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--HG-- rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
301 lines
11 KiB
C++
301 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Oracle Corporation code.
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*
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* The Initial Developer of the Original Code is Oracle Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@pavlov.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef GFX_RECT_H
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#define GFX_RECT_H
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#include "gfxTypes.h"
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#include "gfxPoint.h"
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#include "gfxCore.h"
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#include "nsDebug.h"
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namespace mozilla {
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namespace css {
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enum Corner {
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// this order is important!
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eCornerTopLeft = 0,
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eCornerTopRight = 1,
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eCornerBottomRight = 2,
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eCornerBottomLeft = 3,
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eNumCorners = 4
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};
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}
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}
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#define NS_CORNER_TOP_LEFT mozilla::css::eCornerTopLeft
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#define NS_CORNER_TOP_RIGHT mozilla::css::eCornerTopRight
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#define NS_CORNER_BOTTOM_RIGHT mozilla::css::eCornerBottomRight
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#define NS_CORNER_BOTTOM_LEFT mozilla::css::eCornerBottomLeft
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#define NS_NUM_CORNERS mozilla::css::eNumCorners
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#define NS_FOR_CSS_CORNERS(var_) \
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for (mozilla::css::Corner var_ = NS_CORNER_TOP_LEFT; \
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var_ <= NS_CORNER_BOTTOM_LEFT; \
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var_++)
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static inline mozilla::css::Corner operator++(mozilla::css::Corner& corner, int) {
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NS_PRECONDITION(corner >= NS_CORNER_TOP_LEFT &&
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corner < NS_NUM_CORNERS, "Out of range corner");
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corner = mozilla::css::Corner(corner + 1);
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return corner;
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}
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struct THEBES_API gfxRect {
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// pt? point?
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gfxPoint pos;
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gfxSize size;
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gfxRect() {}
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gfxRect(const gfxRect& s) : pos(s.pos), size(s.size) {}
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gfxRect(const gfxPoint& _pos, const gfxSize& _size) : pos(_pos), size(_size) {}
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gfxRect(gfxFloat _x, gfxFloat _y, gfxFloat _width, gfxFloat _height) :
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pos(_x, _y), size(_width, _height) {}
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int operator==(const gfxRect& s) const {
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return (pos == s.pos) && (size == s.size);
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}
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int operator!=(const gfxRect& s) const {
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return (pos != s.pos) || (size != s.size);
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}
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const gfxRect& MoveBy(const gfxPoint& aPt) {
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pos = pos + aPt;
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return *this;
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}
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gfxRect operator+(const gfxPoint& aPt) const {
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return gfxRect(pos + aPt, size);
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}
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gfxRect operator-(const gfxPoint& aPt) const {
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return gfxRect(pos - aPt, size);
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}
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gfxFloat Width() const { return size.width; }
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gfxFloat Height() const { return size.height; }
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gfxFloat X() const { return pos.x; }
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gfxFloat Y() const { return pos.y; }
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gfxFloat XMost() const { return pos.x + size.width; }
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gfxFloat YMost() const { return pos.y + size.height; }
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PRBool IsEmpty() const { return size.width <= 0 || size.height <= 0; }
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gfxRect Intersect(const gfxRect& aRect) const;
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gfxRect Union(const gfxRect& aRect) const;
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PRBool Contains(const gfxRect& aRect) const;
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PRBool Contains(const gfxPoint& aPoint) const;
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// XXX figure out what methods (intersect, union, etc) we use and add them.
