gecko/media/libvpx/vp8/common/postproc.c
Jan Gerber 7daba17fb2 Bug 918550 - Update libvpx to 1.3.0 r=glandium,cpearce
This updates our in-tree copy of libvpx to the
v1.3.0 git tag (2e88f2f2ec777259bda1714e72f1ecd2519bceb5)
libvpx 1.3.0 adds support for VP9. VP9 support is built
but not yet exposed with this commit.

Our update.sh script is replaced with update.py that can
update the build system to a given git commit.
 - checkout out upstream git
 - create platform dependend config files
 - add/remove changed libvpx files
 - update moz.build
 - warn about new build categories in libvpx
2013-12-06 03:19:00 -08:00

1207 lines
37 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "vpx_config.h"
#include "vp8_rtcd.h"
#include "vpx_scale_rtcd.h"
#include "vpx_scale/yv12config.h"
#include "postproc.h"
#include "common.h"
#include "vpx_scale/vpx_scale.h"
#include "systemdependent.h"
#include <limits.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#define RGB_TO_YUV(t) \
( (0.257*(float)(t>>16)) + (0.504*(float)(t>>8&0xff)) + (0.098*(float)(t&0xff)) + 16), \
(-(0.148*(float)(t>>16)) - (0.291*(float)(t>>8&0xff)) + (0.439*(float)(t&0xff)) + 128), \
( (0.439*(float)(t>>16)) - (0.368*(float)(t>>8&0xff)) - (0.071*(float)(t&0xff)) + 128)
/* global constants */
#if CONFIG_POSTPROC_VISUALIZER
static const unsigned char MB_PREDICTION_MODE_colors[MB_MODE_COUNT][3] =
{
{ RGB_TO_YUV(0x98FB98) }, /* PaleGreen */
{ RGB_TO_YUV(0x00FF00) }, /* Green */
{ RGB_TO_YUV(0xADFF2F) }, /* GreenYellow */
{ RGB_TO_YUV(0x228B22) }, /* ForestGreen */
{ RGB_TO_YUV(0x006400) }, /* DarkGreen */
{ RGB_TO_YUV(0x98F5FF) }, /* Cadet Blue */
{ RGB_TO_YUV(0x6CA6CD) }, /* Sky Blue */
{ RGB_TO_YUV(0x00008B) }, /* Dark blue */
{ RGB_TO_YUV(0x551A8B) }, /* Purple */
{ RGB_TO_YUV(0xFF0000) } /* Red */
};
static const unsigned char B_PREDICTION_MODE_colors[B_MODE_COUNT][3] =
{
{ RGB_TO_YUV(0x6633ff) }, /* Purple */
{ RGB_TO_YUV(0xcc33ff) }, /* Magenta */
{ RGB_TO_YUV(0xff33cc) }, /* Pink */
{ RGB_TO_YUV(0xff3366) }, /* Coral */
{ RGB_TO_YUV(0x3366ff) }, /* Blue */
{ RGB_TO_YUV(0xed00f5) }, /* Dark Blue */
{ RGB_TO_YUV(0x2e00b8) }, /* Dark Purple */
{ RGB_TO_YUV(0xff6633) }, /* Orange */
{ RGB_TO_YUV(0x33ccff) }, /* Light Blue */
{ RGB_TO_YUV(0x8ab800) }, /* Green */
{ RGB_TO_YUV(0xffcc33) }, /* Light Orange */
{ RGB_TO_YUV(0x33ffcc) }, /* Aqua */
{ RGB_TO_YUV(0x66ff33) }, /* Light Green */
{ RGB_TO_YUV(0xccff33) }, /* Yellow */
};
static const unsigned char MV_REFERENCE_FRAME_colors[MAX_REF_FRAMES][3] =
{
{ RGB_TO_YUV(0x00ff00) }, /* Blue */
{ RGB_TO_YUV(0x0000ff) }, /* Green */
{ RGB_TO_YUV(0xffff00) }, /* Yellow */
{ RGB_TO_YUV(0xff0000) }, /* Red */
};
#endif
static const short kernel5[] =
{
1, 1, 4, 1, 1
};
const short vp8_rv[] =
{
8, 5, 2, 2, 8, 12, 4, 9, 8, 3,
0, 3, 9, 0, 0, 0, 8, 3, 14, 4,
10, 1, 11, 14, 1, 14, 9, 6, 12, 11,
8, 6, 10, 0, 0, 8, 9, 0, 3, 14,
8, 11, 13, 4, 2, 9, 0, 3, 9, 6,
1, 2, 3, 14, 13, 1, 8, 2, 9, 7,
3, 3, 1, 13, 13, 6, 6, 5, 2, 7,
11, 9, 11, 8, 7, 3, 2, 0, 13, 13,
14, 4, 12, 5, 12, 10, 8, 10, 13, 10,
4, 14, 4, 10, 0, 8, 11, 1, 13, 7,
7, 14, 6, 14, 13, 2, 13, 5, 4, 4,
0, 10, 0, 5, 13, 2, 12, 7, 11, 13,
8, 0, 4, 10, 7, 2, 7, 2, 2, 5,
3, 4, 7, 3, 3, 14, 14, 5, 9, 13,
3, 14, 3, 6, 3, 0, 11, 8, 13, 1,
13, 1, 12, 0, 10, 9, 7, 6, 2, 8,
5, 2, 13, 7, 1, 13, 14, 7, 6, 7,
9, 6, 10, 11, 7, 8, 7, 5, 14, 8,
