gecko/dom/canvas/WebGLVertexArrayGL.h
Ehsan Akhgari 5cccea6f0f Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script:

function convert() {
echo "Converting $1 to $2..."
find . \
       ! -wholename "*/.git*" \
       ! -wholename "obj-ff-dbg*" \
         -type f \
      \( -iname "*.cpp" \
         -o -iname "*.h" \
         -o -iname "*.c" \
         -o -iname "*.cc" \
         -o -iname "*.idl" \
         -o -iname "*.ipdl" \
         -o -iname "*.ipdlh" \
         -o -iname "*.mm" \) | \
    xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}

convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00

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C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WEBGL_VERTEX_ARRAY_GL_H_
#define WEBGL_VERTEX_ARRAY_GL_H_
#include "WebGLVertexArray.h"
namespace mozilla {
class WebGLVertexArrayGL final
: public WebGLVertexArray
{
public:
virtual void DeleteImpl() override;
virtual void BindVertexArrayImpl() override;
virtual void GenVertexArray() override;
private:
explicit WebGLVertexArrayGL(WebGLContext* webgl)
: WebGLVertexArray(webgl)
{ }
~WebGLVertexArrayGL() {
DeleteOnce();
}
friend class WebGLVertexArray;
};
} // namespace mozilla
#endif // WEBGL_VERTEX_ARRAY_GL_H_