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32 lines
1.3 KiB
HTML
32 lines
1.3 KiB
HTML
<!DOCTYPE HTML>
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<title>Canvas test: 2d.path.isPointInPath.bigarc</title>
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<!-- Testing: isPointInPath() works on unclosed arcs larger than 2pi -->
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<script src="/MochiKit/MochiKit.js"></script>
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<script src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" href="/tests/SimpleTest/test.css">
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<body>
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<canvas id="c" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
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<script>
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SimpleTest.waitForExplicitFinish();
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MochiKit.DOM.addLoadEvent(function () {
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var canvas = document.getElementById('c');
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var ctx = canvas.getContext('2d');
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ctx.arc(50, 25, 10, 0, 7, false);
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ok(ctx.isPointInPath(50, 10) === false, "ctx.isPointInPath(50, 10) === false");
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ok(ctx.isPointInPath(50, 20) === true, "ctx.isPointInPath(50, 20) === true");
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ok(ctx.isPointInPath(50, 30) === true, "ctx.isPointInPath(50, 30) === true");
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ok(ctx.isPointInPath(50, 40) === false, "ctx.isPointInPath(50, 40) === false");
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ok(ctx.isPointInPath(30, 20) === false, "ctx.isPointInPath(30, 20) === false");
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ok(ctx.isPointInPath(70, 20) === false, "ctx.isPointInPath(70, 20) === false");
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ok(ctx.isPointInPath(30, 30) === false, "ctx.isPointInPath(30, 30) === false");
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ok(ctx.isPointInPath(70, 30) === false, "ctx.isPointInPath(70, 30) === false");
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SimpleTest.finish();
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});
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</script>
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