mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
783 lines
24 KiB
C++
783 lines
24 KiB
C++
/* vim:set ts=4 sw=4 sts=4 et cin: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/Mutex.h"
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#include "mozilla/Attributes.h"
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#include "nsStreamUtils.h"
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#include "nsCOMPtr.h"
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#include "nsIPipe.h"
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#include "nsIEventTarget.h"
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#include "nsIRunnable.h"
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#include "nsISafeOutputStream.h"
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#include "nsString.h"
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using namespace mozilla;
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//-----------------------------------------------------------------------------
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class nsInputStreamReadyEvent MOZ_FINAL : public nsIRunnable
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, public nsIInputStreamCallback
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{
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public:
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NS_DECL_ISUPPORTS
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nsInputStreamReadyEvent(nsIInputStreamCallback *callback,
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nsIEventTarget *target)
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: mCallback(callback)
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, mTarget(target)
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{
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}
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private:
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~nsInputStreamReadyEvent()
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{
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if (!mCallback)
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return;
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//
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// whoa!! looks like we never posted this event. take care to
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// release mCallback on the correct thread. if mTarget lives on the
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// calling thread, then we are ok. otherwise, we have to try to
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// proxy the Release over the right thread. if that thread is dead,
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// then there's nothing we can do... better to leak than crash.
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//
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bool val;
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nsresult rv = mTarget->IsOnCurrentThread(&val);
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if (NS_FAILED(rv) || !val) {
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nsCOMPtr<nsIInputStreamCallback> event;
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NS_NewInputStreamReadyEvent(getter_AddRefs(event), mCallback,
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mTarget);
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mCallback = 0;
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if (event) {
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rv = event->OnInputStreamReady(nullptr);
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if (NS_FAILED(rv)) {
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NS_NOTREACHED("leaking stream event");
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nsISupports *sup = event;
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NS_ADDREF(sup);
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}
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}
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}
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}
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public:
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NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *stream)
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{
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mStream = stream;
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nsresult rv =
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mTarget->Dispatch(this, NS_DISPATCH_NORMAL);
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if (NS_FAILED(rv)) {
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NS_WARNING("Dispatch failed");
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHOD Run()
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{
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if (mCallback) {
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if (mStream)
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mCallback->OnInputStreamReady(mStream);
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mCallback = nullptr;
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}
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIAsyncInputStream> mStream;
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nsCOMPtr<nsIInputStreamCallback> mCallback;
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nsCOMPtr<nsIEventTarget> mTarget;
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};
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsInputStreamReadyEvent, nsIRunnable,
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nsIInputStreamCallback)
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//-----------------------------------------------------------------------------
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class nsOutputStreamReadyEvent MOZ_FINAL : public nsIRunnable
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, public nsIOutputStreamCallback
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{
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public:
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NS_DECL_ISUPPORTS
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nsOutputStreamReadyEvent(nsIOutputStreamCallback *callback,
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nsIEventTarget *target)
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: mCallback(callback)
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, mTarget(target)
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{
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}
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private:
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~nsOutputStreamReadyEvent()
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{
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if (!mCallback)
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return;
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//
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// whoa!! looks like we never posted this event. take care to
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// release mCallback on the correct thread. if mTarget lives on the
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// calling thread, then we are ok. otherwise, we have to try to
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// proxy the Release over the right thread. if that thread is dead,
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// then there's nothing we can do... better to leak than crash.
