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598f705578
Backed out changeset 80e8530f06ea (bug 804387) Backed out changeset 3de2271ad47f (bug 804387) Backed out changeset 00f86870931c (bug 804837) Backed out changeset 0e3f20927c50 (bug 804387) Backed out changeset e6ef90038007 (bug 804387) Backed out changeset 0ad6f67a95f9 (bug 804387) Backed out changeset d0772aba503c (bug 804387) Backed out changeset 5477b87ff03e (bug 804387) Backed out changeset 1d7ec5adc49f (bug 804387) Backed out changeset 11f4d740cd6c (bug 804387) Backed out changeset e6254d8997ab (bug 804387) Backed out changeset 372322f3264d (bug 804387) Backed out changeset 53d5ed687612 (bug 804387) Backed out changeset 000b88ac40a7 (bug 804387)
136 lines
4.8 KiB
C++
136 lines
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_AUDIOSEGMENT_H_
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#define MOZILLA_AUDIOSEGMENT_H_
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#include "MediaSegment.h"
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#include "nsISupportsImpl.h"
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#include "AudioSampleFormat.h"
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#include "SharedBuffer.h"
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namespace mozilla {
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class AudioStream;
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/**
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* An AudioChunk represents a multi-channel buffer of audio samples.
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* It references an underlying ThreadSharedObject which manages the lifetime
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* of the buffer. An AudioChunk maintains its own duration and channel data
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* pointers so it can represent a subinterval of a buffer without copying.
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* An AudioChunk can store its individual channels anywhere; it maintains
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* separate pointers to each channel's buffer.
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*/
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struct AudioChunk {
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typedef mozilla::AudioSampleFormat SampleFormat;
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// Generic methods
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void SliceTo(TrackTicks aStart, TrackTicks aEnd)
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{
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NS_ASSERTION(aStart >= 0 && aStart < aEnd && aEnd <= mDuration,
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"Slice out of bounds");
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if (mBuffer) {
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MOZ_ASSERT(aStart < INT32_MAX, "Can't slice beyond 32-bit sample lengths");
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for (uint32_t channel = 0; channel < mChannelData.Length(); ++channel) {
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mChannelData[channel] = AddAudioSampleOffset(mChannelData[channel],
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mBufferFormat, int32_t(aStart));
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}
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}
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mDuration = aEnd - aStart;
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}
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TrackTicks GetDuration() const { return mDuration; }
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bool CanCombineWithFollowing(const AudioChunk& aOther) const
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{
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if (aOther.mBuffer != mBuffer) {
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return false;
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}
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if (mBuffer) {
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NS_ASSERTION(aOther.mBufferFormat == mBufferFormat,
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"Wrong metadata about buffer");
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NS_ASSERTION(aOther.mChannelData.Length() == mChannelData.Length(),
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"Mismatched channel count");
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if (mDuration > INT32_MAX) {
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return false;
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}
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for (uint32_t channel = 0; channel < mChannelData.Length(); ++channel) {
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if (aOther.mChannelData[channel] != AddAudioSampleOffset(mChannelData[channel],
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mBufferFormat, int32_t(mDuration))) {
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return false;
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}
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}
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}
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return true;
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}
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bool IsNull() const { return mBuffer == nullptr; }
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void SetNull(TrackTicks aDuration)
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{
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mBuffer = nullptr;
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mChannelData.Clear();
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mDuration = aDuration;
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mVolume = 1.0f;
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}
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TrackTicks mDuration; // in frames within the buffer
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nsRefPtr<ThreadSharedObject> mBuffer; // the buffer object whose lifetime is managed; null means data is all zeroes
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nsTArray<const void*> mChannelData; // one pointer per channel; empty if and only if mBuffer is null
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float mVolume; // volume multiplier to apply (1.0f if mBuffer is nonnull)
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SampleFormat mBufferFormat; // format of frames in mBuffer (only meaningful if mBuffer is nonnull)
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};
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/**
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* A list of audio samples consisting of a sequence of slices of SharedBuffers.
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* The audio rate is determined by the track, not stored in this class.
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*/
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class AudioSegment : public MediaSegmentBase<AudioSegment, AudioChunk> {
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public:
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typedef mozilla::AudioSampleFormat SampleFormat;
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AudioSegment() : MediaSegmentBase<AudioSegment, AudioChunk>(AUDIO) {}
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void AppendFrames(already_AddRefed<ThreadSharedObject> aBuffer,
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const nsTArray<const float*>& aChannelData,
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int32_t aDuration)
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{
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AudioChunk* chunk = AppendChunk(aDuration);
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chunk->mBuffer = aBuffer;
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for (uint32_t channel = 0; channel < aChannelData.Length(); ++channel) {
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chunk->mChannelData.AppendElement(aChannelData[channel]);
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}
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chunk->mVolume = 1.0f;
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chunk->mBufferFormat = AUDIO_FORMAT_FLOAT32;
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}
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void AppendFrames(already_AddRefed<ThreadSharedObject> aBuffer,
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const nsTArray<const int16_t*>& aChannelData,
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int32_t aDuration)
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{
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AudioChunk* chunk = AppendChunk(aDuration);
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chunk->mBuffer = aBuffer;
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for (uint32_t channel = 0; channel < aChannelData.Length(); ++channel) {
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chunk->mChannelData.AppendElement(aChannelData[channel]);
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}
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chunk->mVolume = 1.0f;
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chunk->mBufferFormat = AUDIO_FORMAT_S16;
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}
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// Consumes aChunk, and returns a pointer to the persistent copy of aChunk
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// in the segment.
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AudioChunk* AppendAndConsumeChunk(AudioChunk* aChunk)
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{
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AudioChunk* chunk = AppendChunk(aChunk->mDuration);
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chunk->mBuffer = aChunk->mBuffer.forget();
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chunk->mChannelData.SwapElements(aChunk->mChannelData);
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chunk->mVolume = aChunk->mVolume;
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chunk->mBufferFormat = aChunk->mBufferFormat;
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return chunk;
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}
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void ApplyVolume(float aVolume);
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void WriteTo(AudioStream* aOutput);
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static Type StaticType() { return AUDIO; }
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};
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}
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#endif /* MOZILLA_AUDIOSEGMENT_H_ */
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