mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
cc3f09db06
--HG-- extra : rebase_source : a7f9510b34a9f43afc0418c50b8821928c2a4262 extra : source : 89c2a61cd4c543c78b9bf0963f0227488fa27802
70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGL2Context.h"
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#include "GLContext.h"
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using namespace mozilla;
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using namespace mozilla::dom;
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// -------------------------------------------------------------------------
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// Texture objects
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void
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WebGL2Context::TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
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{
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MOZ_CRASH("Not Implemented.");
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}
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void
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WebGL2Context::TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
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GLsizei width, GLsizei height, GLsizei depth)
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{
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MOZ_CRASH("Not Implemented.");
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}
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void
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WebGL2Context::TexSubImage3D(GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLenum type, const Nullable<dom::ArrayBufferView>& pixels,
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ErrorResult& rv)
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{
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MOZ_CRASH("Not Implemented.");
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}
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void
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WebGL2Context::TexSubImage3D(GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLenum format, GLenum type, dom::ImageData* data,
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ErrorResult& rv)
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{
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MOZ_CRASH("Not Implemented.");
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}
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void
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WebGL2Context::CopyTexSubImage3D(GLenum target, GLint level,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLint x, GLint y, GLsizei width, GLsizei height)
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{
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MOZ_CRASH("Not Implemented.");
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}
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void
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WebGL2Context::CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat,
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GLsizei width, GLsizei height, GLsizei depth,
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GLint border, GLsizei imageSize, const dom::ArrayBufferView& data)
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{
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MOZ_CRASH("Not Implemented.");
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}
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void
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WebGL2Context::CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format, GLsizei imageSize, const dom::ArrayBufferView& data)
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{
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MOZ_CRASH("Not Implemented.");
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}
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