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//
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bool val;
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nsresult rv = mTarget->IsOnCurrentThread(&val);
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if (NS_FAILED(rv) || !val) {
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nsCOMPtr<nsIOutputStreamCallback> event;
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NS_NewOutputStreamReadyEvent(getter_AddRefs(event), mCallback,
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mTarget);
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mCallback = 0;
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if (event) {
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rv = event->OnOutputStreamReady(nullptr);
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if (NS_FAILED(rv)) {
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NS_NOTREACHED("leaking stream event");
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nsISupports *sup = event;
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NS_ADDREF(sup);
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}
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}
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}
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}
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public:
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NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *stream)
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{
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mStream = stream;
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nsresult rv =
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mTarget->Dispatch(this, NS_DISPATCH_NORMAL);
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if (NS_FAILED(rv)) {
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NS_WARNING("PostEvent failed");
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHOD Run()
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{
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if (mCallback) {
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if (mStream)
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mCallback->OnOutputStreamReady(mStream);
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mCallback = nullptr;
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}
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIAsyncOutputStream> mStream;
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nsCOMPtr<nsIOutputStreamCallback> mCallback;
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nsCOMPtr<nsIEventTarget> mTarget;
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};
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsOutputStreamReadyEvent, nsIRunnable,
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nsIOutputStreamCallback)
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//-----------------------------------------------------------------------------
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nsresult
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NS_NewInputStreamReadyEvent(nsIInputStreamCallback **event,
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nsIInputStreamCallback *callback,
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nsIEventTarget *target)
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{
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NS_ASSERTION(callback, "null callback");
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NS_ASSERTION(target, "null target");
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nsInputStreamReadyEvent *ev = new nsInputStreamReadyEvent(callback, target);
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if (!ev)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(*event = ev);
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return NS_OK;
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}
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nsresult
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NS_NewOutputStreamReadyEvent(nsIOutputStreamCallback **event,
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nsIOutputStreamCallback *callback,
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nsIEventTarget *target)
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{
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NS_ASSERTION(callback, "null callback");
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NS_ASSERTION(target, "null target");
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nsOutputStreamReadyEvent *ev = new nsOutputStreamReadyEvent(callback, target);
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if (!ev)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(*event = ev);
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return NS_OK;
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}
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//-----------------------------------------------------------------------------
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// NS_AsyncCopy implementation
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// abstract stream copier...
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class nsAStreamCopier : public nsIInputStreamCallback
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, public nsIOutputStreamCallback
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, public nsIRunnable
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{
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public:
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NS_DECL_ISUPPORTS
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nsAStreamCopier()
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: mLock("nsAStreamCopier.mLock")
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, mCallback(nullptr)
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, mProgressCallback(nullptr)
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, mClosure(nullptr)
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, mChunkSize(0)
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, mEventInProcess(false)
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, mEventIsPending(false)
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, mCloseSource(true)
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, mCloseSink(true)
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, mCanceled(false)
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, mCancelStatus(NS_OK)
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{
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}
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// virtual since subclasses call superclass Release()
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virtual ~nsAStreamCopier()
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{
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}
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// kick off the async copy...
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nsresult Start(nsIInputStream *source,
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nsIOutputStream *sink,
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nsIEventTarget *target,
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nsAsyncCopyCallbackFun callback,
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void *closure,
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uint32_t chunksize,
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bool closeSource,
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bool closeSink,
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nsAsyncCopyProgressFun progressCallback)
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{
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mSource = source;
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mSink = sink;
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mTarget = target;
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mCallback = callback;
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mClosure = closure;
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mChunkSize = chunksize;
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mCloseSource = closeSource;
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mCloseSink = closeSink;
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mProgressCallback = progressCallback;
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mAsyncSource = do_QueryInterface(mSource);
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mAsyncSink = do_QueryInterface(mSink);
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return PostContinuationEvent();
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}
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// implemented by subclasses, returns number of bytes copied and
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// sets source and sink condition before returning.
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virtual uint32_t DoCopy(nsresult *sourceCondition, nsresult *sinkCondition) = 0;
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void Process()
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{
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if (!mSource || !mSink)
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return;
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nsresult sourceCondition, sinkCondition;
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nsresult cancelStatus;
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bool canceled;
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{
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MutexAutoLock lock(mLock);
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canceled = mCanceled;
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cancelStatus = mCancelStatus;
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}
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// Copy data from the source to the sink until we hit failure or have
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// copied all the data.
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for (;;) {
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// Note: copyFailed will be true if the source or the sink have
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// reported an error, or if we failed to write any bytes
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// because we have consumed all of our data.
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bool copyFailed = false;
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if (!canceled) {
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uint32_t n = DoCopy(&sourceCondition, &sinkCondition);
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if (n > 0 && mProgressCallback) {
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mProgressCallback(mClosure, n);
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}
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copyFailed = NS_FAILED(sourceCondition) ||
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NS_FAILED(sinkCondition) || n == 0;
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MutexAutoLock lock(mLock);
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canceled = mCanceled;
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cancelStatus = mCancelStatus;
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}
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if (copyFailed && !canceled) {
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if (sourceCondition == NS_BASE_STREAM_WOULD_BLOCK && mAsyncSource) {
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// need to wait for more data from source. while waiting for
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// more source data, be sure to observe failures on output end.
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mAsyncSource->AsyncWait(this, 0, 0, nullptr);
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if (mAsyncSink)
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mAsyncSink->AsyncWait(this,
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nsIAsyncOutputStream::WAIT_CLOSURE_ONLY,
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0, nullptr);
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break;
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}
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else if (sinkCondition == NS_BASE_STREAM_WOULD_BLOCK && mAsyncSink) {
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// need to wait for more room in the sink. while waiting for
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// more room in the sink, be sure to observer failures on the
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// input end.
