mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
442 lines
13 KiB
C++
442 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* vim: set ts=8 sts=4 et sw=4 tw=99:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef js_Utility_h
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#define js_Utility_h
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/Compiler.h"
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#include "mozilla/Move.h"
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#include "mozilla/Scoped.h"
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#include "mozilla/TemplateLib.h"
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#include "mozilla/UniquePtr.h"
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#include <stdlib.h>
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#include <string.h>
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#ifdef JS_OOM_DO_BACKTRACES
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#include <execinfo.h>
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#include <stdio.h>
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#endif
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#include "jstypes.h"
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/* The public JS engine namespace. */
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namespace JS {}
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/* The mozilla-shared reusable template/utility namespace. */
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namespace mozilla {}
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/* The private JS engine namespace. */
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namespace js {}
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/*
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* Patterns used by SpiderMonkey to overwrite unused memory. If you are
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* accessing an object with one of these pattern, you probably have a dangling
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* pointer.
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*/
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#define JS_FRESH_NURSERY_PATTERN 0x2F
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#define JS_SWEPT_NURSERY_PATTERN 0x2B
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#define JS_ALLOCATED_NURSERY_PATTERN 0x2D
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#define JS_FRESH_TENURED_PATTERN 0x4F
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#define JS_MOVED_TENURED_PATTERN 0x49
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#define JS_SWEPT_TENURED_PATTERN 0x4B
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#define JS_ALLOCATED_TENURED_PATTERN 0x4D
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#define JS_EMPTY_STOREBUFFER_PATTERN 0x1B
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#define JS_SWEPT_CODE_PATTERN 0x3B
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#define JS_SWEPT_FRAME_PATTERN 0x5B
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#define JS_STATIC_ASSERT(cond) static_assert(cond, "JS_STATIC_ASSERT")
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#define JS_STATIC_ASSERT_IF(cond, expr) MOZ_STATIC_ASSERT_IF(cond, expr, "JS_STATIC_ASSERT_IF")
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extern MOZ_NORETURN MOZ_COLD JS_PUBLIC_API(void)
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JS_Assert(const char* s, const char* file, int ln);
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/*
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* Custom allocator support for SpiderMonkey
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*/
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#if defined JS_USE_CUSTOM_ALLOCATOR
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# include "jscustomallocator.h"
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#else
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# if defined(DEBUG) || defined(JS_OOM_BREAKPOINT)
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/*
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* In order to test OOM conditions, when the testing function
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* oomAfterAllocations COUNT is passed, we fail continuously after the NUM'th
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* allocation from now.
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*/
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extern JS_PUBLIC_DATA(uint32_t) OOM_maxAllocations; /* set in builtin/TestingFunctions.cpp */
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extern JS_PUBLIC_DATA(uint32_t) OOM_counter; /* data race, who cares. */
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extern JS_PUBLIC_DATA(bool) OOM_failAlways;
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#ifdef JS_OOM_BREAKPOINT
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static MOZ_NEVER_INLINE void js_failedAllocBreakpoint() { asm(""); }
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#define JS_OOM_CALL_BP_FUNC() js_failedAllocBreakpoint()
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#else
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#define JS_OOM_CALL_BP_FUNC() do {} while(0)
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#endif
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namespace js {
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namespace oom {
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static inline bool
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IsSimulatedOOMAllocation()
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{
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return OOM_counter == OOM_maxAllocations ||
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(OOM_counter > OOM_maxAllocations && OOM_failAlways);
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}
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static inline bool
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ShouldFailWithOOM()
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{
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OOM_counter++;
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if (IsSimulatedOOMAllocation()) {
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JS_OOM_CALL_BP_FUNC();
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return true;
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}
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return false;
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}
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} /* namespace oom */
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} /* namespace js */
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# define JS_OOM_POSSIBLY_FAIL() \
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do { \
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if (js::oom::ShouldFailWithOOM()) \
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return nullptr; \
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} while (0)
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# define JS_OOM_POSSIBLY_FAIL_BOOL() \
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do { \
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if (js::oom::ShouldFailWithOOM()) \
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return false; \
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} while (0)
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# else
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# define JS_OOM_POSSIBLY_FAIL() do {} while(0)
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# define JS_OOM_POSSIBLY_FAIL_BOOL() do {} while(0)
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namespace js {
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namespace oom {
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static inline bool IsSimulatedOOMAllocation() { return false; }