4, 4, 0, 8, 7, 10, 0, 8, 14, 11,
3, 12, 5, 7, 14, 3, 14, 5, 2, 6,
11, 12, 12, 8, 0, 11, 13, 1, 2, 0,
5, 10, 14, 7, 8, 0, 4, 11, 0, 8,
0, 3, 10, 5, 8, 0, 11, 6, 7, 8,
10, 7, 13, 9, 2, 5, 1, 5, 10, 2,
4, 3, 5, 6, 10, 8, 9, 4, 11, 14,
0, 10, 0, 5, 13, 2, 12, 7, 11, 13,
8, 0, 4, 10, 7, 2, 7, 2, 2, 5,
3, 4, 7, 3, 3, 14, 14, 5, 9, 13,
3, 14, 3, 6, 3, 0, 11, 8, 13, 1,
13, 1, 12, 0, 10, 9, 7, 6, 2, 8,
5, 2, 13, 7, 1, 13, 14, 7, 6, 7,
9, 6, 10, 11, 7, 8, 7, 5, 14, 8,
4, 4, 0, 8, 7, 10, 0, 8, 14, 11,
3, 12, 5, 7, 14, 3, 14, 5, 2, 6,
11, 12, 12, 8, 0, 11, 13, 1, 2, 0,
5, 10, 14, 7, 8, 0, 4, 11, 0, 8,
0, 3, 10, 5, 8, 0, 11, 6, 7, 8,
10, 7, 13, 9, 2, 5, 1, 5, 10, 2,
4, 3, 5, 6, 10, 8, 9, 4, 11, 14,
3, 8, 3, 7, 8, 5, 11, 4, 12, 3,
11, 9, 14, 8, 14, 13, 4, 3, 1, 2,
14, 6, 5, 4, 4, 11, 4, 6, 2, 1,
5, 8, 8, 12, 13, 5, 14, 10, 12, 13,
0, 9, 5, 5, 11, 10, 13, 9, 10, 13,
};
extern void vp8_blit_text(const char *msg, unsigned char *address, const int pitch);
extern void vp8_blit_line(int x0, int x1, int y0, int y1, unsigned char *image, const int pitch);
/***********************************************************************************************************
*/
void vp8_post_proc_down_and_across_mb_row_c
(
unsigned char *src_ptr,
unsigned char *dst_ptr,
int src_pixels_per_line,
int dst_pixels_per_line,
int cols,
unsigned char *f,
int size
)
{
unsigned char *p_src, *p_dst;
int row;
int col;
unsigned char v;
unsigned char d[4];
for (row = 0; row < size; row++)
{
/* post_proc_down for one row */
p_src = src_ptr;
p_dst = dst_ptr;
for (col = 0; col < cols; col++)
{
unsigned char p_above2 = p_src[col - 2 * src_pixels_per_line];
unsigned char p_above1 = p_src[col - src_pixels_per_line];
unsigned char p_below1 = p_src[col + src_pixels_per_line];
unsigned char p_below2 = p_src[col + 2 * src_pixels_per_line];
v = p_src[col];
if ((abs(v - p_above2) < f[col]) && (abs(v - p_above1) < f[col])
&& (abs(v - p_below1) < f[col]) && (abs(v - p_below2) < f[col]))
{
unsigned char k1, k2, k3;
k1 = (p_above2 + p_above1 + 1) >> 1;
k2 = (p_below2 + p_below1 + 1) >> 1;
k3 = (k1 + k2 + 1) >> 1;
v = (k3 + v + 1) >> 1;
}
p_dst[col] = v;
}
/* now post_proc_across */
p_src = dst_ptr;
p_dst = dst_ptr;
p_src[-2] = p_src[-1] = p_src[0];
p_src[cols] = p_src[cols + 1] = p_src[cols - 1];
for (col = 0; col < cols; col++)
{
v = p_src[col];
if ((abs(v - p_src[col - 2]) < f[col])
&& (abs(v - p_src[col - 1]) < f[col])
&& (abs(v - p_src[col + 1]) < f[col])
&& (abs(v - p_src[col + 2]) < f[col]))
{
unsigned char k1, k2, k3;
k1 = (p_src[col - 2] + p_src[col - 1] + 1) >> 1;
k2 = (p_src[col + 2] + p_src[col + 1] + 1) >> 1;
k3 = (k1 + k2 + 1) >> 1;
v = (k3 + v + 1) >> 1;
}
d[col & 3] = v;
if (col >= 2)
p_dst[col - 2] = d[(col - 2) & 3];
}
/* handle the last two pixels */
p_dst[col - 2] = d[(col - 2) & 3];
p_dst[col - 1] = d[(col - 1) & 3];
/* next row */
src_ptr += src_pixels_per_line;
dst_ptr += dst_pixels_per_line;
}
}
static int q2mbl(int x)
{
if (x < 20) x = 20;
x = 50 + (x - 50) * 10 / 8;
return x * x / 3;
}
void vp8_mbpost_proc_across_ip_c(unsigned char *src, int pitch, int rows, int cols, int flimit)
{
int r, c, i;
unsigned char *s = src;
unsigned char d[16];
for (r = 0; r < rows; r++)
{
int sumsq = 0;
int sum = 0;
for (i = -8; i<0; i++)
s[i]=s[0];
/* 17 avoids valgrind warning - we buffer values in c in d
* and only write them when we've read 8 ahead...
