gecko/content/media/nsBuiltinDecoderReader.cpp

388 lines
14 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: ML 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla code.
*
* The Initial Developer of the Original Code is the Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Double <chris.double@double.co.nz>
* Chris Pearce <chris@pearce.org.nz>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsISeekableStream.h"
#include "nsClassHashtable.h"
#include "nsTArray.h"
#include "nsBuiltinDecoder.h"
#include "nsBuiltinDecoderReader.h"
#include "nsBuiltinDecoderStateMachine.h"
#include "mozilla/mozalloc.h"
#include "VideoUtils.h"
using namespace mozilla;
using mozilla::layers::ImageContainer;
using mozilla::layers::PlanarYCbCrImage;
// Verify these values are sane. Once we've checked the frame sizes, we then
// can do less integer overflow checking.
PR_STATIC_ASSERT(MAX_VIDEO_WIDTH < PlanarYCbCrImage::MAX_DIMENSION);
PR_STATIC_ASSERT(MAX_VIDEO_HEIGHT < PlanarYCbCrImage::MAX_DIMENSION);
PR_STATIC_ASSERT(PlanarYCbCrImage::MAX_DIMENSION < PR_UINT32_MAX / PlanarYCbCrImage::MAX_DIMENSION);
// Un-comment to enable logging of seek bisections.
//#define SEEK_LOGGING
#ifdef PR_LOGGING
extern PRLogModuleInfo* gBuiltinDecoderLog;
#define LOG(type, msg) PR_LOG(gBuiltinDecoderLog, type, msg)
#ifdef SEEK_LOGGING
#define SEEK_LOG(type, msg) PR_LOG(gBuiltinDecoderLog, type, msg)
#else
#define SEEK_LOG(type, msg)
#endif
#else
#define LOG(type, msg)
#define SEEK_LOG(type, msg)
#endif
static PRBool
ValidatePlane(const VideoData::YCbCrBuffer::Plane& aPlane)
{
return aPlane.mWidth <= PlanarYCbCrImage::MAX_DIMENSION &&
aPlane.mHeight <= PlanarYCbCrImage::MAX_DIMENSION &&
aPlane.mWidth * aPlane.mHeight < MAX_VIDEO_WIDTH * MAX_VIDEO_HEIGHT &&
aPlane.mStride > 0;
}
PRBool
nsVideoInfo::ValidateVideoRegion(const nsIntSize& aFrame,
const nsIntRect& aPicture,
const nsIntSize& aDisplay)
{
return
aFrame.width <= PlanarYCbCrImage::MAX_DIMENSION &&
aFrame.height <= PlanarYCbCrImage::MAX_DIMENSION &&
aFrame.width * aFrame.height <= MAX_VIDEO_WIDTH * MAX_VIDEO_HEIGHT &&
aFrame.width * aFrame.height != 0 &&
aPicture.width <= PlanarYCbCrImage::MAX_DIMENSION &&
aPicture.x < PlanarYCbCrImage::MAX_DIMENSION &&
aPicture.x + aPicture.width < PlanarYCbCrImage::MAX_DIMENSION &&
aPicture.height <= PlanarYCbCrImage::MAX_DIMENSION &&
aPicture.y < PlanarYCbCrImage::MAX_DIMENSION &&
aPicture.y + aPicture.height < PlanarYCbCrImage::MAX_DIMENSION &&
aPicture.width * aPicture.height <= MAX_VIDEO_WIDTH * MAX_VIDEO_HEIGHT &&
aPicture.width * aPicture.height != 0 &&
aDisplay.width <= PlanarYCbCrImage::MAX_DIMENSION &&
aDisplay.height <= PlanarYCbCrImage::MAX_DIMENSION &&
aDisplay.width * aDisplay.height <= MAX_VIDEO_WIDTH * MAX_VIDEO_HEIGHT &&
aDisplay.width * aDisplay.height != 0;
}
VideoData* VideoData::Create(nsVideoInfo& aInfo,
ImageContainer* aContainer,
PRInt64 aOffset,
PRInt64 aTime,
PRInt64 aEndTime,
const YCbCrBuffer& aBuffer,
PRBool aKeyframe,
PRInt64 aTimecode,
nsIntRect aPicture)
{
if (!aContainer) {
return nsnull;
}
// The following situation should never happen unless there is a bug
// in the decoder
if (aBuffer.mPlanes[1].mWidth != aBuffer.mPlanes[2].mWidth ||
aBuffer.mPlanes[1].mHeight != aBuffer.mPlanes[2].mHeight) {
NS_ERROR("C planes with different sizes");
return nsnull;
}
// The following situations could be triggered by invalid input
if (aPicture.width <= 0 || aPicture.height <= 0) {
NS_WARNING("Empty picture rect");
return nsnull;
}
if (!ValidatePlane(aBuffer.mPlanes[0]) || !ValidatePlane(aBuffer.mPlanes[1]) ||
!ValidatePlane(aBuffer.mPlanes[2])) {
NS_WARNING("Invalid plane size");
return nsnull;
}
// Ensure the picture size specified in the headers can be extracted out of
// the frame we've been supplied without indexing out of bounds.
