CDMA_SET_BROADCAST_SMS_CONFIG] = null;
|
|
RIL[REQUEST_CDMA_SMS_BROADCAST_ACTIVATION] = null;
|
|
RIL[REQUEST_CDMA_SUBSCRIPTION] = null;
|
|
RIL[REQUEST_CDMA_WRITE_SMS_TO_RUIM] = null;
|
|
RIL[REQUEST_CDMA_DELETE_SMS_ON_RUIM] = null;
|
|
RIL[REQUEST_DEVICE_IDENTITY] = null;
|
|
RIL[REQUEST_EXIT_EMERGENCY_CALLBACK_MODE] = null;
|
|
RIL[REQUEST_GET_SMSC_ADDRESS] = null;
|
|
RIL[REQUEST_SET_SMSC_ADDRESS] = null;
|
|
RIL[REQUEST_REPORT_SMS_MEMORY_STATUS] = null;
|
|
RIL[REQUEST_REPORT_STK_SERVICE_IS_RUNNING] = null;
|
|
RIL[UNSOLICITED_RESPONSE_RADIO_STATE_CHANGED] = function UNSOLICITED_RESPONSE_RADIO_STATE_CHANGED() {
|
|
let newState = Buf.readUint32();
|
|
Phone.onRadioStateChanged(newState);
|
|
};
|
|
RIL[UNSOLICITED_RESPONSE_CALL_STATE_CHANGED] = function UNSOLICITED_RESPONSE_CALL_STATE_CHANGED() {
|
|
Phone.onCallStateChanged();
|
|
};
|
|
RIL[UNSOLICITED_RESPONSE_NETWORK_STATE_CHANGED] = function UNSOLICITED_RESPONSE_NETWORK_STATE_CHANGED() {
|
|
Phone.onNetworkStateChanged();
|
|
};
|
|
RIL[UNSOLICITED_RESPONSE_NEW_SMS] = null;
|
|
RIL[UNSOLICITED_RESPONSE_NEW_SMS_STATUS_REPORT] = null;
|
|
RIL[UNSOLICITED_RESPONSE_NEW_SMS_ON_SIM] = null;
|
|
RIL[UNSOLICITED_ON_USSD] = null;
|
|
RIL[UNSOLICITED_ON_USSD_REQUEST] = null;
|
|
RIL[UNSOLICITED_NITZ_TIME_RECEIVED] = null;
|
|
RIL[UNSOLICITED_SIGNAL_STRENGTH] = function UNSOLICITED_SIGNAL_STRENGTH() {
|
|
this[REQUEST_SIGNAL_STRENGTH]();
|
|
};
|
|
RIL[UNSOLICITED_DATA_CALL_LIST_CHANGED] = null;
|
|
RIL[UNSOLICITED_SUPP_SVC_NOTIFICATION] = null;
|
|
RIL[UNSOLICITED_STK_SESSION_END] = null;
|
|
RIL[UNSOLICITED_STK_PROACTIVE_COMMAND] = null;
|
|
RIL[UNSOLICITED_STK_EVENT_NOTIFY] = null;
|
|
RIL[UNSOLICITED_STK_CALL_SETUP] = null;
|
|
RIL[UNSOLICITED_SIM_SMS_STORAGE_FULL] = null;
|
|
RIL[UNSOLICITED_SIM_REFRESH] = null;
|
|
RIL[UNSOLICITED_CALL_RING] = function UNSOLICITED_CALL_RING() {
|
|
let info;
|
|
let isCDMA = false; //XXX TODO hard-code this for now
|
|
if (isCDMA) {
|
|
info = {
|
|
isPresent: Buf.readUint32(),
|
|
signalType: Buf.readUint32(),
|
|
alertPitch: Buf.readUint32(),
|
|
signal: Buf.readUint32()
|
|
};
|
|
}
|
|
Phone.onCallRing(info);
|
|
};
|
|
RIL[UNSOLICITED_RESPONSE_SIM_STATUS_CHANGED] = null;
|
|
RIL[UNSOLICITED_RESPONSE_CDMA_NEW_SMS] = null;
|
|
RIL[UNSOLICITED_RESPONSE_NEW_BROADCAST_SMS] = null;
|
|
RIL[UNSOLICITED_CDMA_RUIM_SMS_STORAGE_FULL] = null;
|
|
RIL[UNSOLICITED_RESTRICTED_STATE_CHANGED] = null;
|
|
RIL[UNSOLICITED_ENTER_EMERGENCY_CALLBACK_MODE] = null;
|
|
RIL[UNSOLICITED_CDMA_CALL_WAITING] = null;
|
|
RIL[UNSOLICITED_CDMA_OTA_PROVISION_STATUS] = null;
|
|
RIL[UNSOLICITED_CDMA_INFO_REC] = null;
|
|
RIL[UNSOLICITED_OEM_HOOK_RAW] = null;
|
|
RIL[UNSOLICITED_RINGBACK_TONE] = null;
|
|
RIL[UNSOLICITED_RESEND_INCALL_MUTE] = null;
|
|
|
|
|
|
/**
|
|
* This object represents the phone's state and functionality. It is
|
|
* essentially a state machine that's being acted upon from RIL and the
|
|
* mainthread via postMessage communication.