*/
for (i = cols; i<cols+17; i++)
s[i]=s[cols-1];
for (i = -8; i <= 6; i++)
{
sumsq += s[i] * s[i];
sum += s[i];
d[i+8] = 0;
}
for (c = 0; c < cols + 8; c++)
{
int x = s[c+7] - s[c-8];
int y = s[c+7] + s[c-8];
sum += x;
sumsq += x * y;
d[c&15] = s[c];
if (sumsq * 15 - sum * sum < flimit)
{
d[c&15] = (8 + sum + s[c]) >> 4;
}
s[c-8] = d[(c-8)&15];
}
s += pitch;
}
}
void vp8_mbpost_proc_down_c(unsigned char *dst, int pitch, int rows, int cols, int flimit)
{
int r, c, i;
const short *rv3 = &vp8_rv[63&rand()];
for (c = 0; c < cols; c++ )
{
unsigned char *s = &dst[c];
int sumsq = 0;
int sum = 0;
unsigned char d[16];
const short *rv2 = rv3 + ((c * 17) & 127);
for (i = -8; i < 0; i++)
s[i*pitch]=s[0];
/* 17 avoids valgrind warning - we buffer values in c in d
* and only write them when we've read 8 ahead...
*/
for (i = rows; i < rows+17; i++)
s[i*pitch]=s[(rows-1)*pitch];
for (i = -8; i <= 6; i++)
{
sumsq += s[i*pitch] * s[i*pitch];
sum += s[i*pitch];
}
for (r = 0; r < rows + 8; r++)
{
sumsq += s[7*pitch] * s[ 7*pitch] - s[-8*pitch] * s[-8*pitch];
sum += s[7*pitch] - s[-8*pitch];
d[r&15] = s[0];
if (sumsq * 15 - sum * sum < flimit)
{
d[r&15] = (rv2[r&127] + sum + s[0]) >> 4;
}
s[-8*pitch] = d[(r-8)&15];
s += pitch;
}
}
}
static void vp8_de_mblock(YV12_BUFFER_CONFIG *post,
int q)
{
vp8_mbpost_proc_across_ip(post->y_buffer, post->y_stride, post->y_height,
post->y_width, q2mbl(q));
vp8_mbpost_proc_down(post->y_buffer, post->y_stride, post->y_height,
post->y_width, q2mbl(q));
}
void vp8_deblock(VP8_COMMON *cm,
YV12_BUFFER_CONFIG *source,
YV12_BUFFER_CONFIG *post,
int q,
int low_var_thresh,
int flag)
{
double level = 6.0e-05 * q * q * q - .0067 * q * q + .306 * q + .0065;
int ppl = (int)(level + .5);
const MODE_INFO *mode_info_context = cm->show_frame_mi;
int mbr, mbc;
/* The pixel thresholds are adjusted according to if or not the macroblock
* is a skipped block. */
unsigned char *ylimits = cm->pp_limits_buffer;
unsigned char *uvlimits = cm->pp_limits_buffer + 16 * cm->mb_cols;
(void) low_var_thresh;
(void) flag;
if (ppl > 0)
{
for (mbr = 0; mbr < cm->mb_rows; mbr++)
{
unsigned char *ylptr = ylimits;
unsigned char *uvlptr = uvlimits;
for (mbc = 0; mbc < cm->mb_cols; mbc++)
{
unsigned char mb_ppl;
if (mode_info_context->mbmi.mb_skip_coeff)
mb_ppl = (unsigned char)ppl >> 1;
else
mb_ppl = (unsigned char)ppl;
vpx_memset(ylptr, mb_ppl, 16);
vpx_memset(uvlptr, mb_ppl, 8);
ylptr += 16;
uvlptr += 8;
mode_info_context++;
}
mode_info_context++;
vp8_post_proc_down_and_across_mb_row(
source->y_buffer + 16 * mbr * source->y_stride,
post->y_buffer + 16 * mbr * post->y_stride, source->y_stride,
post->y_stride, source->y_width, ylimits, 16);
vp8_post_proc_down_and_across_mb_row(
source->u_buffer + 8 * mbr * source->uv_stride,
post->u_buffer + 8 * mbr * post->uv_stride, source->uv_stride,
post->uv_stride, source->uv_width, uvlimits, 8);
vp8_post_proc_down_and_across_mb_row(
source->v_buffer + 8 * mbr * source->uv_stride,
post->v_buffer + 8 * mbr * post->uv_stride, source->uv_stride,
post->uv_stride, source->uv_width, uvlimits, 8);
}
} else
{
vp8_yv12_copy_frame(source, post);
}
}
#if !(CONFIG_TEMPORAL_DENOISING)
void vp8_de_noise(VP8_COMMON *cm,
YV12_BUFFER_CONFIG *source,
YV12_BUFFER_CONFIG *post,
int q,
int low_var_thresh,
int flag)
{
double level = 6.0e-05 * q * q * q - .0067 * q * q + .306 * q + .0065;
int ppl = (int)(level + .5);
int mb_rows = source->y_width >> 4;
int mb_cols = source->y_height >> 4;
unsigned char *limits = cm->pp_limits_buffer;;
int mbr, mbc;
(void) post;
(void) low_var_thresh;
(void) flag;
vpx_memset(limits, (unsigned char)ppl, 16 * mb_cols);
