gecko/layout/generic/nsCanvasFrame.h
Chris Lord d52c9aa58b Bug 786502 - Fix background-attachment:fixed scrolling with page. r=roc
Fix the size check in nsDisplayBackground::ShouldFixToViewport so that async
scrolling of fixed backgrounds works correctly when zoomed in on Firefox
Mobile. Also make IsFixedItem in nsDisplayList public and use it in
FrameLayerBuilder, so that fixed items are determined and treated consistently.
2012-09-13 11:34:34 +01:00

188 lines
6.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* rendering object that goes directly inside the document's scrollbars */
#ifndef nsCanvasFrame_h___
#define nsCanvasFrame_h___
#include "nsContainerFrame.h"
#include "nsIScrollPositionListener.h"
#include "nsDisplayList.h"
#include "nsGkAtoms.h"
class nsPresContext;
class nsRenderingContext;
class nsEvent;
/**
* Root frame class.
*
* The root frame is the parent frame for the document element's frame.
* It only supports having a single child frame which must be an area
* frame
*/
class nsCanvasFrame : public nsContainerFrame,
public nsIScrollPositionListener
{
public:
nsCanvasFrame(nsStyleContext* aContext)
: nsContainerFrame(aContext),
mDoPaintFocus(false),
mAddedScrollPositionListener(false) {}
NS_DECL_QUERYFRAME_TARGET(nsCanvasFrame)
NS_DECL_QUERYFRAME
NS_DECL_FRAMEARENA_HELPERS
virtual void DestroyFrom(nsIFrame* aDestructRoot);
NS_IMETHOD SetInitialChildList(ChildListID aListID,
nsFrameList& aChildList);
NS_IMETHOD AppendFrames(ChildListID aListID,
nsFrameList& aFrameList);
NS_IMETHOD InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList);
NS_IMETHOD RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame);
virtual nscoord GetMinWidth(nsRenderingContext *aRenderingContext);
virtual nscoord GetPrefWidth(nsRenderingContext *aRenderingContext);
NS_IMETHOD Reflow(nsPresContext* aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus);
virtual bool IsFrameOfType(uint32_t aFlags) const
{
return nsContainerFrame::IsFrameOfType(aFlags &
~(nsIFrame::eCanContainOverflowContainers));
}
/** SetHasFocus tells the CanvasFrame to draw with focus ring
* @param aHasFocus true to show focus ring, false to hide it
*/
NS_IMETHOD SetHasFocus(bool aHasFocus);
NS_IMETHOD BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsRect& aDirtyRect,
const nsDisplayListSet& aLists);
void PaintFocus(nsRenderingContext& aRenderingContext, nsPoint aPt);
// nsIScrollPositionListener
virtual void ScrollPositionWillChange(nscoord aX, nscoord aY);
virtual void ScrollPositionDidChange(nscoord aX, nscoord aY) {}
/**
* Get the "type" of the frame
*
* @see nsGkAtoms::canvasFrame
*/
virtual nsIAtom* GetType() const;
virtual nsresult StealFrame(nsPresContext* aPresContext,
nsIFrame* aChild,
bool aForceNormal)
{
NS_ASSERTION(!aForceNormal, "No-one should be passing this in here");
// nsCanvasFrame keeps overflow container continuations of its child
// frame in main child list
nsresult rv = nsContainerFrame::StealFrame(aPresContext, aChild, true);
if (NS_FAILED(rv)) {
rv = nsContainerFrame::StealFrame(aPresContext, aChild);
}
return rv;
}
#ifdef DEBUG
NS_IMETHOD GetFrameName(nsAString& aResult) const;
#endif
NS_IMETHOD GetContentForEvent(nsEvent* aEvent,
nsIContent** aContent);
nsRect CanvasArea() const;
protected:
virtual int GetSkipSides() const;
// Data members
bool mDoPaintFocus;
bool mAddedScrollPositionListener;
};
/**
* Override nsDisplayBackground methods so that we pass aBGClipRect to
* PaintBackground, covering the whole overflow area.
* We can also paint an "extra background color" behind the normal
* background.
*/
class nsDisplayCanvasBackground : public nsDisplayBackground {
public:
nsDisplayCanvasBackground(nsDisplayListBuilder* aBuilder, nsIFrame *aFrame, uint32_t aLayer)
: nsDisplayBackground(aBuilder, aFrame, aLayer, true)
{
mExtraBackgroundColor = NS_RGBA(0,0,0,0);
}
virtual bool ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion,
const nsRect& aAllowVisibleRegionExpansion)
{
return NS_GET_A(mExtraBackgroundColor) > 0 ||
nsDisplayBackground::ComputeVisibility(aBuilder, aVisibleRegion,
aAllowVisibleRegionExpansion);
}
virtual nsRegion GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
bool* aSnap)
{
if (NS_GET_A(mExtraBackgroundColor) == 255) {
return nsRegion(GetBounds(aBuilder, aSnap));
}
return nsDisplayBackground::GetOpaqueRegion(aBuilder, aSnap);
}
virtual bool IsUniform(nsDisplayListBuilder* aBuilder, nscolor* aColor)
{
nscolor background;
if (!nsDisplayBackground::IsUniform(aBuilder, &background))
return false;
NS_ASSERTION(background == NS_RGBA(0,0,0,0),
"The nsDisplayBackground for a canvas frame doesn't paint "
"its background color normally");
*aColor = mExtraBackgroundColor;
return true;
}
virtual nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap)
{
nsCanvasFrame* frame = static_cast<nsCanvasFrame*>(mFrame);
*aSnap = true;
return frame->CanvasArea() + ToReferenceFrame();
}
virtual void HitTest(nsDisplayListBuilder* aBuilder, const nsRect& aRect,
HitTestState* aState, nsTArray<nsIFrame*> *aOutFrames)
{
// We need to override so we don't consider border-radius.
aOutFrames->AppendElement(mFrame);
}
virtual void Paint(nsDisplayListBuilder* aBuilder,
nsRenderingContext* aCtx);
void SetExtraBackgroundColor(nscolor aColor)
{
mExtraBackgroundColor = aColor;
}
NS_DISPLAY_DECL_NAME("CanvasBackground", TYPE_CANVAS_BACKGROUND)
private:
nscolor mExtraBackgroundColor;
};
#endif /* nsCanvasFrame_h___ */