gecko/toolkit/components/url-classifier/HashStore.h

178 lines
4.8 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef HashStore_h__
#define HashStore_h__
#include "Entries.h"
#include "ChunkSet.h"
#include "nsString.h"
#include "nsTArray.h"
#include "nsIFile.h"
#include "nsIFileStreams.h"
#include "nsCOMPtr.h"
namespace mozilla {
namespace safebrowsing {
class TableUpdate {
public:
TableUpdate(const nsACString& aTable)
: mTable(aTable), mLocalUpdate(false) {}
const nsCString& TableName() const { return mTable; }
bool Empty() const {
return mAddChunks.Length() == 0 &&
mSubChunks.Length() == 0 &&
mAddExpirations.Length() == 0 &&
mSubExpirations.Length() == 0 &&
mAddPrefixes.Length() == 0 &&
mSubPrefixes.Length() == 0 &&
mAddCompletes.Length() == 0 &&
mSubCompletes.Length() == 0;
}
void NewAddChunk(uint32_t aChunk) { mAddChunks.Set(aChunk); }
void NewSubChunk(uint32_t aChunk) { mSubChunks.Set(aChunk); }
void NewAddExpiration(uint32_t aChunk) { mAddExpirations.Set(aChunk); }
void NewSubExpiration(uint32_t aChunk) { mSubExpirations.Set(aChunk); }
void NewAddPrefix(uint32_t aAddChunk, const Prefix& aPrefix);
void NewSubPrefix(uint32_t aAddChunk, const Prefix& aPrefix, uint32_t aSubChunk);
void NewAddComplete(uint32_t aChunk, const Completion& aCompletion);
void NewSubComplete(uint32_t aAddChunk, const Completion& aCompletion,
uint32_t aSubChunk);
void SetLocalUpdate(void) { mLocalUpdate = true; };
bool IsLocalUpdate(void) { return mLocalUpdate; };
ChunkSet& AddChunks() { return mAddChunks; }
ChunkSet& SubChunks() { return mSubChunks; }
ChunkSet& AddExpirations() { return mAddExpirations; }
ChunkSet& SubExpirations() { return mSubExpirations; }
AddPrefixArray& AddPrefixes() { return mAddPrefixes; }
SubPrefixArray& SubPrefixes() { return mSubPrefixes; }
AddCompleteArray& AddCompletes() { return mAddCompletes; }
SubCompleteArray& SubCompletes() { return mSubCompletes; }
private:
nsCString mTable;
// Update not from the remote server (no freshness)
bool mLocalUpdate;
ChunkSet mAddChunks;
ChunkSet mSubChunks;
ChunkSet mAddExpirations;
ChunkSet mSubExpirations;
AddPrefixArray mAddPrefixes;
SubPrefixArray mSubPrefixes;
AddCompleteArray mAddCompletes;
SubCompleteArray mSubCompletes;
};
class HashStore {
public:
HashStore(const nsACString& aTableName, nsIFile* aStoreFile);
~HashStore();
const nsCString& TableName() const { return mTableName; };
nsresult Open();
nsresult AugmentAdds(const nsTArray<uint32_t>& aPrefixes);
ChunkSet& AddChunks() { return mAddChunks; }
ChunkSet& SubChunks() { return mSubChunks; }
AddPrefixArray& AddPrefixes() { return mAddPrefixes; }
AddCompleteArray& AddCompletes() { return mAddCompletes; }
SubPrefixArray& SubPrefixes() { return mSubPrefixes; }
SubCompleteArray& SubCompletes() { return mSubCompletes; }
// =======
// Updates
// =======
// Begin the update process. Reads the store into memory.
nsresult BeginUpdate();
// Imports the data from a TableUpdate.
nsresult ApplyUpdate(TableUpdate &aUpdate);
// Process expired chunks
nsresult Expire();
// Rebuild the store, Incorporating all the applied updates.
nsresult Rebuild();
// Write the current state of the store to disk.
// If you call between ApplyUpdate() and Rebuild(), you'll
// have a mess on your hands.
nsresult WriteFile();
// Drop memory used during the update process.
nsresult FinishUpdate();
// Force the entire store in memory
nsresult ReadEntireStore();
private:
void Clear();
nsresult Reset();
nsresult ReadHeader();
nsresult SanityCheck(nsIFile* aStoreFile);
nsresult CalculateChecksum(nsAutoCString& aChecksum, bool aChecksumPresent);
nsresult CheckChecksum(nsIFile* aStoreFile);
void UpdateHeader();
nsresult EnsureChunkNumbers();
nsresult ReadChunkNumbers();
nsresult ReadHashes();
nsresult ReadAddPrefixes();
nsresult ReadSubPrefixes();
nsresult WriteAddPrefixes(nsIOutputStream* aOut);
nsresult WriteSubPrefixes(nsIOutputStream* aOut);
nsresult ProcessSubs();
struct Header {
uint32 magic;
uint32 version;
uint32 numAddChunks;
uint32 numSubChunks;
uint32 numAddPrefixes;
uint32 numSubPrefixes;
uint32 numAddCompletes;
uint32 numSubCompletes;
};
Header mHeader;
nsCString mTableName;
nsCOMPtr<nsIFile> mStoreDirectory;
bool mInUpdate;
nsCOMPtr<nsIInputStream> mInputStream;
bool haveChunks;
ChunkSet mAddChunks;
ChunkSet mSubChunks;
ChunkSet mAddExpirations;
ChunkSet mSubExpirations;
AddPrefixArray mAddPrefixes;
AddCompleteArray mAddCompletes;
SubPrefixArray mSubPrefixes;
SubCompleteArray mSubCompletes;
};
}
}
#endif