/* TODO: The original code don't filter the 2 outer rows and columns. */
for (mbr = 0; mbr < mb_rows; mbr++)
{
vp8_post_proc_down_and_across_mb_row(
source->y_buffer + 16 * mbr * source->y_stride,
source->y_buffer + 16 * mbr * source->y_stride,
source->y_stride, source->y_stride, source->y_width, limits, 16);
vp8_post_proc_down_and_across_mb_row(
source->u_buffer + 8 * mbr * source->uv_stride,
source->u_buffer + 8 * mbr * source->uv_stride,
source->uv_stride, source->uv_stride, source->uv_width, limits, 8);
vp8_post_proc_down_and_across_mb_row(
source->v_buffer + 8 * mbr * source->uv_stride,
source->v_buffer + 8 * mbr * source->uv_stride,
source->uv_stride, source->uv_stride, source->uv_width, limits, 8);
}
}
#endif
double vp8_gaussian(double sigma, double mu, double x)
{
return 1 / (sigma * sqrt(2.0 * 3.14159265)) *
(exp(-(x - mu) * (x - mu) / (2 * sigma * sigma)));
}
static void fillrd(struct postproc_state *state, int q, int a)
{
char char_dist[300];
double sigma;
int i;
vp8_clear_system_state();
sigma = a + .5 + .6 * (63 - q) / 63.0;
/* set up a lookup table of 256 entries that matches
* a gaussian distribution with sigma determined by q.
*/
{
int next, j;
next = 0;
for (i = -32; i < 32; i++)
{
const int v = (int)(.5 + 256 * vp8_gaussian(sigma, 0, i));
if (v)
{
for (j = 0; j < v; j++)
{
char_dist[next+j] = (char) i;
}
next = next + j;
}
}
for (; next < 256; next++)
char_dist[next] = 0;
}
for (i = 0; i < 3072; i++)
{
state->noise[i] = char_dist[rand() & 0xff];
}
for (i = 0; i < 16; i++)
{
state->blackclamp[i] = -char_dist[0];
state->whiteclamp[i] = -char_dist[0];
state->bothclamp[i] = -2 * char_dist[0];
}
state->last_q = q;
state->last_noise = a;
}
/****************************************************************************
*
* ROUTINE : plane_add_noise_c
*
* INPUTS : unsigned char *Start starting address of buffer to add gaussian
* noise to
* unsigned int Width width of plane
* unsigned int Height height of plane
* int Pitch distance between subsequent lines of frame
* int q quantizer used to determine amount of noise
* to add
*
* OUTPUTS : None.
*
* RETURNS : void.
*
* FUNCTION : adds gaussian noise to a plane of pixels
*
* SPECIAL NOTES : None.
*
****************************************************************************/
void vp8_plane_add_noise_c(unsigned char *Start, char *noise,
char blackclamp[16],
char whiteclamp[16],
char bothclamp[16],
unsigned int Width, unsigned int Height, int Pitch)
{
unsigned int i, j;
for (i = 0; i < Height; i++)
{
unsigned char *Pos = Start + i * Pitch;
char *Ref = (char *)(noise + (rand() & 0xff));
for (j = 0; j < Width; j++)
{
if (Pos[j] < blackclamp[0])
Pos[j] = blackclamp[0];
if (Pos[j] > 255 + whiteclamp[0])
Pos[j] = 255 + whiteclamp[0];
Pos[j] += Ref[j];
}
}
}
/* Blend the macro block with a solid colored square. Leave the
* edges unblended to give distinction to macro blocks in areas
* filled with the same color block.
*/
void vp8_blend_mb_inner_c (unsigned char *y, unsigned char *u, unsigned char *v,
int y_1, int u_1, int v_1, int alpha, int stride)
{
int i, j;
int y1_const = y_1*((1<<16)-alpha);
int u1_const = u_1*((1<<16)-alpha);
int v1_const = v_1*((1<<16)-alpha);
y += 2*stride + 2;
for (i = 0; i < 12; i++)
{
for (j = 0; j < 12; j++)
{
y[j] = (y[j]*alpha + y1_const)>>16;
}
y += stride;
}
stride >>= 1;
u += stride + 1;
v += stride + 1;
for (i = 0; i < 6; i++)
{
for (j = 0; j < 6; j++)
{
u[j] = (u[j]*alpha + u1_const)>>16;
v[j] = (v[j]*alpha + v1_const)>>16;
}
u += stride;
v += stride;
}
}
/* Blend only the edge of the macro block. Leave center
* unblended to allow for other visualizations to be layered.