PRUint32 xLimit;
PRUint32 yLimit;
if (!AddOverflow32(aPicture.x, aPicture.width, xLimit) ||
xLimit > aBuffer.mPlanes[0].mStride ||
!AddOverflow32(aPicture.y, aPicture.height, yLimit) ||
yLimit > aBuffer.mPlanes[0].mHeight)
{
// The specified picture dimensions can't be contained inside the video
// frame, we'll stomp memory if we try to copy it. Fail.
NS_WARNING("Overflowing picture rect");
return nsnull;
}
nsAutoPtr<VideoData> v(new VideoData(aOffset,
aTime,
aEndTime,
aKeyframe,
aTimecode,
aInfo.mDisplay));
// Currently our decoder only knows how to output to PLANAR_YCBCR
// format.
Image::Format format = Image::PLANAR_YCBCR;
v->mImage = aContainer->CreateImage(&format, 1);
if (!v->mImage) {
return nsnull;
}
NS_ASSERTION(v->mImage->GetFormat() == Image::PLANAR_YCBCR,
"Wrong format?");
PlanarYCbCrImage* videoImage = static_cast<PlanarYCbCrImage*>(v->mImage.get());
PlanarYCbCrImage::Data data;
data.mYChannel = aBuffer.mPlanes[0].mData;
data.mYSize = gfxIntSize(aBuffer.mPlanes[0].mWidth, aBuffer.mPlanes[0].mHeight);
data.mYStride = aBuffer.mPlanes[0].mStride;
data.mCbChannel = aBuffer.mPlanes[1].mData;
data.mCrChannel = aBuffer.mPlanes[2].mData;
data.mCbCrSize = gfxIntSize(aBuffer.mPlanes[1].mWidth, aBuffer.mPlanes[1].mHeight);
data.mCbCrStride = aBuffer.mPlanes[1].mStride;
data.mPicX = aPicture.x;
data.mPicY = aPicture.y;
data.mPicSize = gfxIntSize(aPicture.width, aPicture.height);
data.mStereoMode = aInfo.mStereoMode;
videoImage->SetData(data); // Copies buffer
return v.forget();
}
nsBuiltinDecoderReader::nsBuiltinDecoderReader(nsBuiltinDecoder* aDecoder)
: mDecoder(aDecoder)
{
MOZ_COUNT_CTOR(nsBuiltinDecoderReader);
}
nsBuiltinDecoderReader::~nsBuiltinDecoderReader()
{
ResetDecode();
MOZ_COUNT_DTOR(nsBuiltinDecoderReader);
}
nsresult nsBuiltinDecoderReader::ResetDecode()
{
nsresult res = NS_OK;
mVideoQueue.Reset();
mAudioQueue.Reset();
return res;
}
VideoData* nsBuiltinDecoderReader::FindStartTime(PRInt64& aOutStartTime)
{
NS_ASSERTION(mDecoder->OnStateMachineThread() || mDecoder->OnDecodeThread(),
"Should be on state machine or decode thread.");
// Extract the start times of the bitstreams in order to calculate
// the duration.
PRInt64 videoStartTime = PR_INT64_MAX;
PRInt64 audioStartTime = PR_INT64_MAX;
VideoData* videoData = nsnull;
if (HasVideo()) {
videoData = DecodeToFirstData(&nsBuiltinDecoderReader::DecodeVideoFrame,
mVideoQueue);
if (videoData) {
videoStartTime = videoData->mTime;
}
}
if (HasAudio()) {
SoundData* soundData = DecodeToFirstData(&nsBuiltinDecoderReader::DecodeAudioData,
mAudioQueue);
if (soundData) {
audioStartTime = soundData->mTime;
}
}
PRInt64 startTime = NS_MIN(videoStartTime, audioStartTime);
if (startTime != PR_INT64_MAX) {
aOutStartTime = startTime;
}
return videoData;
}
template<class Data>
Data* nsBuiltinDecoderReader::DecodeToFirstData(DecodeFn aDecodeFn,
MediaQueue<Data>& aQueue)
{
PRBool eof = PR_FALSE;
while (!eof && aQueue.GetSize() == 0) {
{
ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
if (mDecoder->GetDecodeState() == nsDecoderStateMachine::DECODER_STATE_SHUTDOWN) {
return nsnull;
}
}
eof = !(this->*aDecodeFn)();
}
Data* d = nsnull;
return (d = aQueue.PeekFront()) ? d : nsnull;
}
nsresult nsBuiltinDecoderReader::DecodeToTarget(PRInt64 aTarget)
{
// Decode forward to the target frame. Start with video, if we have it.
