gecko/gfx/layers/ipc/ISurfaceAllocator.h
2013-12-04 12:28:36 +13:00

184 lines
6.0 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_LAYERS_ISURFACEDEALLOCATOR
#define GFX_LAYERS_ISURFACEDEALLOCATOR
#include <stddef.h> // for size_t
#include <stdint.h> // for uint32_t
#include "gfxTypes.h"
#include "gfxPoint.h" // for gfxIntSize
#include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc
#include "mozilla/RefPtr.h"
#include "nsIMemoryReporter.h" // for MemoryUniReporter
#include "mozilla/Atomics.h" // for Atomic
/*
* FIXME [bjacob] *** PURE CRAZYNESS WARNING ***
*
* This #define is actually needed here, because subclasses of ISurfaceAllocator,
* namely ShadowLayerForwarder, will or will not override AllocGrallocBuffer
* depending on whether MOZ_HAVE_SURFACEDESCRIPTORGRALLOC is defined.
*/
#ifdef MOZ_WIDGET_GONK
#define MOZ_HAVE_SURFACEDESCRIPTORGRALLOC
#endif
class gfxSharedImageSurface;
namespace base {
class Thread;
}
namespace mozilla {
namespace ipc {
class Shmem;
}
namespace layers {
class PGrallocBufferChild;
class MaybeMagicGrallocBufferHandle;
class MemoryTextureClient;
class MemoryTextureHost;
enum BufferCapabilities {
DEFAULT_BUFFER_CAPS = 0,
/**
* The allocated buffer must be efficiently mappable as a
* gfxImageSurface.
*/
MAP_AS_IMAGE_SURFACE = 1 << 0,
/**
* The allocated buffer will be used for GL rendering only
*/
USING_GL_RENDERING_ONLY = 1 << 1
};
class SurfaceDescriptor;
mozilla::ipc::SharedMemory::SharedMemoryType OptimalShmemType();
bool IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface);
bool IsSurfaceDescriptorOwned(const SurfaceDescriptor& aDescriptor);
bool ReleaseOwnedSurfaceDescriptor(const SurfaceDescriptor& aDescriptor);
/**
* An interface used to create and destroy surfaces that are shared with the
* Compositor process (using shmem, or gralloc, or other platform specific memory)
*
* Most of the methods here correspond to methods that are implemented by IPDL
* actors without a common polymorphic interface.
* These methods should be only called in the ipdl implementor's thread, unless
* specified otherwise in the implementing class.
*/
class ISurfaceAllocator : public AtomicRefCounted<ISurfaceAllocator>
{
public:
ISurfaceAllocator() {}
/**
* Allocate shared memory that can be accessed by only one process at a time.
* Ownership of this memory is passed when the memory is sent in an IPDL
* message.
*/
virtual bool AllocShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aType,
mozilla::ipc::Shmem* aShmem) = 0;
/**
* Allocate shared memory that can be accessed by both processes at the
* same time. Safety is left for the user of the memory to care about.
*/
virtual bool AllocUnsafeShmem(size_t aSize,
mozilla::ipc::SharedMemory::SharedMemoryType aType,
mozilla::ipc::Shmem* aShmem) = 0;
/**
* Deallocate memory allocated by either AllocShmem or AllocUnsafeShmem.
*/
virtual void DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0;
// was AllocBuffer
virtual bool AllocSharedImageSurface(const gfxIntSize& aSize,
gfxContentType aContent,
gfxSharedImageSurface** aBuffer);
virtual bool AllocSurfaceDescriptor(const gfxIntSize& aSize,
gfxContentType aContent,
SurfaceDescriptor* aBuffer);
// was AllocBufferWithCaps
virtual bool AllocSurfaceDescriptorWithCaps(const gfxIntSize& aSize,
gfxContentType aContent,
uint32_t aCaps,
SurfaceDescriptor* aBuffer);
virtual void DestroySharedSurface(SurfaceDescriptor* aSurface);
// method that does the actual allocation work
virtual PGrallocBufferChild* AllocGrallocBuffer(const gfxIntSize& aSize,
uint32_t aFormat,
uint32_t aUsage,
MaybeMagicGrallocBufferHandle* aHandle)
{
return nullptr;
}
virtual bool IPCOpen() const { return true; }
// Returns true if aSurface wraps a Shmem.
static bool IsShmem(SurfaceDescriptor* aSurface);
protected:
// this method is needed for a temporary fix, will be removed after
// DeprecatedTextureClient/Host rework.
virtual bool IsOnCompositorSide() const = 0;
static bool PlatformDestroySharedSurface(SurfaceDescriptor* aSurface);
virtual bool PlatformAllocSurfaceDescriptor(const gfxIntSize& aSize,
gfxContentType aContent,
uint32_t aCaps,
SurfaceDescriptor* aBuffer);
virtual ~ISurfaceAllocator() {}
friend class detail::RefCounted<ISurfaceAllocator, detail::AtomicRefCount>;
};
class GfxMemoryImageReporter MOZ_FINAL : public mozilla::MemoryUniReporter
{
public:
GfxMemoryImageReporter()
: MemoryUniReporter("explicit/gfx/heap-textures", KIND_HEAP, UNITS_BYTES,
"Heap memory shared between threads by texture clients and hosts.")
{
#ifdef DEBUG
// There must be only one instance of this class, due to |sAmount|
// being static.
static bool hasRun = false;
MOZ_ASSERT(!hasRun);
hasRun = true;
#endif
}
static void DidAlloc(void* aPointer)
{
sAmount += MallocSizeOfOnAlloc(aPointer);
}
static void WillFree(void* aPointer)
{
sAmount -= MallocSizeOfOnFree(aPointer);
}
private:
int64_t Amount() MOZ_OVERRIDE { return sAmount; }
static mozilla::Atomic<int32_t> sAmount;
};
} // namespace
} // namespace
#endif