*/
void vp8_blend_mb_outer_c (unsigned char *y, unsigned char *u, unsigned char *v,
int y_1, int u_1, int v_1, int alpha, int stride)
{
int i, j;
int y1_const = y_1*((1<<16)-alpha);
int u1_const = u_1*((1<<16)-alpha);
int v1_const = v_1*((1<<16)-alpha);
for (i = 0; i < 2; i++)
{
for (j = 0; j < 16; j++)
{
y[j] = (y[j]*alpha + y1_const)>>16;
}
y += stride;
}
for (i = 0; i < 12; i++)
{
y[0] = (y[0]*alpha + y1_const)>>16;
y[1] = (y[1]*alpha + y1_const)>>16;
y[14] = (y[14]*alpha + y1_const)>>16;
y[15] = (y[15]*alpha + y1_const)>>16;
y += stride;
}
for (i = 0; i < 2; i++)
{
for (j = 0; j < 16; j++)
{
y[j] = (y[j]*alpha + y1_const)>>16;
}
y += stride;
}
stride >>= 1;
for (j = 0; j < 8; j++)
{
u[j] = (u[j]*alpha + u1_const)>>16;
v[j] = (v[j]*alpha + v1_const)>>16;
}
u += stride;
v += stride;
for (i = 0; i < 6; i++)
{
u[0] = (u[0]*alpha + u1_const)>>16;
v[0] = (v[0]*alpha + v1_const)>>16;
u[7] = (u[7]*alpha + u1_const)>>16;
v[7] = (v[7]*alpha + v1_const)>>16;
u += stride;
v += stride;
}
for (j = 0; j < 8; j++)
{
u[j] = (u[j]*alpha + u1_const)>>16;
v[j] = (v[j]*alpha + v1_const)>>16;
}
}
void vp8_blend_b_c (unsigned char *y, unsigned char *u, unsigned char *v,
int y_1, int u_1, int v_1, int alpha, int stride)
{
int i, j;
int y1_const = y_1*((1<<16)-alpha);
int u1_const = u_1*((1<<16)-alpha);
int v1_const = v_1*((1<<16)-alpha);
for (i = 0; i < 4; i++)
{
for (j = 0; j < 4; j++)
{
y[j] = (y[j]*alpha + y1_const)>>16;
}
y += stride;
}
stride >>= 1;
for (i = 0; i < 2; i++)
{
for (j = 0; j < 2; j++)
{
u[j] = (u[j]*alpha + u1_const)>>16;
v[j] = (v[j]*alpha + v1_const)>>16;
}
u += stride;
v += stride;
}
}
static void constrain_line (int x_0, int *x_1, int y_0, int *y_1, int width, int height)
{
int dx;
int dy;
if (*x_1 > width)
{
dx = *x_1 - x_0;
dy = *y_1 - y_0;
*x_1 = width;
if (dx)
*y_1 = ((width-x_0)*dy)/dx + y_0;
}
if (*x_1 < 0)
{
dx = *x_1 - x_0;
dy = *y_1 - y_0;
*x_1 = 0;
if (dx)
*y_1 = ((0-x_0)*dy)/dx + y_0;
}
if (*y_1 > height)
{
dx = *x_1 - x_0;
dy = *y_1 - y_0;
*y_1 = height;
if (dy)
*x_1 = ((height-y_0)*dx)/dy + x_0;
}
if (*y_1 < 0)
{
dx = *x_1 - x_0;
dy = *y_1 - y_0;
*y_1 = 0;
if (dy)
*x_1 = ((0-y_0)*dx)/dy + x_0;
}
}
#if CONFIG_POSTPROC
int vp8_post_proc_frame(VP8_COMMON *oci, YV12_BUFFER_CONFIG *dest, vp8_ppflags_t *ppflags)
{
int q = oci->filter_level * 10 / 6;
int flags = ppflags->post_proc_flag;
int deblock_level = ppflags->deblocking_level;
int noise_level = ppflags->noise_level;
if (!oci->frame_to_show)
return -1;
if (q > 63)
q = 63;
if (!flags)
{
*dest = *oci->frame_to_show;
/* handle problem with extending borders */
dest->y_width = oci->Width;
dest->y_height = oci->Height;
dest->uv_height = dest->y_height / 2;
oci->postproc_state.last_base_qindex = oci->base_qindex;
oci->postproc_state.last_frame_valid = 1;
return 0;
}
/* Allocate post_proc_buffer_int if needed */
if ((flags & VP8D_MFQE) && !oci->post_proc_buffer_int_used)
{
if ((flags & VP8D_DEBLOCK) || (flags & VP8D_DEMACROBLOCK))
{
int width = (oci->Width + 15) & ~15;
int height = (oci->Height + 15) & ~15;
if (vp8_yv12_alloc_frame_buffer(&oci->post_proc_buffer_int,
width, height, VP8BORDERINPIXELS))
vpx_internal_error(&oci->error, VPX_CODEC_MEM_ERROR,
"Failed to allocate MFQE framebuffer");
oci->post_proc_buffer_int_used = 1;
/* insure that postproc is set to all 0's so that post proc
* doesn't pull random data in from edge
*/