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static inline bool ShouldFailWithOOM() { return false; }
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} /* namespace oom */
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} /* namespace js */
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# endif /* DEBUG || JS_OOM_BREAKPOINT */
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static inline void* js_malloc(size_t bytes)
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{
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JS_OOM_POSSIBLY_FAIL();
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return malloc(bytes);
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}
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static inline void* js_calloc(size_t bytes)
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{
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JS_OOM_POSSIBLY_FAIL();
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return calloc(bytes, 1);
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}
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static inline void* js_calloc(size_t nmemb, size_t size)
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{
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JS_OOM_POSSIBLY_FAIL();
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return calloc(nmemb, size);
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}
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static inline void* js_realloc(void* p, size_t bytes)
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{
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JS_OOM_POSSIBLY_FAIL();
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return realloc(p, bytes);
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}
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static inline void js_free(void* p)
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{
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free(p);
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}
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static inline char* js_strdup(const char* s)
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{
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JS_OOM_POSSIBLY_FAIL();
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return strdup(s);
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}
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#endif/* JS_USE_CUSTOM_ALLOCATOR */
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#include <new>
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/*
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* Low-level memory management in SpiderMonkey:
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*
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* ** Do not use the standard malloc/free/realloc: SpiderMonkey allows these
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* to be redefined (via JS_USE_CUSTOM_ALLOCATOR) and Gecko even #define's
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* these symbols.
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*
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* ** Do not use the builtin C++ operator new and delete: these throw on
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* error and we cannot override them not to.
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*
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* Allocation:
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*
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* - If the lifetime of the allocation is tied to the lifetime of a GC-thing
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* (that is, finalizing the GC-thing will free the allocation), call one of
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* the following functions:
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*
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* JSContext::{malloc_,realloc_,calloc_,new_}
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* JSRuntime::{malloc_,realloc_,calloc_,new_}
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*
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* These functions accumulate the number of bytes allocated which is used as
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* part of the GC-triggering heuristic.
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*
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* The difference between the JSContext and JSRuntime versions is that the
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* cx version reports an out-of-memory error on OOM. (This follows from the
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* general SpiderMonkey idiom that a JSContext-taking function reports its
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* own errors.)
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*
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* - Otherwise, use js_malloc/js_realloc/js_calloc/js_free/js_new
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*
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* Deallocation:
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*
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* - Ordinarily, use js_free/js_delete.
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*
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* - For deallocations during GC finalization, use one of the following
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* operations on the FreeOp provided to the finalizer:
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*
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* FreeOp::{free_,delete_}
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*
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* The advantage of these operations is that the memory is batched and freed
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* on another thread.
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*/
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/*
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* Given a class which should provide a 'new' method, add
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* JS_DECLARE_NEW_METHODS (see js::MallocProvider for an example).
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*
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* Note: Do not add a ; at the end of a use of JS_DECLARE_NEW_METHODS,
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* or the build will break.
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*/
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#define JS_DECLARE_NEW_METHODS(NEWNAME, ALLOCATOR, QUALIFIERS)\
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template <class T, typename... Args> \
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QUALIFIERS T * \
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NEWNAME(Args&&... args) MOZ_HEAP_ALLOCATOR { \
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void* memory = ALLOCATOR(sizeof(T)); \
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return memory \
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? new(memory) T(mozilla::Forward<Args>(args)...) \
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: nullptr; \
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}
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/*
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* Given a class which should provide 'make' methods, add
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* JS_DECLARE_MAKE_METHODS (see js::MallocProvider for an example). This
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* method is functionally the same as JS_DECLARE_NEW_METHODS: it just declares
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* methods that return mozilla::UniquePtr instances that will singly-manage
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* ownership of the created object.