|
|
*/
|
|
let Phone = {
|
|
|
|
//XXX TODO beware, this is just demo code. It's still missing
|
|
// communication with the UI thread.
|
|
|
|
/**
|
|
* One of the RADIO_STATE_* constants.
|
|
*/
|
|
radioState: RADIO_STATE_UNAVAILABLE,
|
|
|
|
/**
|
|
* Strings
|
|
*/
|
|
IMEI: null,
|
|
IMEISV: null,
|
|
IMSI: null,
|
|
|
|
/**
|
|
* List of strings identifying the network operator.
|
|
*/
|
|
operator: null,
|
|
|
|
/**
|
|
* String containing the baseband version.
|
|
*/
|
|
basebandVersion: null,
|
|
|
|
/**
|
|
* Network selection mode. 0 for automatic, 1 for manual selection.
|
|
*/
|
|
networkSelectionMode: null,
|
|
|
|
/**
|
|
* ICC card status
|
|
*/
|
|
iccStatus: null,
|
|
|
|
/**
|
|
* Active calls
|
|
*/
|
|
currentCalls: {},
|
|
|
|
/**
|
|
* Handlers for messages from the RIL. They all begin with on* and are called
|
|
* from RIL object.
|
|
*/
|
|
|
|
onRadioStateChanged: function onRadioStateChanged(newState) {
|
|
debug("Radio state changed from " + this.radioState + " to " + newState);
|
|
if (this.radioState == newState) {
|
|
// No change in state, return.
|
|
return;
|
|
}
|
|
|
|
let gsm = newState == RADIO_STATE_SIM_NOT_READY ||
|
|
newState == RADIO_STATE_SIM_LOCKED_OR_ABSENT ||
|
|
newState == RADIO_STATE_SIM_READY;
|
|
let cdma = newState == RADIO_STATE_RUIM_NOT_READY ||
|
|
newState == RADIO_STATE_RUIM_READY ||
|
|
newState == RADIO_STATE_RUIM_LOCKED_OR_ABSENT ||
|
|
newState == RADIO_STATE_NV_NOT_READY ||
|
|
newState == RADIO_STATE_NV_READY;
|
|
|
|
// Figure out state transitions and send out more RIL requests as necessary
|
|
// as well as events to the main thread.
|
|
|
|
if (this.radioState == RADIO_STATE_UNAVAILABLE &&
|
|
newState != RADIO_STATE_UNAVAILABLE) {
|
|
// The radio became available, let's get its info.
|
|
if (gsm) {
|
|
RIL.getIMEI();
|
|
RIL.getIMEISV();
|
|
}
|
|
if (cdma) {
|
|
RIL.getDeviceIdentity();
|
|
}
|
|
Buf.simpleRequest(REQUEST_BASEBAND_VERSION);
|
|
RIL.setScreenState(true);
|
|
this.sendDOMMessage({
|
|
type: "radiostatechange",
|
|
radioState: (newState == RADIO_STATE_OFF) ?
|
|
DOM_RADIOSTATE_OFF : DOM_RADIOSTATE_READY
|
|
});
|
|
|
|
//XXX TODO For now, just turn the radio on if it's off. for the real
|
|
// deal we probably want to do the opposite: start with a known state
|
|
// when we boot up and let the UI layer control the radio power.