vpx_memset((&oci->post_proc_buffer_int)->buffer_alloc,128,(&oci->post_proc_buffer)->frame_size);
}
}
vp8_clear_system_state();
if ((flags & VP8D_MFQE) &&
oci->postproc_state.last_frame_valid &&
oci->current_video_frame >= 2 &&
oci->postproc_state.last_base_qindex < 60 &&
oci->base_qindex - oci->postproc_state.last_base_qindex >= 20)
{
vp8_multiframe_quality_enhance(oci);
if (((flags & VP8D_DEBLOCK) || (flags & VP8D_DEMACROBLOCK)) &&
oci->post_proc_buffer_int_used)
{
vp8_yv12_copy_frame(&oci->post_proc_buffer, &oci->post_proc_buffer_int);
if (flags & VP8D_DEMACROBLOCK)
{
vp8_deblock(oci, &oci->post_proc_buffer_int, &oci->post_proc_buffer,
q + (deblock_level - 5) * 10, 1, 0);
vp8_de_mblock(&oci->post_proc_buffer,
q + (deblock_level - 5) * 10);
}
else if (flags & VP8D_DEBLOCK)
{
vp8_deblock(oci, &oci->post_proc_buffer_int, &oci->post_proc_buffer,
q, 1, 0);
}
}
/* Move partially towards the base q of the previous frame */
oci->postproc_state.last_base_qindex = (3*oci->postproc_state.last_base_qindex + oci->base_qindex)>>2;
}
else if (flags & VP8D_DEMACROBLOCK)
{
vp8_deblock(oci, oci->frame_to_show, &oci->post_proc_buffer,
q + (deblock_level - 5) * 10, 1, 0);
vp8_de_mblock(&oci->post_proc_buffer, q + (deblock_level - 5) * 10);
oci->postproc_state.last_base_qindex = oci->base_qindex;
}
else if (flags & VP8D_DEBLOCK)
{
vp8_deblock(oci, oci->frame_to_show, &oci->post_proc_buffer,
q, 1, 0);
oci->postproc_state.last_base_qindex = oci->base_qindex;
}
else
{
vp8_yv12_copy_frame(oci->frame_to_show, &oci->post_proc_buffer);
oci->postproc_state.last_base_qindex = oci->base_qindex;
}
oci->postproc_state.last_frame_valid = 1;
if (flags & VP8D_ADDNOISE)
{
if (oci->postproc_state.last_q != q
|| oci->postproc_state.last_noise != noise_level)
{
fillrd(&oci->postproc_state, 63 - q, noise_level);
}
vp8_plane_add_noise
(oci->post_proc_buffer.y_buffer,
oci->postproc_state.noise,
oci->postproc_state.blackclamp,
oci->postproc_state.whiteclamp,
oci->postproc_state.bothclamp,
oci->post_proc_buffer.y_width, oci->post_proc_buffer.y_height,
oci->post_proc_buffer.y_stride);
}
#if CONFIG_POSTPROC_VISUALIZER
if (flags & VP8D_DEBUG_TXT_FRAME_INFO)
{
char message[512];
sprintf(message, "F%1dG%1dQ%3dF%3dP%d_s%dx%d",
(oci->frame_type == KEY_FRAME),
oci->refresh_golden_frame,
oci->base_qindex,
oci->filter_level,
flags,
oci->mb_cols, oci->mb_rows);
vp8_blit_text(message, oci->post_proc_buffer.y_buffer, oci->post_proc_buffer.y_stride);
}
if (flags & VP8D_DEBUG_TXT_MBLK_MODES)
{
int i, j;
unsigned char *y_ptr;
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int mb_rows = post->y_height >> 4;
int mb_cols = post->y_width >> 4;
int mb_index = 0;
MODE_INFO *mi = oci->mi;
y_ptr = post->y_buffer + 4 * post->y_stride + 4;
/* vp8_filter each macro block */
for (i = 0; i < mb_rows; i++)
{
for (j = 0; j < mb_cols; j++)
{
char zz[4];
sprintf(zz, "%c", mi[mb_index].mbmi.mode + 'a');
vp8_blit_text(zz, y_ptr, post->y_stride);
mb_index ++;
y_ptr += 16;
}
mb_index ++; /* border */
y_ptr += post->y_stride * 16 - post->y_width;
}
}
if (flags & VP8D_DEBUG_TXT_DC_DIFF)
{
int i, j;
unsigned char *y_ptr;
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int mb_rows = post->y_height >> 4;
int mb_cols = post->y_width >> 4;
int mb_index = 0;
MODE_INFO *mi = oci->mi;
y_ptr = post->y_buffer + 4 * post->y_stride + 4;
/* vp8_filter each macro block */