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gfxPoint TopLeft() { return pos; }
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gfxPoint BottomRight() { return gfxPoint(XMost(), YMost()); }
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void Inset(gfxFloat k) {
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pos.x += k;
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pos.y += k;
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size.width = PR_MAX(0.0, size.width - k * 2.0);
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size.height = PR_MAX(0.0, size.height - k * 2.0);
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}
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void Inset(gfxFloat top, gfxFloat right, gfxFloat bottom, gfxFloat left) {
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pos.x += left;
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pos.y += top;
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size.width = PR_MAX(0.0, size.width - (right+left));
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size.height = PR_MAX(0.0, size.height - (bottom+top));
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}
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void Inset(const gfxFloat *sides) {
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Inset(sides[0], sides[1], sides[2], sides[3]);
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}
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void Outset(gfxFloat k) {
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pos.x -= k;
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pos.y -= k;
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size.width = PR_MAX(0.0, size.width + k * 2.0);
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size.height = PR_MAX(0.0, size.height + k * 2.0);
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}
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void Outset(gfxFloat top, gfxFloat right, gfxFloat bottom, gfxFloat left) {
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pos.x -= left;
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pos.y -= top;
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size.width = PR_MAX(0.0, size.width + (right+left));
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size.height = PR_MAX(0.0, size.height + (bottom+top));
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}
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void Outset(const gfxFloat *sides) {
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Outset(sides[0], sides[1], sides[2], sides[3]);
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}
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// Round the rectangle edges to integer coordinates, such that the rounded
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// rectangle has the same set of pixel centers as the original rectangle.
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// Edges at offset 0.5 round up.
|
|
// Suitable for most places where integral device coordinates
|
|
// are needed, but note that any translation should be applied first to
|
|
// avoid pixel rounding errors.
|
|
// Note that this is *not* rounding to nearest integer if the values are negative.
|
|
// They are always rounding as floor(n + 0.5).
|
|
// See https://bugzilla.mozilla.org/show_bug.cgi?id=410748#c14
|
|
// If you need similar method which is using NS_round(), you should create
|
|
// new |RoundAwayFromZero()| method.
|
|
void Round();
|
|
|
|
// Snap the rectangle edges to integer coordinates, such that the
|
|
// original rectangle contains the resulting rectangle.
|
|
void RoundIn();
|
|
|
|
// Snap the rectangle edges to integer coordinates, such that the
|
|
// resulting rectangle contains the original rectangle.
|
|
void RoundOut();
|
|
|
|
// grabbing specific points
|
|
gfxPoint TopLeft() const { return gfxPoint(pos); }
|
|
gfxPoint TopRight() const { return pos + gfxSize(size.width, 0.0); }
|
|
gfxPoint BottomLeft() const { return pos + gfxSize(0.0, size.height); }
|
|
gfxPoint BottomRight() const { return pos + size; }
|
|
|
|
gfxPoint AtCorner(mozilla::css::Corner corner) const {
|
|
switch (corner) {
|
|
case NS_CORNER_TOP_LEFT: return TopLeft();
|
|
case NS_CORNER_TOP_RIGHT: return TopRight();
|
|
case NS_CORNER_BOTTOM_RIGHT: return BottomRight();
|
|
case NS_CORNER_BOTTOM_LEFT: return BottomLeft();
|
|
default:
|
|
NS_ERROR("Invalid corner!");
|
|
break;
|
|
}
|
|
return gfxPoint(0.0, 0.0);
|
|
}
|
|
|
|
gfxPoint CCWCorner(mozilla::css::Side side) const {
|
|
switch (side) {
|
|
case NS_SIDE_TOP: return TopLeft();
|
|
case NS_SIDE_RIGHT: return TopRight();
|
|
case NS_SIDE_BOTTOM: return BottomRight();
|
|
case NS_SIDE_LEFT: return BottomLeft();
|
|
default:
|
|
NS_ERROR("Invalid side!");
|
|
break;
|
|
}
|
|
return gfxPoint(0.0, 0.0);
|
|
}
|
|
|
|
gfxPoint CWCorner(mozilla::css::Side side) const {
|
|
switch (side) {
|
|
case NS_SIDE_TOP: return TopRight();
|
|
case NS_SIDE_RIGHT: return BottomRight();
|
|
case NS_SIDE_BOTTOM: return BottomLeft();
|
|
case NS_SIDE_LEFT: return TopLeft();
|
|
default:
|
|
NS_ERROR("Invalid side!");
|
|
break;
|
|
}
|
|
return gfxPoint(0.0, 0.0);
|
|
}
|
|
|
|
/* Conditions this border to Cairo's max coordinate space.
