mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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272 lines
8.8 KiB
C++
272 lines
8.8 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TextureClientPool.h"
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#include "CompositableClient.h"
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#include "mozilla/layers/ISurfaceAllocator.h"
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#include "gfxPrefs.h"
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#include "nsComponentManagerUtils.h"
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#define TCP_LOG(...)
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//#define TCP_LOG(...) printf_stderr(__VA_ARGS__);
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namespace mozilla {
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namespace layers {
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static void
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ShrinkCallback(nsITimer *aTimer, void *aClosure)
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{
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static_cast<TextureClientPool*>(aClosure)->ShrinkToMinimumSize();
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}
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TextureClientPool::TextureClientPool(gfx::SurfaceFormat aFormat,
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gfx::IntSize aSize,
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uint32_t aMaxTextureClients,
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uint32_t aShrinkTimeoutMsec,
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ISurfaceAllocator *aAllocator)
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: mFormat(aFormat)
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, mSize(aSize)
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, mMaxTextureClients(aMaxTextureClients)
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, mShrinkTimeoutMsec(aShrinkTimeoutMsec)
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, mOutstandingClients(0)
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, mSurfaceAllocator(aAllocator)
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{
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TCP_LOG("TexturePool %p created with max size %u and timeout %u\n",
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this, mMaxTextureClients, aShrinkTimeoutMsec);
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mTimer = do_CreateInstance("@mozilla.org/timer;1");
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if (aFormat == gfx::SurfaceFormat::UNKNOWN) {
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gfxWarning() << "Creating texture pool for SurfaceFormat::UNKNOWN format";
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}
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}
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TextureClientPool::~TextureClientPool()
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{
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mTimer->Cancel();
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}
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#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
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static bool TestClientPool(const char* what,
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TextureClient* aClient,
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TextureClientPool* aPool)
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{
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if (!aClient || !aPool) {
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return false;
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}
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TextureClientPool* actual = aClient->mPoolTracker;
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bool ok = (actual == aPool);
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if (ok) {
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ok = (aClient->GetFormat() == aPool->GetFormat());
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}
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if (!ok) {
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if (actual) {
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gfxCriticalError() << "Pool error(" << what << "): "
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<< aPool << "-" << aPool->GetFormat() << ", "
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<< actual << "-" << actual->GetFormat() << ", "
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<< aClient->GetFormat();
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MOZ_CRASH("Crashing with actual");
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} else {
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gfxCriticalError() << "Pool error(" << what << "): "
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<< aPool << "-" << aPool->GetFormat() << ", nullptr, "
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<< aClient->GetFormat();
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MOZ_CRASH("Crashing without actual");
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}
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}
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return ok;
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}
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#endif
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TemporaryRef<TextureClient>
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TextureClientPool::GetTextureClient()
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{
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// Try to fetch a client from the pool
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RefPtr<TextureClient> textureClient;
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if (mTextureClients.size()) {
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mOutstandingClients++;
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textureClient = mTextureClients.top();
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mTextureClients.pop();
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#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
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DebugOnly<bool> ok = TestClientPool("fetch", textureClient, this);
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MOZ_ASSERT(ok);
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#endif
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TCP_LOG("TexturePool %p giving %p from pool; size %u outstanding %u\n",
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this, textureClient.get(), mTextureClients.size(), mOutstandingClients);
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return textureClient;
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}
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// We're increasing the number of outstanding TextureClients without reusing a
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// client, we may need to free a deferred-return TextureClient.
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ShrinkToMaximumSize();
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// No unused clients in the pool, create one
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if (gfxPrefs::ForceShmemTiles()) {
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// gfx::BackendType::NONE means use the content backend
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textureClient = TextureClient::CreateForRawBufferAccess(mSurfaceAllocator,
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mFormat, mSize, gfx::BackendType::NONE,
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TextureFlags::IMMEDIATE_UPLOAD, ALLOC_DEFAULT);
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} else {
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textureClient = TextureClient::CreateForDrawing(mSurfaceAllocator,
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mFormat, mSize, gfx::BackendType::NONE, TextureFlags::IMMEDIATE_UPLOAD);
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}
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mOutstandingClients++;
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#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
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if (textureClient) {
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textureClient->mPoolTracker = this;
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}
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#endif
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TCP_LOG("TexturePool %p giving new %p; size %u outstanding %u\n",
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this, textureClient.get(), mTextureClients.size(), mOutstandingClients);
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return textureClient;
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}
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void
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TextureClientPool::ReturnTextureClient(TextureClient *aClient)
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{
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if (!aClient) {
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return;
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}
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#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
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DebugOnly<bool> ok = TestClientPool("return", aClient, this);
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MOZ_ASSERT(ok);
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#endif
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// Add the client to the pool:
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MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size());
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mOutstandingClients--;
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mTextureClients.push(aClient);
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TCP_LOG("TexturePool %p had client %p returned; size %u outstanding %u\n",
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this, aClient, mTextureClients.size(), mOutstandingClients);
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// Shrink down if we're beyond our maximum size
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ShrinkToMaximumSize();
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// Kick off the pool shrinking timer if there are still more unused texture
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// clients than our desired minimum cache size.