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mAsyncSink->AsyncWait(this, 0, 0, nullptr);
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if (mAsyncSource)
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mAsyncSource->AsyncWait(this,
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nsIAsyncInputStream::WAIT_CLOSURE_ONLY,
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0, nullptr);
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break;
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}
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}
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if (copyFailed || canceled) {
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if (mCloseSource) {
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// close source
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if (mAsyncSource)
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mAsyncSource->CloseWithStatus(canceled ? cancelStatus :
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sinkCondition);
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else
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mSource->Close();
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}
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mAsyncSource = nullptr;
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mSource = nullptr;
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if (mCloseSink) {
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// close sink
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if (mAsyncSink)
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mAsyncSink->CloseWithStatus(canceled ? cancelStatus :
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sourceCondition);
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else {
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// If we have an nsISafeOutputStream, and our
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// sourceCondition and sinkCondition are not set to a
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// failure state, finish writing.
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nsCOMPtr<nsISafeOutputStream> sostream =
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do_QueryInterface(mSink);
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if (sostream && NS_SUCCEEDED(sourceCondition) &&
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NS_SUCCEEDED(sinkCondition))
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sostream->Finish();
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else
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mSink->Close();
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}
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}
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mAsyncSink = nullptr;
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mSink = nullptr;
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// notify state complete...
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if (mCallback) {
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nsresult status;
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if (!canceled) {
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status = sourceCondition;
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if (NS_SUCCEEDED(status))
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status = sinkCondition;
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if (status == NS_BASE_STREAM_CLOSED)
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status = NS_OK;
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} else {
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status = cancelStatus;
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}
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mCallback(mClosure, status);
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}
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break;
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}
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}
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}
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nsresult Cancel(nsresult aReason)
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{
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MutexAutoLock lock(mLock);
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if (mCanceled)
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return NS_ERROR_FAILURE;
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if (NS_SUCCEEDED(aReason)) {
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NS_WARNING("cancel with non-failure status code");
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aReason = NS_BASE_STREAM_CLOSED;
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}
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mCanceled = true;
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mCancelStatus = aReason;
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return NS_OK;
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}
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NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *source)
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{
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PostContinuationEvent();
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return NS_OK;
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}
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NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *sink)
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{
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PostContinuationEvent();
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return NS_OK;
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}
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// continuation event handler
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NS_IMETHOD Run()
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{
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Process();
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// clear "in process" flag and post any pending continuation event
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MutexAutoLock lock(mLock);
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mEventInProcess = false;
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if (mEventIsPending) {
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mEventIsPending = false;
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PostContinuationEvent_Locked();
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}
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return NS_OK;
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}
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nsresult PostContinuationEvent()
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{
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// we cannot post a continuation event if there is currently
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// an event in process. doing so could result in Process being
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// run simultaneously on multiple threads, so we mark the event
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// as pending, and if an event is already in process then we
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// just let that existing event take care of posting the real
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// continuation event.
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MutexAutoLock lock(mLock);
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return PostContinuationEvent_Locked();
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}
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nsresult PostContinuationEvent_Locked()
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{
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nsresult rv = NS_OK;
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if (mEventInProcess)
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mEventIsPending = true;
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else {
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rv = mTarget->Dispatch(this, NS_DISPATCH_NORMAL);
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if (NS_SUCCEEDED(rv))
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mEventInProcess = true;
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else
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NS_WARNING("unable to post continuation event");
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}
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return rv;
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}
