mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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01f3a22f41
--HG-- rename : layout/svg/base/src/Makefile.in => layout/svg/Makefile.in rename : layout/svg/base/src/SVGFEContainerFrame.cpp => layout/svg/SVGFEContainerFrame.cpp rename : layout/svg/base/src/SVGFEImageFrame.cpp => layout/svg/SVGFEImageFrame.cpp rename : layout/svg/base/src/SVGFELeafFrame.cpp => layout/svg/SVGFELeafFrame.cpp rename : layout/svg/base/src/SVGFEUnstyledLeafFrame.cpp => layout/svg/SVGFEUnstyledLeafFrame.cpp rename : layout/svg/base/src/SVGViewFrame.cpp => layout/svg/SVGViewFrame.cpp rename : layout/svg/base/src/nsISVGChildFrame.h => layout/svg/nsISVGChildFrame.h rename : layout/svg/base/src/nsISVGGlyphFragmentNode.h => layout/svg/nsISVGGlyphFragmentNode.h rename : layout/svg/base/src/nsISVGSVGFrame.h => layout/svg/nsISVGSVGFrame.h rename : layout/svg/base/src/nsSVGAFrame.cpp => layout/svg/nsSVGAFrame.cpp rename : layout/svg/base/src/nsSVGClipPathFrame.cpp => layout/svg/nsSVGClipPathFrame.cpp rename : layout/svg/base/src/nsSVGClipPathFrame.h => layout/svg/nsSVGClipPathFrame.h rename : layout/svg/base/src/nsSVGContainerFrame.cpp => layout/svg/nsSVGContainerFrame.cpp rename : layout/svg/base/src/nsSVGContainerFrame.h => layout/svg/nsSVGContainerFrame.h rename : layout/svg/base/src/nsSVGEffects.cpp => layout/svg/nsSVGEffects.cpp rename : layout/svg/base/src/nsSVGEffects.h => layout/svg/nsSVGEffects.h rename : layout/svg/base/src/nsSVGFilterFrame.cpp => layout/svg/nsSVGFilterFrame.cpp rename : layout/svg/base/src/nsSVGFilterFrame.h => layout/svg/nsSVGFilterFrame.h rename : layout/svg/base/src/nsSVGFilterInstance.cpp => layout/svg/nsSVGFilterInstance.cpp rename : layout/svg/base/src/nsSVGFilterInstance.h => layout/svg/nsSVGFilterInstance.h rename : layout/svg/base/src/nsSVGFilterPaintCallback.h => layout/svg/nsSVGFilterPaintCallback.h rename : layout/svg/base/src/nsSVGForeignObjectFrame.cpp => layout/svg/nsSVGForeignObjectFrame.cpp rename : layout/svg/base/src/nsSVGForeignObjectFrame.h => layout/svg/nsSVGForeignObjectFrame.h rename : layout/svg/base/src/nsSVGGFrame.cpp => layout/svg/nsSVGGFrame.cpp rename : layout/svg/base/src/nsSVGGFrame.h => layout/svg/nsSVGGFrame.h rename : layout/svg/base/src/nsSVGGenericContainerFrame.cpp => layout/svg/nsSVGGenericContainerFrame.cpp rename : layout/svg/base/src/nsSVGGenericContainerFrame.h => layout/svg/nsSVGGenericContainerFrame.h rename : layout/svg/base/src/nsSVGGeometryFrame.cpp => layout/svg/nsSVGGeometryFrame.cpp rename : layout/svg/base/src/nsSVGGeometryFrame.h => layout/svg/nsSVGGeometryFrame.h rename : layout/svg/base/src/nsSVGGlyphFrame.cpp => layout/svg/nsSVGGlyphFrame.cpp rename : layout/svg/base/src/nsSVGGlyphFrame.h => layout/svg/nsSVGGlyphFrame.h rename : layout/svg/base/src/nsSVGGradientFrame.cpp => layout/svg/nsSVGGradientFrame.cpp rename : layout/svg/base/src/nsSVGGradientFrame.h => layout/svg/nsSVGGradientFrame.h rename : layout/svg/base/src/nsSVGImageFrame.cpp => layout/svg/nsSVGImageFrame.cpp rename : layout/svg/base/src/nsSVGInnerSVGFrame.cpp => layout/svg/nsSVGInnerSVGFrame.cpp rename : layout/svg/base/src/nsSVGInnerSVGFrame.h => layout/svg/nsSVGInnerSVGFrame.h rename : layout/svg/base/src/nsSVGIntegrationUtils.cpp => layout/svg/nsSVGIntegrationUtils.cpp rename : layout/svg/base/src/nsSVGIntegrationUtils.h => layout/svg/nsSVGIntegrationUtils.h rename : layout/svg/base/src/nsSVGMarkerFrame.cpp => layout/svg/nsSVGMarkerFrame.cpp rename : layout/svg/base/src/nsSVGMarkerFrame.h => layout/svg/nsSVGMarkerFrame.h rename : layout/svg/base/src/nsSVGMaskFrame.cpp => layout/svg/nsSVGMaskFrame.cpp rename : layout/svg/base/src/nsSVGMaskFrame.h => layout/svg/nsSVGMaskFrame.h rename : layout/svg/base/src/nsSVGOuterSVGFrame.cpp => layout/svg/nsSVGOuterSVGFrame.cpp rename : layout/svg/base/src/nsSVGOuterSVGFrame.h => layout/svg/nsSVGOuterSVGFrame.h rename : layout/svg/base/src/nsSVGPaintServerFrame.cpp => layout/svg/nsSVGPaintServerFrame.cpp rename : layout/svg/base/src/nsSVGPaintServerFrame.h => layout/svg/nsSVGPaintServerFrame.h rename : layout/svg/base/src/nsSVGPathGeometryFrame.cpp => layout/svg/nsSVGPathGeometryFrame.cpp rename : layout/svg/base/src/nsSVGPathGeometryFrame.h => layout/svg/nsSVGPathGeometryFrame.h rename : layout/svg/base/src/nsSVGPatternFrame.cpp => layout/svg/nsSVGPatternFrame.cpp rename : layout/svg/base/src/nsSVGPatternFrame.h => layout/svg/nsSVGPatternFrame.h rename : layout/svg/base/src/nsSVGStopFrame.cpp => layout/svg/nsSVGStopFrame.cpp rename : layout/svg/base/src/nsSVGSwitchFrame.cpp => layout/svg/nsSVGSwitchFrame.cpp rename : layout/svg/base/src/nsSVGTSpanFrame.cpp => layout/svg/nsSVGTSpanFrame.cpp rename : layout/svg/base/src/nsSVGTSpanFrame.h => layout/svg/nsSVGTSpanFrame.h rename : layout/svg/base/src/nsSVGTextContainerFrame.cpp => layout/svg/nsSVGTextContainerFrame.cpp rename : layout/svg/base/src/nsSVGTextContainerFrame.h => layout/svg/nsSVGTextContainerFrame.h rename : layout/svg/base/src/nsSVGTextFrame.cpp => layout/svg/nsSVGTextFrame.cpp rename : layout/svg/base/src/nsSVGTextFrame.h => layout/svg/nsSVGTextFrame.h rename : layout/svg/base/src/nsSVGTextPathFrame.cpp => layout/svg/nsSVGTextPathFrame.cpp rename : layout/svg/base/src/nsSVGTextPathFrame.h => layout/svg/nsSVGTextPathFrame.h rename : layout/svg/base/src/nsSVGUseFrame.cpp => layout/svg/nsSVGUseFrame.cpp rename : layout/svg/base/src/nsSVGUtils.cpp => layout/svg/nsSVGUtils.cpp rename : layout/svg/base/src/nsSVGUtils.h => layout/svg/nsSVGUtils.h rename : layout/svg/base/src/resources/content/svgBindings.xml => layout/svg/resources/content/svgBindings.xml rename : layout/svg/base/src/svg.css => layout/svg/svg.css
329 lines
9.3 KiB
C++
329 lines
9.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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// Main header first:
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#include "nsSVGClipPathFrame.h"
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// Keep others in (case-insensitive) order:
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#include "gfxContext.h"
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#include "nsGkAtoms.h"
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#include "nsIDOMSVGClipPathElement.h"
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#include "nsRenderingContext.h"
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#include "nsSVGClipPathElement.h"
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#include "nsSVGEffects.h"
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#include "nsSVGUtils.h"
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//----------------------------------------------------------------------
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// Implementation
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nsIFrame*
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NS_NewSVGClipPathFrame(nsIPresShell* aPresShell, nsStyleContext* aContext)
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{
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return new (aPresShell) nsSVGClipPathFrame(aContext);
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsSVGClipPathFrame)
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nsresult
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nsSVGClipPathFrame::ClipPaint(nsRenderingContext* aContext,
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nsIFrame* aParent,
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const gfxMatrix &aMatrix)
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{
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// If the flag is set when we get here, it means this clipPath frame
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// has already been used painting the current clip, and the document
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// has a clip reference loop.
