gecko/browser/devtools/debugger/DebuggerUI.jsm
Victor Porof dd67c63a14 Bug 741322 - Refactor debugger UI, make it slimmer; r=past
--HG--
rename : browser/devtools/debugger/debugger.js => browser/devtools/debugger/debugger-controller.js
2012-04-09 08:15:47 +03:00

213 lines
6.4 KiB
JavaScript

/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Debugger UI code.
*
* The Initial Developer of the Original Code is
* Mozilla Foundation
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Dave Camp <dcamp@mozilla.com> (original author)
* Panos Astithas <past@mozilla.com>
* Victor Porof <vporof@mozilla.com>
* Mihai Sucan <mihai.sucan@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
"use strict";
const Cc = Components.classes;
const Ci = Components.interfaces;
const Cu = Components.utils;
Cu.import("resource://gre/modules/Services.jsm");
let EXPORTED_SYMBOLS = ["DebuggerUI"];
/**
* Provides a simple mechanism of managing debugger instances per tab.
*
* @param nsIDOMWindow aWindow
* The chrome window for which the DebuggerUI instance is created.
*/
function DebuggerUI(aWindow) {
this.chromeWindow = aWindow;
}
DebuggerUI.prototype = {
/**
* Starts a debugger for the current tab, or stops it if already started.
* @return DebuggerPane if the debugger is started, null if it's stopped.
*/
toggleDebugger: function DUI_toggleDebugger() {
let tab = this.chromeWindow.gBrowser.selectedTab;
if (tab._scriptDebugger) {
tab._scriptDebugger.close();
return null;
}
return new DebuggerPane(tab);
},
/**
* Get the debugger for a specified tab.
* @return DebuggerPane if a debugger exists for the tab, null otherwise
*/
getDebugger: function DUI_getDebugger(aTab) {
return aTab._scriptDebugger;
},
/**
* Get the preferences associated with the debugger frontend.
* @return object
*/
get preferences() {
return DebuggerUIPreferences;
}
};
/**
* Creates a pane that will host the debugger.
*
* @param XULElement aTab
* The tab in which to create the debugger.
*/
function DebuggerPane(aTab) {
this._tab = aTab;
this._create();
}
DebuggerPane.prototype = {
/**
* Creates and initializes the widgets containing the debugger UI.
*/
_create: function DP__create() {
this._tab._scriptDebugger = this;
let gBrowser = this._tab.linkedBrowser.getTabBrowser();
let ownerDocument = gBrowser.parentNode.ownerDocument;
this._splitter = ownerDocument.createElement("splitter");
this._splitter.setAttribute("class", "hud-splitter");
this._frame = ownerDocument.createElement("iframe");
this._frame.height = DebuggerUIPreferences.height;
this._nbox = gBrowser.getNotificationBox(this._tab.linkedBrowser);
this._nbox.appendChild(this._splitter);
this._nbox.appendChild(this._frame);
this.close = this.close.bind(this);
let self = this;
this._frame.addEventListener("Debugger:Loaded", function dbgLoaded() {
self._frame.removeEventListener("Debugger:Loaded", dbgLoaded, true);
self._frame.addEventListener("Debugger:Close", self.close, true);
self._frame.addEventListener("unload", self.close, true);
// Bind shortcuts for accessing the breakpoint methods in the debugger.
let bkp = self.debuggerWindow.DebuggerController.Breakpoints;
self.addBreakpoint = bkp.addBreakpoint;
self.removeBreakpoint = bkp.removeBreakpoint;
self.getBreakpoint = bkp.getBreakpoint;
}, true);
this._frame.setAttribute("src", "chrome://browser/content/debugger.xul");
},
/**
* Closes the debugger, removing child nodes and event listeners.
*/
close: function DP_close() {
if (!this._tab) {
return;
}
this._tab._scriptDebugger = null;
this._tab = null;
DebuggerUIPreferences.height = this._frame.height;
this._frame.removeEventListener("Debugger:Close", this.close, true);
this._frame.removeEventListener("unload", this.close, true);
this._nbox.removeChild(this._splitter);
this._nbox.removeChild(this._frame);
this._splitter = null;
this._frame = null;
this._nbox = null;
},
/**
* Gets the debugger content window.
* @return nsIDOMWindow if a debugger window exists, null otherwise
*/
get debuggerWindow() {
return this._frame ? this._frame.contentWindow : null;
},
/**
* Shortcut for accessing the list of breakpoints in the debugger.
* @return object if a debugger window exists, null otherwise
*/
get breakpoints() {
let debuggerWindow = this.debuggerWindow;
if (debuggerWindow) {
return debuggerWindow.DebuggerController.Breakpoints.store;
}
return null;
}
};
/**
* Various debugger UI preferences (currently just the pane height).
*/
let DebuggerUIPreferences = {
/**
* Gets the preferred height of the debugger pane.
* @return number
*/
get height() {
if (this._height === undefined) {
this._height = Services.prefs.getIntPref("devtools.debugger.ui.height");
}
return this._height;
},
/**
* Sets the preferred height of the debugger pane.
* @param number value
*/
set height(value) {
Services.prefs.setIntPref("devtools.debugger.ui.height", value);
this._height = value;
}
};