mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
158 lines
5.9 KiB
JavaScript
158 lines
5.9 KiB
JavaScript
/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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function test() {
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waitForExplicitFinish();
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newWindowWithTabView(onTabViewWindowLoaded, null, 1000, 800);
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}
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function onTabViewWindowLoaded(win) {
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let contentWindow = win.document.getElementById("tab-view").contentWindow;
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let [originalTab] = win.gBrowser.visibleTabs;
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ok(win.TabView.isVisible(), "Tab View is visible");
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is(contentWindow.GroupItems.groupItems.length, 1, "There is only one group");
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let currentActiveGroup = contentWindow.GroupItems.getActiveGroupItem();
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// Create a group
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// Note: 150 x 150 should be larger than the minimum size for a group item
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let firstBox = new contentWindow.Rect(80, 80, 160, 160);
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let firstGroup = new contentWindow.GroupItem([], { bounds: firstBox,
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immediately: true });
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ok(firstGroup.getBounds().equals(firstBox), "This group got its bounds");
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// Create a second group
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let secondBox = new contentWindow.Rect(80, 280, 160, 160);
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let secondGroup = new contentWindow.GroupItem([], { bounds: secondBox,
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immediately: true });
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ok(secondGroup.getBounds().equals(secondBox), "This second group got its bounds");
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// A third group is created later, but multiple functions need access to it.
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let thirdGroup = null;
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is(secondGroup.getBounds().top - firstGroup.getBounds().bottom, 40,
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"There's currently 40 px between the first group and second group");
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let endGame = function() {
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firstGroup.container.parentNode.removeChild(firstGroup.container);
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firstGroup.close();
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thirdGroup.container.parentNode.removeChild(thirdGroup.container);
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thirdGroup.close();
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win.close();
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ok(win.closed, "new window is closed");
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finish();
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}
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let continueWithPart2 = function() {
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ok(firstGroup.getBounds().equals(firstBox), "The first group should still have its bounds");
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// Create a third group
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let thirdBox = new contentWindow.Rect(80, 280, 200, 160);
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thirdGroup = new contentWindow.GroupItem([], { bounds: thirdBox,
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immediately: true });
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ok(thirdGroup.getBounds().equals(thirdBox), "This third group got its bounds");
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is(thirdGroup.getBounds().top - firstGroup.getBounds().bottom, 40,
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"There's currently 40 px between the first group and third group");
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// Just move it to the left and drop it.
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checkSnap(thirdGroup, 0, 0, contentWindow, function(snapped){
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ok(!snapped,"Offset: Just move it to the left and drop it");
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// Move the second group up 10 px. It shouldn't snap yet.
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checkSnap(thirdGroup, 0, -10, contentWindow, function(snapped){
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ok(!snapped,"Offset: Moving up 10 should not snap");
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// Move the second group up 10 px. It now should snap.
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checkSnap(thirdGroup, 0, -10, contentWindow, function(snapped){
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ok(snapped,"Offset: Moving up 10 again should snap!");
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endGame();
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});
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});
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});
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};
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let part1 = function() {
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// Just pick it up and drop it.
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checkSnap(secondGroup, 0, 0, contentWindow, function(snapped){
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ok(!snapped,"Right under: Just pick it up and drop it");
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// Move the second group up 10 px. It shouldn't snap yet.
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checkSnap(secondGroup, 0, -10, contentWindow, function(snapped){
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ok(!snapped,"Right under: Moving up 10 should not snap");
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// Move the second group up 10 px. It now should snap.
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checkSnap(secondGroup, 0, -10, contentWindow, function(snapped){
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ok(snapped,"Right under: Moving up 10 again should snap!");
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// cheat by removing the second group, so that we disappear immediately
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secondGroup.container.parentNode.removeChild(secondGroup.container);
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secondGroup.close();
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continueWithPart2();
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});
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});
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});
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}
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part1();
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}
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function simulateDragDrop(tabItem, offsetX, offsetY, contentWindow) {
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// enter drag mode
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let dataTransfer;
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EventUtils.synthesizeMouse(
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tabItem.container, 1, 1, { type: "mousedown" }, contentWindow);
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let event = contentWindow.document.createEvent("DragEvents");
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event.initDragEvent(
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"dragenter", true, true, contentWindow, 0, 0, 0, 0, 0,
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false, false, false, false, 1, null, dataTransfer);
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tabItem.container.dispatchEvent(event);
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// drag over
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if (offsetX || offsetY) {
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let Ci = Components.interfaces;
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let utils = contentWindow.QueryInterface(Ci.nsIInterfaceRequestor).
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getInterface(Ci.nsIDOMWindowUtils);
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let rect = tabItem.getBounds();
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for (let i = 1; i <= 5; i++) {
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let left = rect.left + 1 + Math.round(i * offsetX / 5);
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let top = rect.top + 1 + Math.round(i * offsetY / 5);
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utils.sendMouseEvent("mousemove", left, top, 0, 1, 0);
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}
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event = contentWindow.document.createEvent("DragEvents");
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event.initDragEvent(
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"dragover", true, true, contentWindow, 0, 0, 0, 0, 0,
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false, false, false, false, 0, null, dataTransfer);
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tabItem.container.dispatchEvent(event);
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}
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// drop
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EventUtils.synthesizeMouse(
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tabItem.container, 0, 0, { type: "mouseup" }, contentWindow);
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event = contentWindow.document.createEvent("DragEvents");
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event.initDragEvent(
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"drop", true, true, contentWindow, 0, 0, 0, 0, 0,
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false, false, false, false, 0, null, dataTransfer);
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tabItem.container.dispatchEvent(event);
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}
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function checkSnap(item, offsetX, offsetY, contentWindow, callback) {
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let firstTop = item.getBounds().top;
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let firstLeft = item.getBounds().left;
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let onDrop = function() {
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let snapped = false;
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item.container.removeEventListener('drop', onDrop, false);
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if (item.getBounds().top != firstTop + offsetY)
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snapped = true;
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if (item.getBounds().left != firstLeft + offsetX)
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snapped = true;
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callback(snapped);
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};
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item.container.addEventListener('drop', onDrop, false);
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simulateDragDrop(item, offsetX, offsetY, contentWindow);
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}
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