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e4e2da55c9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi
95 lines
2.4 KiB
C++
95 lines
2.4 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_SyncRunnable_h
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#define mozilla_SyncRunnable_h
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#include "nsThreadUtils.h"
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#include "mozilla/Monitor.h"
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namespace mozilla {
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/**
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* This class will wrap a nsIRunnable and dispatch it to the main thread
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* synchronously. This is different from nsIEventTarget.DISPATCH_SYNC:
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* this class does not spin the event loop waiting for the event to be
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* dispatched. This means that you don't risk reentrance from pending
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* messages, but you must be sure that the target thread does not ever block
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* on this thread, or else you will deadlock.
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*
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* Typical usage:
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* RefPtr<SyncRunnable> sr = new SyncRunnable(new myrunnable...());
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* sr->DispatchToThread(t);
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*
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* We also provide a convenience wrapper:
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* SyncRunnable::DispatchToThread(new myrunnable...());
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*
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*/
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class SyncRunnable : public nsRunnable
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{
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public:
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explicit SyncRunnable(nsIRunnable* aRunnable)
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: mRunnable(aRunnable)
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, mMonitor("SyncRunnable")
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, mDone(false)
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{
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}
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void DispatchToThread(nsIEventTarget* aThread, bool aForceDispatch = false)
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{
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nsresult rv;
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bool on;
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if (!aForceDispatch) {
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rv = aThread->IsOnCurrentThread(&on);
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MOZ_ASSERT(NS_SUCCEEDED(rv));
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if (NS_SUCCEEDED(rv) && on) {
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mRunnable->Run();
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return;
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}
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}
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rv = aThread->Dispatch(this, NS_DISPATCH_NORMAL);
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if (NS_SUCCEEDED(rv)) {
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mozilla::MonitorAutoLock lock(mMonitor);
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while (!mDone) {
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lock.Wait();
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}
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}
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}
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static void DispatchToThread(nsIEventTarget* aThread,
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nsIRunnable* aRunnable,
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bool aForceDispatch = false)
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{
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RefPtr<SyncRunnable> s(new SyncRunnable(aRunnable));
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s->DispatchToThread(aThread, aForceDispatch);
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}
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protected:
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NS_IMETHODIMP Run()
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{
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mRunnable->Run();
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mozilla::MonitorAutoLock lock(mMonitor);
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MOZ_ASSERT(!mDone);
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mDone = true;
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mMonitor.Notify();
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIRunnable> mRunnable;
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mozilla::Monitor mMonitor;
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bool mDone;
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};
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} // namespace mozilla
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#endif // mozilla_SyncRunnable_h
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