gecko/gfx/layers/d3d10
Ehsan Akhgari 6c364e9615 Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
This patch reduces the number of files that transitively #include
gfx/2d.h from 1582 to 1362.
2013-10-01 17:01:19 -04:00
..
CanvasLayerD3D10.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
CanvasLayerD3D10.h Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel 2013-09-24 16:45:14 -04:00
ColorLayerD3D10.cpp Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d10/; r=ehsan 2013-07-20 11:48:55 +03:00
ColorLayerD3D10.h
ContainerLayerD3D10.cpp Bug 786412. Conslidate container layer methods. r=mattwoodrow 2013-09-02 10:19:18 +12:00
ContainerLayerD3D10.h Bug 786412. Conslidate container layer methods. r=mattwoodrow 2013-09-02 10:19:18 +12:00
genshaders.sh
ImageLayerD3D10.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
ImageLayerD3D10.h Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d10/; r=ehsan 2013-07-20 11:48:55 +03:00
LayerManagerD3D10.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
LayerManagerD3D10.fx
LayerManagerD3D10.h Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
LayerManagerD3D10Effect.h Bug 890714 - Fix mixed line endings. r=joe, r=jesup 2013-07-08 16:33:15 -04:00
ReadbackLayerD3D10.h Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d10/; r=ehsan 2013-07-20 11:48:55 +03:00
ReadbackManagerD3D10.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
ReadbackManagerD3D10.h
ThebesLayerD3D10.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
ThebesLayerD3D10.h Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE 2013-04-10 09:20:52 +00:00