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51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLSync.h"
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#include "mozilla/dom/WebGL2RenderingContextBinding.h"
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namespace mozilla {
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WebGLSync::WebGLSync(WebGLContext* webgl, GLenum condition, GLbitfield flags)
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: WebGLContextBoundObject(webgl)
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{
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mGLName = mContext->gl->fFenceSync(condition, flags);
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}
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WebGLSync::~WebGLSync()
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{
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DeleteOnce();
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}
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void
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WebGLSync::Delete()
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{
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mContext->MakeContextCurrent();
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mContext->gl->fDeleteSync(mGLName);
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mGLName = 0;
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LinkedListElement<WebGLSync>::remove();
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}
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WebGLContext*
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WebGLSync::GetParentObject() const
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{
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return Context();
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}
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// -------------------------------------------------------------------------
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// IMPLEMENT NS
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JSObject*
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WebGLSync::WrapObject(JSContext* cx, JS::Handle<JSObject*> aGivenProto)
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{
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return dom::WebGLSyncBinding::Wrap(cx, this, aGivenProto);
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}
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLSync)
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLSync, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLSync, Release);
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} // namespace mozilla
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