|
|
if (newState == RADIO_STATE_OFF) {
|
|
RIL.setRadioPower(true);
|
|
}
|
|
}
|
|
|
|
if (newState == RADIO_STATE_UNAVAILABLE) {
|
|
// The radio is no longer available, we need to deal with any
|
|
// remaining pending requests.
|
|
//TODO do that
|
|
|
|
this.sendDOMMessage({type: "radiostatechange",
|
|
radioState: DOM_RADIOSTATE_UNAVAILABLE});
|
|
}
|
|
|
|
if (newState == RADIO_STATE_SIM_READY ||
|
|
newState == RADIO_STATE_RUIM_READY ||
|
|
newState == RADIO_STATE_NV_READY) {
|
|
// The ICC card has become available. Get all the things.
|
|
RIL.getICCStatus();
|
|
this.requestNetworkInfo();
|
|
RIL.getSignalStrength();
|
|
this.sendDOMMessage({type: "cardstatechange",
|
|
cardState: DOM_CARDSTATE_READY});
|
|
}
|
|
if (newState == RADIO_STATE_SIM_LOCKED_OR_ABSENT ||
|
|
newState == RADIO_STATE_RUIM_LOCKED_OR_ABSENT) {
|
|
RIL.getICCStatus();
|
|
this.sendDOMMessage({type: "cardstatechange",
|
|
cardState: DOM_CARDSTATE_UNAVAILABLE});
|
|
}
|
|
|
|
let wasOn = this.radioState != RADIO_STATE_OFF &&
|
|
this.radioState != RADIO_STATE_UNAVAILABLE;
|
|
let isOn = newState != RADIO_STATE_OFF &&
|
|
newState != RADIO_STATE_UNAVAILABLE;
|
|
if (!wasOn && isOn) {
|
|
//TODO
|
|
}
|
|
if (wasOn && !isOn) {
|
|
//TODO
|
|
}
|
|
|
|
this.radioState = newState;
|
|
},
|
|
|
|
onCurrentCalls: function onCurrentCalls(newCalls) {
|
|
// Go through the calls we currently have on file and see if any of them
|
|
// changed state. Remove them from the newCalls map as we deal with them
|
|
// so that only new calls remain in the map after we're done.
|
|
for each (let currentCall in this.currentCalls) {
|
|
let callIndex = currentCall.index;
|
|
let newCall;
|
|
if (newCalls) {
|
|
newCall = newCalls[callIndex];
|
|
delete newCalls[callIndex];
|
|
}
|
|
|
|
if (!newCall) {
|
|
// Call is no longer reported by the radio. Send disconnected
|
|
// state change.
|
|
this.sendDOMMessage({type: "callstatechange",
|
|
callState: DOM_CALL_READYSTATE_DISCONNECTED,
|
|
callIndex: callIndex,
|
|
number: currentCall.number,
|
|
name: currentCall.name});
|
|
delete this.currentCalls[callIndex];
|
|
continue;
|
|
}
|
|
|
|
if (newCall.state == currentCall.state) {
|
|
continue;
|
|
}
|
|
|
|
this._handleChangedCallState(newCall);
|
|
}
|
|
|
|
// Go through any remaining calls that are new to us.
|
|
for each (let newCall in newCalls) {
|
|
if (newCall.isVoice) {
|
|
this._handleChangedCallState(newCall);
|
|
}
|
|
}
|
|
},
|
|
|
|
_handleChangedCallState: function handleChangedCallState(newCall) {
|
|
// Format international numbers appropriately.
|
|
if (newCall.number &&
|
|
newCall.toa == TOA_INTERNATIONAL &&
|
|
newCall.number[0] != "+") {
|
|
newCall.number = "+" + newCall.number;
|
|
}
|
|
this.currentCalls[newCall.index] = newCall;
|
|
this.sendDOMMessage({type: "callstatechange",
|
|
callState: RIL_TO_DOM_CALL_STATE[newCall.state],
|
|
callIndex: newCall.index,
|
|
number: newCall.number,
|
|
name: newCall.name});
|
|
},
|
|
|
|
onCallStateChanged: function onCallStateChanged() {
|
|
RIL.getCurrentCalls();
|
|
},
|
|
|
|
onCallRing: function onCallRing(info) {
|
|
// For now we don't need to do anything here because we'll also get a
|
|
// call state changed notification.
