gecko/gfx/layers/opengl/TextureClientOGL.h

86 lines
2.5 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
// * This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_TEXTURECLIENTOGL_H
#define MOZILLA_GFX_TEXTURECLIENTOGL_H
#include "GLContextTypes.h" // for SharedTextureHandle, etc
#include "gfxTypes.h"
#include "mozilla/Attributes.h" // for MOZ_OVERRIDE
#include "mozilla/gfx/Point.h" // for IntSize
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor
#include "mozilla/layers/TextureClient.h" // for TextureClient, etc
namespace mozilla {
namespace gl {
class SurfaceStream;
}
}
namespace mozilla {
namespace layers {
class CompositableForwarder;
/**
* A TextureClient implementation to share TextureMemory that is already
* on the GPU, for the OpenGL backend.
*/
class SharedTextureClientOGL : public TextureClient
{
public:
explicit SharedTextureClientOGL(TextureFlags aFlags);
~SharedTextureClientOGL();
virtual bool IsAllocated() const MOZ_OVERRIDE;
virtual bool ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) MOZ_OVERRIDE;
virtual bool Lock(OpenMode mode) MOZ_OVERRIDE;
virtual void Unlock() MOZ_OVERRIDE;
virtual bool IsLocked() const MOZ_OVERRIDE { return mIsLocked; }
virtual bool HasInternalBuffer() const MOZ_OVERRIDE { return false; }
void InitWith(gl::SharedTextureHandle aHandle,
gfx::IntSize aSize,
gl::SharedTextureShareType aShareType,
bool aInverted = false);
virtual gfx::IntSize GetSize() const { return mSize; }
virtual gfx::SurfaceFormat GetFormat() const MOZ_OVERRIDE
{
return gfx::SurfaceFormat::UNKNOWN;
}
// This TextureClient should not be used in a context where we use CreateSimilar
// (ex. component alpha) because the underlying texture data is always created by
// an external producer.
virtual TemporaryRef<TextureClient>
CreateSimilar(TextureFlags, TextureAllocationFlags) const MOZ_OVERRIDE { return nullptr; }
virtual bool AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags) MOZ_OVERRIDE
{
return false;
}
protected:
gl::SharedTextureHandle mHandle;
gfx::IntSize mSize;
gl::SharedTextureShareType mShareType;
bool mInverted;
bool mIsLocked;
};
} // namespace
} // namespace
#endif