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114 lines
3.2 KiB
Plaintext
114 lines
3.2 KiB
Plaintext
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Corporation
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* Portions created by the Initial Developer are Copyright (C) 2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsScreenCocoa.h"
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#include "nsObjCExceptions.h"
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#include "nsCocoaUtils.h"
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nsScreenCocoa::nsScreenCocoa (NSScreen *screen)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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mScreen = [screen retain];
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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nsScreenCocoa::~nsScreenCocoa ()
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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[mScreen release];
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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NS_IMETHODIMP
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nsScreenCocoa::GetRect(PRInt32 *outX, PRInt32 *outY, PRInt32 *outWidth, PRInt32 *outHeight)
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{
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nsIntRect r = nsCocoaUtils::CocoaRectToGeckoRect([mScreen frame]);
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*outX = r.x;
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*outY = r.y;
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*outWidth = r.width;
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*outHeight = r.height;
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScreenCocoa::GetAvailRect(PRInt32 *outX, PRInt32 *outY, PRInt32 *outWidth, PRInt32 *outHeight)
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{
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nsIntRect r = nsCocoaUtils::CocoaRectToGeckoRect([mScreen visibleFrame]);
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*outX = r.x;
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*outY = r.y;
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*outWidth = r.width;
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*outHeight = r.height;
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return NS_OK;
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}
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NS_IMETHODIMP
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nsScreenCocoa::GetPixelDepth(PRInt32 *aPixelDepth)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
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NSWindowDepth depth = [mScreen depth];
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int bpp = NSBitsPerPixelFromDepth(depth);
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*aPixelDepth = bpp;
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return NS_OK;
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NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
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}
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NS_IMETHODIMP
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nsScreenCocoa::GetColorDepth(PRInt32 *aColorDepth)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
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NSWindowDepth depth = [mScreen depth];
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int bpp = NSBitsPerPixelFromDepth (depth);
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*aColorDepth = bpp;
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return NS_OK;
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NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
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}
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