mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
165 lines
4.6 KiB
JavaScript
165 lines
4.6 KiB
JavaScript
var checkClipRegion, checkClipRegionForFrame, checkClipRegionNoBounds;
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(function() {
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var windowFrameX, windowFrameY;
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// Import test API
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var is = window.opener.is;
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var ok = window.opener.ok;
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var todo = window.opener.todo;
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var finish = window.opener.SimpleTest.finish;
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window.onerror = function (event) { window.opener.onerror(event); window.close(); };
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function dumpRect(r) {
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return "{" + r.join(",") + "}";
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}
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function dumpRegion(rects) {
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var s = [];
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for (var i = 0; i < rects.length; ++i) {
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var r = rects[i];
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s.push(dumpRect(r));
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}
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return s.join(", ");
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}
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function generateSpan(coords) {
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coords.sort(function(a,b) { return a - b; });
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var result = [coords[0]];
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for (var i = 1; i < coords.length; ++i) {
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if (coords[i] != coords[i - 1]) {
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result.push(coords[i]);
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}
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}
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return result;
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}
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function containsRect(r1, r2) {
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return r1[0] <= r2[0] && r1[2] >= r2[2] &&
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r1[1] <= r2[1] && r1[3] >= r2[3];
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}
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function subtractRect(r1, r2, rlist) {
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var spanX = generateSpan([r1[0], r1[2], r2[0], r2[2]]);
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var spanY = generateSpan([r1[1], r1[3], r2[1], r2[3]]);
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for (var i = 1; i < spanX.length; ++i) {
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for (var j = 1; j < spanY.length; ++j) {
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var subrect = [spanX[i - 1], spanY[j - 1], spanX[i], spanY[j]];
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if (containsRect(r1, subrect) && !containsRect(r2, subrect)) {
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rlist.push(subrect);
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}
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}
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}
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}
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function regionContainsRect(rs, r) {
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var rectList = [r];
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for (var i = 0; i < rs.length; ++i) {
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var newList = [];
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for (var j = 0; j < rectList.length; ++j) {
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subtractRect(rectList[j], rs[i], newList);
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}
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if (newList.length == 0)
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return true;
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rectList = newList;
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}
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return false;
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}
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function regionContains(r1s, r2s) {
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for (var i = 0; i < r2s.length; ++i) {
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if (!regionContainsRect(r1s, r2s[i]))
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return false;
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}
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return true;
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}
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function equalRegions(r1s, r2s) {
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return regionContains(r1s, r2s) && regionContains(r2s, r1s);
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}
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// Checks that a plugin's clip region equals the specified rectangle list.
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// The rectangles are given relative to the plugin's top-left. They are in
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// [left, top, right, bottom] format.
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function checkClipRegionWithDoc(doc, offsetX, offsetY, id, rects, checkBounds) {
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var p = doc.getElementById(id);
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var bounds = p.getBoundingClientRect();
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var pX = p.getEdge(0);
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var pY = p.getEdge(1);
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if (checkBounds) {
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var pWidth = p.getEdge(2) - pX;
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var pHeight = p.getEdge(3) - pY;
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is(pX, windowFrameX + bounds.left + offsetX, id + " plugin X");
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is(pY, windowFrameY + bounds.top + offsetY, id + " plugin Y");
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is(pWidth, bounds.width, id + " plugin width");
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is(pHeight, bounds.height, id + " plugin height");
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}
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// Now check clip region. 'rects' is relative to the plugin's top-left.
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var clipRects = [];
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var n = p.getClipRegionRectCount();
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for (var i = 0; i < n; ++i) {
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// Convert the clip rect to be relative to the plugin's top-left.
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clipRects[i] = [
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p.getClipRegionRectEdge(i, 0) - pX,
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p.getClipRegionRectEdge(i, 1) - pY,
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p.getClipRegionRectEdge(i, 2) - pX,
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p.getClipRegionRectEdge(i, 3) - pY
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];
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}
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ok(equalRegions(clipRects, rects), "Matching regions for '" + id +
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"': expected " + dumpRegion(rects) + ", got " + dumpRegion(clipRects));
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}
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checkClipRegion = function checkClipRegion(id, rects) {
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checkClipRegionWithDoc(document, 0, 0, id, rects, true);
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}
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checkClipRegionForFrame = function checkClipRegionForFrame(fid, id, rects) {
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var f = document.getElementById(fid);
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var bounds = f.getBoundingClientRect();
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checkClipRegionWithDoc(f.contentDocument, bounds.left, bounds.top, id, rects, true);
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}
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checkClipRegionNoBounds = function checkClipRegionNoBounds(id, rects) {
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checkClipRegionWithDoc(document, 0, 0, id, rects, false);
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}
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function loaded() {
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var h1 = document.getElementById("h1");
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var h2 = document.getElementById("h2");
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var hwidth = h2.boxObject.screenX - h1.boxObject.screenX;
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if (hwidth != 100) {
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// Maybe it's a DPI issue
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todo(false, "Unexpected DPI?");
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finish();
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window.close();
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return;
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}
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if (!document.getElementById("p1").identifierToStringTest) {
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todo(false, "Test plugin not available");
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finish();
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window.close();
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return;
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}
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var bounds = h1.getBoundingClientRect();
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windowFrameX = h1.boxObject.screenX - bounds.left - window.screenX;
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windowFrameY = h1.boxObject.screenY - bounds.top - window.screenY;
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// Run actual test code
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runTests();
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finish();
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window.close();
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}
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// Need to run 'loaded' after painting is unsuppressed, or we'll set clip
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// regions to empty.
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window.addEventListener("load", function () { setTimeout(loaded, 0); }, false);
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})();
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