for (i = 0; i < mb_rows; i++)
{
for (j = 0; j < mb_cols; j++)
{
char zz[4];
int dc_diff = !(mi[mb_index].mbmi.mode != B_PRED &&
mi[mb_index].mbmi.mode != SPLITMV &&
mi[mb_index].mbmi.mb_skip_coeff);
if (oci->frame_type == KEY_FRAME)
sprintf(zz, "a");
else
sprintf(zz, "%c", dc_diff + '0');
vp8_blit_text(zz, y_ptr, post->y_stride);
mb_index ++;
y_ptr += 16;
}
mb_index ++; /* border */
y_ptr += post->y_stride * 16 - post->y_width;
}
}
if (flags & VP8D_DEBUG_TXT_RATE_INFO)
{
char message[512];
sprintf(message, "Bitrate: %10.2f framerate: %10.2f ", oci->bitrate, oci->framerate);
vp8_blit_text(message, oci->post_proc_buffer.y_buffer, oci->post_proc_buffer.y_stride);
}
/* Draw motion vectors */
if ((flags & VP8D_DEBUG_DRAW_MV) && ppflags->display_mv_flag)
{
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int width = post->y_width;
int height = post->y_height;
unsigned char *y_buffer = oci->post_proc_buffer.y_buffer;
int y_stride = oci->post_proc_buffer.y_stride;
MODE_INFO *mi = oci->mi;
int x0, y0;
for (y0 = 0; y0 < height; y0 += 16)
{
for (x0 = 0; x0 < width; x0 += 16)
{
int x1, y1;
if (!(ppflags->display_mv_flag & (1<<mi->mbmi.mode)))
{
mi++;
continue;
}
if (mi->mbmi.mode == SPLITMV)
{
switch (mi->mbmi.partitioning)
{
case 0 : /* mv_top_bottom */
{
union b_mode_info *bmi = &mi->bmi[0];
MV *mv = &bmi->mv.as_mv;
x1 = x0 + 8 + (mv->col >> 3);
y1 = y0 + 4 + (mv->row >> 3);
constrain_line (x0+8, &x1, y0+4, &y1, width, height);
vp8_blit_line (x0+8, x1, y0+4, y1, y_buffer, y_stride);
bmi = &mi->bmi[8];
x1 = x0 + 8 + (mv->col >> 3);
y1 = y0 +12 + (mv->row >> 3);
constrain_line (x0+8, &x1, y0+12, &y1, width, height);
vp8_blit_line (x0+8, x1, y0+12, y1, y_buffer, y_stride);
break;
}
case 1 : /* mv_left_right */
{
union b_mode_info *bmi = &mi->bmi[0];
MV *mv = &bmi->mv.as_mv;
x1 = x0 + 4 + (mv->col >> 3);
y1 = y0 + 8 + (mv->row >> 3);
constrain_line (x0+4, &x1, y0+8, &y1, width, height);
vp8_blit_line (x0+4, x1, y0+8, y1, y_buffer, y_stride);
bmi = &mi->bmi[2];
x1 = x0 +12 + (mv->col >> 3);
y1 = y0 + 8 + (mv->row >> 3);
constrain_line (x0+12, &x1, y0+8, &y1, width, height);
vp8_blit_line (x0+12, x1, y0+8, y1, y_buffer, y_stride);
break;
}
case 2 : /* mv_quarters */
{
union b_mode_info *bmi = &mi->bmi[0];
MV *mv = &bmi->mv.as_mv;
x1 = x0 + 4 + (mv->col >> 3);
y1 = y0 + 4 + (mv->row >> 3);
constrain_line (x0+4, &x1, y0+4, &y1, width, height);
vp8_blit_line (x0+4, x1, y0+4, y1, y_buffer, y_stride);
bmi = &mi->bmi[2];
x1 = x0 +12 + (mv->col >> 3);
y1 = y0 + 4 + (mv->row >> 3);
constrain_line (x0+12, &x1, y0+4, &y1, width, height);
vp8_blit_line (x0+12, x1, y0+4, y1, y_buffer, y_stride);
bmi = &mi->bmi[8];
x1 = x0 + 4 + (mv->col >> 3);
y1 = y0 +12 + (mv->row >> 3);
constrain_line (x0+4, &x1, y0+12, &y1, width, height);
vp8_blit_line (x0+4, x1, y0+12, y1, y_buffer, y_stride);
bmi = &mi->bmi[10];
x1 = x0 +12 + (mv->col >> 3);
y1 = y0 +12 + (mv->row >> 3);
constrain_line (x0+12, &x1, y0+12, &y1, width, height);
vp8_blit_line (x0+12, x1, y0+12, y1, y_buffer, y_stride);
break;
}
default :
{
union b_mode_info *bmi = mi->bmi;
int bx0, by0;
for (by0 = y0; by0 < (y0+16); by0 += 4)
{
for (bx0 = x0; bx0 < (x0+16); bx0 += 4)
{
MV *mv = &bmi->mv.as_mv;
x1 = bx0 + 2 + (mv->col >> 3);
y1 = by0 + 2 + (mv->row >> 3);
constrain_line (bx0+2, &x1, by0+2, &y1, width, height);
vp8_blit_line (bx0+2, x1, by0+2, y1, y_buffer, y_stride);