|
|
},
|
|
|
|
onNetworkStateChanged: function onNetworkStateChanged() {
|
|
debug("Network state changed, re-requesting phone state.");
|
|
this.requestNetworkInfo();
|
|
},
|
|
|
|
onICCStatus: function onICCStatus(iccStatus) {
|
|
debug("SIM card state is " + iccStatus.cardState);
|
|
debug("Universal PIN state is " + iccStatus.universalPINState);
|
|
debug(iccStatus);
|
|
//TODO set to simStatus and figure out state transitions.
|
|
this.iccStatus = iccStatus; //XXX TODO
|
|
},
|
|
|
|
onEnterICCPIN: function onEnterICCPIN(response) {
|
|
debug("REQUEST_ENTER_SIM_PIN returned " + response);
|
|
//TODO
|
|
},
|
|
|
|
onNetworkSelectionMode: function onNetworkSelectionMode(mode) {
|
|
this.networkSelectionMode = mode[0];
|
|
},
|
|
|
|
onBasebandVersion: function onBasebandVersion(version) {
|
|
this.basebandVersion = version;
|
|
},
|
|
|
|
onIMSI: function onIMSI(imsi) {
|
|
this.IMSI = imsi;
|
|
},
|
|
|
|
onIMEI: function onIMEI(imei) {
|
|
this.IMEI = imei;
|
|
},
|
|
|
|
onIMEISV: function onIMEISV(imeiSV) {
|
|
this.IMEISV = imeiSV;
|
|
},
|
|
|
|
onRegistrationState: function onRegistrationState(newState) {
|
|
this.registrationState = newState;
|
|
},
|
|
|
|
onGPRSRegistrationState: function onGPRSRegistrationState(newState) {
|
|
this.gprsRegistrationState = newState;
|
|
},
|
|
|
|
onOperator: function onOperator(operator) {
|
|
if (operator.length < 3) {
|
|
debug("Expected at least 3 strings for operator.");
|
|
}
|
|
if (!this.operator ||
|
|
this.operator.alphaLong != operator[0] ||
|
|
this.operator.alphaShort != operator[1] ||
|
|
this.operator.numeric != operator[2]) {
|
|
this.operator = {alphaLong: operator[0],
|
|
alphaShort: operator[1],
|
|
numeric: operator[2]};
|
|
this.sendDOMMessage({type: "operatorchange",
|
|
operator: this.operator});
|
|
}
|
|
},
|
|
|
|
onSignalStrength: function onSignalStrength(strength) {
|
|
debug("Signal strength " + JSON.stringify(strength));
|
|
this.sendDOMMessage({type: "signalstrengthchange",
|
|
signalStrength: strength});
|
|
},
|
|
|
|
onDial: function onDial() {
|
|
},
|
|
|
|
onHangUp: function onHangUp() {
|
|
},
|
|
|
|
onAnswerCall: function onAnswerCall() {
|
|
},
|
|
|
|
onRejectCall: function onRejectCall() {
|
|
},
|
|
|
|
onSetMute: function onSetMute() {
|
|
},
|
|
|
|
onSendTone: function onSendTone() {
|
|
},
|
|
|
|
onStartTone: function onStartTone() {
|
|
},
|
|
|
|
onStopTone: function onStopTone() {
|
|
},
|
|
|
|
onSendSMS: function onSendSMS(messageRef, ackPDU, errorCode) {
|
|
//TODO
|
|
},
|
|
|
|
/**
|
|
* Outgoing requests to the RIL. These can be triggered from the
|
|
* main thread via messages that look like this:
|
|
*
|
|
* {type: "methodName",
|
|
* extra: "parameters",
|
|
* go: "here"}
|
|
*
|
|
* So if one of the following methods takes arguments, it takes only one,
|
|
* an object, which then contains all of the parameters as attributes.
|
|
* The "@param" documentation is to be interpreted accordingly.
|
|
*/
|
|
|
|
/**
|
|
* Request various states about the network.
|
|
*/
|
|
requestNetworkInfo: function requestNetworkInfo() {
|
|
if (DEBUG) debug("Requesting phone state");
|
|
RIL.getRegistrationState();
|
|
RIL.getGPRSRegistrationState(); //TODO only GSM
|
|
RIL.getOperator();
|
|
RIL.getNetworkSelectionMode();
|
|
},
|
|
|
|
/**
|
|
* Dial the phone.
