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After starting layer animations we set the same start time on content animations but we don't apply it until the next tick (see bug 1112480 for background). However, in some circumstances, we can end up creating layer animations again within the same refresh driver tick. In this case, we should initialize the animations with the same start time as we previously used. This patch exposes the pending start time set on content animations so that, if set, we can use it when building layer animations. |
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.. | ||
test | ||
Animation.cpp | ||
Animation.h | ||
AnimationEffect.cpp | ||
AnimationEffect.h | ||
AnimationPlayer.cpp | ||
AnimationPlayer.h | ||
AnimationTimeline.cpp | ||
AnimationTimeline.h | ||
AnimationUtils.h | ||
moz.build | ||
PendingPlayerTracker.cpp | ||
PendingPlayerTracker.h |