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protected:
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nsCOMPtr<nsIInputStream> mSource;
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nsCOMPtr<nsIOutputStream> mSink;
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nsCOMPtr<nsIAsyncInputStream> mAsyncSource;
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nsCOMPtr<nsIAsyncOutputStream> mAsyncSink;
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nsCOMPtr<nsIEventTarget> mTarget;
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Mutex mLock;
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nsAsyncCopyCallbackFun mCallback;
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nsAsyncCopyProgressFun mProgressCallback;
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void *mClosure;
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uint32_t mChunkSize;
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bool mEventInProcess;
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bool mEventIsPending;
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bool mCloseSource;
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bool mCloseSink;
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bool mCanceled;
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nsresult mCancelStatus;
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};
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NS_IMPL_THREADSAFE_ISUPPORTS3(nsAStreamCopier,
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nsIInputStreamCallback,
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nsIOutputStreamCallback,
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nsIRunnable)
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class nsStreamCopierIB MOZ_FINAL : public nsAStreamCopier
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{
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public:
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nsStreamCopierIB() : nsAStreamCopier() {}
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virtual ~nsStreamCopierIB() {}
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struct ReadSegmentsState {
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nsIOutputStream *mSink;
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nsresult mSinkCondition;
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};
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static NS_METHOD ConsumeInputBuffer(nsIInputStream *inStr,
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void *closure,
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const char *buffer,
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uint32_t offset,
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uint32_t count,
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uint32_t *countWritten)
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{
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ReadSegmentsState *state = (ReadSegmentsState *) closure;
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nsresult rv = state->mSink->Write(buffer, count, countWritten);
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if (NS_FAILED(rv))
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state->mSinkCondition = rv;
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else if (*countWritten == 0)
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state->mSinkCondition = NS_BASE_STREAM_CLOSED;
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return state->mSinkCondition;
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}
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uint32_t DoCopy(nsresult *sourceCondition, nsresult *sinkCondition)
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{
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ReadSegmentsState state;
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state.mSink = mSink;
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state.mSinkCondition = NS_OK;
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uint32_t n;
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*sourceCondition =
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mSource->ReadSegments(ConsumeInputBuffer, &state, mChunkSize, &n);
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*sinkCondition = state.mSinkCondition;
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return n;
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}
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};
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class nsStreamCopierOB MOZ_FINAL : public nsAStreamCopier
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{
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public:
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nsStreamCopierOB() : nsAStreamCopier() {}
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virtual ~nsStreamCopierOB() {}
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struct WriteSegmentsState {
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nsIInputStream *mSource;
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nsresult mSourceCondition;
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};
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static NS_METHOD FillOutputBuffer(nsIOutputStream *outStr,
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void *closure,
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char *buffer,
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uint32_t offset,
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uint32_t count,
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uint32_t *countRead)
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{
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WriteSegmentsState *state = (WriteSegmentsState *) closure;
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nsresult rv = state->mSource->Read(buffer, count, countRead);
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if (NS_FAILED(rv))
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state->mSourceCondition = rv;
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else if (*countRead == 0)
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state->mSourceCondition = NS_BASE_STREAM_CLOSED;
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return state->mSourceCondition;
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}
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uint32_t DoCopy(nsresult *sourceCondition, nsresult *sinkCondition)
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{
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WriteSegmentsState state;
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state.mSource = mSource;
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state.mSourceCondition = NS_OK;
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uint32_t n;
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*sinkCondition =
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mSink->WriteSegments(FillOutputBuffer, &state, mChunkSize, &n);
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*sourceCondition = state.mSourceCondition;
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return n;
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}
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};
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//-----------------------------------------------------------------------------
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nsresult
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NS_AsyncCopy(nsIInputStream *source,
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nsIOutputStream *sink,
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nsIEventTarget *target,
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nsAsyncCopyMode mode,
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uint32_t chunkSize,
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nsAsyncCopyCallbackFun callback,
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void *closure,
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bool closeSource,
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bool closeSink,
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nsISupports **aCopierCtx,
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nsAsyncCopyProgressFun progressCallback)
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{
|
|
NS_ASSERTION(target, "non-null target required");
|
|
|
|
nsresult rv;
|
|
nsAStreamCopier *copier;
|
|
|
|
if (mode == NS_ASYNCCOPY_VIA_READSEGMENTS)
|
|
copier = new nsStreamCopierIB();
|
|
else
|
|
copier = new nsStreamCopierOB();
|
|
|
|
if (!copier)
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
|
|
// Start() takes an owning ref to the copier...