|
|
*
|
|
* @param number
|
|
* String containing the number to dial.
|
|
*/
|
|
dial: function dial(options) {
|
|
RIL.dial(options.number, 0, 0);
|
|
},
|
|
|
|
/**
|
|
* Send DTMF Tone
|
|
*
|
|
* @param dtmfChar
|
|
* String containing the DTMF signal to send.
|
|
*/
|
|
sendTone: function sendTone(options) {
|
|
RIL.sendTone(options.dtmfChar);
|
|
},
|
|
|
|
/**
|
|
* Start DTMF Tone
|
|
*
|
|
* @param dtmfChar
|
|
* String containing the DTMF signal to send.
|
|
*/
|
|
startTone: function startTone(options) {
|
|
RIL.startTone(options.dtmfChar);
|
|
},
|
|
|
|
/**
|
|
* Stop DTMF Tone
|
|
*/
|
|
stopTone: function stopTone() {
|
|
RIL.stopTone();
|
|
},
|
|
|
|
/**
|
|
* Hang up a call.
|
|
*
|
|
* @param callIndex
|
|
* Call index of the call to hang up.
|
|
*/
|
|
hangUp: function hangUp(options) {
|
|
//TODO need to check whether call is holding/waiting/background
|
|
// and then use REQUEST_HANGUP_WAITING_OR_BACKGROUND
|
|
RIL.hangUp(options.callIndex);
|
|
},
|
|
|
|
/**
|
|
* Mute or unmute the radio.
|
|
*
|
|
* @param mute
|
|
* Boolean to indicate whether to mute or unmute the radio.
|
|
*/
|
|
setMute: function setMute(options) {
|
|
//TODO need to check whether call is holding/waiting/background
|
|
// and then use REQUEST_HANGUP_WAITING_OR_BACKGROUND
|
|
RIL.setMute(options.mute);
|
|
},
|
|
|
|
/**
|
|
* Answer an incoming call.
|
|
*/
|
|
answerCall: function answerCall() {
|
|
RIL.answerCall();
|
|
},
|
|
|
|
/**
|
|
* Reject an incoming call.
|
|
*/
|
|
rejectCall: function rejectCall() {
|
|
RIL.rejectCall();
|
|
},
|
|
|
|
/**
|
|
* Send an SMS.
|
|
*
|
|
* @param number
|
|
* String containing the recipient number.
|
|
* @param message
|
|
* String containing the message text.
|
|
*/
|
|
sendSMS: function sendSMS(options) {
|
|
//TODO munge options.number and options.message into PDU format
|
|
let smscPDU = "";
|
|
let pdu = "";
|
|
RIL.sendSMS(smscPDU, pdu);
|
|
},
|
|
|
|
/**
|
|
* Handle incoming messages from the main UI thread.
|
|
*
|
|
* @param message
|
|
* Object containing the message. Messages are supposed
|
|
*/
|
|
handleDOMMessage: function handleMessage(message) {
|
|
if (DEBUG) debug("Received DOM message " + JSON.stringify(message));
|
|
let method = this[message.type];
|
|
if (typeof method != "function") {
|
|
debug("Don't know what to do with message " + JSON.stringify(message));
|
|
return;
|
|
}
|
|
method.call(this, message);
|
|
},
|
|
|
|
/**
|
|
* Send messages to the main UI thread.
|
|
*/
|
|
sendDOMMessage: function sendDOMMessage(message) {
|
|
postMessage(message, "*");
|
|
}
|
|
|
|
};
|
|
|
|
|
|
/**
|
|
* Global stuff.
|
|
*/
|
|
|
|
if (!this.debug) {
|
|
// Debugging stub that goes nowhere.
|
|
this.debug = function debug(message) {
|
|
dump("RIL Worker: " + message + "\n");
|
|
};
|
|
}
|
|
|
|
// Initialize buffers. This is a separate function so that unit tests can
|
|
// re-initialize the buffers at will.
|
|
Buf.init();
|
|
|
|
function onRILMessage(data) {
|
|
Buf.processIncoming(data);
|
|
};
|
|
|
|
onmessage = function onmessage(event) {
|
|
Phone.handleDOMMessage(event.data);
|
|
};
|
|
|
|
onerror = function onerror(event) {
|
|
debug("RIL Worker error" + event.message + "\n");
|
|
};
|