gecko/gfx/layers/ipc/ISurfaceAllocator.h
Nathan Froyd 9c5965b035 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
2015-10-18 01:24:48 -04:00

226 lines
7.1 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_LAYERS_ISURFACEDEALLOCATOR
#define GFX_LAYERS_ISURFACEDEALLOCATOR
#include <stddef.h> // for size_t
#include <stdint.h> // for uint32_t
#include "gfxTypes.h"
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
#include "mozilla/RefPtr.h"
#include "nsIMemoryReporter.h" // for nsIMemoryReporter
#include "mozilla/Atomics.h" // for Atomic
#include "mozilla/layers/LayersMessages.h" // for ShmemSection
#include "LayersTypes.h"
#include <vector>
#include "mozilla/layers/AtomicRefCountedWithFinalize.h"
/*
* FIXME [bjacob] *** PURE CRAZYNESS WARNING ***
*
* This #define is actually needed here, because subclasses of ISurfaceAllocator,
* namely ShadowLayerForwarder, will or will not override AllocGrallocBuffer
* depending on whether MOZ_HAVE_SURFACEDESCRIPTORGRALLOC is defined.
*/
#ifdef MOZ_WIDGET_GONK
#define MOZ_HAVE_SURFACEDESCRIPTORGRALLOC
#endif
namespace mozilla {
namespace ipc {
class Shmem;
} // namespace ipc
namespace gfx {
class DataSourceSurface;
} // namespace gfx
namespace layers {
class MaybeMagicGrallocBufferHandle;
enum BufferCapabilities {
DEFAULT_BUFFER_CAPS = 0,
/**
* The allocated buffer must be efficiently mappable as a DataSourceSurface.
*/
MAP_AS_IMAGE_SURFACE = 1 << 0,
/**
* The allocated buffer will be used for GL rendering only
*/
USING_GL_RENDERING_ONLY = 1 << 1
};
class SurfaceDescriptor;
mozilla::ipc::SharedMemory::SharedMemoryType OptimalShmemType();
bool IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface);
bool IsSurfaceDescriptorOwned(const SurfaceDescriptor& aDescriptor);
bool ReleaseOwnedSurfaceDescriptor(const SurfaceDescriptor& aDescriptor);
already_AddRefed<gfx::DrawTarget> GetDrawTargetForDescriptor(const SurfaceDescriptor& aDescriptor, gfx::BackendType aBackend);
already_AddRefed<gfx::DataSourceSurface> GetSurfaceForDescriptor(const SurfaceDescriptor& aDescriptor);
/**
* An interface used to create and destroy surfaces that are shared with the
* Compositor process (using shmem, or gralloc, or other platform specific memory)
*
* Most of the methods here correspond to methods that are implemented by IPDL
* actors without a common polymorphic interface.
* These methods should be only called in the ipdl implementor's thread, unless
* specified otherwise in the implementing class.
*/
class ISurfaceAllocator : public AtomicRefCountedWithFinalize<ISurfaceAllocator>
{
public:
MOZ_DECLARE_REFCOUNTED_TYPENAME(ISurfaceAllocator)
ISurfaceAllocator()
: mDefaultMessageLoop(MessageLoop::current())
{}
void Finalize();
/**
* Allocate shared memory that can be accessed by only one process at a time.
* Ownership of this memory is passed when the memory is sent in an IPDL
* message.
*/
virtual bool AllocShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aType,
mozilla::ipc::Shmem* aShmem) = 0;
/**
* Allocate shared memory that can be accessed by both processes at the
* same time. Safety is left for the user of the memory to care about.
*/
virtual bool AllocUnsafeShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aType,
mozilla::ipc::Shmem* aShmem) = 0;
/**
* Allocate memory in shared memory that can always be accessed by both
* processes at a time. Safety is left for the user of the memory to care
* about.
*/
bool AllocShmemSection(size_t aSize,
mozilla::layers::ShmemSection* aShmemSection);
/**
* Deallocates a shmem section.
*/
void FreeShmemSection(mozilla::layers::ShmemSection& aShmemSection);
/**
* Deallocate memory allocated by either AllocShmem or AllocUnsafeShmem.
*/
virtual void DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0;
// was AllocBuffer
virtual bool AllocSurfaceDescriptor(const gfx::IntSize& aSize,
gfxContentType aContent,
SurfaceDescriptor* aBuffer);
// was AllocBufferWithCaps
virtual bool AllocSurfaceDescriptorWithCaps(const gfx::IntSize& aSize,
gfxContentType aContent,
uint32_t aCaps,
SurfaceDescriptor* aBuffer);
/**
* Returns the maximum texture size supported by the compositor.
*/
virtual int32_t GetMaxTextureSize() const { return INT32_MAX; }
virtual void DestroySharedSurface(SurfaceDescriptor* aSurface);
// method that does the actual allocation work
bool AllocGrallocBuffer(const gfx::IntSize& aSize,
uint32_t aFormat,
uint32_t aUsage,
MaybeMagicGrallocBufferHandle* aHandle);
void DeallocGrallocBuffer(MaybeMagicGrallocBufferHandle* aHandle);
void DropGrallocBuffer(MaybeMagicGrallocBufferHandle* aHandle);
virtual bool IPCOpen() const { return true; }
virtual bool IsSameProcess() const = 0;
virtual base::ProcessId ParentPid() const { return base::ProcessId(); }
virtual bool IsImageBridgeChild() const { return false; }
virtual MessageLoop * GetMessageLoop() const
{
return mDefaultMessageLoop;
}
// Returns true if aSurface wraps a Shmem.
static bool IsShmem(SurfaceDescriptor* aSurface);
protected:
virtual bool IsOnCompositorSide() const = 0;
virtual ~ISurfaceAllocator();
void ShrinkShmemSectionHeap();
// This is used to implement an extremely simple & naive heap allocator.
std::vector<mozilla::ipc::Shmem> mUsedShmems;
MessageLoop* mDefaultMessageLoop;
friend class AtomicRefCountedWithFinalize<ISurfaceAllocator>;
};
class GfxMemoryImageReporter final : public nsIMemoryReporter
{
~GfxMemoryImageReporter() {}
public:
NS_DECL_ISUPPORTS
GfxMemoryImageReporter()
{
#ifdef DEBUG
// There must be only one instance of this class, due to |sAmount|
// being static.
static bool hasRun = false;
MOZ_ASSERT(!hasRun);
hasRun = true;
#endif
}
MOZ_DEFINE_MALLOC_SIZE_OF_ON_ALLOC(MallocSizeOfOnAlloc)
MOZ_DEFINE_MALLOC_SIZE_OF_ON_FREE(MallocSizeOfOnFree)
static void DidAlloc(void* aPointer)
{
sAmount += MallocSizeOfOnAlloc(aPointer);
}
static void WillFree(void* aPointer)
{
sAmount -= MallocSizeOfOnFree(aPointer);
}
NS_IMETHOD CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize) override
{
return MOZ_COLLECT_REPORT(
"explicit/gfx/heap-textures", KIND_HEAP, UNITS_BYTES, sAmount,
"Heap memory shared between threads by texture clients and hosts.");
}
private:
static mozilla::Atomic<size_t> sAmount;
};
} // namespace layers
} // namespace mozilla
#endif