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*
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* Note: Do not add a ; at the end of a use of JS_DECLARE_MAKE_METHODS,
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* or the build will break.
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*/
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#define JS_DECLARE_MAKE_METHODS(MAKENAME, NEWNAME, QUALIFIERS)\
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template <class T, typename... Args> \
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QUALIFIERS mozilla::UniquePtr<T, JS::DeletePolicy<T>> \
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MAKENAME(Args&&... args) MOZ_HEAP_ALLOCATOR { \
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T* ptr = NEWNAME<T>(mozilla::Forward<Args>(args)...); \
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return mozilla::UniquePtr<T, JS::DeletePolicy<T>>(ptr); \
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}
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JS_DECLARE_NEW_METHODS(js_new, js_malloc, static MOZ_ALWAYS_INLINE)
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template <class T>
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static MOZ_ALWAYS_INLINE void
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js_delete(T* p)
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{
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if (p) {
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p->~T();
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js_free(p);
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}
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}
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template<class T>
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static MOZ_ALWAYS_INLINE void
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js_delete_poison(T* p)
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{
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if (p) {
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p->~T();
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memset(p, 0x3B, sizeof(T));
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js_free(p);
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}
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}
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template <class T>
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static MOZ_ALWAYS_INLINE T*
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js_pod_malloc()
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{
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return (T*)js_malloc(sizeof(T));
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}
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template <class T>
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static MOZ_ALWAYS_INLINE T*
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js_pod_calloc()
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{
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return (T*)js_calloc(sizeof(T));
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}
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template <class T>
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static MOZ_ALWAYS_INLINE T*
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js_pod_malloc(size_t numElems)
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{
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if (MOZ_UNLIKELY(numElems & mozilla::tl::MulOverflowMask<sizeof(T)>::value))
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return nullptr;
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return (T*)js_malloc(numElems * sizeof(T));
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}
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template <class T>
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static MOZ_ALWAYS_INLINE T*
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js_pod_calloc(size_t numElems)
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{
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if (MOZ_UNLIKELY(numElems & mozilla::tl::MulOverflowMask<sizeof(T)>::value))
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return nullptr;
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return (T*)js_calloc(numElems * sizeof(T));
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}
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template <class T>
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static MOZ_ALWAYS_INLINE T*
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js_pod_realloc(T* prior, size_t oldSize, size_t newSize)
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{
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MOZ_ASSERT(!(oldSize & mozilla::tl::MulOverflowMask<sizeof(T)>::value));
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if (MOZ_UNLIKELY(newSize & mozilla::tl::MulOverflowMask<sizeof(T)>::value))
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return nullptr;
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return (T*)js_realloc(prior, newSize * sizeof(T));
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}
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namespace js {
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template<typename T>
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struct ScopedFreePtrTraits
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{
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typedef T* type;
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static T* empty() { return nullptr; }
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static void release(T* ptr) { js_free(ptr); }
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};
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SCOPED_TEMPLATE(ScopedJSFreePtr, ScopedFreePtrTraits)
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template <typename T>
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struct ScopedDeletePtrTraits : public ScopedFreePtrTraits<T>
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{
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static void release(T* ptr) { js_delete(ptr); }
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};
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SCOPED_TEMPLATE(ScopedJSDeletePtr, ScopedDeletePtrTraits)
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template <typename T>
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struct ScopedReleasePtrTraits : public ScopedFreePtrTraits<T>
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{
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static void release(T* ptr) { if (ptr) ptr->release(); }
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};
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SCOPED_TEMPLATE(ScopedReleasePtr, ScopedReleasePtrTraits)
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} /* namespace js */
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namespace JS {
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template<typename T>
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struct DeletePolicy
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{
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void operator()(T* ptr) {
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js_delete(ptr);
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}
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};
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struct FreePolicy
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{
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void operator()(void* ptr) {
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js_free(ptr);
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}
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};
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} // namespace JS
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namespace js {
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/* Integral types for all hash functions. */
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typedef uint32_t HashNumber;
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const unsigned HashNumberSizeBits = 32;
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typedef mozilla::UniquePtr<char, JS::FreePolicy> UniqueChars;
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static inline UniqueChars make_string_copy(const char* str)
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{
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return UniqueChars(js_strdup(str));
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}
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namespace detail {
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/*
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* Given a raw hash code, h, return a number that can be used to select a hash
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* bucket.