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if (mTextureClients.size() > sMinCacheSize) {
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TCP_LOG("TexturePool %p scheduling a shrink-to-min-size\n", this);
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mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec,
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nsITimer::TYPE_ONE_SHOT);
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}
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}
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void
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TextureClientPool::ReturnTextureClientDeferred(TextureClient *aClient)
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{
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if (!aClient) {
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return;
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}
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#ifdef GFX_DEBUG_TRACK_CLIENTS_IN_POOL
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DebugOnly<bool> ok = TestClientPool("defer", aClient, this);
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MOZ_ASSERT(ok);
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#endif
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mTextureClientsDeferred.push(aClient);
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TCP_LOG("TexturePool %p had client %p defer-returned, size %u outstanding %u\n",
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this, aClient, mTextureClientsDeferred.size(), mOutstandingClients);
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ShrinkToMaximumSize();
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}
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void
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TextureClientPool::ShrinkToMaximumSize()
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{
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uint32_t totalClientsOutstanding = mTextureClients.size() + mOutstandingClients;
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TCP_LOG("TexturePool %p shrinking to max size %u; total outstanding %u\n",
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this, mMaxTextureClients, totalClientsOutstanding);
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// We're over our desired maximum size, immediately shrink down to the
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// maximum, or zero if we have too many outstanding texture clients.
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// We cull from the deferred TextureClients first, as we can't reuse those
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// until they get returned.
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while (totalClientsOutstanding > mMaxTextureClients) {
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if (mTextureClientsDeferred.size()) {
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MOZ_ASSERT(mOutstandingClients > 0);
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mOutstandingClients--;
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TCP_LOG("TexturePool %p dropped deferred client %p; %u remaining\n",
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this, mTextureClientsDeferred.top().get(),
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mTextureClientsDeferred.size() - 1);
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mTextureClientsDeferred.pop();
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} else {
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if (!mTextureClients.size()) {
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// Getting here means we're over our desired number of TextureClients
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// with none in the pool. This can happen for pathological cases, or
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// it could mean that mMaxTextureClients needs adjusting for whatever
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// device we're running on.
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TCP_LOG("TexturePool %p encountering pathological case!\n", this);
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break;
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}
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TCP_LOG("TexturePool %p dropped non-deferred client %p; %u remaining\n",
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this, mTextureClients.top().get(), mTextureClients.size() - 1);
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mTextureClients.pop();
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}
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totalClientsOutstanding--;
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}
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}
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void
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TextureClientPool::ShrinkToMinimumSize()
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{
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TCP_LOG("TexturePool %p shrinking to minimum size %u\n", this, sMinCacheSize);
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while (mTextureClients.size() > sMinCacheSize) {
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TCP_LOG("TexturePool %p popped %p; shrunk to %u\n",
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this, mTextureClients.top().get(), mTextureClients.size() - 1);
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mTextureClients.pop();
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}
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}
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void
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TextureClientPool::ReturnDeferredClients()
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{
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TCP_LOG("TexturePool %p returning %u deferred clients to pool\n",
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this, mTextureClientsDeferred.size());
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while (!mTextureClientsDeferred.empty()) {
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mTextureClients.push(mTextureClientsDeferred.top());
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mTextureClientsDeferred.pop();
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MOZ_ASSERT(mOutstandingClients > 0);
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mOutstandingClients--;
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}
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ShrinkToMaximumSize();
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// Kick off the pool shrinking timer if there are still more unused texture
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// clients than our desired minimum cache size.
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if (mTextureClients.size() > sMinCacheSize) {
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TCP_LOG("TexturePool %p kicking off shrink-to-min timer\n", this);
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mTimer->InitWithFuncCallback(ShrinkCallback, this, mShrinkTimeoutMsec,
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nsITimer::TYPE_ONE_SHOT);
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}
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}
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void
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TextureClientPool::ReportClientLost()
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{
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MOZ_ASSERT(mOutstandingClients > mTextureClientsDeferred.size());
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mOutstandingClients--;
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TCP_LOG("TexturePool %p getting report client lost; down to %u outstanding\n",
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this, mOutstandingClients);
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}
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void
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TextureClientPool::Clear()
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{
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TCP_LOG("TexturePool %p getting cleared\n", this);
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while (!mTextureClients.empty()) {
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TCP_LOG("TexturePool %p releasing client %p\n",
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this, mTextureClients.top().get());
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mTextureClients.pop();
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}
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while (!mTextureClientsDeferred.empty()) {
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MOZ_ASSERT(mOutstandingClients > 0);
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mOutstandingClients--;
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TCP_LOG("TexturePool %p releasing deferred client %p\n",
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this, mTextureClientsDeferred.top().get());
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mTextureClientsDeferred.pop();
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}
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}
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}
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}
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