gecko/content/canvas/src
2012-12-04 05:43:47 +05:30
..
CanvasImageCache.cpp
CanvasImageCache.h
CanvasRenderingContext2D.cpp Bug 817574 - Replace NS_ABS with std::abs. r=roc 2012-12-04 13:33:33 +01:00
CanvasRenderingContext2D.h Bug 800658. remove aCommitTransform. r=bas 2012-11-30 08:37:49 +13:00
CanvasUtils.cpp Bug 812789. Remove some dead code for converting jsvals to Matrix objects. r=nrc 2012-11-20 11:36:06 -05:00
CanvasUtils.h Bug 812789. Remove some dead code for converting jsvals to Matrix objects. r=nrc 2012-11-20 11:36:06 -05:00
DocumentRendererChild.cpp Bug 805957. r=roc 2012-10-27 03:02:57 +02:00
DocumentRendererParent.cpp
ImageData.cpp Bug 811206, Fix JSHolder drop handling, part 3 (fixes), r=mccr8,khuey 2012-11-28 03:37:57 +02:00
ImageData.h Bug 801712 part 2. Switch ImageData to WebIDL bindings. r=peterv 2012-10-22 13:08:52 -04:00
Makefile.in Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob 2012-11-20 16:38:20 -05:00
WebGLActiveInfo.cpp Bug 779611 - part 9: port WebGLActiveInfo to WebIDL bindings - r=bz 2012-10-09 14:39:49 -04:00
WebGLBuffer.cpp Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob 2012-11-20 16:38:20 -05:00
WebGLBuffer.h Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob 2012-11-20 16:38:20 -05:00
WebGLContext.cpp Bug 816187 - make WebIDL accept nullable dictionary retvals; let getContextAttributes's retval be nullable - r=bz 2012-11-30 18:30:05 -05:00
WebGLContext.h Bug 815921 - Split out WebGLTexture into separate files, r=bjacob 2012-12-04 05:43:47 +05:30
WebGLContextGL.cpp Bug 814407 - check for null buffer data in readpixels (should never happen, but apparently does) - r=jgilbert 2012-11-22 13:53:11 -05:00
WebGLContextNotSupported.cpp Bug 779611 - part 9: port WebGLActiveInfo to WebIDL bindings - r=bz 2012-10-09 14:39:49 -04:00
WebGLContextReporter.cpp Bug 779611 - part 10: move remaining non-WebGLContext goop to separate files - r=jgilbert 2012-10-09 14:39:51 -04:00
WebGLContextUtils.cpp Bug 750862 - Implement WEBGL_compressed_texture_pvrtc - r=jgilbert 2012-09-25 08:49:28 -04:00
WebGLContextUtils.h Bug 779611 - reland parts 5-8 - port WebGLTexture, WebGLBuffer, WebGLFramebuffer, WebGLRenderbuffer, WebGLShader, WebGLProgram to WebIDL bindings - r=bz 2012-10-04 16:35:54 -04:00
WebGLContextValidate.cpp Bug 812121 - Allow drawArrays/Elements without vertex attrib arrays - r=bjacob 2012-11-19 07:49:51 -08:00
WebGLElementArrayCache.cpp Bug 813528 - WebGLElementArrayCache about:memory should not pass array.Elements() to MallocSizeOf - r=jgilbert 2012-11-22 13:53:11 -05:00
WebGLElementArrayCache.h Bug 798849 - fix uninitialized values in WebGL element array cache... and reenable accidentally disabled canvas mochitests (!!!) - r=jgilbert 2012-10-11 18:27:09 -04:00
WebGLExtensionBase.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionCompressedTextureATC.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionCompressedTexturePVRTC.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionCompressedTextureS3TC.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionDebugRendererInfo.cpp Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert 2012-10-17 15:11:51 -04:00
WebGLExtensionDepthTexture.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionLoseContext.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensions.h Bug 742781 - Implement WEBGL_debug_renderer_info extension - r=bz,jgilbert 2012-10-17 15:11:51 -04:00
WebGLExtensionStandardDerivatives.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionTextureFilterAnisotropic.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLExtensionTextureFloat.cpp Bug 779611 - part 3 - port WebGL extensions to WebIDL bindings, refactor them - r=bz,jgilbert 2012-10-03 17:13:05 -04:00
WebGLFramebuffer.cpp Bug 806279 - CC macros refactoring: part 5: sample porting: content/canvas - r=mccr8,smaug 2012-11-15 02:32:39 -05:00
WebGLObjectModel.cpp Bug 801499 - Move WebGLBuffer to a separate file. r=bjacob 2012-11-20 16:38:20 -05:00
WebGLObjectModel.h Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob 2012-12-03 23:57:25 +05:30
WebGLProgram.cpp Bug 806279 - CC macros refactoring: part 5: sample porting: content/canvas - r=mccr8,smaug 2012-11-15 02:32:39 -05:00
WebGLRenderbuffer.cpp Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob 2012-12-03 23:57:25 +05:30
WebGLRenderbuffer.h Bug 816168 - Split out WebGLRenderbuffer into separate files - r=bjacob 2012-12-03 23:57:25 +05:30
WebGLShader.cpp Bug 816181 - Split out WebGLShader into separate files - r=bjacob 2012-12-03 18:40:23 +05:30
WebGLShader.h Bug 816181 - Split out WebGLShader into separate files - r=bjacob 2012-12-03 18:40:23 +05:30
WebGLShaderPrecisionFormat.cpp Bug 779611 - part 10: move remaining non-WebGLContext goop to separate files - r=jgilbert 2012-10-09 14:39:51 -04:00
WebGLShaderPrecisionFormat.h Bug 816176 - Move WebGLShaderPrecisionFormat to a separate header; r=bjacob 2012-12-02 15:58:21 +05:30
WebGLTexelConversions.cpp Bug 815921 - Split out WebGLTexture into separate files, r=bjacob 2012-12-04 05:43:47 +05:30
WebGLTexelConversions.h Bug 815921 - Split out WebGLTexture into separate files, r=bjacob 2012-12-04 05:43:47 +05:30
WebGLTexture.cpp Bug 815921 - Split out WebGLTexture into separate files, r=bjacob 2012-12-04 05:43:47 +05:30
WebGLTexture.h Bug 815921 - Split out WebGLTexture into separate files, r=bjacob 2012-12-04 05:43:47 +05:30
WebGLUniformLocation.cpp Bug 807437 - Eliminate redundant Traverse/Unlink CC macros - part 1: automatic changes - r=mccr8 2012-11-15 02:32:40 -05:00
WebGLValidateStrings.h
WebGLVertexAttribData.h Bug 815915 - Split out WebGLVertexAttribData into a separate header. r=bjacob 2012-11-28 22:04:26 -08:00