|
|
* The caller can check IsEmpty() after Condition() -- if it's TRUE,
|
|
* the caller can possibly avoid doing any extra rendering.
|
|
*/
|
|
void Condition();
|
|
|
|
void Scale(gfxFloat k) {
|
|
NS_ASSERTION(k >= 0.0, "Invalid (negative) scale factor");
|
|
pos.x *= k;
|
|
pos.y *= k;
|
|
size.width *= k;
|
|
size.height *= k;
|
|
}
|
|
|
|
void Scale(gfxFloat sx, gfxFloat sy) {
|
|
NS_ASSERTION(sx >= 0.0, "Invalid (negative) scale factor");
|
|
NS_ASSERTION(sy >= 0.0, "Invalid (negative) scale factor");
|
|
pos.x *= sx;
|
|
pos.y *= sy;
|
|
size.width *= sx;
|
|
size.height *= sy;
|
|
}
|
|
|
|
void ScaleInverse(gfxFloat k) {
|
|
NS_ASSERTION(k > 0.0, "Invalid (negative) scale factor");
|
|
pos.x /= k;
|
|
pos.y /= k;
|
|
size.width /= k;
|
|
size.height /= k;
|
|
}
|
|
};
|
|
|
|
struct THEBES_API gfxCornerSizes {
|
|
gfxSize sizes[NS_NUM_CORNERS];
|
|
|
|
gfxCornerSizes () { }
|
|
|
|
gfxCornerSizes (gfxFloat v) {
|
|
for (int i = 0; i < NS_NUM_CORNERS; i++)
|
|
sizes[i].SizeTo(v, v);
|
|
}
|
|
|
|
gfxCornerSizes (gfxFloat tl, gfxFloat tr, gfxFloat br, gfxFloat bl) {
|
|
sizes[NS_CORNER_TOP_LEFT].SizeTo(tl, tl);
|
|
sizes[NS_CORNER_TOP_RIGHT].SizeTo(tr, tr);
|
|
sizes[NS_CORNER_BOTTOM_RIGHT].SizeTo(br, br);
|
|
sizes[NS_CORNER_BOTTOM_LEFT].SizeTo(bl, bl);
|
|
}
|
|
|
|
gfxCornerSizes (const gfxSize& tl, const gfxSize& tr, const gfxSize& br, const gfxSize& bl) {
|
|
sizes[NS_CORNER_TOP_LEFT] = tl;
|
|
sizes[NS_CORNER_TOP_RIGHT] = tr;
|
|
sizes[NS_CORNER_BOTTOM_RIGHT] = br;
|
|
sizes[NS_CORNER_BOTTOM_LEFT] = bl;
|
|
}
|
|
|
|
const gfxSize& operator[] (mozilla::css::Corner index) const {
|
|
return sizes[index];
|
|
}
|
|
|
|
gfxSize& operator[] (mozilla::css::Corner index) {
|
|
return sizes[index];
|
|
}
|
|
|
|
const gfxSize TopLeft() const { return sizes[NS_CORNER_TOP_LEFT]; }
|
|
gfxSize& TopLeft() { return sizes[NS_CORNER_TOP_LEFT]; }
|
|
|
|
const gfxSize TopRight() const { return sizes[NS_CORNER_TOP_RIGHT]; }
|
|
gfxSize& TopRight() { return sizes[NS_CORNER_TOP_RIGHT]; }
|
|
|
|
const gfxSize BottomLeft() const { return sizes[NS_CORNER_BOTTOM_LEFT]; }
|
|
gfxSize& BottomLeft() { return sizes[NS_CORNER_BOTTOM_LEFT]; }
|
|
|
|
const gfxSize BottomRight() const { return sizes[NS_CORNER_BOTTOM_RIGHT]; }
|
|
gfxSize& BottomRight() { return sizes[NS_CORNER_BOTTOM_RIGHT]; }
|
|
};
|
|
#endif /* GFX_RECT_H */
|