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if (mInUse) {
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NS_WARNING("Clip loop detected!");
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return NS_OK;
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}
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AutoClipPathReferencer clipRef(this);
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mClipParent = aParent;
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if (mClipParentMatrix) {
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*mClipParentMatrix = aMatrix;
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} else {
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mClipParentMatrix = new gfxMatrix(aMatrix);
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}
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gfxContext *gfx = aContext->ThebesContext();
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nsISVGChildFrame *singleClipPathChild = nullptr;
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if (IsTrivial(&singleClipPathChild)) {
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// Notify our child that it's painting as part of a clipPath, and that
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// we only require it to draw its path (it should skip filling, etc.):
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SVGAutoRenderState mode(aContext, SVGAutoRenderState::CLIP);
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if (!singleClipPathChild) {
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// We have no children - the spec says clip away everything:
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gfx->Rectangle(gfxRect());
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} else {
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singleClipPathChild->NotifySVGChanged(
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nsISVGChildFrame::TRANSFORM_CHANGED);
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singleClipPathChild->PaintSVG(aContext, nullptr);
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}
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gfx->Clip();
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gfx->NewPath();
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return NS_OK;
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}
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// Seems like this is a non-trivial clipPath, so we need to use a clip mask.
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// Notify our children that they're painting into a clip mask:
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SVGAutoRenderState mode(aContext, SVGAutoRenderState::CLIP_MASK);
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// Check if this clipPath is itself clipped by another clipPath:
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nsSVGClipPathFrame *clipPathFrame =
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nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(nullptr);
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bool referencedClipIsTrivial;
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if (clipPathFrame) {
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referencedClipIsTrivial = clipPathFrame->IsTrivial();
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gfx->Save();
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if (referencedClipIsTrivial) {
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clipPathFrame->ClipPaint(aContext, aParent, aMatrix);
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} else {
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gfx->PushGroup(gfxASurface::CONTENT_ALPHA);
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}
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}
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for (nsIFrame* kid = mFrames.FirstChild(); kid;
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kid = kid->GetNextSibling()) {
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nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
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if (SVGFrame) {
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// The CTM of each frame referencing us can be different.
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SVGFrame->NotifySVGChanged(nsISVGChildFrame::TRANSFORM_CHANGED);
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bool isOK = true;
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nsSVGClipPathFrame *clipPathFrame =
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nsSVGEffects::GetEffectProperties(kid).GetClipPathFrame(&isOK);
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if (!isOK) {
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continue;
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}
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bool isTrivial;
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if (clipPathFrame) {
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isTrivial = clipPathFrame->IsTrivial();
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gfx->Save();
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if (isTrivial) {
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clipPathFrame->ClipPaint(aContext, aParent, aMatrix);
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} else {
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gfx->PushGroup(gfxASurface::CONTENT_ALPHA);
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}
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}
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SVGFrame->PaintSVG(aContext, nullptr);
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if (clipPathFrame) {
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if (!isTrivial) {
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gfx->PopGroupToSource();
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nsRefPtr<gfxPattern> clipMaskSurface;
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gfx->PushGroup(gfxASurface::CONTENT_ALPHA);
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clipPathFrame->ClipPaint(aContext, aParent, aMatrix);
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clipMaskSurface = gfx->PopGroup();
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if (clipMaskSurface) {
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gfx->Mask(clipMaskSurface);
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}
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}
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gfx->Restore();
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}
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}
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}
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if (clipPathFrame) {
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if (!referencedClipIsTrivial) {
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gfx->PopGroupToSource();
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nsRefPtr<gfxPattern> clipMaskSurface;
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gfx->PushGroup(gfxASurface::CONTENT_ALPHA);
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clipPathFrame->ClipPaint(aContext, aParent, aMatrix);
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clipMaskSurface = gfx->PopGroup();
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if (clipMaskSurface) {
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gfx->Mask(clipMaskSurface);
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}
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}
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gfx->Restore();
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}
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return NS_OK;
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}
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bool
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nsSVGClipPathFrame::ClipHitTest(nsIFrame* aParent,
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const gfxMatrix &aMatrix,
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const nsPoint &aPoint)
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{
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// If the flag is set when we get here, it means this clipPath frame
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// has already been used in hit testing against the current clip,
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// and the document has a clip reference loop.
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if (mInUse) {
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NS_WARNING("Clip loop detected!");
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return false;
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}
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AutoClipPathReferencer clipRef(this);
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mClipParent = aParent;
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if (mClipParentMatrix) {
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*mClipParentMatrix = aMatrix;
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} else {
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mClipParentMatrix = new gfxMatrix(aMatrix);
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}
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nsSVGClipPathFrame *clipPathFrame =
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nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(nullptr);
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if (clipPathFrame && !clipPathFrame->ClipHitTest(aParent, aMatrix, aPoint))
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return false;
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for (nsIFrame* kid = mFrames.FirstChild(); kid;
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kid = kid->GetNextSibling()) {
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nsISVGChildFrame* SVGFrame = do_QueryFrame(kid);
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if (SVGFrame) {
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// Notify the child frame that we may be working with a
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// different transform, so it can update its covered region
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// (used to shortcut hit testing).
