mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
102 lines
2.2 KiB
JavaScript
102 lines
2.2 KiB
JavaScript
function run_handle_tests() {
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test_sanity();
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test_safe_iteration();
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test_local_invalidation();
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test_long_parent_chain(100);
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test_invalid_creation();
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}
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function test_sanity() {
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var parent = createHandle(),
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child = parent.createHandle(),
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grandchild = child.createHandle();
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do_check_neq(child, parent);
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do_check_eq(child.parent, parent);
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do_check_eq(parent.parent, null);
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do_check_eq(grandchild.parent.parent, parent);
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do_check_true(child.isValid);
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do_check_true(parent.isValid);
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parent.invalidate();
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}
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function test_safe_iteration() {
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var handle = createHandle(),
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keys = [];
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handle.foo = 42;
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handle.self = handle;
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for (var k in handle)
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keys[keys.length] = k;
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do_check_eq(keys.sort().join("~"),
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"foo~self");
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handle.invalidate();
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}
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function test_local_invalidation() {
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var parent = createHandle(),
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child = parent.createHandle();
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dump("test_local_invalidation\n");
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child.invalidate();
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do_check_false(child.isValid);
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do_check_true(parent.isValid);
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child = parent.createHandle();
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do_check_true(child.isValid);
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parent.invalidate();
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parent.invalidate();
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do_check_false(child.isValid);
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do_check_false(parent.isValid);
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parent = createHandle();
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child = parent.createHandle();
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child = child.createHandle();
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var uncle = parent.createHandle(),
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sibling = child.parent.createHandle();
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do_check_eq(child.parent.parent, parent);
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do_check_true(child.parent.isValid);
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child.parent.invalidate();
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do_check_false(child.isValid);
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do_check_true(parent.isValid);
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do_check_false(sibling.isValid);
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do_check_true(uncle.isValid);
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parent.invalidate();
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}
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function test_long_parent_chain(len) {
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const ancestor = createHandle();
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for (var handle = ancestor, i = 0; i < len; ++i)
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handle = handle.createHandle();
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const child = handle;
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while (handle != ancestor)
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handle = handle.parent;
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do_check_true(child.isValid);
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ancestor.invalidate();
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do_check_false(child.isValid);
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}
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function test_invalid_creation() {
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var parent = createHandle(),
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child = parent.createHandle();
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parent.invalidate();
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do_check_eq(child.parent, null);
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var threw = false;
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try { child.createHandle(); }
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catch (x) { threw = true; }
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do_check_true(threw);
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}
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