if (HasVideo()) {
PRBool eof = PR_FALSE;
PRInt64 startTime = -1;
while (HasVideo() && !eof) {
while (mVideoQueue.GetSize() == 0 && !eof) {
PRBool skip = PR_FALSE;
eof = !DecodeVideoFrame(skip, 0);
{
ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
if (mDecoder->GetDecodeState() == nsBuiltinDecoderStateMachine::DECODER_STATE_SHUTDOWN) {
return NS_ERROR_FAILURE;
}
}
}
if (mVideoQueue.GetSize() == 0) {
break;
}
nsAutoPtr<VideoData> video(mVideoQueue.PeekFront());
// If the frame end time is less than the seek target, we won't want
// to display this frame after the seek, so discard it.
if (video && video->mEndTime <= aTarget) {
if (startTime == -1) {
startTime = video->mTime;
}
mVideoQueue.PopFront();
video = nsnull;
} else {
video.forget();
break;
}
}
{
ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
if (mDecoder->GetDecodeState() == nsBuiltinDecoderStateMachine::DECODER_STATE_SHUTDOWN) {
return NS_ERROR_FAILURE;
}
}
LOG(PR_LOG_DEBUG, ("First video frame after decode is %lld", startTime));
}
if (HasAudio()) {
// Decode audio forward to the seek target.
PRInt64 targetSample = 0;
if (!UsecsToSamples(aTarget, mInfo.mAudioRate, targetSample)) {
return NS_ERROR_FAILURE;
}
PRBool eof = PR_FALSE;
while (HasAudio() && !eof) {
while (!eof && mAudioQueue.GetSize() == 0) {
eof = !DecodeAudioData();
{
ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
if (mDecoder->GetDecodeState() == nsBuiltinDecoderStateMachine::DECODER_STATE_SHUTDOWN) {
return NS_ERROR_FAILURE;
}
}
}
const SoundData* audio = mAudioQueue.PeekFront();
if (!audio)
break;
PRInt64 startSample = 0;
if (!UsecsToSamples(audio->mTime, mInfo.mAudioRate, startSample)) {
return NS_ERROR_FAILURE;
}
if (startSample + audio->mSamples <= targetSample) {
// Our seek target lies after the samples in this SoundData. Pop it
// off the queue, and keep decoding forwards.
delete mAudioQueue.PopFront();
audio = nsnull;
continue;
}
if (startSample > targetSample) {
// The seek target doesn't lie in the audio block just after the last
// audio samples we've seen which were before the seek target. This
// could have been the first audio data we've seen after seek, i.e. the
// seek terminated after the seek target in the audio stream. Just
// abort the audio decode-to-target, the state machine will play
// silence to cover the gap. Typically this happens in poorly muxed
// files.
NS_WARNING("Audio not synced after seek, maybe a poorly muxed file?");
break;
}
// The seek target lies somewhere in this SoundData's samples, strip off
// any samples which lie before the seek target, so we'll begin playback
// exactly at the seek target.
NS_ASSERTION(targetSample >= startSample, "Target must at or be after data start.");
NS_ASSERTION(targetSample < startSample + audio->mSamples, "Data must end after target.");
PRInt64 samplesToPrune = targetSample - startSample;
if (samplesToPrune > audio->mSamples) {
// We've messed up somehow. Don't try to trim samples, the |samples|
// variable below will overflow.
NS_WARNING("Can't prune more samples that we have!");
break;
}
PRUint32 samples = audio->mSamples - static_cast<PRUint32>(samplesToPrune);
PRUint32 channels = audio->mChannels;
nsAutoArrayPtr<SoundDataValue> audioData(new SoundDataValue[samples * channels]);
memcpy(audioData.get(),
audio->mAudioData.get() + (samplesToPrune * channels),
samples * channels * sizeof(SoundDataValue));
PRInt64 duration;
if (!SamplesToUsecs(samples, mInfo.mAudioRate, duration)) {
return NS_ERROR_FAILURE;
}
nsAutoPtr<SoundData> data(new SoundData(audio->mOffset,
aTarget,
duration,
samples,
audioData.forget(),
channels));
delete mAudioQueue.PopFront();
mAudioQueue.PushFront(data.forget());
break;
}
}
return NS_OK;
}