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SVGFrame->NotifySVGChanged(nsISVGChildFrame::TRANSFORM_CHANGED);
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if (SVGFrame->GetFrameForPoint(aPoint))
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return true;
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}
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}
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return false;
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}
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bool
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nsSVGClipPathFrame::IsTrivial(nsISVGChildFrame **aSingleChild)
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{
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// If the clip path is clipped then it's non-trivial
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if (nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(nullptr))
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return false;
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if (aSingleChild) {
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*aSingleChild = nullptr;
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}
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nsISVGChildFrame *foundChild = nullptr;
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for (nsIFrame* kid = mFrames.FirstChild(); kid;
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kid = kid->GetNextSibling()) {
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nsISVGChildFrame *svgChild = do_QueryFrame(kid);
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if (svgChild) {
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// We consider a non-trivial clipPath to be one containing
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// either more than one svg child and/or a svg container
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if (foundChild || svgChild->IsDisplayContainer())
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return false;
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// or where the child is itself clipped
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if (nsSVGEffects::GetEffectProperties(kid).GetClipPathFrame(nullptr))
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return false;
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foundChild = svgChild;
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}
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}
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if (aSingleChild) {
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*aSingleChild = foundChild;
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}
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return true;
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}
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bool
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nsSVGClipPathFrame::IsValid()
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{
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if (mInUse) {
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NS_WARNING("Clip loop detected!");
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return false;
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}
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AutoClipPathReferencer clipRef(this);
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bool isOK = true;
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nsSVGEffects::GetEffectProperties(this).GetClipPathFrame(&isOK);
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if (!isOK) {
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return false;
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}
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for (nsIFrame* kid = mFrames.FirstChild(); kid;
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kid = kid->GetNextSibling()) {
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nsIAtom *type = kid->GetType();
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if (type == nsGkAtoms::svgUseFrame) {
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for (nsIFrame* grandKid = kid->GetFirstPrincipalChild(); grandKid;
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grandKid = grandKid->GetNextSibling()) {
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nsIAtom *type = grandKid->GetType();
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if (type != nsGkAtoms::svgPathGeometryFrame &&
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type != nsGkAtoms::svgTextFrame) {
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return false;
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}
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}
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continue;
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}
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if (type != nsGkAtoms::svgPathGeometryFrame &&
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type != nsGkAtoms::svgTextFrame) {
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return false;
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}
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}
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return true;
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}
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NS_IMETHODIMP
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nsSVGClipPathFrame::AttributeChanged(int32_t aNameSpaceID,
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nsIAtom* aAttribute,
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int32_t aModType)
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{
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if (aNameSpaceID == kNameSpaceID_None) {
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if (aAttribute == nsGkAtoms::transform) {
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nsSVGEffects::InvalidateDirectRenderingObservers(this);
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nsSVGUtils::NotifyChildrenOfSVGChange(this,
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nsISVGChildFrame::TRANSFORM_CHANGED);
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}
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if (aAttribute == nsGkAtoms::clipPathUnits) {
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nsSVGEffects::InvalidateRenderingObservers(this);
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}
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}
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return nsSVGClipPathFrameBase::AttributeChanged(aNameSpaceID,
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aAttribute, aModType);
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}
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NS_IMETHODIMP
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nsSVGClipPathFrame::Init(nsIContent* aContent,
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nsIFrame* aParent,
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nsIFrame* aPrevInFlow)
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{
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#ifdef DEBUG
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nsCOMPtr<nsIDOMSVGClipPathElement> clipPath = do_QueryInterface(aContent);
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NS_ASSERTION(clipPath, "Content is not an SVG clipPath!");
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#endif
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AddStateBits(NS_STATE_SVG_CLIPPATH_CHILD);
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return nsSVGClipPathFrameBase::Init(aContent, aParent, aPrevInFlow);
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}
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nsIAtom *
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nsSVGClipPathFrame::GetType() const
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{
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return nsGkAtoms::svgClipPathFrame;
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}
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gfxMatrix
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nsSVGClipPathFrame::GetCanvasTM(uint32_t aFor)
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{
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nsSVGClipPathElement *content = static_cast<nsSVGClipPathElement*>(mContent);
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gfxMatrix tm =
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content->PrependLocalTransformsTo(mClipParentMatrix ?
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*mClipParentMatrix : gfxMatrix());
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return nsSVGUtils::AdjustMatrixForUnits(tm,
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&content->mEnumAttributes[nsSVGClipPathElement::CLIPPATHUNITS],
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mClipParent);
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}
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