|
|
NS_ADDREF(copier);
|
|
rv = copier->Start(source, sink, target, callback, closure, chunkSize,
|
|
closeSource, closeSink, progressCallback);
|
|
|
|
if (aCopierCtx) {
|
|
*aCopierCtx = static_cast<nsISupports*>(
|
|
static_cast<nsIRunnable*>(copier));
|
|
NS_ADDREF(*aCopierCtx);
|
|
}
|
|
NS_RELEASE(copier);
|
|
|
|
return rv;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
nsresult
|
|
NS_CancelAsyncCopy(nsISupports *aCopierCtx, nsresult aReason)
|
|
{
|
|
nsAStreamCopier *copier = static_cast<nsAStreamCopier *>(
|
|
static_cast<nsIRunnable *>(aCopierCtx));
|
|
return copier->Cancel(aReason);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
nsresult
|
|
NS_ConsumeStream(nsIInputStream *stream, uint32_t maxCount, nsACString &result)
|
|
{
|
|
nsresult rv = NS_OK;
|
|
result.Truncate();
|
|
|
|
while (maxCount) {
|
|
uint64_t avail64;
|
|
rv = stream->Available(&avail64);
|
|
if (NS_FAILED(rv)) {
|
|
if (rv == NS_BASE_STREAM_CLOSED)
|
|
rv = NS_OK;
|
|
break;
|
|
}
|
|
if (avail64 == 0)
|
|
break;
|
|
|
|
uint32_t avail = (uint32_t)NS_MIN<uint64_t>(avail64, maxCount);
|
|
|
|
// resize result buffer
|
|
uint32_t length = result.Length();
|
|
if (avail > UINT32_MAX - length)
|
|
return NS_ERROR_FILE_TOO_BIG;
|
|
|
|
result.SetLength(length + avail);
|
|
if (result.Length() != (length + avail))
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
char *buf = result.BeginWriting() + length;
|
|
|
|
uint32_t n;
|
|
rv = stream->Read(buf, avail, &n);
|
|
if (NS_FAILED(rv))
|
|
break;
|
|
if (n != avail)
|
|
result.SetLength(length + n);
|
|
if (n == 0)
|
|
break;
|
|
maxCount -= n;
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
static NS_METHOD
|
|
TestInputStream(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
uint32_t offset,
|
|
uint32_t count,
|
|
uint32_t *countWritten)
|
|
{
|
|
bool *result = static_cast<bool *>(closure);
|
|
*result = true;
|
|
return NS_ERROR_ABORT; // don't call me anymore
|
|
}
|
|
|
|
bool
|
|
NS_InputStreamIsBuffered(nsIInputStream *stream)
|
|
{
|
|
bool result = false;
|
|
uint32_t n;
|
|
nsresult rv = stream->ReadSegments(TestInputStream,
|
|
&result, 1, &n);
|
|
return result || NS_SUCCEEDED(rv);
|
|
}
|
|
|
|
static NS_METHOD
|
|
TestOutputStream(nsIOutputStream *outStr,
|
|
void *closure,
|
|
char *buffer,
|
|
uint32_t offset,
|
|
uint32_t count,
|
|
uint32_t *countRead)
|
|
{
|
|
bool *result = static_cast<bool *>(closure);
|
|
*result = true;
|
|
return NS_ERROR_ABORT; // don't call me anymore
|
|
}
|
|
|
|
bool
|
|
NS_OutputStreamIsBuffered(nsIOutputStream *stream)
|
|
{
|
|
bool result = false;
|
|
uint32_t n;
|
|
stream->WriteSegments(TestOutputStream, &result, 1, &n);
|
|
return result;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
NS_METHOD
|
|
NS_CopySegmentToStream(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
uint32_t offset,
|
|
uint32_t count,
|
|
uint32_t *countWritten)
|
|
{
|
|
nsIOutputStream *outStr = static_cast<nsIOutputStream *>(closure);
|
|
*countWritten = 0;
|
|
while (count) {
|
|
uint32_t n;
|
|
nsresult rv = outStr->Write(buffer, count, &n);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
buffer += n;
|
|
count -= n;
|
|
*countWritten += n;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_METHOD
|
|
NS_CopySegmentToBuffer(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
uint32_t offset,
|
|
uint32_t count,
|
|
uint32_t *countWritten)
|
|
{
|
|
char *toBuf = static_cast<char *>(closure);
|
|
memcpy(&toBuf[offset], buffer, count);
|
|
*countWritten = count;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_METHOD
|
|
NS_CopySegmentToBuffer(nsIOutputStream *outStr,
|
|
void *closure,
|
|
char *buffer,
|
|
uint32_t offset,
|
|
uint32_t count,
|
|
uint32_t *countRead)
|
|
{
|
|
const char* fromBuf = static_cast<const char*>(closure);
|
|
memcpy(buffer, &fromBuf[offset], count);
|
|
*countRead = count;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_METHOD
|
|
NS_DiscardSegment(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
uint32_t offset,
|
|
uint32_t count,
|
|
uint32_t *countWritten)
|
|
{
|
|
*countWritten = count;
|
|
return NS_OK;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
NS_METHOD
|
|
NS_WriteSegmentThunk(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
uint32_t offset,
|
|
uint32_t count,
|
|
uint32_t *countWritten)
|
|
{
|
|
nsWriteSegmentThunk *thunk = static_cast<nsWriteSegmentThunk *>(closure);
|
|
return thunk->mFun(thunk->mStream, thunk->mClosure, buffer, offset, count,
|
|
countWritten);
|
|
}
|