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*
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* This function aims to produce as uniform an output distribution as possible,
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* especially in the most significant (leftmost) bits, even though the input
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* distribution may be highly nonrandom, given the constraints that this must
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* be deterministic and quick to compute.
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*
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* Since the leftmost bits of the result are best, the hash bucket index is
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* computed by doing ScrambleHashCode(h) / (2^32/N) or the equivalent
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* right-shift, not ScrambleHashCode(h) % N or the equivalent bit-mask.
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*
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* FIXME: OrderedHashTable uses a bit-mask; see bug 775896.
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*/
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inline HashNumber
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ScrambleHashCode(HashNumber h)
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{
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/*
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* Simply returning h would not cause any hash tables to produce wrong
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* answers. But it can produce pathologically bad performance: The caller
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* right-shifts the result, keeping only the highest bits. The high bits of
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* hash codes are very often completely entropy-free. (So are the lowest
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* bits.)
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*
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* So we use Fibonacci hashing, as described in Knuth, The Art of Computer
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* Programming, 6.4. This mixes all the bits of the input hash code h.
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*
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* The value of goldenRatio is taken from the hex
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* expansion of the golden ratio, which starts 1.9E3779B9....
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* This value is especially good if values with consecutive hash codes
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* are stored in a hash table; see Knuth for details.
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*/
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static const HashNumber goldenRatio = 0x9E3779B9U;
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return h * goldenRatio;
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}
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} /* namespace detail */
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} /* namespace js */
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/* sixgill annotation defines */
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#ifndef HAVE_STATIC_ANNOTATIONS
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# define HAVE_STATIC_ANNOTATIONS
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# ifdef XGILL_PLUGIN
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# define STATIC_PRECONDITION(COND) __attribute__((precondition(#COND)))
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# define STATIC_PRECONDITION_ASSUME(COND) __attribute__((precondition_assume(#COND)))
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# define STATIC_POSTCONDITION(COND) __attribute__((postcondition(#COND)))
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# define STATIC_POSTCONDITION_ASSUME(COND) __attribute__((postcondition_assume(#COND)))
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# define STATIC_INVARIANT(COND) __attribute__((invariant(#COND)))
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# define STATIC_INVARIANT_ASSUME(COND) __attribute__((invariant_assume(#COND)))
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# define STATIC_ASSUME(COND) \
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JS_BEGIN_MACRO \
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__attribute__((assume_static(#COND), unused)) \
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int STATIC_PASTE1(assume_static_, __COUNTER__); \
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JS_END_MACRO
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# else /* XGILL_PLUGIN */
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# define STATIC_PRECONDITION(COND) /* nothing */
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# define STATIC_PRECONDITION_ASSUME(COND) /* nothing */
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# define STATIC_POSTCONDITION(COND) /* nothing */
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# define STATIC_POSTCONDITION_ASSUME(COND) /* nothing */
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# define STATIC_INVARIANT(COND) /* nothing */
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# define STATIC_INVARIANT_ASSUME(COND) /* nothing */
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# define STATIC_ASSUME(COND) JS_BEGIN_MACRO /* nothing */ JS_END_MACRO
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# endif /* XGILL_PLUGIN */
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# define STATIC_SKIP_INFERENCE STATIC_INVARIANT(skip_inference())
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#endif /* HAVE_STATIC_ANNOTATIONS */
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#endif /* js_Utility_h */
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