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163 lines
5.8 KiB
C++
163 lines
5.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the Mozilla SVG project.
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*
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* The Initial Developer of the Original Code is
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* Scooter Morris.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Scooter Morris <scootermorris@comcast.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef __NS_SVGPATTERNFRAME_H__
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#define __NS_SVGPATTERNFRAME_H__
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#include "nsIDOMSVGMatrix.h"
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#include "nsSVGPaintServerFrame.h"
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#include "gfxMatrix.h"
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class nsSVGPreserveAspectRatio;
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class nsIFrame;
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class nsSVGLength2;
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class nsSVGElement;
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class gfxContext;
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class gfxASurface;
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typedef nsSVGPaintServerFrame nsSVGPatternFrameBase;
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/**
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* Patterns can refer to other patterns. We create an nsSVGPaintingProperty
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* with property type nsGkAtoms::href to track the referenced pattern.
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*/
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class nsSVGPatternFrame : public nsSVGPatternFrameBase
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{
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public:
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NS_DECL_FRAMEARENA_HELPERS
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friend nsIFrame* NS_NewSVGPatternFrame(nsIPresShell* aPresShell,
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nsStyleContext* aContext);
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nsSVGPatternFrame(nsStyleContext* aContext);
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nsresult PaintPattern(gfxASurface **surface,
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gfxMatrix *patternMatrix,
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nsSVGGeometryFrame *aSource,
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float aGraphicOpacity);
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// nsSVGPaintServerFrame methods:
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virtual PRBool SetupPaintServer(gfxContext *aContext,
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nsSVGGeometryFrame *aSource,
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float aGraphicOpacity);
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public:
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// nsSVGContainerFrame methods:
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virtual gfxMatrix GetCanvasTM();
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// nsIFrame interface:
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virtual void DidSetStyleContext(nsStyleContext* aOldStyleContext);
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NS_IMETHOD AttributeChanged(PRInt32 aNameSpaceID,
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nsIAtom* aAttribute,
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PRInt32 aModType);
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#ifdef DEBUG
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NS_IMETHOD Init(nsIContent* aContent,
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nsIFrame* aParent,
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nsIFrame* aPrevInFlow);
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#endif
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/**
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* Get the "type" of the frame
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*
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* @see nsGkAtoms::svgPatternFrame
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*/
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virtual nsIAtom* GetType() const;
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#ifdef DEBUG
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NS_IMETHOD GetFrameName(nsAString& aResult) const
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{
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return MakeFrameName(NS_LITERAL_STRING("SVGPattern"), aResult);
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}
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#endif // DEBUG
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protected:
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// Internal methods for handling referenced patterns
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nsSVGPatternFrame* GetReferencedPattern();
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// Helper to look at our pattern and then along its reference chain (if any)
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// to find the first pattern with the specified attribute. Returns
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// null if there isn't one.
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nsSVGPatternElement* GetPatternWithAttr(nsIAtom *aAttrName, nsIContent *aDefault);
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//
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const nsSVGLength2 *GetX();
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const nsSVGLength2 *GetY();
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const nsSVGLength2 *GetWidth();
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const nsSVGLength2 *GetHeight();
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PRUint16 GetPatternUnits();
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PRUint16 GetPatternContentUnits();
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gfxMatrix GetPatternTransform();
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const nsSVGViewBox &GetViewBox();
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const nsSVGPreserveAspectRatio &GetPreserveAspectRatio();
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NS_IMETHOD GetPatternFirstChild(nsIFrame **kid);
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gfxRect GetPatternRect(const gfxRect &bbox,
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const gfxMatrix &callerCTM,
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nsSVGElement *content);
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gfxMatrix GetPatternMatrix(const gfxRect &bbox,
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const gfxRect &callerBBox,
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const gfxMatrix &callerCTM);
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gfxMatrix ConstructCTM(const gfxRect &callerBBox,
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const gfxMatrix &callerCTM,
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nsSVGElement *aTargetContent);
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nsresult GetTargetGeometry(gfxMatrix *aCTM,
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gfxRect *aBBox,
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nsSVGElement **aTargetContent,
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nsSVGGeometryFrame *aTarget);
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private:
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// this is a *temporary* reference to the frame of the element currently
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// referencing our pattern. This must be temporary because different
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// referencing frames will all reference this one frame
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nsSVGGeometryFrame *mSource;
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nsCOMPtr<nsIDOMSVGMatrix> mCTM;
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protected:
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// This flag is used to detect loops in xlink:href processing
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PRPackedBool mLoopFlag;
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// This flag is used to detect loops when painting this pattern
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// ends up recursively painting itself
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PRPackedBool mPaintLoopFlag;
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PRPackedBool mNoHRefURI;
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};
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#endif
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