bmi++;
}
}
}
}
}
else if (mi->mbmi.mode >= NEARESTMV)
{
MV *mv = &mi->mbmi.mv.as_mv;
const int lx0 = x0 + 8;
const int ly0 = y0 + 8;
x1 = lx0 + (mv->col >> 3);
y1 = ly0 + (mv->row >> 3);
if (x1 != lx0 && y1 != ly0)
{
constrain_line (lx0, &x1, ly0-1, &y1, width, height);
vp8_blit_line (lx0, x1, ly0-1, y1, y_buffer, y_stride);
constrain_line (lx0, &x1, ly0+1, &y1, width, height);
vp8_blit_line (lx0, x1, ly0+1, y1, y_buffer, y_stride);
}
else
vp8_blit_line (lx0, x1, ly0, y1, y_buffer, y_stride);
}
mi++;
}
mi++;
}
}
/* Color in block modes */
if ((flags & VP8D_DEBUG_CLR_BLK_MODES)
&& (ppflags->display_mb_modes_flag || ppflags->display_b_modes_flag))
{
int y, x;
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int width = post->y_width;
int height = post->y_height;
unsigned char *y_ptr = oci->post_proc_buffer.y_buffer;
unsigned char *u_ptr = oci->post_proc_buffer.u_buffer;
unsigned char *v_ptr = oci->post_proc_buffer.v_buffer;
int y_stride = oci->post_proc_buffer.y_stride;
MODE_INFO *mi = oci->mi;
for (y = 0; y < height; y += 16)
{
for (x = 0; x < width; x += 16)
{
int Y = 0, U = 0, V = 0;
if (mi->mbmi.mode == B_PRED &&
((ppflags->display_mb_modes_flag & B_PRED) || ppflags->display_b_modes_flag))
{
int by, bx;
unsigned char *yl, *ul, *vl;
union b_mode_info *bmi = mi->bmi;
yl = y_ptr + x;
ul = u_ptr + (x>>1);
vl = v_ptr + (x>>1);
for (by = 0; by < 16; by += 4)
{
for (bx = 0; bx < 16; bx += 4)
{
if ((ppflags->display_b_modes_flag & (1<<mi->mbmi.mode))
|| (ppflags->display_mb_modes_flag & B_PRED))
{
Y = B_PREDICTION_MODE_colors[bmi->as_mode][0];
U = B_PREDICTION_MODE_colors[bmi->as_mode][1];
V = B_PREDICTION_MODE_colors[bmi->as_mode][2];
vp8_blend_b
(yl+bx, ul+(bx>>1), vl+(bx>>1), Y, U, V, 0xc000, y_stride);
}
bmi++;
}
yl += y_stride*4;
ul += y_stride*1;
vl += y_stride*1;
}
}
else if (ppflags->display_mb_modes_flag & (1<<mi->mbmi.mode))
{
Y = MB_PREDICTION_MODE_colors[mi->mbmi.mode][0];
U = MB_PREDICTION_MODE_colors[mi->mbmi.mode][1];
V = MB_PREDICTION_MODE_colors[mi->mbmi.mode][2];
vp8_blend_mb_inner
(y_ptr+x, u_ptr+(x>>1), v_ptr+(x>>1), Y, U, V, 0xc000, y_stride);
}
mi++;
}
y_ptr += y_stride*16;
u_ptr += y_stride*4;
v_ptr += y_stride*4;
mi++;
}
}
/* Color in frame reference blocks */
if ((flags & VP8D_DEBUG_CLR_FRM_REF_BLKS) && ppflags->display_ref_frame_flag)
{
int y, x;
YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer;
int width = post->y_width;
int height = post->y_height;
unsigned char *y_ptr = oci->post_proc_buffer.y_buffer;
unsigned char *u_ptr = oci->post_proc_buffer.u_buffer;
unsigned char *v_ptr = oci->post_proc_buffer.v_buffer;
int y_stride = oci->post_proc_buffer.y_stride;
MODE_INFO *mi = oci->mi;
for (y = 0; y < height; y += 16)
{
for (x = 0; x < width; x +=16)
{
int Y = 0, U = 0, V = 0;
if (ppflags->display_ref_frame_flag & (1<<mi->mbmi.ref_frame))
{
Y = MV_REFERENCE_FRAME_colors[mi->mbmi.ref_frame][0];
U = MV_REFERENCE_FRAME_colors[mi->mbmi.ref_frame][1];
V = MV_REFERENCE_FRAME_colors[mi->mbmi.ref_frame][2];
vp8_blend_mb_outer
(y_ptr+x, u_ptr+(x>>1), v_ptr+(x>>1), Y, U, V, 0xc000, y_stride);
}
mi++;
}
y_ptr += y_stride*16;
u_ptr += y_stride*4;
v_ptr += y_stride*4;
mi++;
}
}
#endif
*dest = oci->post_proc_buffer;
/* handle problem with extending borders */
dest->y_width = oci->Width;
dest->y_height = oci->Height;
dest->uv_height = dest->y_height / 2;
return 0;
}
#endif