gecko/gfx/gl
Jeff Muizelaar 2666e4b426 Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert
This currently does nothing because the ANGLE we're using doesn't have keyed mutex
support.

--HG--
extra : rebase_source : 9ab74710c22c5330809206f1bb16677af5944bad
2014-10-31 10:57:32 -04:00
..
AndroidNativeWindow.cpp Bug 1014614 - Expose Android native window via AndroidNativeWindow wrapper r=blassey 2014-10-21 08:53:00 -05:00
AndroidNativeWindow.h Bug 1014614 - Expose Android native window via AndroidNativeWindow wrapper r=blassey 2014-10-21 08:53:00 -05:00
AndroidSurfaceTexture.cpp Bug 1014614 - Support attach/detach of GLContext to AndroidSurfaceTexture r=jgilbert 2014-10-21 08:53:01 -05:00
AndroidSurfaceTexture.h Bug 1014614 - Support attach/detach of GLContext to AndroidSurfaceTexture r=jgilbert 2014-10-21 08:53:01 -05:00
DecomposeIntoNoRepeatTriangles.cpp
DecomposeIntoNoRepeatTriangles.h
EGLUtils.cpp Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp 2014-09-17 08:13:29 -05:00
EGLUtils.h Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp 2014-09-17 08:13:29 -05:00
ForceDiscreteGPUHelperCGL.h
GfxTexturesReporter.cpp
GfxTexturesReporter.h
GLBlitHelper.cpp Bug 1014614 - Add GLBlitHelper::BlitImageToFramebuffer and support SurfaceTexture images r=jgilbert 2014-10-21 08:53:02 -05:00
GLBlitHelper.h Bug 1014614 - Add GLBlitHelper::BlitImageToFramebuffer and support SurfaceTexture images r=jgilbert 2014-10-21 08:53:02 -05:00
GLBlitTextureImageHelper.cpp
GLBlitTextureImageHelper.h
GLConsts.h Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert 2014-10-31 10:57:32 -04:00
GLContext.cpp Bug 1088345 - Misc cleanup. - r=kamidphish 2014-10-27 18:58:03 -07:00
GLContext.h Bug 1088345 - Handle AA better. - r=kamidphish 2014-10-25 18:32:46 -07:00
GLContextCGL.h
GLContextEGL.h
GLContextFeatures.cpp WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert). 2014-10-14 14:49:49 -07:00
GLContextGLX.h
GLContextProvider.h
GLContextProviderCGL.mm
GLContextProviderEGL.cpp Bug 1014614 - Rename nsSurfaceTexture to AndroidSurfaceTexture r=jgilbert 2014-10-21 08:53:00 -05:00
GLContextProviderGLX.cpp
GLContextProviderImpl.h
GLContextProviderNull.cpp
GLContextProviderWGL.cpp
GLContextSymbols.h Bug 1083936 - WebGL2: Add texImage3D - r=jgilbert,smaug 2014-10-16 22:03:34 -04:00
GLContextTypes.cpp
GLContextTypes.h Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp 2014-09-17 08:13:29 -05:00
GLContextWGL.h
GLDebugUtils.cpp
GLDebugUtils.h
GLDefs.h Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish 2014-10-08 16:32:50 -07:00
GLLibraryEGL.cpp Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish 2014-10-08 16:32:50 -07:00
GLLibraryEGL.h Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish 2014-10-08 16:32:50 -07:00
GLLibraryLoader.cpp
GLLibraryLoader.h
GLParseRegistryXML.py
GLReadTexImageHelper.cpp Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow 2014-10-07 21:11:54 -07:00
GLReadTexImageHelper.h Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow 2014-10-07 21:01:51 -07:00
GLScreenBuffer.cpp Bug 1088345 - Handle AA better. - r=kamidphish 2014-10-25 18:32:46 -07:00
GLScreenBuffer.h WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert). 2014-10-14 14:49:49 -07:00
GLTextureImage.cpp Bug 1078109 - Make sure we initialize tiled textures to the format we're going to upload with. r=jgilbert 2014-10-08 13:10:59 +13:00
GLTextureImage.h
GLTypes.h
GLUploadHelpers.cpp Bug 1066280 - Review fixes. - r=kamidphish,mattwoodrow 2014-10-08 13:04:19 -07:00
GLUploadHelpers.h
GLXLibrary.h
HeapCopyOfStackArray.h
Makefile.in
moz.build Bug 1014614 - Expose Android native window via AndroidNativeWindow wrapper r=blassey 2014-10-21 08:53:00 -05:00
ScopedGLHelpers.cpp Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert 2014-10-13 19:42:20 -04:00
ScopedGLHelpers.h Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow 2014-10-07 21:01:51 -07:00
SharedSurface.cpp Fixup bug 1084696 on a busted tree. r=me 2014-10-18 16:14:45 +09:00
SharedSurface.h Bug 1070308. Add Acquire and Release semantics to SharedSurface. r=jgilbert 2014-10-09 16:33:22 -04:00
SharedSurfaceANGLE.cpp Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert 2014-10-31 10:57:32 -04:00
SharedSurfaceANGLE.h Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert 2014-10-31 10:57:32 -04:00
SharedSurfaceEGL.cpp
SharedSurfaceEGL.h
SharedSurfaceGL.cpp Bug 1088345 - Improve glGetError handling. - r=kamidphish 2014-10-24 16:52:35 -07:00
SharedSurfaceGL.h Bug 1081363 - Don't do readback eagerly in ShSurf_Basic. - r=kamidphish 2014-10-10 14:36:17 -07:00
SharedSurfaceGralloc.cpp Bug 1066280 - Fixes for SurfaceStream removal. - r=kamidphish,mattwoodrow 2014-10-07 21:16:14 -07:00
SharedSurfaceGralloc.h Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow 2014-10-07 21:11:54 -07:00
SharedSurfaceIO.cpp
SharedSurfaceIO.h Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow 2014-10-07 21:01:51 -07:00
SkiaGLGlue.cpp
SkiaGLGlue.h
SurfaceTypes.cpp Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow 2014-10-07 21:15:39 -07:00
SurfaceTypes.h Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow 2014-10-07 21:15:39 -07:00
TextureGarbageBin.cpp
TextureGarbageBin.h
TextureImageCGL.h
TextureImageCGL.mm
TextureImageEGL.cpp Bug 1037147 - Remove SharedTextureHandle and friends r=mattwoodrow,snorp 2014-09-17 08:13:29 -05:00
TextureImageEGL.h
WGLLibrary.h